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9 lines
292 B
C#
9 lines
292 B
C#
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using UnityEngine;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Condition of type `Collider2D`. Inherits from `AtomCondition<Collider2D>`.
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/// </summary>
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[EditorIcon("atom-icon-teal")]
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public abstract class Collider2DCondition : AtomCondition<Collider2D> { }
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}
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