unity-atoms/Packages/BaseAtoms/Runtime/UnityEvents/Collision2DPairUnityEvent.cs

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using System;
using UnityEngine.Events;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// None generic Unity Event of type `Collision2DPair`. Inherits from `UnityEvent&lt;Collision2DPair&gt;`.
/// </summary>
[Serializable]
public sealed class Collision2DPairUnityEvent : UnityEvent<Collision2DPair> { }
}