unity-atoms/Packages/BaseAtoms/Runtime/Actions/SetVariableValue/SetCollider2DVariableValue.cs

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2020-03-01 20:26:06 -05:00
using UnityAtoms.BaseAtoms;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Set variable value Action of type `Collider2D`. Inherits from `SetVariableValue&lt;Collider2D, Collider2DPair, Collider2DVariable, Collider2DConstant, Collider2DReference, Collider2DEvent, Collider2DPairEvent, Collider2DVariableInstancer&gt;`.
/// </summary>
[EditorIcon("atom-icon-purple")]
[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/Collider2D", fileName = "SetCollider2DVariableValue")]
public sealed class SetCollider2DVariableValue : SetVariableValue<
Collider2D,
Collider2DPair,
Collider2DVariable,
Collider2DConstant,
Collider2DReference,
Collider2DEvent,
Collider2DPairEvent,
Collider2DCollider2DFunction,
Collider2DVariableInstancer>
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{ }
}