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15 lines
272 B
C#
15 lines
272 B
C#
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using UnityEngine;
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namespace UnityAtoms
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{
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/// <summary>
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/// Base class for all atoms
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/// </summary>
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public abstract class BaseAtom : ScriptableObject
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{
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[SerializeField]
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[Multiline]
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private string _developerDescription;
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}
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}
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