using UnityEngine;
using UnityAtoms.BaseAtoms;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Variable Instancer of type `float`. Inherits from `AtomVariableInstancer<FloatVariable, FloatPair, float, FloatEvent, FloatPairEvent, FloatFloatFunction>`.
/// </summary>
[EditorIcon("atom-icon-hotpink")]
[AddComponentMenu("Unity Atoms/Variable Instancers/Float Variable Instancer")]
public class FloatVariableInstancer : AtomVariableInstancer<
FloatVariable,
FloatPair,
float,
FloatEvent,
FloatPairEvent,
FloatFloatFunction>
{ }
}