unity-atoms/Examples/Assets/InfiniteWaves/Enemy/EnemyDataAddedBase.asset

19 lines
622 B
Plaintext
Raw Normal View History

2020-03-05 00:48:39 +01:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 10a2b6c04f1da42f0ba0b469ec86f689, type: 3}
2020-03-20 01:16:18 +01:00
m_Name: EnemyDataAddedBase
2020-03-05 00:48:39 +01:00
m_EditorClassIdentifier:
2020-03-20 01:16:18 +01:00
_developerDescription: Raised when Enemy data is added to an Enemy Data Collection.
This is a base Event that will be used as a base in an Instancer.
2020-03-18 00:17:33 +01:00
_replayBufferSize: 2
2020-03-05 00:48:39 +01:00
_inspectorRaiseValue: {fileID: 0}