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9 lines
308 B
C#
9 lines
308 B
C#
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namespace UnityAtoms
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{
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/// <summary>
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/// Use in order to determine if this is a Variable when assigning icons to Atoms.
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/// This is hack is necessary because IsAssignableFrom and IsSubclassOf doesn't work without a type constraint 💩
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/// </summary>
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public interface IVariableIcon { }
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}
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