unity-atoms/Packages/MonoHooks/Runtime/UnityEvents/ColliderGameObjectUnityEvent.cs

13 lines
367 B
C#
Raw Normal View History

2020-03-02 02:26:06 +01:00
using System;
using UnityEngine.Events;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// None generic Unity Event of type `ColliderGameObject`. Inherits from `UnityEvent&lt;ColliderGameObject&gt;`.
/// </summary>
[Serializable]
public sealed class ColliderGameObjectUnityEvent : UnityEvent<ColliderGameObject> { }
}