unity-atoms/Packages/BaseAtoms/Runtime/EventInstancers/VoidEventInstancer.cs

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2020-03-04 18:48:39 -05:00
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Event Instancer of type `Void`. Inherits from `AtomEventInstancer&lt;Void, VoidEvent&gt;`.
/// </summary>
[EditorIcon("atom-icon-sign-blue")]
[AddComponentMenu("Unity Atoms/Event Instancers/Void Event Instancer")]
public class VoidEventInstancer : AtomEventInstancer<Void, VoidEvent> { }
}