unity-atoms/Packages/BaseAtoms/Runtime/ValueLists/Vector3ValueList.cs

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2020-03-01 20:26:06 -05:00
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Value List of type `Vector3`. Inherits from `AtomValueList&lt;Vector3, Vector3Event&gt;`.
/// </summary>
[EditorIcon("atom-icon-piglet")]
[CreateAssetMenu(menuName = "Unity Atoms/Value Lists/Vector3", fileName = "Vector3ValueList")]
public sealed class Vector3ValueList : AtomValueList<Vector3, Vector3Event> { }
}