unity-atoms/Packages/BaseAtoms/Runtime/ValueLists/Vector2ValueList.cs

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2020-03-01 20:26:06 -05:00
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Value List of type `Vector2`. Inherits from `AtomValueList&lt;Vector2, Vector2Event&gt;`.
/// </summary>
[EditorIcon("atom-icon-piglet")]
[CreateAssetMenu(menuName = "Unity Atoms/Value Lists/Vector2", fileName = "Vector2ValueList")]
public sealed class Vector2ValueList : AtomValueList<Vector2, Vector2Event> { }
}