/* Translate a group of 8 pixels (2x8 vertical rectangle) to the corresponding * braille character. The byte should correspond to the pixels arranged as * follows, where 0 is the least significant bit, and 7 the most significant * bit: * * 0 3 * 1 4 * 2 5 * 6 7 * * The corresponding utf8 encoded character is set into the three bytes * pointed by 'output'. */ #include void lwEmitPixelsGroup(int byte, char *output) { int code = 0x2800 + byte; /* Convert to unicode. This is in the U0800-UFFFF range, so we need to * emit it like this in three bytes: * 1110xxxx 10xxxxxx 10xxxxxx. */ output[1] = 0xE0 | (code >> 12); /* 1110-xxxx */ output[2] = 0x80 | ((code >> 6) & 0x3F); /* 10-xxxxxx */ output[3] = 0x80 | (code & 0x3F); /* 10-xxxxxx */ }