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7 lines
199 B
C#
7 lines
199 B
C#
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using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "UnityAtoms/Lists/Collider2D")]
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public class Collider2DList : ScriptableObjectList<Collider2D, Collider2DEvent> { }
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}
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