unity-atoms/Packages/BaseAtoms/Editor/Editors/Variables/Collision2DVariableEditor.cs

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using UnityEditor;
using UnityAtoms.Editor;
using UnityEngine;
namespace UnityAtoms.BaseAtoms.Editor
{
/// <summary>
/// Variable Inspector of type `Collision2D`. Inherits from `AtomVariableEditor`
/// </summary>
[CustomEditor(typeof(Collision2DVariable))]
public sealed class Collision2DVariableEditor : AtomVariableEditor<Collision2D, Collision2DPair> { }
}