Now both master and replicas keep track of the last replication offset
that contains meaningful data (ignoring the tailing pings), and both
trim that tail from the replication backlog, and the offset with which
they try to use for psync.
the implication is that if someone missed some pings, or even have
excessive pings that the promoted replica has, it'll still be able to
psync (avoid full sync).
the downside (which was already committed) is that replicas running old
code may fail to psync, since the promoted replica trims pings form it's
backlog.
This commit adds a test that reproduces several cases of promotions and
demotions with stale and non-stale pings
Background:
The mearningful offset on the master was added recently to solve a problem were
the master is left all alone, injecting PINGs into it's backlog when no one is
listening and then gets demoted and tries to replicate from a replica that didn't
have any of the PINGs (or at least not the last ones).
however, consider this case:
master A has two replicas (B and C) replicating directly from it.
there's no traffic at all, and also no network issues, just many pings in the
tail of the backlog. now B gets promoted, A becomes a replica of B, and C
remains a replica of A. when A gets demoted, it trims the pings from its
backlog, and successfully replicate from B. however, C is still aware of
these PINGs, when it'll disconnect and re-connect to A, it'll ask for something
that's not in the backlog anymore (since A trimmed the tail of it's backlog),
and be forced to do a full sync (something it didn't have to do before the
meaningful offset fix).
Besides that, the psync2 test was always failing randomly here and there, it
turns out the reason were PINGs. Investigating it shows the following scenario:
cycle 1: redis #1 is master, and all the rest are direct replicas of #1
cycle 2: redis #2 is promoted to master, #1 is a replica of #2 and #3 is replica of #1
now we see that when #1 is demoted it prints:
17339:S 21 Apr 2020 11:16:38.523 * Using the meaningful offset 3929963 instead of 3929977 to exclude the final PINGs (14 bytes difference)
17339:S 21 Apr 2020 11:16:39.391 * Trying a partial resynchronization (request e2b3f8817735fdfe5fa4626766daa938b61419e5:3929964).
17339:S 21 Apr 2020 11:16:39.392 * Successful partial resynchronization with master.
and when #3 connects to the demoted #2, #2 says:
17339:S 21 Apr 2020 11:16:40.084 * Partial resynchronization not accepted: Requested offset for secondary ID was 3929978, but I can reply up to 3929964
so the issue here is that the meaningful offset feature saved the day for the
demoted master (since it needs to sync from a replica that didn't get the last
ping), but it didn't help one of the other replicas which did get the last ping.
STRALGO should be a container for mostly read-only string
algorithms in Redis. The algorithms should have two main
characteristics:
1. They should be non trivial to compute, and often not part of
programming language standard libraries.
2. They should be fast enough that it is a good idea to have optimized C
implementations.
Next thing I would love to see? A small strings compression algorithm.
this test is time sensitive and it sometimes fail to pass below the
latency threshold, even on strong machines.
this test was the reson we're running just 2 parallel tests in the
github actions CI, revering this.
There is an inherent race between the deferring client and the
"main" client of the test: While the deferring client issues a blocking
command, we can't know for sure that by the time the "main" client
tries to issue another command (Usually one that unblocks the deferring
client) the deferring client is even blocked...
For lack of a better choice this commit uses TCL's 'after' in order
to give some time for the deferring client to issues its blocking
command before the "main" client does its thing.
This problem probably exists in many other tests but this commit
tries to fix blockonkeys.tcl
By using a "circular BRPOPLPUSH"-like scenario it was
possible the get the same client on db->blocking_keys
twice (See comment in moduleTryServeClientBlockedOnKey)
The fix was actually already implememnted in
moduleTryServeClientBlockedOnKey but it had a bug:
the funxction should return 0 or 1 (not OK or ERR)
Other changes:
1. Added two commands to blockonkeys.c test module (To
reproduce the case described above)
2. Simplify blockonkeys.c in order to make testing easier
3. cast raxSize() to avoid warning with format spec
Makse sure call() doesn't wrap replicated commands with
a redundant MULTI/EXEC
Other, unrelated changes:
1. Formatting compiler warning in INFO CLIENTS
2. Use CLIENT_ID_AOF instead of UINT64_MAX
37a10cef introduced automatic wrapping of MULTI/EXEC for the
alsoPropagate API. However this collides with the built-in mechanism
already present in module.c. To avoid complex changes near Redis 6 GA
this commit introduces the ability to exclude call() MUTLI/EXEC wrapping
for also propagate in order to continue to use the old code paths in
module.c.
First, we must parse the IDs, so that we abort ASAP.
The return value of this command cannot be an error if
the client successfully acknowledged some messages,
so it should be executed in a "all or nothing" fashion.
the AOF will be loaded successfully, but the stream will be missing,
i.e inconsistencies with the original db.
this was because XADD with id of 0-0 would error.
add a test to reproduce.
Redis refusing to run MULTI or EXEC during script timeout may cause partial
transactions to run.
1) if the client sends MULTI+commands+EXEC in pipeline without waiting for
response, but these arrive to the shards partially while there's a busy script,
and partially after it eventually finishes: we'll end up running only part of
the transaction (since multi was ignored, and exec would fail).
2) similar to the above if EXEC arrives during busy script, it'll be ignored and
the client state remains in a transaction.
the 3rd test which i added for a case where MULTI and EXEC are ok, and
only the body arrives during busy script was already handled correctly
since processCommand calls flagTransaction
*** [err]: PSYNC2: total sum of full synchronizations is exactly 4 in tests/integration/psync2.tcl
Expected 5 == 4 (context: type eval line 6 cmd {assert {$sum == 4}} proc ::test)
issue was that sometime the test got an unexpected full sync since it
tried to switch to the replica before it was in sync with it's master.
it seems that running two clients at a time is ok too, resuces action
time from 20 minutes to 10. we'll use this for now, and if one day it
won't be enough we'll have to run just the sensitive tests one by one
separately from the others.
this commit also fixes an issue with the defrag test that appears to be
very rare.
seems that github actions are slow, using just one client to reduce
false positives.
also adding verbose, testing only on latest ubuntu, and building on
older one.
when doing that, i can reduce the test threshold back to something saner
I saw that the new defag test for list was failing in CI recently, so i
reduce it's threshold from 12 to 60.
besides that, i add / improve the latency test for that other two defrag
tests (add a sensitive latency and digest / save checks)
and fix bad usage of debug populate (can't overrides existing keys).
this was the original intention, which creates higher fragmentation.