Durability of database is a big and old topic, in this regard Redis use AOF to
support it, and `appendfsync=alwasys` policy is the most strict level, guarantee
all data is both written and synced on disk before reply success to client.
But there are some cases have been overlooked, and could lead to durability broken.
1. The most clear one is about threaded-io mode
we should also set client's write handler with `ae_barrier` in
`handleClientsWithPendingWritesUsingThreads`, or the write handler would be
called after read handler in the next event loop, it means the write command result
could be replied to client before flush to AOF.
2. About blocked client (mostly by module)
in `beforeSleep()`, `handleClientsBlockedOnKeys()` should be called before
`flushAppendOnlyFile()`, in case the unblocked clients modify data without persistence
but send reply.
3. When handling `ProcessingEventsWhileBlocked`
normally it takes place when lua/function/module timeout, and we give a chance to users
to kill the slow operation, but we should call `flushAppendOnlyFile()` before
`handleClientsWithPendingWrites()`, in case the other clients in the last event loop get
acknowledge before data persistence.
for a instance:
```
in the same event loop
client A executes set foo bar
client B executes eval "for var=1,10000000,1 do end" 0
```
after the script timeout, client A will get `OK` but lose data after restart (kill redis when
timeout) if we don't flush the write command to AOF.
4. A more complex case about `ProcessingEventsWhileBlocked`
it is lua timeout in transaction, for example
`MULTI; set foo bar; eval "for var=1,10000000,1 do end" 0; EXEC`, then client will get set
command's result before the whole transaction done, that breaks atomicity too.
fortunately, it's already fixed by #5428 (although it's not the original purpose just a side
effect : )), but module timeout should be fixed too.
case 1, 2, 3 are fixed in this commit, the module issue in case 4 needs a followup PR.
To remove `pending_querybuf`, the key point is reusing `querybuf`, it means master client's `querybuf` is not only used to parse command, but also proxy to sub-replicas.
1. add a new variable `repl_applied` for master client to record how many data applied (propagated via `replicationFeedStreamFromMasterStream()`) but not trimmed in `querybuf`.
2. don't sdsrange `querybuf` in `commandProcessed()`, we trim it to `repl_applied` after the whole replication pipeline processed to avoid fragmented `sdsrange`. And here are some scenarios we cannot trim to `qb_pos`:
* we don't receive complete command from master
* master client blocked because of client pause
* IO threads operate read, master client flagged with CLIENT_PENDING_COMMAND
In these scenarios, `qb_pos` points to the part of the current command or the beginning of next command, and the current command is not applied yet, so the `repl_applied` is not equal to `qb_pos`.
Some other notes:
* Do not do big arg optimization on master client, since we can only sdsrange `querybuf` after data sent to replicas.
* Set `qb_pos` and `repl_applied` to 0 when `freeClient` in `replicationCacheMaster`.
* Rewrite `processPendingCommandsAndResetClient` to `processPendingCommandAndInputBuffer`, let `processInputBuffer` to be called successively after `processCommandAndResetClient`.
The PR extends RM_Call with 3 new capabilities using new flags that
are given to RM_Call as part of the `fmt` argument.
It aims to assist modules that are getting a list of commands to be
executed from the user (not hard coded as part of the module logic),
think of a module that implements a new scripting language...
* `S` - Run the command in a script mode, this means that it will raise an
error if a command which are not allowed inside a script (flaged with the
`deny-script` flag) is invoked (like SHUTDOWN). In addition, on script mode,
write commands are not allowed if there is not enough good replicas (as
configured with `min-replicas-to-write`) and/or a disk error happened.
* `W` - no writes mode, Redis will reject any command that is marked with `write`
flag. Again can be useful to modules that implement a new scripting language
and wants to prevent any write commands.
* `E` - Return errors as RedisModuleCallReply. Today the errors that happened
before the command was invoked (like unknown commands or acl error) return
a NULL reply and set errno. This might be missing important information about
the failure and it is also impossible to just pass the error to the user using
RM_ReplyWithCallReply. This new flag allows you to get a RedisModuleCallReply
object with the relevant error message and treat it as if it was an error that was
raised by the command invocation.
Tests were added to verify the new code paths.
In addition small refactoring was done to share some code between modules,
scripts, and `processCommand` function:
1. `getAclErrorMessage` was added to `acl.c` to unified to log message extraction
from the acl result
2. `checkGoodReplicasStatus` was added to `replication.c` to check the status of
good replicas. It is used on `scriptVerifyWriteCommandAllow`, `RM_Call`, and
`processCommand`.
3. `writeCommandsGetDiskErrorMessage` was added to `server.c` to get the error
message on persistence failure. Again it is used on `scriptVerifyWriteCommandAllow`,
`RM_Call`, and `processCommand`.
Better check the monitors list argument instead of server.monitors in the function,
although they are basically the same in the context, so this doesn't have any
impact on the current code.
* fix-replication-comments
The described capacity
`and to schedule a new BGSAVE if there are slaves that attached while a BGSAVE was in progress`
was moved to `checkChildrenDone()` named by `replicationStartPendingFork`
But the comment was not changed, may misleading others.
* remove-misleading-comments
The described capacity
`to schedule a new BGSAVE if there are slaves that attached while a BGSAVE was in progress`
and
`or when the replication RDB transfer strategy is modified from disk to socket or the other way around`
were not correct now.
The theory is that a replica gets disconnected from within REPLCONF ACK,
so when we go up the stack, we'll crash when attempting to access
c->cmd->flags
`PSYNC replicationid str_offset` will crash the server.
The reason is in `masterTryPartialResynchronization`,
we will call `getLongLongFromObjectOrReply` check the
offset. With a wrong offset, it will add a reply and
then trigger a full SYNC and the client become a replica.
So crash in `c->bufpos == 0 && listLength(c->reply) == 0`.
In this commit, we check the psync_offset before entering
function `masterTryPartialResynchronization`, and return.
Regardless of that crash, accepting the sync, but also replying
with an error would have corrupt the replication stream.
1. enable diskless replication by default
2. add a new config named repl-diskless-sync-max-replicas that enables
replication to start before the full repl-diskless-sync-delay was
reached.
3. put replica online sooner on the master (see below)
4. test suite uses repl-diskless-sync-delay of 0 to be faster
5. a few tests that use multiple replica on a pre-populated master, are
now using the new repl-diskless-sync-max-replicas
6. fix possible timing issues in a few cluster tests (see below)
put replica online sooner on the master
----------------------------------------------------
there were two tests that failed because they needed for the master to
realize that the replica is online, but the test code was actually only
waiting for the replica to realize it's online, and in diskless it could
have been before the master realized it.
changes include two things:
1. the tests wait on the right thing
2. issues in the master, putting the replica online in two steps.
the master used to put the replica as online in 2 steps. the first
step was to mark it as online, and the second step was to enable the
write event (only after getting ACK), but in fact the first step didn't
contains some of the tasks to put it online (like updating good slave
count, and sending the module event). this meant that if a test was
waiting to see that the replica is online form the point of view of the
master, and then confirm that the module got an event, or that the
master has enough good replicas, it could fail due to timing issues.
so now the full effect of putting the replica online, happens at once,
and only the part about enabling the writes is delayed till the ACK.
fix cluster tests
--------------------
I added some code to wait for the replica to sync and avoid race
conditions.
later realized the sentinel and cluster tests where using the original 5
seconds delay, so changed it to 0.
this means the other changes are probably not needed, but i suppose
they're still better (avoid race conditions)
# Redis Function Libraries
This PR implements Redis Functions Libraries as describe on: https://github.com/redis/redis/issues/9906.
Libraries purpose is to provide a better code sharing between functions by allowing to create multiple
functions in a single command. Functions that were created together can safely share code between
each other without worrying about compatibility issues and versioning.
Creating a new library is done using 'FUNCTION LOAD' command (full API is described below)
This PR introduces a new struct called libraryInfo, libraryInfo holds information about a library:
* name - name of the library
* engine - engine used to create the library
* code - library code
* description - library description
* functions - the functions exposed by the library
When Redis gets the `FUNCTION LOAD` command it creates a new empty libraryInfo.
Redis passes the `CODE` to the relevant engine alongside the empty libraryInfo.
As a result, the engine will create one or more functions by calling 'libraryCreateFunction'.
The new funcion will be added to the newly created libraryInfo. So far Everything is happening
locally on the libraryInfo so it is easy to abort the operation (in case of an error) by simply
freeing the libraryInfo. After the library info is fully constructed we start the joining phase by
which we will join the new library to the other libraries currently exist on Redis.
The joining phase make sure there is no function collision and add the library to the
librariesCtx (renamed from functionCtx). LibrariesCtx is used all around the code in the exact
same way as functionCtx was used (with respect to RDB loading, replicatio, ...).
The only difference is that apart from function dictionary (maps function name to functionInfo
object), the librariesCtx contains also a libraries dictionary that maps library name to libraryInfo object.
## New API
### FUNCTION LOAD
`FUNCTION LOAD <ENGINE> <LIBRARY NAME> [REPLACE] [DESCRIPTION <DESCRIPTION>] <CODE>`
Create a new library with the given parameters:
* ENGINE - REPLACE Engine name to use to create the library.
* LIBRARY NAME - The new library name.
* REPLACE - If the library already exists, replace it.
* DESCRIPTION - Library description.
* CODE - Library code.
Return "OK" on success, or error on the following cases:
* Library name already taken and REPLACE was not used
* Name collision with another existing library (even if replace was uses)
* Library registration failed by the engine (usually compilation error)
## Changed API
### FUNCTION LIST
`FUNCTION LIST [LIBRARYNAME <LIBRARY NAME PATTERN>] [WITHCODE]`
Command was modified to also allow getting libraries code (so `FUNCTION INFO` command is no longer
needed and removed). In addition the command gets an option argument, `LIBRARYNAME` allows you to
only get libraries that match the given `LIBRARYNAME` pattern. By default, it returns all libraries.
### INFO MEMORY
Added number of libraries to `INFO MEMORY`
### Commands flags
`DENYOOM` flag was set on `FUNCTION LOAD` and `FUNCTION RESTORE`. We consider those commands
as commands that add new data to the dateset (functions are data) and so we want to disallows
to run those commands on OOM.
## Removed API
* FUNCTION CREATE - Decided on https://github.com/redis/redis/issues/9906
* FUNCTION INFO - Decided on https://github.com/redis/redis/issues/9899
## Lua engine changes
When the Lua engine gets the code given on `FUNCTION LOAD` command, it immediately runs it, we call
this run the loading run. Loading run is not a usual script run, it is not possible to invoke any
Redis command from within the load run.
Instead there is a new API provided by `library` object. The new API's:
* `redis.log` - behave the same as `redis.log`
* `redis.register_function` - register a new function to the library
The loading run purpose is to register functions using the new `redis.register_function` API.
Any attempt to use any other API will result in an error. In addition, the load run is has a time
limit of 500ms, error is raise on timeout and the entire operation is aborted.
### `redis.register_function`
`redis.register_function(<function_name>, <callback>, [<description>])`
This new API allows users to register a new function that will be linked to the newly created library.
This API can only be called during the load run (see definition above). Any attempt to use it outside
of the load run will result in an error.
The parameters pass to the API are:
* function_name - Function name (must be a Lua string)
* callback - Lua function object that will be called when the function is invokes using fcall/fcall_ro
* description - Function description, optional (must be a Lua string).
### Example
The following example creates a library called `lib` with 2 functions, `f1` and `f1`, returns 1 and 2 respectively:
```
local function f1(keys, args)
return 1
end
local function f2(keys, args)
return 2
end
redis.register_function('f1', f1)
redis.register_function('f2', f2)
```
Notice: Unlike `eval`, functions inside a library get the KEYS and ARGV as arguments to the
functions and not as global.
### Technical Details
On the load run we only want the user to be able to call a white list on API's. This way, in
the future, if new API's will be added, the new API's will not be available to the load run
unless specifically added to this white list. We put the while list on the `library` object and
make sure the `library` object is only available to the load run by using [lua_setfenv](https://www.lua.org/manual/5.1/manual.html#lua_setfenv) API. This API allows us to set
the `globals` of a function (and all the function it creates). Before starting the load run we
create a new fresh Lua table (call it `g`) that only contains the `library` API (we make sure
to set global protection on this table just like the general global protection already exists
today), then we use [lua_setfenv](https://www.lua.org/manual/5.1/manual.html#lua_setfenv)
to set `g` as the global table of the load run. After the load run finished we update `g`
metatable and set `__index` and `__newindex` functions to be `_G` (Lua default globals),
we also pop out the `library` object as we do not need it anymore.
This way, any function that was created on the load run (and will be invoke using `fcall`) will
see the default globals as it expected to see them and will not have the `library` API anymore.
An important outcome of this new approach is that now we can achieve a distinct global table
for each library (it is not yet like that but it is very easy to achieve it now). In the future we can
decide to remove global protection because global on different libraries will not collide or we
can chose to give different API to different libraries base on some configuration or input.
Notice that this technique was meant to prevent errors and was not meant to prevent malicious
user from exploit it. For example, the load run can still save the `library` object on some local
variable and then using in `fcall` context. To prevent such a malicious use, the C code also make
sure it is running in the right context and if not raise an error.
This makes redis-cli --replica much faster and reduces COW/fork risks on server side.
This commit also improves the RDB filtering via REPLCONF rdb-filter-only to support no "include" specifiers at all.
This sets up dependabot to check weekly updates for pip and github-actions dependencies.
If it finds an update it will create a PR to update the dependency. More information can be found here
It includes the update of:
* vmactions/freebsd-vm from 0.1.4 to 0.1.5
* codespell from 2.0.0 to 2.1.0
Also includes spelling fixes found by the latest version of codespell.
Includes a dedicated .codespell folder so dependabot can read a requirements.txt file and every files dedicated to codespell can be grouped in the same place
Co-Authored-By: Matthieu MOREL <mmorel-35@users.noreply.github.com>
Co-Authored-By: MOREL Matthieu <matthieu.morel@cnp.fr>
To avoid data loss, this commit adds a grace period for lagging replicas to
catch up the replication offset.
Done:
* Wait for replicas when shutdown is triggered by SIGTERM and SIGINT.
* Wait for replicas when shutdown is triggered by the SHUTDOWN command. A new
blocked client type BLOCKED_SHUTDOWN is introduced, allowing multiple clients
to call SHUTDOWN in parallel.
Note that they don't expect a response unless an error happens and shutdown is aborted.
* Log warning for each replica lagging behind when finishing shutdown.
* CLIENT_PAUSE_WRITE while waiting for replicas.
* Configurable grace period 'shutdown-timeout' in seconds (default 10).
* New flags for the SHUTDOWN command:
- NOW disables the grace period for lagging replicas.
- FORCE ignores errors writing the RDB or AOF files which would normally
prevent a shutdown.
- ABORT cancels ongoing shutdown. Can't be combined with other flags.
* New field in the output of the INFO command: 'shutdown_in_milliseconds'. The
value is the remaining maximum time to wait for lagging replicas before
finishing the shutdown. This field is present in the Server section **only**
during shutdown.
Not directly related:
* When shutting down, if there is an AOF saving child, it is killed **even** if AOF
is disabled. This can happen if BGREWRITEAOF is used when AOF is off.
* Client pause now has end time and type (WRITE or ALL) per purpose. The
different pause purposes are *CLIENT PAUSE command*, *failover* and
*shutdown*. If clients are unpaused for one purpose, it doesn't affect client
pause for other purposes. For example, the CLIENT UNPAUSE command doesn't
affect client pause initiated by the failover or shutdown procedures. A completed
failover or a failed shutdown doesn't unpause clients paused by the CLIENT
PAUSE command.
Notes:
* DEBUG RESTART doesn't wait for replicas.
* We already have a warning logged when a replica disconnects. This means that
if any replica connection is lost during the shutdown, it is either logged as
disconnected or as lagging at the time of exit.
Co-authored-by: Oran Agra <oran@redislabs.com>
This is needed in order to ease the deployment of functions for ephemeral cases, where user
needs to spin up a server with functions pre-loaded.
#### Details:
* Added `--functions-rdb` option to _redis-cli_.
* Functions only rdb via `REPLCONF rdb-filter-only functions`. This is a placeholder for a space
separated inclusion filter for the RDB. In the future can be `REPLCONF rdb-filter-only
"functions db:3 key-patten:user*"` and a complementing `rdb-filter-exclude` `REPLCONF`
can also be added.
* Handle "slave requirements" specification to RDB saving code so we can use the same RDB
when different slaves express the same requirements (like functions-only) and not share the
RDB when their requirements differ. This is currently just a flags `int`, but can be extended to
a more complex structure with various filter fields.
* make sure to support filters only in diskless replication mode (not to override the persistence file),
we do that by forcing diskless (even if disabled by config)
other changes:
* some refactoring in rdb.c (extract portion of a big function to a sub-function)
* rdb_key_save_delay used in AOFRW too
* sendChildInfo takes the number of updated keys (incremental, rather than absolute)
Co-authored-by: Oran Agra <oran@redislabs.com>
The mess:
Some parts use alsoPropagate for late propagation, others using an immediate one (propagate()),
causing edge cases, ugly/hacky code, and the tendency for bugs
The basic idea is that all commands are propagated via alsoPropagate (i.e. added to a list) and the
top-most call() is responsible for going over that list and actually propagating them (and wrapping
them in MULTI/EXEC if there's more than one command). This is done in the new function,
propagatePendingCommands.
Callers to propagatePendingCommands:
1. top-most call() (we want all nested call()s to add to the also_propagate array and just the top-most
one to propagate them) - via `afterCommand`
2. handleClientsBlockedOnKeys: it is out of call() context and it may propagate stuff - via `afterCommand`.
3. handleClientsBlockedOnKeys edge case: if the looked-up key is already expired, we will propagate the
expire but will not unblock any client so `afterCommand` isn't called. in that case, we have to propagate
the deletion explicitly.
4. cron stuff: active-expire and eviction may also propagate stuff
5. modules: the module API allows to propagate stuff from just about anywhere (timers, keyspace notifications,
threads). I could have tried to catch all the out-of-call-context places but it seemed easier to handle it in one
place: when we free the context. in the spirit of what was done in call(), only the top-most freeing of a module
context may cause propagation.
6. modules: when using a thread-safe ctx it's not clear when/if the ctx will be freed. we do know that the module
must lock the GIL before calling RM_Replicate/RM_Call so we propagate the pending commands when
releasing the GIL.
A "known limitation", which were actually a bug, was fixed because of this commit (see propagate.tcl):
When using a mix of RM_Call with `!` and RM_Replicate, the command would propagate out-of-order:
first all the commands from RM_Call, and then the ones from RM_Replicate
Another thing worth mentioning is that if, in the past, a client would issue a MULTI/EXEC with just one
write command the server would blindly propagate the MULTI/EXEC too, even though it's redundant.
not anymore.
This commit renames propagate() to propagateNow() in order to cause conflicts in pending PRs.
propagatePendingCommands is the only caller of propagateNow, which is now a static, internal helper function.
Optimizations:
1. alsoPropagate will not add stuff to also_propagate if there's no AOF and replicas
2. alsoPropagate reallocs also_propagagte exponentially, to save calls to memmove
Bugfixes:
1. CONFIG SET can create evictions, sending notifications which can cause to dirty++ with modules.
we need to prevent it from propagating to AOF/replicas
2. We need to set current_client in RM_Call. buggy scenario:
- CONFIG SET maxmemory, eviction notifications, module hook calls RM_Call
- assertion in lookupKey crashes, because current_client has CONFIG SET, which isn't CMD_WRITE
3. minor: in eviction, call propagateDeletion after notification, like active-expire and all commands
(we always send a notification before propagating the command)
The issue with MAY_REPLICATE is that all automatic mechanisms to handle
write commands will not work. This require have a special treatment for:
* Not allow those commands to be executed on RO replica.
* Allow those commands to be executed on RO replica from primary connection.
* Allow those commands to be executed on the RO replica from AOF.
By setting those commands as WRITE commands we are getting all those properties from Redis.
Test was added to verify that those properties work as expected.
In addition, rearrange when and where functions are flushed. Before this PR functions were
flushed manually on `rdbLoadRio` and cleaned manually on failure. This contradicts the
assumptions that functions are data and need to be created/deleted alongside with the
data. A side effect of this, for example, `debug reload noflush` did not flush the data but
did flush the functions, `debug loadaof` flush the data but not the functions.
This PR move functions deletion into `emptyDb`. `emptyDb` (renamed to `emptyData`) will
now accept an additional flag, `NOFUNCTIONS` which specifically indicate that we do not
want to flush the functions (on all other cases, functions will be flushed). Used the new flag
on FLUSHALL and FLUSHDB only! Tests were added to `debug reload` and `debug loadaof`
to verify that functions behave the same as the data.
Notice that because now functions will be deleted along side with the data we can not allow
`CLUSTER RESET` to be called from within a function (it will cause the function to be released
while running), this PR adds `NO_SCRIPT` flag to `CLUSTER RESET` so it will not be possible
to be called from within a function. The other cluster commands are allowed from within a
function (there are use-cases that uses `GETKEYSINSLOT` to iterate over all the keys on a
given slot). Tests was added to verify `CLUSTER RESET` is denied from within a script.
Another small change on this PR is that `RDBFLAGS_ALLOW_DUP` is also applicable on functions.
When loading functions, if this flag is set, we will replace old functions with new ones on collisions.
# Background
The main goal of this PR is to remove relevant logics on Lua script verbatim replication,
only keeping effects replication logic, which has been set as default since Redis 5.0.
As a result, Lua in Redis 7.0 would be acting the same as Redis 6.0 with default
configuration from users' point of view.
There are lots of reasons to remove verbatim replication.
Antirez has listed some of the benefits in Issue #5292:
>1. No longer need to explain to users side effects into scripts.
They can do whatever they want.
>2. No need for a cache about scripts that we sent or not to the slaves.
>3. No need to sort the output of certain commands inside scripts
(SMEMBERS and others): this both simplifies and gains speed.
>4. No need to store scripts inside the RDB file in order to startup correctly.
>5. No problems about evicting keys during the script execution.
When looking back at Redis 5.0, antirez and core team decided to set the config
`lua-replicate-commands yes` by default instead of removing verbatim replication
directly, in case some bad situations happened. 3 years later now before Redis 7.0,
it's time to remove it formally.
# Changes
- configuration for lua-replicate-commands removed
- created config file stub for backward compatibility
- Replication script cache removed
- this is useless under script effects replication
- relevant statistics also removed
- script persistence in RDB files is also removed
- Propagation of SCRIPT LOAD and SCRIPT FLUSH to replica / AOF removed
- Deterministic execution logic in scripts removed (i.e. don't run write commands
after random ones, and sorting output of commands with random order)
- the flags indicating which commands have non-deterministic results are kept as hints to clients.
- `redis.replicate_commands()` & `redis.set_repl()` changed
- now `redis.replicate_commands()` does nothing and return an 1
- ...and then `redis.set_repl()` can be issued before `redis.replicate_commands()` now
- Relevant TCL cases adjusted
- DEBUG lua-always-replicate-commands removed
# Other changes
- Fix a recent bug comparing CLIENT_ID_AOF to original_client->flags instead of id. (introduced in #9780)
Co-authored-by: Oran Agra <oran@redislabs.com>
Redis function unit is located inside functions.c
and contains Redis Function implementation:
1. FUNCTION commands:
* FUNCTION CREATE
* FCALL
* FCALL_RO
* FUNCTION DELETE
* FUNCTION KILL
* FUNCTION INFO
2. Register engine
In addition, this commit introduce the first engine
that uses the Redis Function capabilities, the
Lua engine.
Script unit is a new unit located on script.c.
Its purpose is to provides an API for functions (and eval)
to interact with Redis. Interaction includes mostly
executing commands, but also functionalities like calling
Redis back on long scripts or check if the script was killed.
The interaction is done using a scriptRunCtx object that
need to be created by the user and initialized using scriptPrepareForRun.
Detailed list of functionalities expose by the unit:
1. Calling commands (including all the validation checks such as
acl, cluster, read only run, ...)
2. Set Resp
3. Set Replication method (AOF/REPLICATION/NONE)
4. Call Redis back to on long running scripts to allow Redis reply
to clients and perform script kill
The commit introduce the new unit and uses it on eval commands to
interact with Redis.
We can now do: `config set maxmemory 10m repl-backlog-size 5m`
## Basic algorithm to support "transaction like" config sets:
1. Backup all relevant current values (via get).
2. Run "verify" and "set" on everything, if we fail run "restore".
3. Run "apply" on everything (optional optimization: skip functions already run). If we fail run "restore".
4. Return success.
### restore
1. Run set on everything in backup. If we fail log it and continue (this puts us in an undefined
state but we decided it's better than the alternative of panicking). This indicates either a bug
or some unsupported external state.
2. Run apply on everything in backup (optimization: skip functions already run). If we fail log
it (see comment above).
3. Return error.
## Implementation/design changes:
* Apply function are idempotent (have no effect if they are run more than once for the same config).
* No indication in set functions if we're reading the config or running from the `CONFIG SET` command
(removed `update` argument).
* Set function should set some config variable and assume an (optional) apply function will use that
later to apply. If we know this setting can be safely applied immediately and can always be reverted
and doesn't depend on any other configuration we can apply immediately from within the set function
(and not store the setting anywhere). This is the case of this `dir` config, for example, which has no
apply function. No apply function is need also in the case that setting the variable in the `server` struct
is all that needs to be done to make the configuration take effect. Note that the original concept of `update_fn`,
which received the old and new values was removed and replaced by the optional apply function.
* Apply functions use settings written to the `server` struct and don't receive any inputs.
* I take care that for the generic (non-special) configs if there's no change I avoid calling the setter (possible
optimization: avoid calling the apply function as well).
* Passing the same config parameter more than once to `config set` will fail. You can't do `config set my-setting
value1 my-setting value2`.
Note that getting `save` in the context of the conf file parsing to work here as before was a pain.
The conf file supports an aggregate `save` definition, where each `save` line is added to the server's
save params. This is unlike any other line in the config file where each line overwrites any previous
configuration. Since we now support passing multiple save params in a single line (see top comments
about `save` in https://github.com/redis/redis/pull/9644) we should deprecate the aggregate nature of
this config line and perhaps reduce this ugly code in the future.
During diskless replication, the check for broken EOF mark is misplaced
and should be earlier. Now we do not swap db, we do proper cleanup and
correctly raise module events on this kind of failure.
This issue existed prior to #9323, but before, the side effect was not restoring
backup and not raising the correct module events on this failure.
For diskless replication in swapdb mode, considering we already spend replica memory
having a backup of current db to restore in case of failure, we can have the following benefits
by instead swapping database only in case we succeeded in transferring db from master:
- Avoid `LOADING` response during failed and successful synchronization for cases where the
replica is already up and running with data.
- Faster total time of diskless replication, because now we're moving from Transfer + Flush + Load
time to Transfer + Load only. Flushing the tempDb is done asynchronously after swapping.
- This could be implemented also for disk replication with similar benefits if consumers are willing
to spend the extra memory usage.
General notes:
- The concept of `backupDb` becomes `tempDb` for clarity.
- Async loading mode will only kick in if the replica is syncing from a master that has the same
repl-id the one it had before. i.e. the data it's getting belongs to a different time of the same timeline.
- New property in INFO: `async_loading` to differentiate from the blocking loading
- Slot to Key mapping is now a field of `redisDb` as it's more natural to access it from both server.db
and the tempDb that is passed around.
- Because this is affecting replicas only, we assume that if they are not readonly and write commands
during replication, they are lost after SYNC same way as before, but we're still denying CONFIG SET
here anyways to avoid complications.
Considerations for review:
- We have many cases where server.loading flag is used and even though I tried my best, there may
be cases where async_loading should be checked as well and cases where it shouldn't (would require
very good understanding of whole code)
- Several places that had different behavior depending on the loading flag where actually meant to just
handle commands coming from the AOF client differently than ones coming from real clients, changed
to check CLIENT_ID_AOF instead.
**Additional for Release Notes**
- Bugfix - server.dirty was not incremented for any kind of diskless replication, as effect it wouldn't
contribute on triggering next database SAVE
- New flag for RM_GetContextFlags module API: REDISMODULE_CTX_FLAGS_ASYNC_LOADING
- Deprecated RedisModuleEvent_ReplBackup. Starting from Redis 7.0, we don't fire this event.
Instead, we have the new RedisModuleEvent_ReplAsyncLoad holding 3 sub-events: STARTED,
ABORTED and COMPLETED.
- New module flag REDISMODULE_OPTIONS_HANDLE_REPL_ASYNC_LOAD for RedisModule_SetModuleOptions
to allow modules to declare they support the diskless replication with async loading (when absent, we fall
back to disk-based loading).
Co-authored-by: Eduardo Semprebon <edus@saxobank.com>
Co-authored-by: Oran Agra <oran@redislabs.com>
Since the loop in incrementalTrimReplicationBacklog checks the size of histlen,
we cannot afford to update it only when the loop exits, this may cause deleting
much more replication blocks, and replication backlog may be less than setting size.
introduce in #9166
Co-authored-by: sundb <sundbcn@gmail.com>
After PR #9166 , replication backlog is not a real block of memory, just contains a
reference points to replication buffer's block and the blocks index (to accelerate
search offset when partial sync), so we need update both replication buffer's block's
offset and replication backlog blocks index's offset when master restart from RDB,
since the `server.master_repl_offset` is changed.
The implications of this bug was just a slow search, but not a replication failure.
## Background
For redis master, one replica uses one copy of replication buffer, that is a big waste of memory,
more replicas more waste, and allocate/free memory for every reply list also cost much.
If we set client-output-buffer-limit small and write traffic is heavy, master may disconnect with
replicas and can't finish synchronization with replica. If we set client-output-buffer-limit big,
master may be OOM when there are many replicas that separately keep much memory.
Because replication buffers of different replica client are the same, one simple idea is that
all replicas only use one replication buffer, that will effectively save memory.
Since replication backlog content is the same as replicas' output buffer, now we
can discard replication backlog memory and use global shared replication buffer
to implement replication backlog mechanism.
## Implementation
I create one global "replication buffer" which contains content of replication stream.
The structure of "replication buffer" is similar to the reply list that exists in every client.
But the node of list is `replBufBlock`, which has `id, repl_offset, refcount` fields.
```c
/* Replication buffer blocks is the list of replBufBlock.
*
* +--------------+ +--------------+ +--------------+
* | refcount = 1 | ... | refcount = 0 | ... | refcount = 2 |
* +--------------+ +--------------+ +--------------+
* | / \
* | / \
* | / \
* Repl Backlog Replia_A Replia_B
*
* Each replica or replication backlog increments only the refcount of the
* 'ref_repl_buf_node' which it points to. So when replica walks to the next
* node, it should first increase the next node's refcount, and when we trim
* the replication buffer nodes, we remove node always from the head node which
* refcount is 0. If the refcount of the head node is not 0, we must stop
* trimming and never iterate the next node. */
/* Similar with 'clientReplyBlock', it is used for shared buffers between
* all replica clients and replication backlog. */
typedef struct replBufBlock {
int refcount; /* Number of replicas or repl backlog using. */
long long id; /* The unique incremental number. */
long long repl_offset; /* Start replication offset of the block. */
size_t size, used;
char buf[];
} replBufBlock;
```
So now when we feed replication stream into replication backlog and all replicas, we only need
to feed stream into replication buffer `feedReplicationBuffer`. In this function, we set some fields of
replication backlog and replicas to references of the global replication buffer blocks. And we also
need to check replicas' output buffer limit to free if exceeding `client-output-buffer-limit`, and trim
replication backlog if exceeding `repl-backlog-size`.
When sending reply to replicas, we also need to iterate replication buffer blocks and send its
content, when totally sending one block for replica, we decrease current node count and
increase the next current node count, and then free the block which reference is 0 from the
head of replication buffer blocks.
Since now we use linked list to manage replication backlog, it may cost much time for iterating
all linked list nodes to find corresponding replication buffer node. So we create a rax tree to
store some nodes for index, but to avoid rax tree occupying too much memory, i record
one per 64 nodes for index.
Currently, to make partial resynchronization as possible as much, we always let replication
backlog as the last reference of replication buffer blocks, backlog size may exceeds our setting
if slow replicas that reference vast replication buffer blocks, and this method doesn't increase
memory usage since they share replication buffer. To avoid freezing server for freeing unreferenced
replication buffer blocks when we need to trim backlog for exceeding backlog size setting,
we trim backlog incrementally (free 64 blocks per call now), and make it faster in
`beforeSleep` (free 640 blocks).
### Other changes
- `mem_total_replication_buffers`: we add this field in INFO command, it means the total
memory of replication buffers used.
- `mem_clients_slaves`: now even replica is slow to replicate, and its output buffer memory
is not 0, but it still may be 0, since replication backlog and replicas share one global replication
buffer, only if replication buffer memory is more than the repl backlog setting size, we consider
the excess as replicas' memory. Otherwise, we think replication buffer memory is the consumption
of repl backlog.
- Key eviction
Since all replicas and replication backlog share global replication buffer, we think only the
part of exceeding backlog size the extra separate consumption of replicas.
Because we trim backlog incrementally in the background, backlog size may exceeds our
setting if slow replicas that reference vast replication buffer blocks disconnect.
To avoid massive eviction loop, we don't count the delayed freed replication backlog into
used memory even if there are no replicas, i.e. we also regard this memory as replicas's memory.
- `client-output-buffer-limit` check for replica clients
It doesn't make sense to set the replica clients output buffer limit lower than the repl-backlog-size
config (partial sync will succeed and then replica will get disconnected). Such a configuration is
ignored (the size of repl-backlog-size will be used). This doesn't have memory consumption
implications since the replica client will share the backlog buffers memory.
- Drop replication backlog after loading data if needed
We always create replication backlog if server is a master, we need it because we put DELs in
it when loading expired keys in RDB, but if RDB doesn't have replication info or there is no rdb,
it is not possible to support partial resynchronization, to avoid extra memory of replication backlog,
we drop it.
- Multi IO threads
Since all replicas and replication backlog use global replication buffer, if I/O threads are enabled,
to guarantee data accessing thread safe, we must let main thread handle sending the output buffer
to all replicas. But before, other IO threads could handle sending output buffer of all replicas.
## Other optimizations
This solution resolve some other problem:
- When replicas disconnect with master since of out of output buffer limit, releasing the output
buffer of replicas may freeze server if we set big `client-output-buffer-limit` for replicas, but now,
it doesn't cause freezing.
- This implementation may mitigate reply list copy cost time(also freezes server) when one replication
has huge reply buffer and another replica can copy buffer for full synchronization. now, we just copy
reference info, it is very light.
- If we set replication backlog size big, it also may cost much time to copy replication backlog into
replica's output buffer. But this commit eliminates this problem.
- Resizing replication backlog size doesn't empty current replication backlog content.
I moved a bunch of stats in redisFork to be executed only on successful
fork, since they seem wrong to be done when it failed.
I guess when fork fails it does that immediately, no latency spike.
## Intro
The purpose is to allow having different flags/ACL categories for
subcommands (Example: CONFIG GET is ok-loading but CONFIG SET isn't)
We create a small command table for every command that has subcommands
and each subcommand has its own flags, etc. (same as a "regular" command)
This commit also unites the Redis and the Sentinel command tables
## Affected commands
CONFIG
Used to have "admin ok-loading ok-stale no-script"
Changes:
1. Dropped "ok-loading" in all except GET (this doesn't change behavior since
there were checks in the code doing that)
XINFO
Used to have "read-only random"
Changes:
1. Dropped "random" in all except CONSUMERS
XGROUP
Used to have "write use-memory"
Changes:
1. Dropped "use-memory" in all except CREATE and CREATECONSUMER
COMMAND
No changes.
MEMORY
Used to have "random read-only"
Changes:
1. Dropped "random" in PURGE and USAGE
ACL
Used to have "admin no-script ok-loading ok-stale"
Changes:
1. Dropped "admin" in WHOAMI, GENPASS, and CAT
LATENCY
No changes.
MODULE
No changes.
SLOWLOG
Used to have "admin random ok-loading ok-stale"
Changes:
1. Dropped "random" in RESET
OBJECT
Used to have "read-only random"
Changes:
1. Dropped "random" in ENCODING and REFCOUNT
SCRIPT
Used to have "may-replicate no-script"
Changes:
1. Dropped "may-replicate" in all except FLUSH and LOAD
CLIENT
Used to have "admin no-script random ok-loading ok-stale"
Changes:
1. Dropped "random" in all except INFO and LIST
2. Dropped "admin" in ID, TRACKING, CACHING, GETREDIR, INFO, SETNAME, GETNAME, and REPLY
STRALGO
No changes.
PUBSUB
No changes.
CLUSTER
Changes:
1. Dropped "admin in countkeysinslots, getkeysinslot, info, nodes, keyslot, myid, and slots
SENTINEL
No changes.
(note that DEBUG also fits, but we decided not to convert it since it's for
debugging and anyway undocumented)
## New sub-command
This commit adds another element to the per-command output of COMMAND,
describing the list of subcommands, if any (in the same structure as "regular" commands)
Also, it adds a new subcommand:
```
COMMAND LIST [FILTERBY (MODULE <module-name>|ACLCAT <cat>|PATTERN <pattern>)]
```
which returns a set of all commands (unless filters), but excluding subcommands.
## Module API
A new module API, RM_CreateSubcommand, was added, in order to allow
module writer to define subcommands
## ACL changes:
1. Now, that each subcommand is actually a command, each has its own ACL id.
2. The old mechanism of allowed_subcommands is redundant
(blocking/allowing a subcommand is the same as blocking/allowing a regular command),
but we had to keep it, to support the widespread usage of allowed_subcommands
to block commands with certain args, that aren't subcommands (e.g. "-select +select|0").
3. I have renamed allowed_subcommands to allowed_firstargs to emphasize the difference.
4. Because subcommands are commands in ACL too, you can now use "-" to block subcommands
(e.g. "+client -client|kill"), which wasn't possible in the past.
5. It is also possible to use the allowed_firstargs mechanism with subcommand.
For example: `+config -config|set +config|set|loglevel` will block all CONFIG SET except
for setting the log level.
6. All of the ACL changes above required some amount of refactoring.
## Misc
1. There are two approaches: Either each subcommand has its own function or all
subcommands use the same function, determining what to do according to argv[0].
For now, I took the former approaches only with CONFIG and COMMAND,
while other commands use the latter approach (for smaller blamelog diff).
2. Deleted memoryGetKeys: It is no longer needed because MEMORY USAGE now uses the "range" key spec.
4. Bugfix: GETNAME was missing from CLIENT's help message.
5. Sentinel and Redis now use the same table, with the same function pointer.
Some commands have a different implementation in Sentinel, so we redirect
them (these are ROLE, PUBLISH, and INFO).
6. Command stats now show the stats per subcommand (e.g. instead of stats just
for "config" you will have stats for "config|set", "config|get", etc.)
7. It is now possible to use COMMAND directly on subcommands:
COMMAND INFO CONFIG|GET (The pipeline syntax was inspired from ACL, and
can be used in functions lookupCommandBySds and lookupCommandByCString)
8. STRALGO is now a container command (has "help")
## Breaking changes:
1. Command stats now show the stats per subcommand (see (5) above)
1. Remove forward declarations from header files to functions that do not exist:
hmsetCommand and rdbSaveTime.
2. Minor phrasing fixes in #9519
3. Add missing sdsfree(title) and fix typo in redis-benchmark.
4. Modify some error comments in some zset commands.
5. Fix copy-paste bug comment in syncWithMaster about `ip-address`.
### Description
A mechanism for disconnecting clients when the sum of all connected clients is above a
configured limit. This prevents eviction or OOM caused by accumulated used memory
between all clients. It's a complimentary mechanism to the `client-output-buffer-limit`
mechanism which takes into account not only a single client and not only output buffers
but rather all memory used by all clients.
#### Design
The general design is as following:
* We track memory usage of each client, taking into account all memory used by the
client (query buffer, output buffer, parsed arguments, etc...). This is kept up to date
after reading from the socket, after processing commands and after writing to the socket.
* Based on the used memory we sort all clients into buckets. Each bucket contains all
clients using up up to x2 memory of the clients in the bucket below it. For example up
to 1m clients, up to 2m clients, up to 4m clients, ...
* Before processing a command and before sleep we check if we're over the configured
limit. If we are we start disconnecting clients from larger buckets downwards until we're
under the limit.
#### Config
`maxmemory-clients` max memory all clients are allowed to consume, above this threshold
we disconnect clients.
This config can either be set to 0 (meaning no limit), a size in bytes (possibly with MB/GB
suffix), or as a percentage of `maxmemory` by using the `%` suffix (e.g. setting it to `10%`
would mean 10% of `maxmemory`).
#### Important code changes
* During the development I encountered yet more situations where our io-threads access
global vars. And needed to fix them. I also had to handle keeps the clients sorted into the
memory buckets (which are global) while their memory usage changes in the io-thread.
To achieve this I decided to simplify how we check if we're in an io-thread and make it
much more explicit. I removed the `CLIENT_PENDING_READ` flag used for checking
if the client is in an io-thread (it wasn't used for anything else) and just used the global
`io_threads_op` variable the same way to check during writes.
* I optimized the cleanup of the client from the `clients_pending_read` list on client freeing.
We now store a pointer in the `client` struct to this list so we don't need to search in it
(`pending_read_list_node`).
* Added `evicted_clients` stat to `INFO` command.
* Added `CLIENT NO-EVICT ON|OFF` sub command to exclude a specific client from the
client eviction mechanism. Added corrosponding 'e' flag in the client info string.
* Added `multi-mem` field in the client info string to show how much memory is used up
by buffered multi commands.
* Client `tot-mem` now accounts for buffered multi-commands, pubsub patterns and
channels (partially), tracking prefixes (partially).
* CLIENT_CLOSE_ASAP flag is now handled in a new `beforeNextClient()` function so
clients will be disconnected between processing different clients and not only before sleep.
This new function can be used in the future for work we want to do outside the command
processing loop but don't want to wait for all clients to be processed before we get to it.
Specifically I wanted to handle output-buffer-limit related closing before we process client
eviction in case the two race with each other.
* Added a `DEBUG CLIENT-EVICTION` command to print out info about the client eviction
buckets.
* Each client now holds a pointer to the client eviction memory usage bucket it belongs to
and listNode to itself in that bucket for quick removal.
* Global `io_threads_op` variable now can contain a `IO_THREADS_OP_IDLE` value
indicating no io-threading is currently being executed.
* In order to track memory used by each clients in real-time we can't rely on updating
these stats in `clientsCron()` alone anymore. So now I call `updateClientMemUsage()`
(used to be `clientsCronTrackClientsMemUsage()`) after command processing, after
writing data to pubsub clients, after writing the output buffer and after reading from the
socket (and maybe other places too). The function is written to be fast.
* Clients are evicted if needed (with appropriate log line) in `beforeSleep()` and before
processing a command (before performing oom-checks and key-eviction).
* All clients memory usage buckets are grouped as follows:
* All clients using less than 64k.
* 64K..128K
* 128K..256K
* ...
* 2G..4G
* All clients using 4g and up.
* Added client-eviction.tcl with a bunch of tests for the new mechanism.
* Extended maxmemory.tcl to test the interaction between maxmemory and
maxmemory-clients settings.
* Added an option to flag a numeric configuration variable as a "percent", this means that
if we encounter a '%' after the number in the config file (or config set command) we
consider it as valid. Such a number is store internally as a negative value. This way an
integer value can be interpreted as either a percent (negative) or absolute value (positive).
This is useful for example if some numeric configuration can optionally be set to a percentage
of something else.
Co-authored-by: Oran Agra <oran@redislabs.com>
* Delay to discard cache master when full synchronization
* Don't disconnect with replicas before loading transferred RDB when full sync
Previously, once replica need to start full synchronization with master,
it will discard cached master whatever full synchronization is failed or
not.
Now we discard cached master only when transferring RDB is finished
and start to change data space, this make replica could start partial
resynchronization with another new master if new master is failed
during full synchronization.
Reduce dict struct memory overhead
on 64bit dict size goes down from jemalloc's 96 byte bin to its 56 byte bin.
summary of changes:
- Remove `privdata` from callbacks and dict creation. (this affects many files, see "Interface change" below).
- Meld `dictht` struct into the `dict` struct to eliminate struct padding. (this affects just dict.c and defrag.c)
- Eliminate the `sizemask` field, can be calculated from size when needed.
- Convert the `size` field into `size_exp` (exponent), utilizes one byte instead of 8.
Interface change: pass dict pointer to dict type call back functions.
This is instead of passing the removed privdata field. In the future if
we'd like to have private data in the callbacks we can extract it from
the dict type. We can extend dictType to include a custom dict struct
allocator and use it to allocate more data at the end of the dict
struct. This data can then be used to store private data later acccessed
by the callbacks.
1. In sendBulkToSlave, we used LL_VERBOSE in the past, changed to
LL_WARNING. (all the other places that do freeClient(slave) use LL_WARNING)
2. The old style LOG_WARNING, chang it to LL_WARNING. Introduced in an
old pr (#1690).
in the past, the reply list was a list of sds objects, so this didn't have any overhead,
but now addReplySds just copies the data from the sds and frees it, so there's no
need to make a copy of the buffer before copying again.
this reduces an excessive allocation and free and a memcpy.
In the past, the first bind address that was explicitly specified was
also used to bind outgoing connections. This could result with some
problems. For example: on some systems using `bind 127.0.0.1` would
result with outgoing connections also binding to `127.0.0.1` and failing
to connect to remote addresses.
With the recent change to the way `bind` is handled, this presented
other issues:
* The default first bind address is '*' which is not a valid address.
* We make no distinction between user-supplied config that is identical
to the default, and the default config.
This commit addresses both these issues by introducing an explicit
configuration parameter to control the bind address on outgoing
connections.
This PR adds a spell checker CI action that will fail future PRs if they introduce typos and spelling mistakes.
This spell checker is based on blacklist of common spelling mistakes, so it will not catch everything,
but at least it is also unlikely to cause false positives.
Besides that, the PR also fixes many spelling mistakes and types, not all are a result of the spell checker we use.
Here's a summary of other changes:
1. Scanned the entire source code and fixes all sorts of typos and spelling mistakes (including missing or extra spaces).
2. Outdated function / variable / argument names in comments
3. Fix outdated keyspace masks error log when we check `config.notify-keyspace-events` in loadServerConfigFromString.
4. Trim the white space at the end of line in `module.c`. Check: https://github.com/redis/redis/pull/7751
5. Some outdated https link URLs.
6. Fix some outdated comment. Such as:
- In README: about the rdb, we used to said create a `thread`, change to `process`
- dbRandomKey function coment (about the dictGetRandomKey, change to dictGetFairRandomKey)
- notifyKeyspaceEvent fucntion comment (add type arg)
- Some others minor fix in comment (Most of them are incorrectly quoted by variable names)
7. Modified the error log so that users can easily distinguish between TCP and TLS in `changeBindAddr`
When replica never successfully connect to master, server.repl_down_since
will be initialized to 0, therefore, the info master_link_down_since_seconds
was showing the current unix timestamp, which does not make much sense.
This commit fixes the issue by showing master_link_down_since_seconds to -1.
means the replica never connect to master before.
This commit also resets this variable back to 0 when a replica is turned into
a master, so that it'll behave the same if the master is later turned into a
replica again.
The implication of this change is that if some app is checking if the value is > 60
do something, like conclude the replica is stale, this could case harm (changing
a big positive number with a small one).
Starting redis 6.0 (part of the TLS feature), diskless master uses pipe from the fork
child so that the parent is the one sending data to the replicas.
This mechanism has an issue in which a hung replica will cause the master to wait
for it to read the data sent to it forever, thus preventing the fork child from terminating
and preventing the creations of any other forks.
This PR adds a timeout mechanism, much like the ACK-based timeout,
we disconnect replicas that aren't reading the RDB file fast enough.
On a replica we do accept connections, even though commands accessing
the database will operate in read-only mode. But the server is still
already operational and processing commands.
Not sending the readiness notification means that on a HA setup where
the nodes all start as replicas (with replicaof in the config) with
a replica that cannot connect to the master server and which might not
come back in a predictable amount of time or at all, the service
supervisor will end up timing out the service and terminating it, with
no option to promote it to be the main instance. This seems counter to
what the readiness notification is supposed to be signaling.
Instead send the readiness notification when we start accepting
commands, and then send the various server status changes as that.
Fixes: commit 641c64ada1
Fixes: commit dfb598cf33
Originally this was limited to IPv6 address length, but effectively it
has been used for host names and now that Sentinel accepts that as well
we need to be able to store full hostnames.
Fixes#8507