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13 lines
488 B
C#
13 lines
488 B
C#
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using UnityEngine;
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using UnityAtoms.Mobile;
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namespace UnityAtoms.Mobile
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{
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/// <summary>
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/// Value List of type `TouchUserInput`. Inherits from `AtomValueList<TouchUserInput, TouchUserInputEvent>`.
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/// </summary>
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[EditorIcon("atom-icon-piglet")]
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[CreateAssetMenu(menuName = "Unity Atoms/Value Lists/TouchUserInput", fileName = "TouchUserInputValueList")]
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public sealed class TouchUserInputValueList : AtomValueList<TouchUserInput, TouchUserInputEvent> { }
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}
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