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25 lines
783 B
C#
25 lines
783 B
C#
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using UnityEngine;
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using UnityAtoms.BaseAtoms;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Set variable value Action of type `bool`. Inherits from `SetVariableValue<bool, BoolPair, BoolVariable, BoolConstant, BoolReference, BoolEvent, BoolPairEvent, BoolVariableInstancer>`.
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/// </summary>
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[EditorIcon("atom-icon-purple")]
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[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/Bool", fileName = "SetBoolVariableValue")]
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public sealed class SetBoolVariableValue : SetVariableValue<
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bool,
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BoolPair,
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BoolVariable,
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BoolConstant,
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BoolReference,
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BoolEvent,
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BoolPairEvent,
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BoolBoolFunction,
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BoolVariableInstancer,
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AtomCollection,
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AtomList>
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{ }
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}
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