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5e3be1be09
Technically declaring a prototype with an empty declaration has been deprecated since the early days of C, but we never got a warning for it. C2x will apparently be introducing a breaking change if you are using this type of declarator, so Clang 15 has started issuing a warning with -pedantic. Although not apparently a problem for any of the compiler we build on, if feels like the right thing is to properly adhere to the C standard and use (void).
449 lines
16 KiB
C
449 lines
16 KiB
C
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/*
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* Copyright (c) 2019, Redis Labs
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Redis nor the names of its contributors may be used
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* to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef __REDIS_CONNECTION_H
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#define __REDIS_CONNECTION_H
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#include <errno.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/uio.h>
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#include "ae.h"
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#define CONN_INFO_LEN 32
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#define CONN_ADDR_STR_LEN 128 /* Similar to INET6_ADDRSTRLEN, hoping to handle other protocols. */
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#define MAX_ACCEPTS_PER_CALL 1000
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struct aeEventLoop;
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typedef struct connection connection;
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typedef struct connListener connListener;
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typedef enum {
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CONN_STATE_NONE = 0,
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CONN_STATE_CONNECTING,
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CONN_STATE_ACCEPTING,
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CONN_STATE_CONNECTED,
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CONN_STATE_CLOSED,
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CONN_STATE_ERROR
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} ConnectionState;
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#define CONN_FLAG_CLOSE_SCHEDULED (1<<0) /* Closed scheduled by a handler */
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#define CONN_FLAG_WRITE_BARRIER (1<<1) /* Write barrier requested */
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#define CONN_TYPE_SOCKET "tcp"
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#define CONN_TYPE_UNIX "unix"
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#define CONN_TYPE_TLS "tls"
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#define CONN_TYPE_MAX 8 /* 8 is enough to be extendable */
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typedef void (*ConnectionCallbackFunc)(struct connection *conn);
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typedef struct ConnectionType {
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/* connection type */
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const char *(*get_type)(struct connection *conn);
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/* connection type initialize & finalize & configure */
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void (*init)(void); /* auto-call during register */
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void (*cleanup)(void);
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int (*configure)(void *priv, int reconfigure);
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/* ae & accept & listen & error & address handler */
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void (*ae_handler)(struct aeEventLoop *el, int fd, void *clientData, int mask);
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aeFileProc *accept_handler;
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int (*addr)(connection *conn, char *ip, size_t ip_len, int *port, int remote);
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int (*is_local)(connection *conn);
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int (*listen)(connListener *listener);
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/* create/shutdown/close connection */
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connection* (*conn_create)(void);
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connection* (*conn_create_accepted)(int fd, void *priv);
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void (*shutdown)(struct connection *conn);
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void (*close)(struct connection *conn);
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/* connect & accept */
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int (*connect)(struct connection *conn, const char *addr, int port, const char *source_addr, ConnectionCallbackFunc connect_handler);
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int (*blocking_connect)(struct connection *conn, const char *addr, int port, long long timeout);
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int (*accept)(struct connection *conn, ConnectionCallbackFunc accept_handler);
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/* IO */
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int (*write)(struct connection *conn, const void *data, size_t data_len);
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int (*writev)(struct connection *conn, const struct iovec *iov, int iovcnt);
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int (*read)(struct connection *conn, void *buf, size_t buf_len);
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int (*set_write_handler)(struct connection *conn, ConnectionCallbackFunc handler, int barrier);
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int (*set_read_handler)(struct connection *conn, ConnectionCallbackFunc handler);
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const char *(*get_last_error)(struct connection *conn);
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ssize_t (*sync_write)(struct connection *conn, char *ptr, ssize_t size, long long timeout);
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ssize_t (*sync_read)(struct connection *conn, char *ptr, ssize_t size, long long timeout);
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ssize_t (*sync_readline)(struct connection *conn, char *ptr, ssize_t size, long long timeout);
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/* pending data */
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int (*has_pending_data)(void);
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int (*process_pending_data)(void);
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/* TLS specified methods */
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sds (*get_peer_cert)(struct connection *conn);
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} ConnectionType;
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struct connection {
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ConnectionType *type;
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ConnectionState state;
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short int flags;
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short int refs;
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int last_errno;
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void *private_data;
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ConnectionCallbackFunc conn_handler;
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ConnectionCallbackFunc write_handler;
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ConnectionCallbackFunc read_handler;
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int fd;
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};
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#define CONFIG_BINDADDR_MAX 16
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/* Setup a listener by a connection type */
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struct connListener {
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int fd[CONFIG_BINDADDR_MAX];
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int count;
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char **bindaddr;
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int bindaddr_count;
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int port;
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ConnectionType *ct;
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void *priv; /* used by connection type specified data */
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};
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/* The connection module does not deal with listening and accepting sockets,
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* so we assume we have a socket when an incoming connection is created.
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*
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* The fd supplied should therefore be associated with an already accept()ed
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* socket.
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*
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* connAccept() may directly call accept_handler(), or return and call it
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* at a later time. This behavior is a bit awkward but aims to reduce the need
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* to wait for the next event loop, if no additional handshake is required.
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*
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* IMPORTANT: accept_handler may decide to close the connection, calling connClose().
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* To make this safe, the connection is only marked with CONN_FLAG_CLOSE_SCHEDULED
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* in this case, and connAccept() returns with an error.
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*
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* connAccept() callers must always check the return value and on error (C_ERR)
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* a connClose() must be called.
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*/
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static inline int connAccept(connection *conn, ConnectionCallbackFunc accept_handler) {
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return conn->type->accept(conn, accept_handler);
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}
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/* Establish a connection. The connect_handler will be called when the connection
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* is established, or if an error has occurred.
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*
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* The connection handler will be responsible to set up any read/write handlers
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* as needed.
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*
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* If C_ERR is returned, the operation failed and the connection handler shall
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* not be expected.
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*/
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static inline int connConnect(connection *conn, const char *addr, int port, const char *src_addr,
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ConnectionCallbackFunc connect_handler) {
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return conn->type->connect(conn, addr, port, src_addr, connect_handler);
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}
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/* Blocking connect.
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*
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* NOTE: This is implemented in order to simplify the transition to the abstract
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* connections, but should probably be refactored out of cluster.c and replication.c,
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* in favor of a pure async implementation.
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*/
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static inline int connBlockingConnect(connection *conn, const char *addr, int port, long long timeout) {
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return conn->type->blocking_connect(conn, addr, port, timeout);
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}
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/* Write to connection, behaves the same as write(2).
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*
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* Like write(2), a short write is possible. A -1 return indicates an error.
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*
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* The caller should NOT rely on errno. Testing for an EAGAIN-like condition, use
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* connGetState() to see if the connection state is still CONN_STATE_CONNECTED.
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*/
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static inline int connWrite(connection *conn, const void *data, size_t data_len) {
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return conn->type->write(conn, data, data_len);
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}
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/* Gather output data from the iovcnt buffers specified by the members of the iov
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* array: iov[0], iov[1], ..., iov[iovcnt-1] and write to connection, behaves the same as writev(3).
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*
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* Like writev(3), a short write is possible. A -1 return indicates an error.
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*
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* The caller should NOT rely on errno. Testing for an EAGAIN-like condition, use
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* connGetState() to see if the connection state is still CONN_STATE_CONNECTED.
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*/
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static inline int connWritev(connection *conn, const struct iovec *iov, int iovcnt) {
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return conn->type->writev(conn, iov, iovcnt);
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}
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/* Read from the connection, behaves the same as read(2).
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*
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* Like read(2), a short read is possible. A return value of 0 will indicate the
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* connection was closed, and -1 will indicate an error.
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*
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* The caller should NOT rely on errno. Testing for an EAGAIN-like condition, use
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* connGetState() to see if the connection state is still CONN_STATE_CONNECTED.
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*/
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static inline int connRead(connection *conn, void *buf, size_t buf_len) {
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int ret = conn->type->read(conn, buf, buf_len);
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return ret;
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}
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/* Register a write handler, to be called when the connection is writable.
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* If NULL, the existing handler is removed.
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*/
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static inline int connSetWriteHandler(connection *conn, ConnectionCallbackFunc func) {
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return conn->type->set_write_handler(conn, func, 0);
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}
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/* Register a read handler, to be called when the connection is readable.
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* If NULL, the existing handler is removed.
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*/
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static inline int connSetReadHandler(connection *conn, ConnectionCallbackFunc func) {
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return conn->type->set_read_handler(conn, func);
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}
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/* Set a write handler, and possibly enable a write barrier, this flag is
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* cleared when write handler is changed or removed.
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* With barrier enabled, we never fire the event if the read handler already
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* fired in the same event loop iteration. Useful when you want to persist
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* things to disk before sending replies, and want to do that in a group fashion. */
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static inline int connSetWriteHandlerWithBarrier(connection *conn, ConnectionCallbackFunc func, int barrier) {
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return conn->type->set_write_handler(conn, func, barrier);
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}
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static inline void connShutdown(connection *conn) {
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conn->type->shutdown(conn);
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}
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static inline void connClose(connection *conn) {
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conn->type->close(conn);
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}
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/* Returns the last error encountered by the connection, as a string. If no error,
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* a NULL is returned.
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*/
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static inline const char *connGetLastError(connection *conn) {
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return conn->type->get_last_error(conn);
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}
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static inline ssize_t connSyncWrite(connection *conn, char *ptr, ssize_t size, long long timeout) {
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return conn->type->sync_write(conn, ptr, size, timeout);
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}
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static inline ssize_t connSyncRead(connection *conn, char *ptr, ssize_t size, long long timeout) {
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return conn->type->sync_read(conn, ptr, size, timeout);
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}
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static inline ssize_t connSyncReadLine(connection *conn, char *ptr, ssize_t size, long long timeout) {
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return conn->type->sync_readline(conn, ptr, size, timeout);
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}
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/* Return CONN_TYPE_* for the specified connection */
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static inline const char *connGetType(connection *conn) {
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return conn->type->get_type(conn);
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}
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static inline int connLastErrorRetryable(connection *conn) {
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return conn->last_errno == EINTR;
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}
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/* Get address information of a connection.
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* remote works as boolean type to get local/remote address */
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static inline int connAddr(connection *conn, char *ip, size_t ip_len, int *port, int remote) {
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if (conn && conn->type->addr) {
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return conn->type->addr(conn, ip, ip_len, port, remote);
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}
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return -1;
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}
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/* Format an IP,port pair into something easy to parse. If IP is IPv6
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* (matches for ":"), the ip is surrounded by []. IP and port are just
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* separated by colons. This the standard to display addresses within Redis. */
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static inline int formatAddr(char *buf, size_t buf_len, char *ip, int port) {
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return snprintf(buf, buf_len, strchr(ip,':') ?
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"[%s]:%d" : "%s:%d", ip, port);
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}
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static inline int connFormatAddr(connection *conn, char *buf, size_t buf_len, int remote)
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{
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char ip[CONN_ADDR_STR_LEN];
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int port;
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if (connAddr(conn, ip, sizeof(ip), &port, remote) < 0) {
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return -1;
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}
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return formatAddr(buf, buf_len, ip, port);
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}
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static inline int connAddrPeerName(connection *conn, char *ip, size_t ip_len, int *port) {
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return connAddr(conn, ip, ip_len, port, 1);
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}
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static inline int connAddrSockName(connection *conn, char *ip, size_t ip_len, int *port) {
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return connAddr(conn, ip, ip_len, port, 0);
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}
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/* Test a connection is local or loopback.
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* Return -1 on failure, 0 is not a local connection, 1 is a local connection */
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static inline int connIsLocal(connection *conn) {
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if (conn && conn->type->is_local) {
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return conn->type->is_local(conn);
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}
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return -1;
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}
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static inline int connGetState(connection *conn) {
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return conn->state;
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}
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/* Returns true if a write handler is registered */
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static inline int connHasWriteHandler(connection *conn) {
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return conn->write_handler != NULL;
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}
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/* Returns true if a read handler is registered */
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static inline int connHasReadHandler(connection *conn) {
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return conn->read_handler != NULL;
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}
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/* Associate a private data pointer with the connection */
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static inline void connSetPrivateData(connection *conn, void *data) {
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conn->private_data = data;
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}
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/* Get the associated private data pointer */
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static inline void *connGetPrivateData(connection *conn) {
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return conn->private_data;
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}
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/* Return a text that describes the connection, suitable for inclusion
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* in CLIENT LIST and similar outputs.
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*
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* For sockets, we always return "fd=<fdnum>" to maintain compatibility.
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*/
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static inline const char *connGetInfo(connection *conn, char *buf, size_t buf_len) {
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snprintf(buf, buf_len-1, "fd=%i", conn == NULL ? -1 : conn->fd);
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return buf;
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}
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/* anet-style wrappers to conns */
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int connBlock(connection *conn);
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int connNonBlock(connection *conn);
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int connEnableTcpNoDelay(connection *conn);
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int connDisableTcpNoDelay(connection *conn);
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int connKeepAlive(connection *conn, int interval);
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int connSendTimeout(connection *conn, long long ms);
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int connRecvTimeout(connection *conn, long long ms);
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/* Get cert for the secure connection */
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static inline sds connGetPeerCert(connection *conn) {
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if (conn->type->get_peer_cert) {
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return conn->type->get_peer_cert(conn);
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}
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return NULL;
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}
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/* Initialize the redis connection framework */
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int connTypeInitialize(void);
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/* Register a connection type into redis connection framework */
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int connTypeRegister(ConnectionType *ct);
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/* Lookup a connection type by type name */
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ConnectionType *connectionByType(const char *typename);
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/* Fast path to get TCP connection type */
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ConnectionType *connectionTypeTcp(void);
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/* Fast path to get TLS connection type */
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ConnectionType *connectionTypeTls(void);
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/* Fast path to get Unix connection type */
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ConnectionType *connectionTypeUnix(void);
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/* Lookup the index of a connection type by type name, return -1 if not found */
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int connectionIndexByType(const char *typename);
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/* Create a connection of specified type */
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static inline connection *connCreate(ConnectionType *ct) {
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return ct->conn_create();
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}
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/* Create an accepted connection of specified type.
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* priv is connection type specified argument */
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static inline connection *connCreateAccepted(ConnectionType *ct, int fd, void *priv) {
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return ct->conn_create_accepted(fd, priv);
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}
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/* Configure a connection type. A typical case is to configure TLS.
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* priv is connection type specified,
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* reconfigure is boolean type to specify if overwrite the original config */
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static inline int connTypeConfigure(ConnectionType *ct, void *priv, int reconfigure) {
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return ct->configure(priv, reconfigure);
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}
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/* Walk all the connection types and cleanup them all if possible */
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void connTypeCleanupAll(void);
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/* Test all the connection type has pending data or not. */
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int connTypeHasPendingData(void);
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/* walk all the connection types and process pending data for each connection type */
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int connTypeProcessPendingData(void);
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/* Listen on an initialized listener */
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static inline int connListen(connListener *listener) {
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return listener->ct->listen(listener);
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}
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/* Get accept_handler of a connection type */
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static inline aeFileProc *connAcceptHandler(ConnectionType *ct) {
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if (ct)
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return ct->accept_handler;
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return NULL;
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}
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/* Get Listeners information, note that caller should free the non-empty string */
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sds getListensInfoString(sds info);
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int RedisRegisterConnectionTypeSocket(void);
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int RedisRegisterConnectionTypeUnix(void);
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int RedisRegisterConnectionTypeTLS(void);
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#endif /* __REDIS_CONNECTION_H */
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