unity-atoms/Packages/FSM/Runtime/BaseEventReferences/FSMTransitionDataBaseEventReference.cs

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2020-03-08 08:24:46 -04:00
using System;
namespace UnityAtoms.FSM
{
/// <summary>
/// Event Reference of type `FSMTransitionData`. Inherits from `AtomBaseEventReference&lt;FSMTransitionData, FSMTransitionDataEvent, FSMTransitionDataEventInstancer&gt;`.
/// </summary>
[Serializable]
public sealed class FSMTransitionDataBaseEventReference : AtomBaseEventReference<
FSMTransitionData,
FSMTransitionDataEvent,
FSMTransitionDataEventInstancer>, IGetEvent
{ }
}