During the full database resync we may still have unsaved changes
on the receiving side. This causes a race condition between
synced data rename/load and the rename of rdbSave tempfile.
The slave sends \n keepalive messages to the master while parsing the rdb,
and later sends REPLCONF ACK once a second. rarely, the master recives both
a linefeed char and a REPLCONF in the same read, \n*3\r\n$8\r\nREPLCONF\r\n...
and it tries to trim two chars (\r\n) from the query buffer,
trimming the '*' from *3\r\n$8\r\nREPLCONF\r\n...
then the master tries to process a command starting with '3' and replies to
the slave a bunch of -ERR and one +OK.
although the slave silently ignores these (prints a log message), this corrupts
the replication offset at the slave since the slave increases the replication
offset, and the master did not.
other than the fix in processInlineBuffer, i did several other improvments
while hunting this very rare bug.
- when redis replies with "unknown command" it includes a portion of the
arguments, not just the command name. so it would be easier to understand
what was recived, in my case, on the slave side, it was -ERR, but
the "arguments" were the interesting part (containing info on the error).
- about a year ago i added code in addReplyErrorLength to print the error to
the log in case of a reply to master (since this string isn't actually
trasmitted to the master), now changed that block to print a similar log
message to indicate an error being sent from the master to the slave.
note that the slave is marked as CLIENT_SLAVE only after PSYNC was received,
so this will not cause any harm for REPLCONF, and will only indicate problems
that are gonna corrupt the replication stream anyway.
- two places were c->reply was emptied, and i wanted to reset sentlen
this is a precaution (i did not actually see such a problem), since a
non-zero sentlen will cause corruption to be transmitted on the socket.
A) slave buffers didn't count internal fragmentation and sds unused space,
this caused them to induce eviction although we didn't mean for it.
B) slave buffers were consuming about twice the memory of what they actually needed.
- this was mainly due to sdsMakeRoomFor growing to twice as much as needed each time
but networking.c not storing more than 16k (partially fixed recently in 237a38737).
- besides it wasn't able to store half of the new string into one buffer and the
other half into the next (so the above mentioned fix helped mainly for small items).
- lastly, the sds buffers had up to 30% internal fragmentation that was wasted,
consumed but not used.
C) inefficient performance due to starting from a small string and reallocing many times.
what i changed:
- creating dedicated buffers for reply list, counting their size with zmalloc_size
- when creating a new reply node from, preallocate it to at least 16k.
- when appending a new reply to the buffer, first fill all the unused space of the
previous node before starting a new one.
other changes:
- expose mem_not_counted_for_evict info field for the benefit of the test suite
- add a test to make sure slave buffers are counted correctly and that they don't cause eviction
PR #5081 fixes an "interesting" bug about Redis Cluster failover but in
general about the updating of repl_down_since, that is used in order to
count the time a slave was left disconnected from its master.
While the fix provided resolves the specific issue, in general the
validity of repl_down_since is limited to states that are different
than the state CONNECTED, and the disconnected time is set when the
state is DISCONNECTED. However from CONNECTED to other states, the state
machine must always go to DISCONNECTED first. So it makes sense to set
the field to zero (since it is meaningless in that context) when the
state is set to CONNECTED.
after a slave is promoted (assuming it has no slaves
and it booted over an hour ago), it will lose it's replication
backlog at the next replication cron, rather than waiting for slaves
to connect to it.
so on a simple master/slave faiover, if the new slave doesn't connect
immediately, it may be too later and PSYNC2 will fail.
We have this operation in two places: when caching the master and
when linking a new client after the client creation. By having an API
for this we avoid incurring in errors when modifying one of the two
places forgetting the other. The function is also a good place where to
document why we cache the linked list node.
Related to #4497 and #4210.
When we free the backlog, we should use a new
replication ID and clear the ID2. Since without
backlog we can not increment master_repl_offset
even do write commands, that may lead to inconsistency
when we try to connect a "slave-before" master
(if this master is our slave before, our replid
equals the master's replid2). As the master have our
history, so we can match the master's replid2 and
second_replid_offset, that make partial sync work,
but the data is inconsistent.
This commit is a reinforcement of commit c1c99e9.
1. Replication information can be stored when the RDB file is
generated by a mater using server.slaveseldb when server.repl_backlog
is not NULL, or set repl_stream_db be -1. That's safe, because
NULL server.repl_backlog will trigger full synchronization,
then master will send SELECT command to replicaiton stream.
2. Only do rdbSave* when rsiptr is not NULL,
if we do rdbSave* without rdbSaveInfo, slave will miss repl-stream-db.
3. Save the replication informations also in the case of
SAVE command, FLUSHALL command and DEBUG reload.
This commit attempts to fix a number of bugs reported in #4316.
They are related to the way replication info like replication ID,
offsets, and currently selected DB in the master client, are stored
and loaded by Redis. In order to avoid inconsistencies the changes in
this commit try to enforce that:
1. Replication information are only stored when the RDB file is
generated by a slave that has a valid 'master' client, so that we can
always extract the currently selected DB.
2. When replication informations are persisted in the RDB file, all the
info for a successful PSYNC or nothing is persisted.
3. The RDB replication informations are only loaded if the instance is
configured as a slave, otherwise a master can start with IDs that relate
to a different history of the data set, and stil retain such IDs in the
future while receiving unrelated writes.
A slave may be started with an RDB file able to provide enough slave to
perform a successful partial SYNC with its master. However in such a
case, how outlined in issue #4268, the slave backlog will not be
started, since it was only initialized on full syncs attempts. This
creates different problems with successive PSYNC attempts that will
always result in full synchronizations.
Thanks to @fdingiit for discovering the issue.
The master client cleanup was incomplete: resetClient() was missing and
the output buffer of the client was not reset, so pending commands
related to the previous connection could be still sent.
The first problem caused the client argument vector to be, at times,
half populated, so that when the correct replication stream arrived the
protcol got mixed to the arugments creating invalid commands that nobody
called.
Thanks to @yangsiran for also investigating this problem, after
already providing important design / implementation hints for the
original PSYNC2 issues (see referenced Github issue).
Note that this commit adds a new function to the list library of Redis
in order to be able to reset a list without destroying it.
Related to issue #3899.
During the review of the fix for #3899, @yangsiran identified an
implementation bug: given that the offset is now relative to the applied
part of the replication log, when we cache a master, the successive
PSYNC2 request will be made in order to *include* the transaction that
was not completely processed. This means that we need to discard any
pending transaction from our replication buffer: it will be re-executed.
This bug was discovered by @kevinmcgehee and constituted a major hidden
bug in the PSYNC2 implementation, caused by the propagation from the
master of incomplete commands to slaves.
The bug had several results:
1. Borrowing from Kevin text in the issue: "Given that slaves blindly
copy over their master's input into their own replication backlog over
successive read syscalls, it's possible that with large commands or
small TCP buffers, partial commands are present in this buffer. If the
master were to fail before successfully propagating the entire command
to a slave, the slaves will never execute the partial command (since the
client is invalidated) but will copy it to replication backlog which may
relay those invalid bytes to its slaves on PSYNC2, corrupting the
backlog and possibly other valid commands that follow the failover.
Simple command boundaries aren't sufficient to capture this, either,
because in the case of a MULTI/EXEC block, if the master successfully
propagates a subset of the commands but not the EXEC, then the
transaction in the backlog becomes corrupt and could corrupt other
slaves that consume this data."
2. As identified by @yangsiran later, there is another effect of the
bug. For the same mechanism of the first problem, a slave having another
slave, could receive a full resynchronization request with an already
half-applied command in the backlog. Once the RDB is ready, it will be
sent to the slave, and the replication will continue sending to the
sub-slave the other half of the command, which is not valid.
The fix, designed by @yangsiran and @antirez, and implemented by
@antirez, uses a secondary buffer in order to feed the sub-masters and
update the replication backlog and offsets, only when a given part of
the query buffer is actually *applied* to the state of the instance,
that is, when the command gets processed and the command is not pending
in the Redis transaction buffer because of CLIENT_MULTI state.
Given that now the backlog and offsets representation are in agreement
with the actual processed commands, both issue 1 and 2 should no longer
be possible.
Thanks to @kevinmcgehee, @yangsiran and @oranagra for their work in
identifying and designing a fix for this problem.
This commit also contains other changes in order to conform the code to
the Redis core style, specifically 80 chars max per line, smart
conditionals in the same line:
if (that) do_this();
This actually includes two changes:
1) No newlines to take the master-slave link up when the upstream master
is down. Doing this is dangerous because the sub-slave often is received
replication protocol for an half-command, so can't receive newlines
without desyncing the replication link, even with the code in order to
cancel out the bytes that PSYNC2 was using. Moreover this is probably
also not needed/sane, because anyway the slave can keep serving
requests, and because if it's configured to don't serve stale data, it's
a good idea, actually, to break the link.
2) When a +CONTINUE with a different ID is received, we now break
connection with the sub-slaves: they need to be notified as well. This
was part of the original specification but for some reason it was not
implemented in the code, and was alter found as a PSYNC2 bug in the
integration testing.
1. Master replication offset was cleared after switching configuration
to some other slave, since it was assumed you can't PSYNC after a
switch. Note the case anymore and when we successfully PSYNC we need to
have our offset untouched.
2. Secondary replication ID was not reset to "000..." pattern at
startup.
3. Master in error state replying -LOADING or other transient errors
forced the slave to discard the cached master and full resync. This is
now fixed.
4. Better logging of what's happening on failed PSYNCs.
This means that stopping a slave and restarting it will still make it
able to PSYNC with the master. Moreover the master itself will retain
its ID/offset, in case it gets turned into a slave, or if a slave will
try to PSYNC with it with an exactly updated offset (otherwise there is
no backlog).
This change was possible thanks to PSYNC v2 that makes saving the current
replication state much simpler.
The gist of the changes is that now, partial resynchronizations between
slaves and masters (without the need of a full resync with RDB transfer
and so forth), work in a number of cases when it was impossible
in the past. For instance:
1. When a slave is promoted to mastrer, the slaves of the old master can
partially resynchronize with the new master.
2. Chained slalves (slaves of slaves) can be moved to replicate to other
slaves or the master itsef, without requiring a full resync.
3. The master itself, after being turned into a slave, is able to
partially resynchronize with the new master, when it joins replication
again.
In order to obtain this, the following main changes were operated:
* Slaves also take a replication backlog, not just masters.
* Same stream replication for all the slaves and sub slaves. The
replication stream is identical from the top level master to its slaves
and is also the same from the slaves to their sub-slaves and so forth.
This means that if a slave is later promoted to master, it has the
same replication backlong, and can partially resynchronize with its
slaves (that were previously slaves of the old master).
* A given replication history is no longer identified by the `runid` of
a Redis node. There is instead a `replication ID` which changes every
time the instance has a new history no longer coherent with the past
one. So, for example, slaves publish the same replication history of
their master, however when they are turned into masters, they publish
a new replication ID, but still remember the old ID, so that they are
able to partially resynchronize with slaves of the old master (up to a
given offset).
* The replication protocol was slightly modified so that a new extended
+CONTINUE reply from the master is able to inform the slave of a
replication ID change.
* REPLCONF CAPA is used in order to notify masters that a slave is able
to understand the new +CONTINUE reply.
* The RDB file was extended with an auxiliary field that is able to
select a given DB after loading in the slave, so that the slave can
continue receiving the replication stream from the point it was
disconnected without requiring the master to insert "SELECT" statements.
This is useful in order to guarantee the "same stream" property, because
the slave must be able to accumulate an identical backlog.
* Slave pings to sub-slaves are now sent in a special form, when the
top-level master is disconnected, in order to don't interfer with the
replication stream. We just use out of band "\n" bytes as in other parts
of the Redis protocol.
An old design document is available here:
https://gist.github.com/antirez/ae068f95c0d084891305
However the implementation is not identical to the description because
during the work to implement it, different changes were needed in order
to make things working well.
This feature is useful, especially in deployments using Sentinel in
order to setup Redis HA, where the slave is executed with NAT or port
forwarding, so that the auto-detected port/ip addresses, as listed in
the "INFO replication" output of the master, or as provided by the
"ROLE" command, don't match the real addresses at which the slave is
reachable for connections.
In a previous commit the replication code was changed in order to
centralize the BGSAVE for replication trigger in replicationCron(),
however after further testings, the 1 second delay imposed by this
change is not acceptable.
So now the BGSAVE is only delayed if the AOF rewriting process is
active. However past comments made sure that replicationCron() is always
able to trigger the BGSAVE when needed, making the code generally more
robust.
The new code is more similar to the initial @oranagra patch where the
BGSAVE was delayed only if an AOF rewrite was in progress.
Trivia: delaying the BGSAVE uncovered a minor Sentinel issue that is now
fixed.
This makes the replication code conceptually simpler by removing the
synchronous BGSAVE trigger in syncCommand(). This also means that
socket and disk BGSAVE targets are handled by the same code.
Now we have a single function to call in any state of the slave
handshake, instead of using different functions for different states
which is error prone. Change performed in the context of issue #2479 but
does not fix it, since should be functionally identical to the past.
Just an attempt to make replication.c simpler to follow.
Before this commit, after triggering a BGSAVE it was up to the caller of
startBgsavForReplication() to handle slaves in WAIT_BGSAVE_START in
order to update them accordingly. However when the replication target is
the socket, this is not possible since the process of updating the
slaves and sending the FULLRESYNC reply must be coupled with the process
of starting an RDB save (the reason is, we need to send the FULLSYNC
command and spawn a child that will start to send RDB data to the slaves
ASAP).
This commit moves the responsibility of handling slaves in
WAIT_BGSAVE_START to startBgsavForReplication() so that for both
diskless and disk-based replication we have the same chain of
responsiblity. In order accomodate such change, the syncCommand() also
needs to put the client in the slave list ASAP (just after the initial
checks) and not at the end, so that startBgsavForReplication() can find
the new slave alrady in the list.
Another related change is what happens if the BGSAVE fails because of
fork() or other errors: we now remove the slave from the list of slaves
and send an error, scheduling the slave connection to be terminated.
As a side effect of this change the following errors found by
Oran Agra are fixed (thanks!):
1. rdbSaveToSlavesSockets() on failed fork will get the slaves cleaned
up, otherwise they remain in a wrong state forever since we setup them
for full resync before actually trying to fork.
2. updateSlavesWaitingBgsave() with replication target set as "socket"
was broken since the function changed the slaves state from
WAIT_BGSAVE_START to WAIT_BGSAVE_END via
replicationSetupSlaveForFullResync(), so later rdbSaveToSlavesSockets()
will not find any slave in the right state (WAIT_BGSAVE_START) to feed.
It is simpler if removing the read event handler from the FD is up to
slaveTryPartialResynchronization, after all it is only called in the
context of syncWithMaster.
This commit also makes sure that on error all the event handlers are
removed from the socket before closing it.
Add the concept of slaves capabilities to Redis, the slave now presents
to the Redis master with a set of capabilities in the form:
REPLCONF capa SOMECAPA capa OTHERCAPA ...
This has the effect of setting slave->slave_capa with the corresponding
SLAVE_CAPA macros that the master can test later to understand if it
the slave will understand certain formats and protocols of the
replication process. This makes it much simpler to introduce new
replication capabilities in the future in a way that don't break old
slaves or masters.
This patch was designed and implemented together with Oran Agra
(@oranagra).
For PINGs we use the period configured by the user, but for the newlines
of slaves waiting for an RDB to be created (including slaves waiting for
the FULLRESYNC reply) we need to ping with frequency of 1 second, since
the timeout is fixed and needs to be refreshed.
In previous commits we moved the FULLRESYNC to the moment we start the
BGSAVE, so that the offset we provide is the right one. However this
also means that we need to re-emit the SELECT statement every time a new
slave starts to accumulate the changes.
To obtian this effect in a more clean way, the function that sends the
FULLRESYNC reply was overloaded with a more important role of also doing
this and chanigng the slave state. So it was renamed to
replicationSetupSlaveForFullResync() to better reflect what it does now.
This commit attempts to fix a bug involving PSYNC and diskless
replication (currently experimental) found by Yuval Inbar from Redis Labs
and that was later found to have even more far reaching effects (the bug also
exists when diskstore is off).
The gist of the bug is that, a Redis master replies with +FULLRESYNC to
a PSYNC attempt that fails and requires a full resynchronization.
However, the baseline offset sent along with FULLRESYNC was always the
current master replication offset. This is not ok, because there are
many reasosn that may delay the RDB file creation. And... guess what,
the master offset we communicate must be the one of the time the RDB
was created. So for example:
1) When the BGSAVE for replication is delayed since there is one
already but is not good for replication.
2) When the BGSAVE is not needed as we attach one currently ongoing.
3) When because of diskless replication the BGSAVE is delayed.
In all the above cases the PSYNC reply is wrong and the slave may
reconnect later claiming to need a wrong offset: this may cause
data curruption later.
Using chained replication where C is slave of B which is in turn slave of
A, if B reconnects the replication link with A but discovers it is no
longer possible to PSYNC, slaves of B must be disconnected and PSYNC
not allowed, since the new B dataset may be completely different after
the synchronization with the master.
Note that there are varius semantical differences in the way this is
handled now compared to the past. In the past the semantics was:
1. When a slave lost connection with its master, disconnected the chained
slaves ASAP. Which is not needed since after a successful PSYNC with the
master, the slaves can continue and don't need to resync in turn.
2. However after a failed PSYNC the replication backlog was not reset, so a
slave was able to PSYNC successfully even if the instance did a full
sync with its master, containing now an entirely different data set.
Now instead chained slaves are not disconnected when the slave lose the
connection with its master, but only when it is forced to full SYNC with
its master. This means that if the slave having chained slaves does a
successful PSYNC all its slaves can continue without troubles.
See issue #2694 for more details.
We usually want to reach the master using the address of the interface
Redis is bound to (via the "bind" config option). That's useful since
the master will get (and publish) the slave address getting the peer
name of the incoming socket connection from the slave.
However, when this is not possible, for example because the slave is
bound to the loopback interface but repliaces from a master accessed via
an external interface, we want to still connect with the master even
from a different interface: in this case it is not really important that
the master will provide any other address, while it is vital to be able
to replicate correctly.
Related to issues #2609 and #2612.
When we fail to setup the write handler it does not make sense to take
the client around, it is missing writes: whatever is a client or a slave
anyway the connection should terminated ASAP.
Moreover what the function does exactly with its return value, and in
which case the write handler is installed on the socket, was not clear,
so the functions comment are improved to make the goals of the function
more obvious.
Also related to #2485.
master was closing the connection if the RDB transfer took long time.
and also sent PINGs to the slave before it got the initial ACK, in which case the slave wouldn't be able to find the EOF marker.
Bug as old as Redis and blocking operations. It's hard to trigger since
only happens on instance role switch, but the results are quite bad
since an inconsistency between master and slave is created.
How to trigger the bug is a good description of the bug itself.
1. Client does "BLPOP mylist 0" in master.
2. Master is turned into slave, that replicates from New-Master.
3. Client does "LPUSH mylist foo" in New-Master.
4. New-Master propagates write to slave.
5. Slave receives the LPUSH, the blocked client get served.
Now Master "mylist" key has "foo", Slave "mylist" key is empty.
Highlights:
* At step "2" above, the client remains attached, basically escaping any
check performed during command dispatch: read only slave, in that case.
* At step "5" the slave (that was the master), serves the blocked client
consuming a list element, which is not consumed on the master side.
This scenario is technically likely to happen during failovers, however
since Redis Sentinel already disconnects clients using the CLIENT
command when changing the role of the instance, the bug is avoided in
Sentinel deployments.
Closes#2473.
Track bandwidth used by clients and replication (but diskless
replication is not tracked since the actual transfer happens in the
child process).
This includes a refactoring that makes tracking new instantaneous
metrics simpler.
RDB EOF detection was relying on the final part of the RDB transfer to
be a magic 40 bytes EOF marker. However as the slave is put online
immediately, and because of sockets timeouts, the replication stream is
actually contiguous with the RDB file.
This means that to detect the EOF correctly we should either:
1) Scan all the stream searching for the mark. Sucks CPU-wise.
2) Start to send the replication stream only after an acknowledge.
3) Implement a proper chunked encoding.
For now solution "2" was picked, so the master does not start to send
ASAP the stream of commands in the case of diskless replication. We wait
for the first REPLCONF ACK command from the slave, that certifies us
that the slave correctly loaded the RDB file and is ready to get more
data.
Same as the original bind fixes (we just missed these the
first time around).
This helps Redis not automatically send
connections from the first IP on an interface if we are bound
to a specific IP address (e.g. with multiple IP aliases on one
interface, you want to send from _your_ IP, not from the first IP
on the interface).
This caused BGSAVE to be triggered a second time without any need when
we switch from socket to disk target via the command
CONFIG SET repl-diskless-sync no
and there is already a slave waiting for the BGSAVE to start.
Also comments clarified about what is happening.
This is useful for normal replication in order to refresh the slave
when we are persisting on disk, but for diskless replication the
child is already receiving data while in WAIT_BGSAVE_END state.
If we turn from diskless to disk-based replication via CONFIG SET, we
need a way to start a BGSAVE if there are slaves alerady waiting for a
BGSAVE to start. Normally with disk-based replication we do it as soon
as the previous child exits, but when there is a configuration change
via CONFIG SET, we may have slaves in WAIT_BGSAVE_START state without
an RDB background process currently active.
The new ROLE command is designed in order to provide a client with
informations about the replication in a fast and easy to use way
compared to the INFO command where the same information is also
available.
This commit adds peer ID caching in the client structure plus an API
change and the use of sdsMakeRoomFor() in order to improve the
reallocation pattern to generate the CLIENT LIST output.
Both the changes account for a very significant speedup.
Sometime an osx master with a Linux server over a slow link caused
a strange error where osx called the writable function for
the socket but actually apparently there was no room in the socket
buffer to accept the write: write(2) call returned an EAGAIN error,
that was not checked, so we considered write(2) == 0 always as a connection
reset, which was unfortunate since the bulk transfer has to start again.
Also more errors are logged with the WARNING level in the same code path
now.
Return the number of slaves for the same master having a better
replication offset of the current slave, that is, the slave "rank" used
to pick a delay before the request for election.
When an instance is potentially set to replicate with another master, it
is conceptually disconnected forever, since we have no old copy of the
dataset for this master in memory.
Masters not understanding REPLCONF ACK will reply with errors to our
requests causing a number of possible issues.
This commit detects a global replication offest set to -1 at the end of
the replication, and marks the client representing the master with the
REDIS_PRE_PSYNC flag.
Note that this flag was called REDIS_PRE_PSYNC_SLAVE but now it is just
REDIS_PRE_PSYNC as it is used for both slaves and masters starting with
this commit.
This commit fixes issue #1488.
Currently replication offsets could be used into a limited way in order
to understand, out of a set of slaves, what is the one with the most
updated data. For example this comparison is possible of N slaves
were replicating all with the same master.
However the replication offset was not transferred from master to slaves
(that are later promoted as masters) in any way, so for instance if
there were three instances A, B, C, with A master and B and C
replication from A, the following could happen:
C disconnects from A.
B is turned into master.
A is switched to master of B.
B receives some write.
In this context there was no way to compare the offset of A and C,
because B would use its own local master replication offset as
replication offset to initialize the replication with A.
With this commit what happens is that when B is turned into master it
inherits the replication offset from A, making A and C comparable.
In the above case assuming no inconsistencies are created during the
disconnection and failover process, A will show to have a replication
offset greater than C.
Note that this does not mean offsets are always comparable to understand
what is, in a set of instances, since in more complex examples the
replica with the higher replication offset could be partitioned away
when picking the instance to elect as new master. However this in
general improves the ability of a system to try to pick a good replica
to promote to master.
The previous fix for false positive timeout detected by master was not
complete. There is another blocking stage while loading data for the
first synchronization with the master, that is, flushing away the
current data from the DB memory.
This commit uses the newly introduced dict.c callback in order to make
some incremental work (to send "\n" heartbeats to the master) while
flushing the old data from memory.
It is hard to write a regression test for this issue unfortunately. More
support for debugging in the Redis core would be needed in terms of
functionalities to simulate a slow DB loading / deletion.
Redis hash table implementation has many non-blocking features like
incremental rehashing, however while deleting a large hash table there
was no way to have a callback called to do some incremental work.
This commit adds this support, as an optiona callback argument to
dictEmpty() that is currently called at a fixed interval (one time every
65k deletions).
Sometimes when we resurrect a cached master after a successful partial
resynchronization attempt, there is pending data in the output buffers
of the client structure representing the master (likely REPLCONF ACK
commands).
If we don't reinstall the write handler, it will never be installed
again by addReply*() family functions as they'll assume that if there is
already data pending, the write handler is already installed.
This bug caused some slaves after a successful partial sync to never
send REPLCONF ACK, and continuously being detected as timing out by the
master, with a disconnection / reconnection loop.
There was a bug that over-esteemed the amount of backlog available,
however this could only happen when a slave was asking for an offset
that was in the "future" compared to the master replication backlog.
Now this case is handled well and logged as an incident in the master
log file.
The previous code using a static buffer as an optimization was lame:
1) Premature optimization, actually it was *slower* than naive code
because resulted into the creation / destruction of the object
encapsulating the output buffer.
2) The code was very hard to test, since it was needed to have specific
tests for command lines exceeding the size of the static buffer.
3) As a result of "2" the code was bugged as the current tests were not
able to stress specific corner cases.
It was replaced with easy to understand code that is safer and faster.
During the replication full resynchronization process, the RDB file is
transfered from the master to the slave. However there is a short
preamble to send, that is currently just the bulk payload length of the
file in the usual Redis form $..length..<CR><LF>.
This preamble used to be sent with a direct write call, assuming that
there was alway room in the socket output buffer to hold the few bytes
needed, however this does not scale in case we'll need to send more
stuff, and is not very robust code in general.
This commit introduces a more general mechanism to send a preamble up to
2GB in size (the max length of an sds string) in a non blocking way.
Clients using SYNC to replicate are older implementations, such as
redis-cli --slave, and are not designed to acknowledge the master with
REPLCONF ACK commands, so we don't have any feedback and should not
disconnect them on timeout.
This code is only responsible to take an LRU-evicted fixed length cache
of SHA1 that we are sure all the slaves received.
In this commit only the implementation is provided, but the Redis core
does not use it to actually send EVALSHA to slaves when possible.
This feature allows the user to specify the minimum number of
connected replicas having a lag less or equal than the specified
amount of seconds for writes to be accepted.
Now masters, using the time at which the last REPLCONF ACK was received,
are able to explicitly disconnect slaves that are no longer responding.
Previously the only chance was to see a very long output buffer, that
was highly suboptimal.
ACKs can be also used as a base for synchronous replication. However in
that case they'll be explicitly requested by the master when the client
sends a request that needs to be replicated synchronously.
This special command is used by the slave to inform the master the
amount of replication stream it currently consumed.
it does not return anything so that we not need to consume additional
bandwidth needed by the master to reply something.
The master can do a number of things knowing the amount of stream
processed, such as understanding the "lag" in bytes of the slave, verify
if a given command was already processed by the slave, and so forth.
When we are preparing an handshake with the slave we can't touch the
connection buffer as it'll be used to accumulate differences between
the sent RDB file and what arrives next from clients.
So in short we can't use addReply() family functions.
However we just use write(2) because we know that the socket buffer is
empty, since a prerequisite for SYNC to work is that the static buffer
and the output list are empty, and in general it is not expected that a
client SYNCs after doing some heavy I/O with the master.
However a short write connection is explicitly handled to avoid
fragility (we simply close the connection and the slave will retry).
SELECT was still transmitted to slaves using the inline protocol, that
is conceived mostly for humans to type into telnet sessions, and is
notably not understood by redis-cli --slave.
Now the new protocol is used instead.
A Redis master sends PING commands to slaves from time to time: doing
this ensures that even if absence of writes, the master->slave channel
remains active and the slave can feel the master presence, instead of
closing the connection for timeout.
This commit changes the way PINGs are sent to slaves in order to use the
standard interface used to replicate all the other commands, that is,
the function replicationFeedSlaves().
With this change the stream of commands sent to every slave is exactly
the same regardless of their exact state (Transferring RDB for first
synchronization or slave already online). With the previous
implementation the PING was only sent to online slaves, with the result
that the output stream from master to slaves was not identical for all
the slaves: this is a problem if we want to implement partial resyncs in
the future using a global replication stream offset.
TL;DR: this commit should not change the behaviour in practical terms,
but is just something in preparation for partial resynchronization
support.
Before this commit every Redis slave had its own selected database ID
state. This was not actually useful as the emitted stream of commands
is identical for all the slaves.
Now the the currently selected database is a global state that is set to
-1 when a new slave is attached, in order to force the SELECT command to
be re-emitted for all the slaves.
This change is useful in order to implement replication partial
resynchronization in the future, as makes sure that the stream of
commands received by slaves, including SELECT commands, are exactly the
same for every slave connected, at any time.
In this way we could have a global offset that can identify a specific
piece of the master -> slaves stream of commands.
Further details from @antirez:
It was reported by @StopForumSpam on Twitter that the Redis replication
link was strangely using multiple TCP packets for multiple commands.
This wastes a lot of bandwidth and is due to the TCP_NODELAY option we
enable on the socket after accepting a new connection.
However the master -> slave channel is a one-way channel since Redis
replication is asynchronous, so there is no point in trying to reduce
the latency, we should aim to reduce the bandwidth. For this reason this
commit introduces the ability to disable the nagle algorithm on the
socket after a successful SYNC.
This feature is off by default because the delay can be up to 40
milliseconds with normally configured Linux kernels.
Issue #828 shows how Redis was not correctly undoing a non-blocking
connection attempt with the previous master when the master was set to a
new address using the SLAVEOF command.
This was also a result of lack of refactoring, so now there is a
function to cancel the non blocking handshake with the master.
The new function is now used when SLAVEOF NO ONE is called or when
SLAVEOF is used to set the master to a different address.
REDIS_HZ is the frequency our serverCron() function is called with.
A more frequent call to this function results into less latency when the
server is trying to handle very expansive background operations like
mass expires of a lot of keys at the same time.
Redis 2.4 used to have an HZ of 10. This was good enough with almost
every setup, but the incremental key expiration algorithm was working a
bit better under *extreme* pressure when HZ was set to 100 for Redis
2.6.
However for most users a latency spike of 30 milliseconds when million
of keys are expiring at the same time is acceptable, on the other hand a
default HZ of 100 in Redis 2.6 was causing idle instances to use some
CPU time compared to Redis 2.4. The CPU usage was in the order of 0.3%
for an idle instance, however this is a shame as more energy is consumed
by the server, if not important resources.
This commit introduces HZ as a runtime parameter, that can be queried by
INFO or CONFIG GET, and can be modified with CONFIG SET. At the same
time the default frequency is set back to 10.
In this way we default to a sane value of 10, but allows users to
easily switch to values up to 500 for near real-time applications if
needed and if they are willing to pay this small CPU usage penalty.
The new message now contains an hint about modifying the repl-timeout
configuration directive if the problem persists.
This should normally not be needed, because while the master generates
the RDB file it makes sure to send newlines to the replication channel
to prevent timeouts. However there are times when masters running on
very slow systems can completely stop for seconds during the RDB saving
process. In such a case enlarging the timeout value can fix the problem.
See issue #695 for an example of this problem in an EC2 deployment.
During the first synchronization step of the replication process, a Redis
slave connects with the master in a non blocking way. However once the
connection is established the replication continues sending the REPLCONF
command, and sometimes the AUTH command if needed. Those commands are
send in a partially blocking way (blocking with timeout in the order of
seconds).
Because it is common for a blocked master to accept connections even if
it is actually not able to reply to the slave requests, it was easy for
a slave to block if the master had serious issues, but was still able to
accept connections in the listening socket.
For this reason we now send an asynchronous PING request just after the
non blocking connection ended in a successful way, and wait for the
reply before to continue with the replication process. It is very
unlikely that a master replying to PING can't reply to the other
commands.
This solution was proposed by Didier Spezia (Thanks!) so that we don't
need to turn all the replication process into a non blocking affair, but
still the probability of a slave blocked is minimal even in the event of
a failing master.
Also we now use getsockopt(SO_ERROR) in order to check errors ASAP
in the event handler, instead of waiting for actual I/O to return an
error.
This commit fixes issue #632.
This fixes issue #539.
Basically if there is enough free memory the OS may buffer the RDB file
that the slave transfers on disk from the master. The file may
actually be flused on disk at once by the operating system when it gets
closed by Redis, causing the close system call to block for a long time.
This patch is a modified version of one provided by yoav-steinberg of
@garantiadata (the original version was posted in the issue #539
comments), and tries to flush the OS buffers incrementally (every 8 MB
of loaded data).
REDIS_REPL_PING_SLAVE_PERIOD controls how often the master should
transmit a heartbeat (PING) to its slaves. This period, which defaults
to 10, is measured in seconds.
Redis 2.4 masters used to ping their slaves every ten seconds, just like
it says on the tin.
The Redis 2.6 masters I have been experimenting with, on the other hand,
ping their slaves *every second*. (master_last_io_seconds_ago never
approaches 10.) I think the ping period was inadvertently slashed to
one-tenth of its nominal value around the time REDIS_HZ was introduced.
This commit reintroduces correct ping schedule behaviour.
The REPLCONF command is an internal command (not designed to be directly
used by normal clients) that allows a slave to set some replication
related state in the master before issuing SYNC to start the
replication.
The initial motivation for this command, and the only reason currently
it is used by the implementation, is to let the slave instance
communicate its listening port to the slave, so that the master can
show all the slaves with their listening ports in the "replication"
section of the INFO output.
This allows clients to auto discover and query all the slaves attached
into a master.
Currently only a single option of the REPLCONF command is supported, and
it is called "listening-port", so the slave now starts the replication
process with something like the following chat:
REPLCONF listening-prot 6380
SYNC
Note that this works even if the master is an older version of Redis and
does not understand REPLCONF, because the slave ignores the REPLCONF
error.
In the future REPLCONF can be used for partial replication and other
replication related features where there is the need to exchange
information between master and slave.
NOTE: This commit also fixes a bug: the INFO outout already carried
information about slaves, but the port was broken, and was obtained
with getpeername(2), so it was actually just the ephemeral port used
by the slave to connect to the master as a client.
The user @jokea noticed that the following line of code into
replication.c made little sense:
addReplySds(slave,sdsempty());
Investigating a bit I found that this was introduced by commit 6208b3a7
three years ago in the early stages of Redis. The code apparently is not
useful at all, so I'm removing it.
This change will not be backported into 2.4 so that in the rare case
this should introduce a bug, we'll have a chance to detect it into the
development branch. However following the code path it seems like the
code is not useful at all, so the risk is truly small.