12 lines
299 B
C#
Raw Normal View History

2020-03-02 02:26:06 +01:00
using System;
using UnityEngine.Events;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// None generic Unity Event of type `BoolPair`. Inherits from `UnityEvent&lt;BoolPair&gt;`.
/// </summary>
[Serializable]
public sealed class BoolPairUnityEvent : UnityEvent<BoolPair> { }
}