The following variable was renamed:
1. lua_caller -> script_caller
2. lua_time_limit -> script_time_limit
3. lua_timedout -> script_timedout
4. lua_oom -> script_oom
5. lua_disable_deny_script -> script_disable_deny_script
6. in_eval -> in_script
The following variables was moved to lctx under eval.c
1. lua
2. lua_client
3. lua_cur_script
4. lua_scripts
5. lua_scripts_mem
6. lua_replicate_commands
7. lua_write_dirty
8. lua_random_dirty
9. lua_multi_emitted
10. lua_repl
11. lua_kill
12. lua_time_start
13. lua_time_snapshot
This commit is in a low risk of introducing any issues and it
is just moving varibales around and not changing any logic.
This commit is only move code around without changing it.
The reason behind this is to make review process easier
by allowing the reviewer to simply ignore all code movements.
changes:
1. rename scripting.c to eval.c
2. introduce and new file, script_lua.c, and move parts of Lua
functionality to this new file. script_lua.c will eventually
contains the shared code between legacy lua and lua engine.
This commit does not compiled on purpose. Its only purpose is to move
code and rename files.