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2020-03-02 02:26:06 +01:00
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Action of type `Vector2Pair`. Inherits from `AtomAction&lt;Vector2Pair&gt;`.
/// </summary>
[EditorIcon("atom-icon-purple")]
public abstract class Vector2PairAction : AtomAction<Vector2Pair> { }
}