unity-atoms/Packages/SceneMgmt/Runtime/Constants/SceneFieldConstant.cs

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2020-03-01 20:26:06 -05:00
using UnityEngine;
using UnityAtoms.SceneMgmt;
namespace UnityAtoms.SceneMgmt
{
/// <summary>
/// Constant of type `SceneField`. Inherits from `AtomBaseVariable&lt;SceneField&gt;`.
/// </summary>
[EditorIcon("atom-icon-teal")]
[CreateAssetMenu(menuName = "Unity Atoms/Constants/SceneField", fileName = "SceneFieldConstant")]
public sealed class SceneFieldConstant : AtomBaseVariable<SceneField> { }
}