unity-atoms/Packages/BaseAtoms/Runtime/EventReferences/GameObjectPairEventReference.cs

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2020-03-02 02:26:06 +01:00
using System;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Event Reference of type `GameObjectPair`. Inherits from `AtomEventReference&lt;GameObjectPair, GameObjectVariable, GameObjectPairEvent, GameObjectVariableInstancer, GameObjectPairEventInstancer&gt;`.
/// </summary>
[Serializable]
public sealed class GameObjectPairEventReference : AtomEventReference<
GameObjectPair,
GameObjectVariable,
GameObjectPairEvent,
GameObjectVariableInstancer,
GameObjectPairEventInstancer>, IGetEvent
{ }
}