12 lines
392 B
C#
Raw Normal View History

using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Constant of type `Collision`. Inherits from `AtomBaseVariable&lt;Collision&gt;`.
/// </summary>
[EditorIcon("atom-icon-teal")]
[CreateAssetMenu(menuName = "Unity Atoms/Constants/Collision", fileName = "CollisionConstant")]
public sealed class CollisionConstant : AtomBaseVariable<Collision> { }
}