unity-atoms/Packages/Mobile/Runtime/Variables/TouchUserInputVariable.cs

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2020-03-02 02:26:06 +01:00
using UnityEngine;
using UnityAtoms.Mobile;
namespace UnityAtoms.Mobile
{
/// <summary>
/// Variable of type `TouchUserInput`. Inherits from `EquatableAtomVariable&lt;TouchUserInput, TouchUserInputPair, TouchUserInputEvent, TouchUserInputPairEvent, TouchUserInputTouchUserInputFunction&gt;`.
/// </summary>
[EditorIcon("atom-icon-lush")]
[CreateAssetMenu(menuName = "Unity Atoms/Variables/TouchUserInput", fileName = "TouchUserInputVariable")]
public sealed class TouchUserInputVariable : EquatableAtomVariable<TouchUserInput, TouchUserInputPair, TouchUserInputEvent, TouchUserInputPairEvent, TouchUserInputTouchUserInputFunction> { }
}