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e2641e09cc
networking related stuff moved into networking.c moved more code more work on layout of source code SDS instantaneuos memory saving. By Pieter and Salvatore at VMware ;) cleanly compiling again after the first split, now splitting it in more C files moving more things around... work in progress split replication code splitting more Sets split Hash split replication split even more splitting more splitting minor change
267 lines
8.3 KiB
C
267 lines
8.3 KiB
C
#include "redis.h"
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/* ================================ MULTI/EXEC ============================== */
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/* Client state initialization for MULTI/EXEC */
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void initClientMultiState(redisClient *c) {
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c->mstate.commands = NULL;
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c->mstate.count = 0;
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}
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/* Release all the resources associated with MULTI/EXEC state */
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void freeClientMultiState(redisClient *c) {
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int j;
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for (j = 0; j < c->mstate.count; j++) {
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int i;
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multiCmd *mc = c->mstate.commands+j;
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for (i = 0; i < mc->argc; i++)
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decrRefCount(mc->argv[i]);
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zfree(mc->argv);
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}
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zfree(c->mstate.commands);
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}
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/* Add a new command into the MULTI commands queue */
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void queueMultiCommand(redisClient *c, struct redisCommand *cmd) {
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multiCmd *mc;
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int j;
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c->mstate.commands = zrealloc(c->mstate.commands,
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sizeof(multiCmd)*(c->mstate.count+1));
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mc = c->mstate.commands+c->mstate.count;
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mc->cmd = cmd;
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mc->argc = c->argc;
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mc->argv = zmalloc(sizeof(robj*)*c->argc);
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memcpy(mc->argv,c->argv,sizeof(robj*)*c->argc);
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for (j = 0; j < c->argc; j++)
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incrRefCount(mc->argv[j]);
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c->mstate.count++;
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}
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void multiCommand(redisClient *c) {
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if (c->flags & REDIS_MULTI) {
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addReplySds(c,sdsnew("-ERR MULTI calls can not be nested\r\n"));
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return;
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}
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c->flags |= REDIS_MULTI;
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addReply(c,shared.ok);
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}
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void discardCommand(redisClient *c) {
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if (!(c->flags & REDIS_MULTI)) {
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addReplySds(c,sdsnew("-ERR DISCARD without MULTI\r\n"));
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return;
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}
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freeClientMultiState(c);
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initClientMultiState(c);
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c->flags &= (~REDIS_MULTI);
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unwatchAllKeys(c);
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addReply(c,shared.ok);
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}
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/* Send a MULTI command to all the slaves and AOF file. Check the execCommand
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* implememntation for more information. */
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void execCommandReplicateMulti(redisClient *c) {
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struct redisCommand *cmd;
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robj *multistring = createStringObject("MULTI",5);
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cmd = lookupCommand("multi");
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if (server.appendonly)
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feedAppendOnlyFile(cmd,c->db->id,&multistring,1);
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if (listLength(server.slaves))
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replicationFeedSlaves(server.slaves,c->db->id,&multistring,1);
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decrRefCount(multistring);
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}
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void execCommand(redisClient *c) {
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int j;
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robj **orig_argv;
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int orig_argc;
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if (!(c->flags & REDIS_MULTI)) {
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addReplySds(c,sdsnew("-ERR EXEC without MULTI\r\n"));
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return;
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}
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/* Check if we need to abort the EXEC if some WATCHed key was touched.
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* A failed EXEC will return a multi bulk nil object. */
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if (c->flags & REDIS_DIRTY_CAS) {
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freeClientMultiState(c);
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initClientMultiState(c);
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c->flags &= ~(REDIS_MULTI|REDIS_DIRTY_CAS);
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unwatchAllKeys(c);
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addReply(c,shared.nullmultibulk);
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return;
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}
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/* Replicate a MULTI request now that we are sure the block is executed.
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* This way we'll deliver the MULTI/..../EXEC block as a whole and
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* both the AOF and the replication link will have the same consistency
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* and atomicity guarantees. */
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execCommandReplicateMulti(c);
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/* Exec all the queued commands */
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unwatchAllKeys(c); /* Unwatch ASAP otherwise we'll waste CPU cycles */
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orig_argv = c->argv;
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orig_argc = c->argc;
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addReplySds(c,sdscatprintf(sdsempty(),"*%d\r\n",c->mstate.count));
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for (j = 0; j < c->mstate.count; j++) {
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c->argc = c->mstate.commands[j].argc;
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c->argv = c->mstate.commands[j].argv;
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call(c,c->mstate.commands[j].cmd);
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}
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c->argv = orig_argv;
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c->argc = orig_argc;
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freeClientMultiState(c);
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initClientMultiState(c);
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c->flags &= ~(REDIS_MULTI|REDIS_DIRTY_CAS);
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/* Make sure the EXEC command is always replicated / AOF, since we
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* always send the MULTI command (we can't know beforehand if the
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* next operations will contain at least a modification to the DB). */
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server.dirty++;
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}
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/* ===================== WATCH (CAS alike for MULTI/EXEC) ===================
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*
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* The implementation uses a per-DB hash table mapping keys to list of clients
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* WATCHing those keys, so that given a key that is going to be modified
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* we can mark all the associated clients as dirty.
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*
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* Also every client contains a list of WATCHed keys so that's possible to
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* un-watch such keys when the client is freed or when UNWATCH is called. */
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/* In the client->watched_keys list we need to use watchedKey structures
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* as in order to identify a key in Redis we need both the key name and the
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* DB */
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typedef struct watchedKey {
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robj *key;
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redisDb *db;
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} watchedKey;
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/* Watch for the specified key */
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void watchForKey(redisClient *c, robj *key) {
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list *clients = NULL;
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listIter li;
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listNode *ln;
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watchedKey *wk;
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/* Check if we are already watching for this key */
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listRewind(c->watched_keys,&li);
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while((ln = listNext(&li))) {
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wk = listNodeValue(ln);
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if (wk->db == c->db && equalStringObjects(key,wk->key))
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return; /* Key already watched */
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}
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/* This key is not already watched in this DB. Let's add it */
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clients = dictFetchValue(c->db->watched_keys,key);
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if (!clients) {
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clients = listCreate();
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dictAdd(c->db->watched_keys,key,clients);
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incrRefCount(key);
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}
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listAddNodeTail(clients,c);
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/* Add the new key to the lits of keys watched by this client */
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wk = zmalloc(sizeof(*wk));
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wk->key = key;
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wk->db = c->db;
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incrRefCount(key);
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listAddNodeTail(c->watched_keys,wk);
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}
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/* Unwatch all the keys watched by this client. To clean the EXEC dirty
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* flag is up to the caller. */
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void unwatchAllKeys(redisClient *c) {
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listIter li;
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listNode *ln;
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if (listLength(c->watched_keys) == 0) return;
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listRewind(c->watched_keys,&li);
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while((ln = listNext(&li))) {
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list *clients;
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watchedKey *wk;
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/* Lookup the watched key -> clients list and remove the client
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* from the list */
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wk = listNodeValue(ln);
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clients = dictFetchValue(wk->db->watched_keys, wk->key);
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redisAssert(clients != NULL);
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listDelNode(clients,listSearchKey(clients,c));
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/* Kill the entry at all if this was the only client */
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if (listLength(clients) == 0)
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dictDelete(wk->db->watched_keys, wk->key);
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/* Remove this watched key from the client->watched list */
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listDelNode(c->watched_keys,ln);
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decrRefCount(wk->key);
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zfree(wk);
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}
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}
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/* "Touch" a key, so that if this key is being WATCHed by some client the
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* next EXEC will fail. */
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void touchWatchedKey(redisDb *db, robj *key) {
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list *clients;
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listIter li;
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listNode *ln;
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if (dictSize(db->watched_keys) == 0) return;
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clients = dictFetchValue(db->watched_keys, key);
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if (!clients) return;
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/* Mark all the clients watching this key as REDIS_DIRTY_CAS */
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/* Check if we are already watching for this key */
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listRewind(clients,&li);
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while((ln = listNext(&li))) {
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redisClient *c = listNodeValue(ln);
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c->flags |= REDIS_DIRTY_CAS;
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}
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}
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/* On FLUSHDB or FLUSHALL all the watched keys that are present before the
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* flush but will be deleted as effect of the flushing operation should
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* be touched. "dbid" is the DB that's getting the flush. -1 if it is
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* a FLUSHALL operation (all the DBs flushed). */
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void touchWatchedKeysOnFlush(int dbid) {
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listIter li1, li2;
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listNode *ln;
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/* For every client, check all the waited keys */
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listRewind(server.clients,&li1);
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while((ln = listNext(&li1))) {
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redisClient *c = listNodeValue(ln);
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listRewind(c->watched_keys,&li2);
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while((ln = listNext(&li2))) {
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watchedKey *wk = listNodeValue(ln);
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/* For every watched key matching the specified DB, if the
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* key exists, mark the client as dirty, as the key will be
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* removed. */
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if (dbid == -1 || wk->db->id == dbid) {
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if (dictFind(wk->db->dict, wk->key->ptr) != NULL)
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c->flags |= REDIS_DIRTY_CAS;
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}
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}
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}
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}
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void watchCommand(redisClient *c) {
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int j;
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if (c->flags & REDIS_MULTI) {
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addReplySds(c,sdsnew("-ERR WATCH inside MULTI is not allowed\r\n"));
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return;
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}
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for (j = 1; j < c->argc; j++)
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watchForKey(c,c->argv[j]);
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addReply(c,shared.ok);
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}
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void unwatchCommand(redisClient *c) {
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unwatchAllKeys(c);
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c->flags &= (~REDIS_DIRTY_CAS);
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addReply(c,shared.ok);
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}
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