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16 lines
308 B
C#
16 lines
308 B
C#
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using UnityEngine;
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namespace UnityAtoms.Examples
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{
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public class HarmfulTrigger : MonoBehaviour
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{
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[SerializeField]
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private Collider2DEvent _harmfullEvent;
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private void OnTriggerEnter2D(Collider2D other)
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{
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_harmfullEvent.Raise(other);
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}
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}
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}
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