23 lines
487 B
C#
Raw Normal View History

2019-06-16 21:27:24 +02:00
using System;
using UnityEngine;
namespace UnityAtoms
{
[Serializable]
public class IconData
{
public IconData(string name, string guid, string path, Texture2D asset)
{
Name = name;
Guid = guid;
Path = path;
Asset = asset;
}
public string Name { get; set; }
public string Guid { get; set; }
public string Path { get; set; }
public Texture2D Asset { get; set; }
}
}