When master reboot from RDB, if rsi in RDB is valid we should not free replication backlog, even if master_repl_offset or repl-offset is 0.
Since if master doesn't send any data to replicas master_repl_offset is 0, it's a valid number.
A clear example:
1. start a master and apply some write commands, the master's master_repl_offset is 0 since it has no replicas.
2. stop write commands on master, and start another instance and replicaof the master, trigger an FULLRESYNC
3. the master's master_repl_offset is still 0 (set a large number for repl-ping-replica-period), do BGSAVE and restart the master
4. master load master_repl_offset from RDB's rsi and it's still 0, and we should make sure replica can partially resync with master.
In order to speed up tests, avoid saving an RDB (mostly notable on shutdown),
except for tests that explicitly test the RDB mechanism
In addition, use `shutdown-on-sigterm force` to prevetn shutdown from failing
in case the server is in the middle of the initial AOFRW
Also a a test that checks that the `shutdown-on-sigterm default` is to refuse
shutdown if there's an initial AOFRW
Co-authored-by: Guy Benoish <guy.benoish@redislabs.com>
This test sometimes fails:
```
*** [err]: PSYNC2: Partial resync after Master restart using RDB aux fields with expire in tests/integration/psync2-master-restart.tcl
Expected [status ::redis::redisHandle24 sync_partial_ok] == 1 (context: type eval line 49 cmd {assert {[status $replica sync_partial_ok] == 1}} proc ::test)
```
This is because the default repl-timeout value is 10s, sometimes the test
got timeout, then it will do a reconnect, it will incr the sync_partial_ok
counter, and then cause the test to fail.In this fix, we set the repl-timeout
to a very large number to make sure we won't get the timeout.
To avoid data loss, this commit adds a grace period for lagging replicas to
catch up the replication offset.
Done:
* Wait for replicas when shutdown is triggered by SIGTERM and SIGINT.
* Wait for replicas when shutdown is triggered by the SHUTDOWN command. A new
blocked client type BLOCKED_SHUTDOWN is introduced, allowing multiple clients
to call SHUTDOWN in parallel.
Note that they don't expect a response unless an error happens and shutdown is aborted.
* Log warning for each replica lagging behind when finishing shutdown.
* CLIENT_PAUSE_WRITE while waiting for replicas.
* Configurable grace period 'shutdown-timeout' in seconds (default 10).
* New flags for the SHUTDOWN command:
- NOW disables the grace period for lagging replicas.
- FORCE ignores errors writing the RDB or AOF files which would normally
prevent a shutdown.
- ABORT cancels ongoing shutdown. Can't be combined with other flags.
* New field in the output of the INFO command: 'shutdown_in_milliseconds'. The
value is the remaining maximum time to wait for lagging replicas before
finishing the shutdown. This field is present in the Server section **only**
during shutdown.
Not directly related:
* When shutting down, if there is an AOF saving child, it is killed **even** if AOF
is disabled. This can happen if BGREWRITEAOF is used when AOF is off.
* Client pause now has end time and type (WRITE or ALL) per purpose. The
different pause purposes are *CLIENT PAUSE command*, *failover* and
*shutdown*. If clients are unpaused for one purpose, it doesn't affect client
pause for other purposes. For example, the CLIENT UNPAUSE command doesn't
affect client pause initiated by the failover or shutdown procedures. A completed
failover or a failed shutdown doesn't unpause clients paused by the CLIENT
PAUSE command.
Notes:
* DEBUG RESTART doesn't wait for replicas.
* We already have a warning logged when a replica disconnects. This means that
if any replica connection is lost during the shutdown, it is either logged as
disconnected or as lagging at the time of exit.
Co-authored-by: Oran Agra <oran@redislabs.com>
## Background
For redis master, one replica uses one copy of replication buffer, that is a big waste of memory,
more replicas more waste, and allocate/free memory for every reply list also cost much.
If we set client-output-buffer-limit small and write traffic is heavy, master may disconnect with
replicas and can't finish synchronization with replica. If we set client-output-buffer-limit big,
master may be OOM when there are many replicas that separately keep much memory.
Because replication buffers of different replica client are the same, one simple idea is that
all replicas only use one replication buffer, that will effectively save memory.
Since replication backlog content is the same as replicas' output buffer, now we
can discard replication backlog memory and use global shared replication buffer
to implement replication backlog mechanism.
## Implementation
I create one global "replication buffer" which contains content of replication stream.
The structure of "replication buffer" is similar to the reply list that exists in every client.
But the node of list is `replBufBlock`, which has `id, repl_offset, refcount` fields.
```c
/* Replication buffer blocks is the list of replBufBlock.
*
* +--------------+ +--------------+ +--------------+
* | refcount = 1 | ... | refcount = 0 | ... | refcount = 2 |
* +--------------+ +--------------+ +--------------+
* | / \
* | / \
* | / \
* Repl Backlog Replia_A Replia_B
*
* Each replica or replication backlog increments only the refcount of the
* 'ref_repl_buf_node' which it points to. So when replica walks to the next
* node, it should first increase the next node's refcount, and when we trim
* the replication buffer nodes, we remove node always from the head node which
* refcount is 0. If the refcount of the head node is not 0, we must stop
* trimming and never iterate the next node. */
/* Similar with 'clientReplyBlock', it is used for shared buffers between
* all replica clients and replication backlog. */
typedef struct replBufBlock {
int refcount; /* Number of replicas or repl backlog using. */
long long id; /* The unique incremental number. */
long long repl_offset; /* Start replication offset of the block. */
size_t size, used;
char buf[];
} replBufBlock;
```
So now when we feed replication stream into replication backlog and all replicas, we only need
to feed stream into replication buffer `feedReplicationBuffer`. In this function, we set some fields of
replication backlog and replicas to references of the global replication buffer blocks. And we also
need to check replicas' output buffer limit to free if exceeding `client-output-buffer-limit`, and trim
replication backlog if exceeding `repl-backlog-size`.
When sending reply to replicas, we also need to iterate replication buffer blocks and send its
content, when totally sending one block for replica, we decrease current node count and
increase the next current node count, and then free the block which reference is 0 from the
head of replication buffer blocks.
Since now we use linked list to manage replication backlog, it may cost much time for iterating
all linked list nodes to find corresponding replication buffer node. So we create a rax tree to
store some nodes for index, but to avoid rax tree occupying too much memory, i record
one per 64 nodes for index.
Currently, to make partial resynchronization as possible as much, we always let replication
backlog as the last reference of replication buffer blocks, backlog size may exceeds our setting
if slow replicas that reference vast replication buffer blocks, and this method doesn't increase
memory usage since they share replication buffer. To avoid freezing server for freeing unreferenced
replication buffer blocks when we need to trim backlog for exceeding backlog size setting,
we trim backlog incrementally (free 64 blocks per call now), and make it faster in
`beforeSleep` (free 640 blocks).
### Other changes
- `mem_total_replication_buffers`: we add this field in INFO command, it means the total
memory of replication buffers used.
- `mem_clients_slaves`: now even replica is slow to replicate, and its output buffer memory
is not 0, but it still may be 0, since replication backlog and replicas share one global replication
buffer, only if replication buffer memory is more than the repl backlog setting size, we consider
the excess as replicas' memory. Otherwise, we think replication buffer memory is the consumption
of repl backlog.
- Key eviction
Since all replicas and replication backlog share global replication buffer, we think only the
part of exceeding backlog size the extra separate consumption of replicas.
Because we trim backlog incrementally in the background, backlog size may exceeds our
setting if slow replicas that reference vast replication buffer blocks disconnect.
To avoid massive eviction loop, we don't count the delayed freed replication backlog into
used memory even if there are no replicas, i.e. we also regard this memory as replicas's memory.
- `client-output-buffer-limit` check for replica clients
It doesn't make sense to set the replica clients output buffer limit lower than the repl-backlog-size
config (partial sync will succeed and then replica will get disconnected). Such a configuration is
ignored (the size of repl-backlog-size will be used). This doesn't have memory consumption
implications since the replica client will share the backlog buffers memory.
- Drop replication backlog after loading data if needed
We always create replication backlog if server is a master, we need it because we put DELs in
it when loading expired keys in RDB, but if RDB doesn't have replication info or there is no rdb,
it is not possible to support partial resynchronization, to avoid extra memory of replication backlog,
we drop it.
- Multi IO threads
Since all replicas and replication backlog use global replication buffer, if I/O threads are enabled,
to guarantee data accessing thread safe, we must let main thread handle sending the output buffer
to all replicas. But before, other IO threads could handle sending output buffer of all replicas.
## Other optimizations
This solution resolve some other problem:
- When replicas disconnect with master since of out of output buffer limit, releasing the output
buffer of replicas may freeze server if we set big `client-output-buffer-limit` for replicas, but now,
it doesn't cause freezing.
- This implementation may mitigate reply list copy cost time(also freezes server) when one replication
has huge reply buffer and another replica can copy buffer for full synchronization. now, we just copy
reference info, it is very light.
- If we set replication backlog size big, it also may cost much time to copy replication backlog into
replica's output buffer. But this commit eliminates this problem.
- Resizing replication backlog size doesn't empty current replication backlog content.
The main idea is how to allow a master to load replication info from RDB file when rebooting, if master can load replication info it means that replicas may have the chance to psync with master, it can save much traffic.
The key point is we need guarantee safety and consistency, so there
are two differences between master and replica:
1. master would load the replication info as secondary ID and
offset, in case other masters have the same replid.
2. when master loading RDB, it would propagate expired keys as DEL
command to replication backlog, then replica can receive these
commands to delete stale keys.
p.s. the expired keys when RDB loading is useful for users, so
we show it as `rdb_last_load_keys_expired` and `rdb_last_load_keys_loaded` in info persistence.
Moreover, after load replication info, master should update
`no_replica_time` in case loading RDB cost too long time.