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13 lines
280 B
C#
13 lines
280 B
C#
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using UnityEditor;
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namespace UnityAtoms
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{
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public partial class IconAssignmentPostprocessor : AssetPostprocessor
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{
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static partial void Configure()
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{
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IconAssignmentPostprocessor.AddCommonAssigner(new AtomMonoScriptAssigner());
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}
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}
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}
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