addReplyLongLongWithPrefix, has a check against negative length, and the code
flow removed in this commit bypasses the check.
addReplyAggregateLen has an assertion for negative length, but addReplyBulkLen
does not, so this commit fixes theoretical case of access violation (probably
unreachable though)
Sentinel uses execve to run scripts, so it needs to use FD_CLOEXEC
on all file descriptors, so that they're not accessible by the script it runs.
This commit includes a change to the sentinel tests, which verifies no
FDs are left opened when the script is executed.
This is a refactory commit, isn't suppose to have any actual impact.
it does the following:
- keep just one server struct fork child pid variable instead of 3
- have one server struct variable indicating the purpose of the current fork
child.
- redisFork is now responsible of updating the server struct with the pid,
which means it can be the one that calls updateDictResizePolicy
- move child info pipe handling into redisFork instead of having them
repeated outside
- there are two classes of fork purposes, mutually exclusive group (AOF, RDB,
Module), and one that can create several forks to coexist in parallel (LDB,
but maybe Modules some day too, Module API allows for that).
- minor fix to killRDBChild:
unlike killAppendOnlyChild and TerminateModuleForkChild, the killRDBChild
doesn't clear the pid variable or call wait4, so checkChildrenDone does
the cleanup for it.
This commit removes the explicit calls to rdbRemoveTempFile, closeChildInfoPipe,
updateDictResizePolicy, which didn't do any harm, but where unnecessary.
New command: XAUTOCLAIM <key> <group> <consumer> <min-idle-time> <start> [COUNT <count>] [JUSTID]
The purpose is to claim entries from a stale consumer without the usual
XPENDING+XCLAIM combo which takes two round trips.
The syntax for XAUTOCLAIM is similar to scan: A cursor is returned (streamID)
by each call and should be used as start for the next call. 0-0 means the scan is complete.
This PR extends the deferred reply mechanism for any bulk string (not just counts)
This PR carries some unrelated test code changes:
- Renames the term "client" into "consumer" in the stream-cgroups test
- And also changes DEBUG SLEEP into "after"
Co-authored-by: Oran Agra <oran@redislabs.com>
* man-like consistent long formatting
* Uppercases commands, subcommands and options
* Adds 'HELP' to HELP for all
* Lexicographical order
* Uses value notation and other .md likeness
* Moves const char *help to top
* Keeps it under 80 chars
* Misc help typos, consistent conjuctioning (i.e return and not returns)
* Uses addReplySubcommandSyntaxError(c) all over
Signed-off-by: Itamar Haber <itamar@redislabs.com>
This Commit pushes forward the observability on overall error statistics and command statistics within redis-server:
It extends INFO COMMANDSTATS to have
- failed_calls in - so we can keep track of errors that happen from the command itself, broken by command.
- rejected_calls - so we can keep track of errors that were triggered outside the commmand processing per se
Adds a new section to INFO, named ERRORSTATS that enables keeping track of the different errors that
occur within redis ( within processCommand and call ) based on the reply Error Prefix ( The first word
after the "-", up to the first space ).
This commit also fixes RM_ReplyWithError so that it can be correctly identified as an error reply.
Recently efaf09ee4 started using addReplyErrorSds in place of
addReplySds the later takes ownership of the string but the former did
not.
This introduced memory leaks when a script returns an error to redis,
and also in clusterRedirectClient (two new usages of
addReplyErrorSds which was mostly unused till now.
This commit chagnes two thanks.
1. change addReplyErrorSds to take ownership of the error string.
2. scripting.c doesn't actually need to use addReplyErrorSds, it's a
perfect match for addReplyErrorFormat (replaces newlines with spaces)
As discussed in https://github.com/antirez/redis/issues/7364, it is good
to have a HELLO command variant, which does not switch the current proto
version of a redis server.
While `HELLO` will work, it introduced a certain difficulty on parsing
options of the command. We will need to offset the index of authentication
and setname option by -1.
So 0 is marked a special version meaning non-switching. And we do not
need to change the code much.
Normally IO threads should simply read data from the socket into the
buffer and attempt to parse it.
If a protocol error is detected, a reply is generated which may result
with installing a write handler which is not thread safe. This fix
delays that until the client is processed back in the main thread.
Fixes#8220
In response to large client query buffer optimization introduced in 1898e6c. The calculation of the amount of
remaining bytes we need to write to the query buffer was calculated wrong, as a result we are unnecessarily
growing the client query buffer by sdslen(c->querybuf) always. This fix corrects that behavior.
Please note the previous behavior prior to the before-mentioned change was correctly calculating the remaining
additional bytes, and this change makes that calculate to be consistent.
Useful context, the argument of size `ll` starts at qb_pos (which is now the beginning of the sds), but much of it
may have already been read from the socket, so we only need to grow the sds for the remainder of it.
Module blocked clients cache the response in a temporary client,
the reply list in this client would be affected by the recent fix
in #7202, but when the reply is later copied into the real client,
it would have bypassed all the checks for output buffer limit, which
would have resulted in both: responding with a partial response to
the client, and also not disconnecting it at all.
* Add CLIENT INFO subcommand.
The output is identical to CLIENT LIST but provides a single line for
the current client only.
* Add CLIENT LIST ID [id...].
Co-authored-by: Itamar Haber <itamar@redislabs.com>
The test creates keys with various encodings, DUMP them, corrupt the payload
and RESTORES it.
It utilizes the recently added use-exit-on-panic config to distinguish between
asserts and segfaults.
If the restore succeeds, it runs random commands on the key to attempt to
trigger a crash.
It runs in two modes, one with deep sanitation enabled and one without.
In the first one we don't expect any assertions or segfaults, in the second one
we expect assertions, but no segfaults.
We also check for leaks and invalid reads using valgrind, and if we find them
we print the commands that lead to that issue.
Changes in the code (other than the test):
- Replace a few NPD (null pointer deference) flows and division by zero with an
assertion, so that it doesn't fail the test. (since we set the server to use
`exit` rather than `abort` on assertion).
- Fix quite a lot of flows in rdb.c that could have lead to memory leaks in
RESTORE command (since it now responds with an error rather than panic)
- Add a DEBUG flag for SET-SKIP-CHECKSUM-VALIDATION so that the test don't need
to bother with faking a valid checksum
- Remove a pile of code in serverLogObjectDebugInfo which is actually unsafe to
run in the crash report (see comments in the code)
- fix a missing boundary check in lzf_decompress
test suite infra improvements:
- be able to run valgrind checks before the process terminates
- rotate log files when restarting servers
Perform full reset of all client connection states, is if the client was
disconnected and re-connected. This affects:
* MULTI state
* Watched keys
* MONITOR mode
* Pub/Sub subscription
* ACL/Authenticated state
* Client tracking state
* Cluster read-only/asking state
* RESP version (reset to 2)
* Selected database
* CLIENT REPLY state
The response is +RESET to make it easily distinguishable from other
responses.
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Itamar Haber <itamar@redislabs.com>
Useful when you want to know through which bind address the client connected to
the server in case of multiple bind addresses.
- Adding `laddr` field to CLIENT list showing the local (bind) address.
- Adding `LADDR` option to CLIENT KILL to kill all the clients connected
to a specific local address.
- Refactoring to share code.
track and report memory used by clients argv.
this is very usaful in case clients started sending a command and didn't
complete it. in which case the first args of the command are already
trimmed from the query buffer.
in an effort to avoid cache misses and overheads while keeping track of
these, i avoid calling sdsZmallocSize and instead use the sdslen /
bulk-len which can at least give some insight into the problem.
This memory is now added to the total clients memory usage, as well as
the client list.
This commit has two aspects:
1) improve memory reporting for all the places that use sdsAllocSize to compute
memory used by a string, in this case it'll include the internal fragmentation.
2) reduce the need for realloc calls by making the sds implicitly take over
the internal fragmentation of the block it allocated.
Before this commit, we would have continued to add replies to the reply buffer even if client
output buffer limit is reached, so the used memory would keep increasing over the configured limit.
What's more, we shouldn’t write any reply to the client if it is set 'CLIENT_CLOSE_ASAP' flag
because that doesn't conform to its definition and we will close all clients flagged with
'CLIENT_CLOSE_ASAP' in ‘beforeSleep’.
Because of code execution order, before this, we may firstly write to part of the replies to
the socket before disconnecting it, but in fact, we may can’t send the full replies to clients
since OS socket buffer is limited. But this unexpected behavior makes some commands work well,
for instance ACL DELUSER, if the client deletes the current user, we need to send reply to client
and close the connection, but before, we close the client firstly and write the reply to reply
buffer. secondly, we shouldn't do this despite the fact it works well in most cases.
We add a flag 'CLIENT_CLOSE_AFTER_COMMAND' to mark clients, this flag means we will close the
client after executing commands and send all entire replies, so that we can write replies to
reply buffer during executing commands, send replies to clients, and close them later.
We also fix some implicit problems. If client output buffer limit is enforced in 'multi/exec',
all commands will be executed completely in redis and clients will not read any reply instead of
partial replies. Even more, if the client executes 'ACL deluser' the using user in 'multi/exec',
it will not read the replies after 'ACL deluser' just like before executing 'client kill' itself
in 'multi/exec'.
We added some tests for output buffer limit breach during multi-exec and using a pipeline of
many small commands rather than one with big response.
Co-authored-by: Oran Agra <oran@redislabs.com>
When all replicas waiting for a bgsave get disconnected (possibly due to output buffer limit),
It may be good to kill the bgsave child. in diskless replication it already happens, but in
disk-based, the child may still serve some purpose (for persistence).
By killing the child, we prevent it from eating COW memory in vain, and we also allow a new child fork sooner for the next full synchronization or bgsave.
We do that only if rdb persistence wasn't enabled in the configuration.
Btw, now, rdbRemoveTempFile in killRDBChild won't block server, so we can killRDBChild safely.
Redis 6.0 introduces I/O threads, it is so cool and efficient, we use C11
_Atomic to establish inter-thread synchronization without mutex. But the
compiler that must supports C11 _Atomic can compile redis code, that brings a
lot of inconvenience since some common platforms can't support by default such
as CentOS7, so we want to implement redis atomic type to make it more portable.
We have implemented our atomic variable for redis that only has 'relaxed'
operations in src/atomicvar.h, so we implement some operations with
'sequentially-consistent', just like the default behavior of C11 _Atomic that
can establish inter-thread synchronization. And we replace all uses of C11
_Atomic with redis atomic variable.
Our implementation of redis atomic variable uses C11 _Atomic, __atomic or
__sync macros if available, it supports most common platforms, and we will
detect automatically which feature we use. In Makefile we use a dummy file to
detect if the compiler supports C11 _Atomic. Now for gcc, we can compile redis
code theoretically if your gcc version is not less than 4.1.2(starts to support
__sync_xxx operations). Otherwise, we remove use mutex fallback to implement
redis atomic variable for performance and test. You will get compiling errors
if your compiler doesn't support all features of above.
For cover redis atomic variable tests, we add other CI jobs that build redis on
CentOS6 and CentOS7 and workflow daily jobs that run the tests on them.
For them, we just install gcc by default in order to cover different compiler
versions, gcc is 4.4.7 by default installation on CentOS6 and 4.8.5 on CentOS7.
We restore the feature that we can test redis with Helgrind to find data race
errors. But you need install Valgrind in the default path configuration firstly
before running your tests, since we use macros in helgrind.h to tell Helgrind
inter-thread happens-before relationship explicitly for avoiding false positives.
Please open an issue on github if you find data race errors relate to this commit.
Unrelated:
- Fix redefinition of typedef 'RedisModuleUserChangedFunc'
For some old version compilers, they will report errors or warnings, if we
re-define function type.