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#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityEngine.UIElements;
using UnityAtoms.Editor;
namespace UnityAtoms.BaseAtoms.Editor
{
/// <summary>
/// Event property drawer of type `string`. Inherits from `AtomEventInstancerEditor&lt;string, StringEvent&gt;`. Only availble in `UNITY_2019_1_OR_NEWER`.
/// </summary>
[CustomEditor(typeof(StringEventInstancer))]
public sealed class StringEventInstancerEditor : AtomEventInstancerEditor<string, StringEvent> { }
}
#endif