Commit Graph

114 Commits

Author SHA1 Message Date
Meir Shpilraien (Spielrein)
d0da0a6a3f
Support for RM_Call on blocking commands (#11568)
Allow running blocking commands from within a module using `RM_Call`.

Today, when `RM_Call` is used, the fake client that is used to run command
is marked with `CLIENT_DENY_BLOCKING` flag. This flag tells the command
that it is not allowed to block the client and in case it needs to block, it must
fallback to some alternative (either return error or perform some default behavior).
For example, `BLPOP` fallback to simple `LPOP` if it is not allowed to block.

All the commands must respect the `CLIENT_DENY_BLOCKING` flag (including
module commands). When the command invocation finished, Redis asserts that
the client was not blocked.

This PR introduces the ability to call blocking command using `RM_Call` by
passing a callback that will be called when the client will get unblocked.
In order to do that, the user must explicitly say that he allow to perform blocking
command by passing a new format specifier argument, `K`, to the `RM_Call`
function. This new flag will tell Redis that it is allow to run blocking command
and block the client. In case the command got blocked, Redis will return a new
type of call reply (`REDISMODULE_REPLY_PROMISE`). This call reply indicates
that the command got blocked and the user can set the on_unblocked handler using
`RM_CallReplyPromiseSetUnblockHandler`.

When clients gets unblocked, it eventually reaches `processUnblockedClients` function.
This is where we check if the client is a fake module client and if it is, we call the unblock
callback instead of performing the usual unblock operations.

**Notice**: `RM_CallReplyPromiseSetUnblockHandler` must be called atomically
along side the command invocation (without releasing the Redis lock in between).
In addition, unlike other CallReply types, the promise call reply must be released
by the module when the Redis GIL is acquired.

The module can abort the execution on the blocking command (if it was not yet
executed) using `RM_CallReplyPromiseAbort`. the API will return `REDISMODULE_OK`
on success and `REDISMODULE_ERR` if the operation is already executed.
**Notice** that in case of misbehave module, Abort might finished successfully but the
operation will not really be aborted. This can only happened if the module do not respect
the disconnect callback of the blocked client. 
For pure Redis commands this can not happened.

### Atomicity Guarantees

The API promise that the unblock handler will run atomically as an execution unit.
This means that all the operation performed on the unblock handler will be wrapped
with a multi exec transaction when replicated to the replica and AOF.
The API **do not** grantee any other atomicity properties such as when the unblock
handler will be called. This gives us the flexibility to strengthen the grantees (or not)
in the future if we will decide that we need a better guarantees.

That said, the implementation **does** provide a better guarantees when performing
pure Redis blocking command like `BLPOP`. In this case the unblock handler will run
atomically with the operation that got unblocked (for example, in case of `BLPOP`, the
unblock handler will run atomically with the `LPOP` operation that run when the command
got unblocked). This is an implementation detail that might be change in the future and the
module writer should not count on that.

### Calling blocking commands while running on script mode (`S`)

`RM_Call` script mode (`S`) was introduced on #0372. It is used for usecases where the
command that was invoked on `RM_Call` comes from a user input and we want to make
sure the user will not run dangerous commands like `shutdown`. Some command, such
as `BLPOP`, are marked with `NO_SCRIPT` flag, which means they will not be allowed on
script mode. Those commands are marked with  `NO_SCRIPT` just because they are
blocking commands and not because they are dangerous. Now that we can run blocking
commands on RM_Call, there is no real reason not to allow such commands on script mode.

The underline problem is that the `NO_SCRIPT` flag is abused to also mark some of the
blocking commands (notice that those commands know not to block the client if it is not
allowed to do so, and have a fallback logic to such cases. So even if those commands
were not marked with `NO_SCRIPT` flag, it would not harm Redis, and today we can
already run those commands within multi exec).

In addition, not all blocking commands are marked with `NO_SCRIPT` flag, for example
`blmpop` are not marked and can run from within a script.

Those facts shows that there are some ambiguity about the meaning of the `NO_SCRIPT`
flag, and its not fully clear where it should be use.

The PR suggest that blocking commands should not be marked with `NO_SCRIPT` flag,
those commands should handle `CLIENT_DENY_BLOCKING` flag and only block when
it's safe (like they already does today). To achieve that, the PR removes the `NO_SCRIPT`
flag from the following commands:
* `blmove`
* `blpop`
* `brpop`
* `brpoplpush`
* `bzpopmax`
* `bzpopmin`
* `wait`

This might be considered a breaking change as now, on scripts, instead of getting
`command is not allowed from script` error, the user will get some fallback behavior
base on the command implementation. That said, the change matches the behavior
of scripts and multi exec with respect to those commands and allow running them on
`RM_Call` even when script mode is used.

### Additional RedisModule API and changes

* `RM_BlockClientSetPrivateData` - Set private data on the blocked client without the
  need to unblock the client. This allows up to set the promise CallReply as the private
  data of the blocked client and abort it if the client gets disconnected.
* `RM_BlockClientGetPrivateData` - Return the current private data set on a blocked client.
  We need it so we will have access to this private data on the disconnect callback.
* On RM_Call, the returned reply will be added to the auto memory context only if auto
  memory is enabled, this allows us to keep the call reply for longer time then the context
  lifetime and does not force an unneeded borrow relationship between the CallReply and
  the RedisModuleContext.
2023-03-16 14:04:31 +02:00
guybe7
4ba47d2d21
Add reply_schema to command json files (internal for now) (#10273)
Work in progress towards implementing a reply schema as part of COMMAND DOCS, see #9845
Since ironing the details of the reply schema of each and every command can take a long time, we
would like to merge this PR when the infrastructure is ready, and let this mature in the unstable branch.
Meanwhile the changes of this PR are internal, they are part of the repo, but do not affect the produced build.

### Background
In #9656 we add a lot of information about Redis commands, but we are missing information about the replies

### Motivation
1. Documentation. This is the primary goal.
2. It should be possible, based on the output of COMMAND, to be able to generate client code in typed
  languages. In order to do that, we need Redis to tell us, in detail, what each reply looks like.
3. We would like to build a fuzzer that verifies the reply structure (for now we use the existing
  testsuite, see the "Testing" section)

### Schema
The idea is to supply some sort of schema for the various replies of each command.
The schema will describe the conceptual structure of the reply (for generated clients), as defined in RESP3.
Note that the reply structure itself may change, depending on the arguments (e.g. `XINFO STREAM`, with
and without the `FULL` modifier)
We decided to use the standard json-schema (see https://json-schema.org/) as the reply-schema.

Example for `BZPOPMIN`:
```
"reply_schema": {
    "oneOf": [
        {
            "description": "Timeout reached and no elements were popped.",
            "type": "null"
        },
        {
            "description": "The keyname, popped member, and its score.",
            "type": "array",
            "minItems": 3,
            "maxItems": 3,
            "items": [
                {
                    "description": "Keyname",
                    "type": "string"
                },
                {
                    "description": "Member",
                    "type": "string"
                },
                {
                    "description": "Score",
                    "type": "number"
                }
            ]
        }
    ]
}
```

#### Notes
1.  It is ok that some commands' reply structure depends on the arguments and it's the caller's responsibility
  to know which is the relevant one. this comes after looking at other request-reply systems like OpenAPI,
  where the reply schema can also be oneOf and the caller is responsible to know which schema is the relevant one.
2. The reply schemas will describe RESP3 replies only. even though RESP3 is structured, we want to use reply
  schema for documentation (and possibly to create a fuzzer that validates the replies)
3. For documentation, the description field will include an explanation of the scenario in which the reply is sent,
  including any relation to arguments. for example, for `ZRANGE`'s two schemas we will need to state that one
  is with `WITHSCORES` and the other is without.
4. For documentation, there will be another optional field "notes" in which we will add a short description of
  the representation in RESP2, in case it's not trivial (RESP3's `ZRANGE`'s nested array vs. RESP2's flat
  array, for example)

Given the above:
1. We can generate the "return" section of all commands in [redis-doc](https://redis.io/commands/)
  (given that "description" and "notes" are comprehensive enough)
2. We can generate a client in a strongly typed language (but the return type could be a conceptual
  `union` and the caller needs to know which schema is relevant). see the section below for RESP2 support.
3. We can create a fuzzer for RESP3.

### Limitations (because we are using the standard json-schema)
The problem is that Redis' replies are more diverse than what the json format allows. This means that,
when we convert the reply to a json (in order to validate the schema against it), we lose information (see
the "Testing" section below).
The other option would have been to extend the standard json-schema (and json format) to include stuff
like sets, bulk-strings, error-string, etc. but that would mean also extending the schema-validator - and that
seemed like too much work, so we decided to compromise.

Examples:
1. We cannot tell the difference between an "array" and a "set"
2. We cannot tell the difference between simple-string and bulk-string
3. we cannot verify true uniqueness of items in commands like ZRANGE: json-schema doesn't cover the
  case of two identical members with different scores (e.g. `[["m1",6],["m1",7]]`) because `uniqueItems`
  compares (member,score) tuples and not just the member name. 

### Testing
This commit includes some changes inside Redis in order to verify the schemas (existing and future ones)
are indeed correct (i.e. describe the actual response of Redis).
To do that, we added a debugging feature to Redis that causes it to produce a log of all the commands
it executed and their replies.
For that, Redis needs to be compiled with `-DLOG_REQ_RES` and run with
`--reg-res-logfile <file> --client-default-resp 3` (the testsuite already does that if you run it with
`--log-req-res --force-resp3`)
You should run the testsuite with the above args (and `--dont-clean`) in order to make Redis generate
`.reqres` files (same dir as the `stdout` files) which contain request-response pairs.
These files are later on processed by `./utils/req-res-log-validator.py` which does:
1. Goes over req-res files, generated by redis-servers, spawned by the testsuite (see logreqres.c)
2. For each request-response pair, it validates the response against the request's reply_schema
  (obtained from the extended COMMAND DOCS)
5. In order to get good coverage of the Redis commands, and all their different replies, we chose to use
  the existing redis test suite, rather than attempt to write a fuzzer.

#### Notes about RESP2
1. We will not be able to use the testing tool to verify RESP2 replies (we are ok with that, it's time to
  accept RESP3 as the future RESP)
2. Since the majority of the test suite is using RESP2, and we want the server to reply with RESP3
  so that we can validate it, we will need to know how to convert the actual reply to the one expected.
   - number and boolean are always strings in RESP2 so the conversion is easy
   - objects (maps) are always a flat array in RESP2
   - others (nested array in RESP3's `ZRANGE` and others) will need some special per-command
     handling (so the client will not be totally auto-generated)

Example for ZRANGE:
```
"reply_schema": {
    "anyOf": [
        {
            "description": "A list of member elements",
            "type": "array",
            "uniqueItems": true,
            "items": {
                "type": "string"
            }
        },
        {
            "description": "Members and their scores. Returned in case `WITHSCORES` was used.",
            "notes": "In RESP2 this is returned as a flat array",
            "type": "array",
            "uniqueItems": true,
            "items": {
                "type": "array",
                "minItems": 2,
                "maxItems": 2,
                "items": [
                    {
                        "description": "Member",
                        "type": "string"
                    },
                    {
                        "description": "Score",
                        "type": "number"
                    }
                ]
            }
        }
    ]
}
```

### Other changes
1. Some tests that behave differently depending on the RESP are now being tested for both RESP,
  regardless of the special log-req-res mode ("Pub/Sub PING" for example)
2. Update the history field of CLIENT LIST
3. Added basic tests for commands that were not covered at all by the testsuite

### TODO

- [x] (maybe a different PR) add a "condition" field to anyOf/oneOf schemas that refers to args. e.g.
  when `SET` return NULL, the condition is `arguments.get||arguments.condition`, for `OK` the condition
  is `!arguments.get`, and for `string` the condition is `arguments.get` - https://github.com/redis/redis/issues/11896
- [x] (maybe a different PR) also run `runtest-cluster` in the req-res logging mode
- [x] add the new tests to GH actions (i.e. compile with `-DLOG_REQ_RES`, run the tests, and run the validator)
- [x] (maybe a different PR) figure out a way to warn about (sub)schemas that are uncovered by the output
  of the tests - https://github.com/redis/redis/issues/11897
- [x] (probably a separate PR) add all missing schemas
- [x] check why "SDOWN is triggered by misconfigured instance replying with errors" fails with --log-req-res
- [x] move the response transformers to their own file (run both regular, cluster, and sentinel tests - need to
  fight with the tcl including mechanism a bit)
- [x] issue: module API - https://github.com/redis/redis/issues/11898
- [x] (probably a separate PR): improve schemas: add `required` to `object`s - https://github.com/redis/redis/issues/11899

Co-authored-by: Ozan Tezcan <ozantezcan@gmail.com>
Co-authored-by: Hanna Fadida <hanna.fadida@redislabs.com>
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Shaya Potter <shaya@redislabs.com>
2023-03-11 10:14:16 +02:00
uriyage
9d336ac398
Try to trim strings only when applicable (#11817)
As `sdsRemoveFreeSpace` have an impact on performance even if it is a no-op (see details at #11508). 
Only call the function when there is a possibility that the string contains free space.
* For strings coming from the network, it's only if they're bigger than PROTO_MBULK_BIG_ARG
* For strings coming from scripts, it's only if they're smaller than LUA_CMD_OBJCACHE_MAX_LEN
* For strings coming from modules, it could be anything.

Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: sundb <sundbcn@gmail.com>
2023-02-28 19:38:58 +02:00
Oran Agra
c8052122a2
Fix potential issue with Lua argv caching, module command filter and libc realloc (#11652)
TLDR: solve a problem introduced in Redis 7.0.6 (#11541) with
RM_CommandFilterArgInsert being called from scripts, which can
lead to memory corruption.

Libc realloc can return the same pointer even if the size was changed. The code in
freeLuaRedisArgv had an assumption that if the pointer didn't change, then the
allocation didn't change, and the cache can still be reused.
However, if rewriteClientCommandArgument or RM_CommandFilterArgInsert were
used, it could be that we realloced the argv array, and the pointer didn't change, then
a consecutive command being executed from Lua can use that argv cache reaching
beyond its size.
This was actually only possible with modules, since the decision to realloc was based
on argc, rather than argv_len.
2023-01-04 11:03:55 +02:00
filipe oliveira
2d80cd7840
Reintroduce lua argument cache in luaRedisGenericCommand removed in v7.0 (#11541)
This mechanism aims to reduce calls to malloc and free when
preparing the arguments the script sends to redis commands.
This is a mechanism was originally implemented in 48c49c4
and 4f68655, and was removed in #10220 (thinking it's not needed
and that it has no impact), but it now turns out it was wrong, and it
indeed provides some 5% performance improvement.

The implementation is a little bit too simplistic, it assumes consecutive
calls use the same size in the same arg index, but that's arguably
sufficient since it's only aimed at caching very small things.

We could even consider always pre-allocating args to the full
LUA_CMD_OBJCACHE_MAX_LEN (64 bytes) rather than the right size for the argument,
that would increase the chance they'll be able to be re-used.
But in some way this is already happening since we're using
sdsalloc, which in turn uses s_malloc_usable and takes ownership
of the full side of the allocation, so we are padded to the allocator
bucket size.


Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: sundb <sundbcn@gmail.com>
2022-12-05 08:33:53 +02:00
Binbin
35b3fbd90c
Freeze time sampling during command execution, and scripts (#10300)
Freeze time during execution of scripts and all other commands.
This means that a key is either expired or not, and doesn't change
state during a script execution. resolves #10182

This PR try to add a new `commandTimeSnapshot` function.
The function logic is extracted from `keyIsExpired`, but the related
calls to `fixed_time_expire` and `mstime()` are removed, see below.

In commands, we will avoid calling `mstime()` multiple times
and just use the one that sampled in call. The background is,
e.g. using `PEXPIRE 1` with valgrind sometimes result in the key
being deleted rather than expired. The reason is that both `PEXPIRE`
command and `checkAlreadyExpired` call `mstime()` separately.

There are other more important changes in this PR:
1. Eliminate `fixed_time_expire`, it is no longer needed. 
   When we want to sample time we should always use a time snapshot. 
   We will use `in_nested_call` instead to update the cached time in `call`.
2. Move the call for `updateCachedTime` from `serverCron` to `afterSleep`.
    Now `commandTimeSnapshot` will always return the sample time, the
    `lookupKeyReadWithFlags` call in `getNodeByQuery` will get a outdated
    cached time (because `processCommand` is out of the `call` context).
    We put the call to `updateCachedTime` in `aftersleep`.
3. Cache the time each time the module lock Redis.
    Call `updateCachedTime` in `moduleGILAfterLock`, affecting `RM_ThreadSafeContextLock`
    and `RM_ThreadSafeContextTryLock`

Currently the commandTimeSnapshot change affects the following TTL commands:
- SET EX / SET PX
- EXPIRE / PEXPIRE
- SETEX / PSETEX
- GETEX EX / GETEX PX
- TTL / PTTL
- EXPIRETIME / PEXPIRETIME
- RESTORE key TTL

And other commands just use the cached mstime (including TIME).

This is considered to be a breaking change since it can break a script
that uses a loop to wait for a key to expire.
2022-10-09 08:18:34 +03:00
Valentino Geron
6a9cc20d94
Tests: Add missing key declaration in scripts (#11134)
Make sure the script calls in the tests declare the keys they intend to use.
Do that with minimal changes to existing lines (so many scripts still have a hard coded key names)

Co-authored-by: Valentino Geron <valentino@redis.com>
2022-08-16 22:04:22 +03:00
Valentino Geron
3270f2d54e
Tests: improve skip tags around resp3 (#11090)
some skip tags were missing on some tests
avoid using HELLO if denytags has resp3 (target server may not support it)

Co-authored-by: Valentino Geron <valentino@redis.com>
2022-08-07 16:32:31 +03:00
Meir Shpilraien (Spielrein)
020e046b42
Fix #11030, use lua_rawget to avoid triggering metatables and crash. (#11032)
Fix #11030, use lua_rawget to avoid triggering metatables.

#11030 shows how return `_G` from the Lua script (either function or eval), cause the
Lua interpreter to Panic and the Redis processes to exit with error code 1.
Though return `_G` only panic on Redis 7 and 6.2.7, the underline issue exists on older
versions as well (6.0 and 6.2). The underline issue is returning a table with a metatable
such that the metatable raises an error.

The following example demonstrate the issue:
```
127.0.0.1:6379> eval "local a = {}; setmetatable(a,{__index=function() foo() end}) return a" 0
Error: Server closed the connection
```
```
PANIC: unprotected error in call to Lua API (user_script:1: Script attempted to access nonexistent global variable 'foo')
```

The Lua panic happened because when returning the result to the client, Redis needs to
introspect the returning table and transform the table into a resp. In order to scan the table,
Redis uses `lua_gettable` api which might trigger the metatable (if exists) and might raise an error.
This code is not running inside `pcall` (Lua protected call), so raising an error causes the
Lua to panic and exit. Notice that this is not a crash, its a Lua panic that exit with error code 1.

Returning `_G` panics on Redis 7 and 6.2.7 because on those versions `_G` has a metatable
that raises error when trying to fetch a none existing key.

### Solution

Instead of using `lua_gettable` that might raise error and cause the issue, use `lua_rawget`
that simply return the value from the table without triggering any metatable logic.
This is promised not to raise and error.

The downside of this solution is that it might be considered as breaking change, if someone
rely on metatable in the returned value. An alternative solution is to wrap this entire logic
with `pcall` (Lua protected call), this alternative require a much bigger refactoring.

### Back Porting

The same fix will work on older versions as well (6.2, 6.0). Notice that on those version,
the issue can cause Redis to crash if inside the metatable logic there is an attempt to accesses
Redis (`redis.call`). On 7.0, there is not crash and the `redis.call` is executed as if it was done
from inside the script itself.

### Tests

Tests was added the verify the fix
2022-07-26 10:33:50 +03:00
Oran Agra
8ef4f1dbad
Script that made modification will not break with unexpected NOREPLICAS error (#10855)
If a script made a modification and then was interrupted for taking too long.
there's a chance redis will detect that a replica dropped and would like to reject
write commands with NOREPLICAS due to insufficient good replicas.
returning an error on a command in this case breaks the script atomicity.

The same could in theory happen with READONLY, MISCONF, but i don't think
these state changes can happen during script execution.
2022-06-14 21:09:50 +03:00
Oran Agra
ffa0077041
Allow ECHO in loading and stale modes (#10853)
I noticed that scripting.tcl uses INFO from within a script and thought it's an
overkill and concluded it's nicer to use another CMD_STALE command,
decided to use ECHO, and then noticed it's not at all allowed in stale mode.
probably overlooked at #6843
2022-06-14 08:48:08 +03:00
Oran Agra
df55861838
Expose script flags to processCommand for better handling (#10744)
The important part is that read-only scripts (not just EVAL_RO
and FCALL_RO, but also ones with `no-writes` executed by normal EVAL or
FCALL), will now be permitted to run during CLIENT PAUSE WRITE (unlike
before where only the _RO commands would be processed).

Other than that, some errors like OOM, READONLY, MASTERDOWN are now
handled by processCommand, rather than the command itself affects the
error string (and even error code in some cases), and command stats.

Besides that, now the `may-replicate` commands, PFCOUNT and PUBLISH, will
be considered `write` commands in scripts and will be blocked in all
read-only scripts just like other write commands.
They'll also be blocked in EVAL_RO (i.e. even for scripts without the
`no-writes` shebang flag.

This commit also hides the `may_replicate` flag from the COMMAND command
output. this is a **breaking change**.

background about may_replicate:
We don't want to expose a no-may-replicate flag or alike to scripts, since we
consider the may-replicate thing an internal concern of redis, that we may
some day get rid of.
In fact, the may-replicate flag was initially introduced to flag EVAL: since
we didn't know what it's gonna do ahead of execution, before function-flags
existed). PUBLISH and PFCOUNT, both of which because they have side effects
which may some day be fixed differently.

code changes:
The changes in eval.c are mostly code re-ordering:
- evalCalcFunctionName is extracted out of evalGenericCommand
- evalExtractShebangFlags is extracted luaCreateFunction
- evalGetCommandFlags is new code
2022-06-01 14:09:40 +03:00
Oran Agra
b2061de2e7
Fix broken protocol in MISCONF error, RM_Yield bugs, RM_Call(EVAL) OOM check bug, and new RM_Call checks. (#10786)
* Fix broken protocol when redis can't persist to RDB (general commands, not
  modules), excessive newline. regression of #10372 (7.0 RC3)
* Fix broken protocol when Redis can't persist to AOF (modules and
  scripts), missing newline.
* Fix bug in OOM check of EVAL scripts called from RM_Call.
  set the cached OOM state for scripts before executing module commands too,
  so that it can serve scripts that are executed by modules.
  i.e. in the past EVAL executed by RM_Call could have either falsely
  fail or falsely succeeded because of a wrong cached OOM state flag.
* Fix bugs with RM_Yield:
  1. SHUTDOWN should only accept the NOSAVE mode
  2. Avoid eviction during yield command processing.
  3. Avoid processing master client commands while yielding from another client
* Add new two more checks to RM_Call script mode.
  1. READONLY You can't write against a read only replica
  2. MASTERDOWN Link with MASTER is down and `replica-serve-stale-data` is set to `no`
* Add new RM_Call flag to let redis automatically refuse `deny-oom` commands
  while over the memory limit. 
* Add tests to cover various errors from Scripts, Modules, Modules
  calling scripts, and Modules calling commands in script mode.

Add tests:
* Looks like the MISCONF error was completely uncovered by the tests,
  add tests for it, including from scripts, and modules
* Add tests for NOREPLICAS from scripts
* Add tests for the various errors in module RM_Call, including RM_Call that
  calls EVAL, and RM_call in "eval mode". that includes:
  NOREPLICAS, READONLY, MASTERDOWN, MISCONF
2022-06-01 13:04:22 +03:00
Oran Agra
b0e18f804d
Scripts that declare the no-writes flag are implicitly allow-oom too. (#10699)
Scripts that have the `no-writes` flag, cannot execute write commands,
and since all `deny-oom` commands are write commands, we now act
as if the `allow-oom` flag is implicitly set for scripts that set the `no-writes` flag.
this also implicitly means that the EVAL*_RO and FCALL_RO commands can
never fails with OOM error.

Note about a bug that's no longer relevant:
There was an issue with EVAL*_RO using shebang not being blocked correctly
in OOM state:
When an EVAL script declares a shebang, it was by default not allowed to run in
OOM state.
but this depends on a flag that is updated before the command is executed, which
was not updated in case of the `_RO` variants.
the result is that if the previous cached state was outdated (either true or false),
the script will either unjustly fail with OOM, or unjustly allowed to run despite
the OOM state.
It doesn't affect scripts without a shebang since these depend on the actual
commands they run, and since these are only read commands, they don't care
for that cached oom state flag.
it did affect scripts with shebang and no allow-oom flag, bug after the change in
this PR, scripts that are run with eval_ro would implicitly have that flag so again
the cached state doesn't matter.

p.s. this isn't a breaking change since all it does is allow scripts to run when they
should / could rather than blocking them.
2022-05-22 16:02:59 +03:00
meir
efa162bcd7 Protect any table which is reachable from globals and added globals white list.
The white list is done by setting a metatable on the global table before initializing
any library. The metatable set the `__newindex` field to a function that check
the white list before adding the field to the table. Fields which is not on the
white list are simply ignored.

After initialization phase is done we protect the global table and each table
that might be reachable from the global table. For each table we also protect
the table metatable if exists.
2022-04-27 00:37:40 +03:00
meir
3731580b6b Protect globals of both evals scripts and functions.
Use the new `lua_enablereadonlytable` Lua API to protect the global tables of
both evals scripts and functions. For eval scripts, the implemetation is easy,
We simply call `lua_enablereadonlytable` on the global table to turn it into
a readonly table.

On functions its more complecated, we want to be able to switch globals between
load run and function run. To achieve this, we create a new empty table that
acts as the globals table for function, we control the actual globals using metatable
manipulation. Notice that even if the user gets a pointer to the original tables, all
the tables are set to be readonly (using `lua_enablereadonlytable` Lua API) so he can
not change them. The following inlustration better explain the solution:

```
Global table {} <- global table metatable {.__index = __real_globals__}
```

The `__real_globals__` is set depends on the run context (function load or function call).

Why this solution is needed and its not enough to simply switch globals?
When we run in the context of function load and create our functions, our function gets
the current globals that was set when they were created. Replacing the globals after
the creation will not effect them. This is why this trick it mandatory.
2022-04-27 00:37:40 +03:00
Oran Agra
a1c85eebf4
Tests: improve skip tags around maxmemory and resp3 (#10597)
some skip tags where missing on some tests....
2022-04-19 14:57:28 +03:00
Meir Shpilraien (Spielrein)
789c94fece
Added test to verify loading Lua binary payload is not possible (#10583)
The tests verify that loading a binary payload to the Lua interpreter raises an error.
The Lua code modification was done here: fdf9d45509
which force the Lau interpreter to always use the text parser.
2022-04-17 15:28:50 +03:00
Madelyn Olson
effa707e9d
Fix incorrect error code for eval scripts and fix test error checking (#10575)
By the convention of errors, there is supposed to be a space between the code and the name.
While looking at some lua stuff I noticed that interpreter errors were not adding the space,
so some clients will try to map the detailed error message into the error.

We have tests that hit this condition, but they were just checking that the string "starts" with ERR.
I updated some other tests with similar incorrect string checking. This isn't complete though, as
there are other ways we check for ERR I didn't fix.

Produces some fun output like:
```
# Errorstats
errorstat_ERR:count=1
errorstat_ERRuser_script_1_:count=1
```
2022-04-14 11:18:32 +03:00
Meir Shpilraien (Spielrein)
ae020e3d56
Functions: Move library meta data to be part of the library payload. (#10500)
## Move library meta data to be part of the library payload.

Following the discussion on https://github.com/redis/redis/issues/10429 and the intention to add (in the future) library versioning support, we believe that the entire library metadata (like name and engine) should be part of the library payload and not provided by the `FUNCTION LOAD` command. The reasoning behind this is that the programmer who developed the library should be the one who set those values (name, engine, and in the future also version). **It is not the responsibility of the admin who load the library into the database.**

The PR moves all the library metadata (engine and function name) to be part of the library payload. The metadata needs to be provided on the first line of the payload using the shebang format (`#!<engine> name=<name>`), example:

```lua
#!lua name=test
redis.register_function('foo', function() return 1 end)
```

The above script will run on the Lua engine and will create a library called `test`.

## API Changes (compare to 7.0 rc2)

* `FUNCTION LOAD` command was change and now it simply gets the library payload and extract the engine and name from the payload. In addition, the command will now return the function name which can later be used on `FUNCTION DELETE` and `FUNCTION LIST`.
* The description field was completely removed from`FUNCTION LOAD`, and `FUNCTION LIST`


## Breaking Changes (compare to 7.0 rc2)

* Library description was removed (we can re-add it in the future either as part of the shebang line or an additional line).
* Loading an AOF file that was generated by either 7.0 rc1 or 7.0 rc2 will fail because the old command syntax is invalid.

## Notes

* Loading an RDB file that was generated by rc1 / rc2 **is** supported, Redis will automatically add the shebang to the libraries payloads (we can probably delete that code after 7.0.3 or so since there's no need to keep supporting upgrades from an RC build).
2022-04-05 10:27:24 +03:00
Meir Shpilraien (Spielrein)
047b609335
Fix #10508, on error, pop function and error handler from Lua stack. (#10519)
If, for some reason, Redis decides not to execute the script, we need
to pop the function and error handler from Lua stack. Otherwise, eventually
the Lua stack will explode.

Relevant only for 7.0-rc1 and 7.0-rc2.
2022-04-04 10:58:59 +03:00
Meir Shpilraien (Spielrein)
aa856b39f2
Sort out the mess around Lua error messages and error stats (#10329)
This PR fix 2 issues on Lua scripting:
* Server error reply statistics (some errors were counted twice).
* Error code and error strings returning from scripts (error code was missing / misplaced).

## Statistics
a Lua script user is considered part of the user application, a sophisticated transaction,
so we want to count an error even if handled silently by the script, but when it is
propagated outwards from the script we don't wanna count it twice. on the other hand,
if the script decides to throw an error on its own (using `redis.error_reply`), we wanna
count that too.
Besides, we do count the `calls` in command statistics for the commands the script calls,
we we should certainly also count `failed_calls`.
So when a simple `eval "return redis.call('set','x','y')" 0` fails, it should count the failed call
to both SET and EVAL, but the `errorstats` and `total_error_replies` should be counted only once.

The PR changes the error object that is raised on errors. Instead of raising a simple Lua
string, Redis will raise a Lua table in the following format:

```
{
    err='<error message (including error code)>',
    source='<User source file name>',
    line='<line where the error happned>',
    ignore_error_stats_update=true/false,
}
```

The `luaPushError` function was modified to construct the new error table as describe above.
The `luaRaiseError` was renamed to `luaError` and is now simply called `lua_error` to raise
the table on the top of the Lua stack as the error object.
The reason is that since its functionality is changed, in case some Redis branch / fork uses it,
it's better to have a compilation error than a bug.

The `source` and `line` fields are enriched by the error handler (if possible) and the
`ignore_error_stats_update` is optional and if its not present then the default value is `false`.
If `ignore_error_stats_update` is true, the error will not be counted on the error stats.

When parsing Redis call reply, each error is translated to a Lua table on the format describe
above and the `ignore_error_stats_update` field is set to `true` so we will not count errors
twice (we counted this error when we invoke the command).

The changes in this PR might have been considered as a breaking change for users that used
Lua `pcall` function. Before, the error was a string and now its a table. To keep backward
comparability the PR override the `pcall` implementation and extract the error message from
the error table and return it.

Example of the error stats update:

```
127.0.0.1:6379> lpush l 1
(integer) 2
127.0.0.1:6379> eval "return redis.call('get', 'l')" 0
(error) WRONGTYPE Operation against a key holding the wrong kind of value. script: e471b73f1ef44774987ab00bdf51f21fd9f7974a, on @user_script:1.

127.0.0.1:6379> info Errorstats
# Errorstats
errorstat_WRONGTYPE:count=1

127.0.0.1:6379> info commandstats
# Commandstats
cmdstat_eval:calls=1,usec=341,usec_per_call=341.00,rejected_calls=0,failed_calls=1
cmdstat_info:calls=1,usec=35,usec_per_call=35.00,rejected_calls=0,failed_calls=0
cmdstat_lpush:calls=1,usec=14,usec_per_call=14.00,rejected_calls=0,failed_calls=0
cmdstat_get:calls=1,usec=10,usec_per_call=10.00,rejected_calls=0,failed_calls=1
```

## error message
We can now construct the error message (sent as a reply to the user) from the error table,
so this solves issues where the error message was malformed and the error code appeared
in the middle of the error message:

```diff
127.0.0.1:6379> eval "return redis.call('set','x','y')" 0
-(error) ERR Error running script (call to 71e6319f97b0fe8bdfa1c5df3ce4489946dda479): @user_script:1: OOM command not allowed when used memory > 'maxmemory'.
+(error) OOM command not allowed when used memory > 'maxmemory' @user_script:1. Error running script (call to 71e6319f97b0fe8bdfa1c5df3ce4489946dda479)
```

```diff
127.0.0.1:6379> eval "redis.call('get', 'l')" 0
-(error) ERR Error running script (call to f_8a705cfb9fb09515bfe57ca2bd84a5caee2cbbd1): @user_script:1: WRONGTYPE Operation against a key holding the wrong kind of value
+(error) WRONGTYPE Operation against a key holding the wrong kind of value script: 8a705cfb9fb09515bfe57ca2bd84a5caee2cbbd1, on @user_script:1.
```

Notica that `redis.pcall` was not change:
```
127.0.0.1:6379> eval "return redis.pcall('get', 'l')" 0
(error) WRONGTYPE Operation against a key holding the wrong kind of value
```


## other notes
Notice that Some commands (like GEOADD) changes the cmd variable on the client stats so we
can not count on it to update the command stats. In order to be able to update those stats correctly
we needed to promote `realcmd` variable to be located on the client struct.

Tests was added and modified to verify the changes.

Related PR's: #10279, #10218, #10278, #10309

Co-authored-by: Oran Agra <oran@redislabs.com>
2022-02-27 13:40:57 +02:00
yoav-steinberg
b76016a948
Consistent erros returned from EVAL scripts (#10218)
This PR handles inconsistencies in errors returned from lua scripts.
Details of the problem can be found in #10165.

### Changes

- Remove double stack trace. It's enough that a stack trace is automatically added by the engine's error handler
  see d0bc4fff18/src/function_lua.c (L472-L485)
  and d0bc4fff18/src/eval.c (L243-L255)
- Make sure all errors a preceded with an error code. Passing a simple string to `luaPushError()` will prepend it
  with a generic `ERR` error code.
- Make sure lua error table doesn't include a RESP `-` error status. Lua stores redis error's as a lua table with a
  single `err` field and a string. When the string is translated back to RESP we add a `-` to it.
  See d0bc4fff18/src/script_lua.c (L510-L517)
  So there's no need to store it in the lua table.

### Before & After
```diff
--- <unnamed>
+++ <unnamed>
@@ -1,14 +1,14 @@
  1: config set maxmemory 1
  2: +OK
  3: eval "return redis.call('set','x','y')" 0
- 4: -ERR Error running script (call to 71e6319f97b0fe8bdfa1c5df3ce4489946dda479): @user_script:1: @user_script: 1: -OOM command not allowed when used memory > 'maxmemory'.
+ 4: -ERR Error running script (call to 71e6319f97b0fe8bdfa1c5df3ce4489946dda479): @user_script:1: OOM command not allowed when used memory > 'maxmemory'.
  5: eval "return redis.pcall('set','x','y')" 0
- 6: -@user_script: 1: -OOM command not allowed when used memory > 'maxmemory'.
+ 6: -OOM command not allowed when used memory > 'maxmemory'.
  7: eval "return redis.call('select',99)" 0
  8: -ERR Error running script (call to 4ad5abfc50bbccb484223905f9a16f09cd043ba8): @user_script:1: ERR DB index is out of range
  9: eval "return redis.pcall('select',99)" 0
 10: -ERR DB index is out of range
 11: eval_ro "return redis.call('set','x','y')" 0
-12: -ERR Error running script (call to 71e6319f97b0fe8bdfa1c5df3ce4489946dda479): @user_script:1: @user_script: 1: Write commands are not allowed from read-only scripts.
+12: -ERR Error running script (call to 71e6319f97b0fe8bdfa1c5df3ce4489946dda479): @user_script:1: ERR Write commands are not allowed from read-only scripts.
 13: eval_ro "return redis.pcall('set','x','y')" 0
-14: -@user_script: 1: Write commands are not allowed from read-only scripts.
+14: -ERR Write commands are not allowed from read-only scripts.
```
2022-02-08 11:44:40 +02:00
yoav-steinberg
9dfeda58ed
acl check api for functions and eval (#10220)
Changes:
1. Adds the `redis.acl_check_cmd()` api to lua scripts. It can be used to check if the
  current user has permissions to execute a given command. The new function receives
  the command to check as an argument exactly like `redis.call()` receives the command
  to execute as an argument.
2. In the PR I unified the code used to convert lua arguments to redis argv arguments from
  both the new `redis.acl_check_cmd()` API and the `redis.[p]call()` API. This cleans up
  potential duplicate code.
3. While doing the refactoring in 2 I noticed there's an optimization to reduce allocation calls
  when parsing lua arguments into an `argv` array in the `redis.[p]call()` implementation.
  These optimizations were introduced years ago in 48c49c4851
  and 4f686555ce. It is unclear why this was added.
  The original commit message claims a 4% performance increase which I couldn't recreate
  and might not be worth it even if it did recreate. This PR removes that optimization.
  Following are details of the benchmark I did that couldn't reveal any performance
  improvements due to this optimization:

```
benchmark 1: src/redis-benchmark -P 500 -n 10000000 eval 'return redis.call("ping")' 0
benchmark 2: src/redis-benchmark -P 500 -r 1000 -n 1000000 eval 'return redis.call("mset","k1__rand_int__","v1__rand_int__","k2__rand_int__","v2__rand_int__","k3__rand_int__","v3__rand_int__","k4__rand_int__","v4__rand_int__")' 0
benchmark 3: src/redis-benchmark -P 500 -r 1000 -n 100000 eval "for i=1,100,1 do redis.call('set','kk'..i,'vv'..__rand_int__) end return redis.call('get','kk5')" 0
benchmark 4: src/redis-benchmark -P 500 -r 1000 -n 1000000 eval 'return redis.call("mset","k1__rand_int__","v1__rand_int__","k2__rand_int__","v2__rand_int__","k3__rand_int__","v3__rand_int__","k4__rand_int__","v4__rand_int__xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx")'
```
I ran the benchmark on this branch with and without commit 68b71680a4d3bb8f0509e06578a9f15d05b92a47
Results in requests per second:
cmd | without optimization | without optimization 2nd run | with original optimization | with original optimization 2nd run
-- | -- | -- | -- | --
1 | 461233.34 | 477395.31 | 471098.16 | 469946.91
2 | 34774.14 | 35469.8 | 35149.38 | 34464.93
3 | 6390.59 | 6281.41 | 6146.28 | 6464.12
4 | 28005.71 |   | 27965.77 |  

As you can see, different use cases showed identical or negligible performance differences.
So finally I decided to chuck the original optimization and simplify the code.
2022-02-07 08:04:01 +02:00
Madelyn Olson
c275010fff
Correctly handle minimum arity checks in scripts (#10171)
Correctly handle variable arity checks in scripts
2022-01-24 22:08:57 -08:00
yoav-steinberg
7eadc5ee70
Support function flags in script EVAL via shebang header (#10126)
In #10025 we added a mechanism for flagging certain properties for Redis Functions.
This lead us to think we'd like to "port" this mechanism to Redis Scripts (`EVAL`) as well. 

One good reason for this, other than the added functionality is because it addresses the
poor behavior we currently have in `EVAL` in case the script performs a (non DENY_OOM) write operation
during OOM state. See #8478 (And a previous attempt to handle it via #10093) for details.
Note that in Redis Functions **all** write operations (including DEL) will return an error during OOM state
unless the function is flagged as `allow-oom` in which case no OOM checking is performed at all.

This PR:
- Enables setting `EVAL` (and `SCRIPT LOAD`) script flags as defined in #10025.
- Provides a syntactical framework via [shebang](https://en.wikipedia.org/wiki/Shebang_(Unix)) for
  additional script annotations and even engine selection (instead of just lua) for scripts.
- Provides backwards compatibility so scripts without the new annotations will behave as they did before.
- Appropriate tests.
- Changes `EVAL[SHA]/_RO` to be flagged as `STALE` commands. This makes it possible to flag individual
  scripts as `allow-stale` or not flag them as such. In backwards compatibility mode these commands will
  return the `MASTERDOWN` error as before.
- Changes `SCRIPT LOAD` to be flagged as a `STALE` command. This is mainly to make it logically
  compatible with the change to `EVAL` in the previous point. It enables loading a script on a stale server
  which is technically okay it doesn't relate directly to the server's dataset. Running the script does, but that
  won't work unless the script is explicitly marked as `allow-stale`.

Note that even though the LUA syntax doesn't support hash tag comments `.lua` files do support a shebang
tag on the top so they can be executed on Unix systems like any shell script. LUA's `luaL_loadfile` handles
this as part of the LUA library. In the case of `luaL_loadbuffer`, which is what Redis uses, I needed to fix the
input script in case of a shebang manually. I did this the same way `luaL_loadfile` does, by replacing the
first line with a single line feed character.
2022-01-24 16:50:02 +02:00
Meir Shpilraien (Spielrein)
4db4b43417
Function Flags support (no-writes, no-cluster, allow-state, allow-oom) (#10066)
# Redis Functions Flags

Following the discussion on #10025 Added Functions Flags support.
The PR is divided to 2 sections:
* Add named argument support to `redis.register_function` API.
* Add support for function flags

## `redis.register_function` named argument support

The first part of the PR adds support for named argument on `redis.register_function`, example:
```
redis.register_function{
    function_name='f1',
    callback=function()
        return 'hello'
    end,
    description='some desc'
}
```

The positional arguments is also kept, which means that it still possible to write:
```
redis.register_function('f1', function() return 'hello' end)
```

But notice that it is no longer possible to pass the optional description argument on the positional
argument version. Positional argument was change to allow passing only the mandatory arguments
(function name and callback). To pass more arguments the user must use the named argument version.

As with positional arguments, the `function_name` and `callback` is mandatory and an error will be
raise if those are missing. Also, an error will be raise if an unknown argument name is given or the
arguments type is wrong.

Tests was added to verify the new syntax.

## Functions Flags

The second part of the PR is adding functions flags support.
Flags are given to Redis when the engine calls `functionLibCreateFunction`, supported flags are:

* `no-writes` - indicating the function perform no writes which means that it is OK to run it on:
   * read-only replica
   * Using FCALL_RO
   * If disk error detected
   
   It will not be possible to run a function in those situations unless the function turns on the `no-writes` flag

* `allow-oom` - indicate that its OK to run the function even if Redis is in OOM state, if the function will
  not turn on this flag it will not be possible to run it if OOM reached (even if the function declares `no-writes`
  and even if `fcall_ro` is used). If this flag is set, any command will be allow on OOM (even those that is
  marked with CMD_DENYOOM). The assumption is that this flag is for advance users that knows its
  meaning and understand what they are doing, and Redis trust them to not increase the memory usage.
  (e.g. it could be an INCR or a modification on an existing key, or a DEL command)

* `allow-state` - indicate that its OK to run the function on stale replica, in this case we will also make
  sure the function is only perform `stale` commands and raise an error if not.

* `no-cluster` - indicate to disallow running the function if cluster is enabled.

Default behaviure of functions (if no flags is given):
1. Allow functions to read and write
2. Do not run functions on OOM
3. Do not run functions on stale replica
4. Allow functions on cluster

### Lua API for functions flags

On Lua engine, it is possible to give functions flags as `flags` named argument:

```
redis.register_function{function_name='f1', callback=function() return 1 end, flags={'no-writes', 'allow-oom'}, description='description'}
```

The function flags argument must be a Lua table that contains all the requested flags, The following
will result in an error:
* Unknown flag
* Wrong flag type

Default behaviour is the same as if no flags are used.

Tests were added to verify all flags functionality

## Additional changes
* mark FCALL and FCALL_RO with CMD_STALE flag (unlike EVAL), so that they can run if the function was
  registered with the `allow-stale` flag.
* Verify `CMD_STALE` on `scriptCall` (`redis.call`), so it will not be possible to call commands from script while
  stale unless the command is marked with the `CMD_STALE` flags. so that even if the function is allowed while
  stale we do not allow it to bypass the `CMD_STALE` flag of commands.
* Flags section was added to `FUNCTION LIST` command to provide the set of flags for each function:
```
> FUNCTION list withcode
1)  1) "library_name"
    2) "test"
    3) "engine"
    4) "LUA"
    5) "description"
    6) (nil)
    7) "functions"
    8) 1) 1) "name"
          2) "f1"
          3) "description"
          4) (nil)
          5) "flags"
          6) (empty array)
    9) "library_code"
   10) "redis.register_function{function_name='f1', callback=function() return 1 end}"
```
* Added API to get Redis version from within a script, The redis version can be provided using:
   1. `redis.REDIS_VERSION` - string representation of the redis version in the format of MAJOR.MINOR.PATH
   2. `redis.REDIS_VERSION_NUM` - number representation of the redis version in the format of `0x00MMmmpp`
      (`MM` - major, `mm` - minor,  `pp` - patch). The number version can be used to check if version is greater or less 
      another version. The string version can be used to return to the user or print as logs.

   This new API is provided to eval scripts and functions, it also possible to use this API during functions loading phase.
2022-01-14 14:02:02 +02:00
Binbin
e22146b07a
Add script tests to cover keys with expiration time set (#10096)
This commit adds some tests that the test cases will
access the keys with expiration time set in the script call.
There was no test case for this part before. See #10080

Also there is a test will cover #1525. we block the time so
that the key can not expire in the middle of the script execution.

Other changes:
1. Delete `evalTimeSnapshot` and just use `scriptTimeSnapshot` in it's place.
2. Some cleanups to scripting.tcl.
3. better names for tests that run in a loop to make them distinctable
2022-01-11 22:43:18 +02:00
Meir Shpilraien (Spielrein)
885f6b5ceb
Redis Function Libraries (#10004)
# Redis Function Libraries

This PR implements Redis Functions Libraries as describe on: https://github.com/redis/redis/issues/9906.

Libraries purpose is to provide a better code sharing between functions by allowing to create multiple
functions in a single command. Functions that were created together can safely share code between
each other without worrying about compatibility issues and versioning.

Creating a new library is done using 'FUNCTION LOAD' command (full API is described below)

This PR introduces a new struct called libraryInfo, libraryInfo holds information about a library:
* name - name of the library
* engine - engine used to create the library
* code - library code
* description - library description
* functions - the functions exposed by the library

When Redis gets the `FUNCTION LOAD` command it creates a new empty libraryInfo.
Redis passes the `CODE` to the relevant engine alongside the empty libraryInfo.
As a result, the engine will create one or more functions by calling 'libraryCreateFunction'.
The new funcion will be added to the newly created libraryInfo. So far Everything is happening
locally on the libraryInfo so it is easy to abort the operation (in case of an error) by simply
freeing the libraryInfo. After the library info is fully constructed we start the joining phase by
which we will join the new library to the other libraries currently exist on Redis.
The joining phase make sure there is no function collision and add the library to the
librariesCtx (renamed from functionCtx). LibrariesCtx is used all around the code in the exact
same way as functionCtx was used (with respect to RDB loading, replicatio, ...).
The only difference is that apart from function dictionary (maps function name to functionInfo
object), the librariesCtx contains also a libraries dictionary that maps library name to libraryInfo object.

## New API
### FUNCTION LOAD
`FUNCTION LOAD <ENGINE> <LIBRARY NAME> [REPLACE] [DESCRIPTION <DESCRIPTION>] <CODE>`
Create a new library with the given parameters:
* ENGINE - REPLACE Engine name to use to create the library.
* LIBRARY NAME - The new library name.
* REPLACE - If the library already exists, replace it.
* DESCRIPTION - Library description.
* CODE - Library code.

Return "OK" on success, or error on the following cases:
* Library name already taken and REPLACE was not used
* Name collision with another existing library (even if replace was uses)
* Library registration failed by the engine (usually compilation error)

## Changed API
### FUNCTION LIST
`FUNCTION LIST [LIBRARYNAME <LIBRARY NAME PATTERN>] [WITHCODE]`
Command was modified to also allow getting libraries code (so `FUNCTION INFO` command is no longer
needed and removed). In addition the command gets an option argument, `LIBRARYNAME` allows you to
only get libraries that match the given `LIBRARYNAME` pattern. By default, it returns all libraries.

### INFO MEMORY
Added number of libraries to `INFO MEMORY`

### Commands flags
`DENYOOM` flag was set on `FUNCTION LOAD` and `FUNCTION RESTORE`. We consider those commands
as commands that add new data to the dateset (functions are data) and so we want to disallows
to run those commands on OOM.

## Removed API
* FUNCTION CREATE - Decided on https://github.com/redis/redis/issues/9906
* FUNCTION INFO - Decided on https://github.com/redis/redis/issues/9899

## Lua engine changes
When the Lua engine gets the code given on `FUNCTION LOAD` command, it immediately runs it, we call
this run the loading run. Loading run is not a usual script run, it is not possible to invoke any
Redis command from within the load run.
Instead there is a new API provided by `library` object. The new API's: 
* `redis.log` - behave the same as `redis.log`
* `redis.register_function` - register a new function to the library

The loading run purpose is to register functions using the new `redis.register_function` API.
Any attempt to use any other API will result in an error. In addition, the load run is has a time
limit of 500ms, error is raise on timeout and the entire operation is aborted.

### `redis.register_function`
`redis.register_function(<function_name>, <callback>, [<description>])`
This new API allows users to register a new function that will be linked to the newly created library.
This API can only be called during the load run (see definition above). Any attempt to use it outside
of the load run will result in an error.
The parameters pass to the API are:
* function_name - Function name (must be a Lua string)
* callback - Lua function object that will be called when the function is invokes using fcall/fcall_ro
* description - Function description, optional (must be a Lua string).

### Example
The following example creates a library called `lib` with 2 functions, `f1` and `f1`, returns 1 and 2 respectively:
```
local function f1(keys, args)
    return 1
end

local function f2(keys, args)
    return 2
end

redis.register_function('f1', f1)
redis.register_function('f2', f2)
```

Notice: Unlike `eval`, functions inside a library get the KEYS and ARGV as arguments to the
functions and not as global.

### Technical Details

On the load run we only want the user to be able to call a white list on API's. This way, in
the future, if new API's will be added, the new API's will not be available to the load run
unless specifically added to this white list. We put the while list on the `library` object and
make sure the `library` object is only available to the load run by using [lua_setfenv](https://www.lua.org/manual/5.1/manual.html#lua_setfenv) API. This API allows us to set
the `globals` of a function (and all the function it creates). Before starting the load run we
create a new fresh Lua table (call it `g`) that only contains the `library` API (we make sure
to set global protection on this table just like the general global protection already exists
today), then we use [lua_setfenv](https://www.lua.org/manual/5.1/manual.html#lua_setfenv)
to set `g` as the global table of the load run. After the load run finished we update `g`
metatable and set `__index` and `__newindex` functions to be `_G` (Lua default globals),
we also pop out the `library` object as we do not need it anymore.
This way, any function that was created on the load run (and will be invoke using `fcall`) will
see the default globals as it expected to see them and will not have the `library` API anymore.

An important outcome of this new approach is that now we can achieve a distinct global table
for each library (it is not yet like that but it is very easy to achieve it now). In the future we can
decide to remove global protection because global on different libraries will not collide or we
can chose to give different API to different libraries base on some configuration or input.

Notice that this technique was meant to prevent errors and was not meant to prevent malicious
user from exploit it. For example, the load run can still save the `library` object on some local
variable and then using in `fcall` context. To prevent such a malicious use, the C code also make
sure it is running in the right context and if not raise an error.
2022-01-06 13:39:38 +02:00
Meir Shpilraien (Spielrein)
78a62c0124
Fix OOM error not raised of functions (#10048)
OOM Error did not raise on functions due to a bug.
Added test to verify the fix.
2022-01-03 19:04:29 +02:00
Ozan Tezcan
b0c06e904a
Fixed typo in test tag (for needs:debug) (#10021) 2021-12-28 16:23:02 +02:00
guybe7
7ac213079c
Sort out mess around propagation and MULTI/EXEC (#9890)
The mess:
Some parts use alsoPropagate for late propagation, others using an immediate one (propagate()),
causing edge cases, ugly/hacky code, and the tendency for bugs

The basic idea is that all commands are propagated via alsoPropagate (i.e. added to a list) and the
top-most call() is responsible for going over that list and actually propagating them (and wrapping
them in MULTI/EXEC if there's more than one command). This is done in the new function,
propagatePendingCommands.

Callers to propagatePendingCommands:
1. top-most call() (we want all nested call()s to add to the also_propagate array and just the top-most
   one to propagate them) - via `afterCommand`
2. handleClientsBlockedOnKeys: it is out of call() context and it may propagate stuff - via `afterCommand`. 
3. handleClientsBlockedOnKeys edge case: if the looked-up key is already expired, we will propagate the
   expire but will not unblock any client so `afterCommand` isn't called. in that case, we have to propagate
   the deletion explicitly.
4. cron stuff: active-expire and eviction may also propagate stuff
5. modules: the module API allows to propagate stuff from just about anywhere (timers, keyspace notifications,
   threads). I could have tried to catch all the out-of-call-context places but it seemed easier to handle it in one
   place: when we free the context. in the spirit of what was done in call(), only the top-most freeing of a module
   context may cause propagation.
6. modules: when using a thread-safe ctx it's not clear when/if the ctx will be freed. we do know that the module
   must lock the GIL before calling RM_Replicate/RM_Call so we propagate the pending commands when
   releasing the GIL.

A "known limitation", which were actually a bug, was fixed because of this commit (see propagate.tcl):
   When using a mix of RM_Call with `!` and RM_Replicate, the command would propagate out-of-order:
   first all the commands from RM_Call, and then the ones from RM_Replicate

Another thing worth mentioning is that if, in the past, a client would issue a MULTI/EXEC with just one
write command the server would blindly propagate the MULTI/EXEC too, even though it's redundant.
not anymore.

This commit renames propagate() to propagateNow() in order to cause conflicts in pending PRs.
propagatePendingCommands is the only caller of propagateNow, which is now a static, internal helper function.

Optimizations:
1. alsoPropagate will not add stuff to also_propagate if there's no AOF and replicas
2. alsoPropagate reallocs also_propagagte exponentially, to save calls to memmove

Bugfixes:
1. CONFIG SET can create evictions, sending notifications which can cause to dirty++ with modules.
   we need to prevent it from propagating to AOF/replicas
2. We need to set current_client in RM_Call. buggy scenario:
   - CONFIG SET maxmemory, eviction notifications, module hook calls RM_Call
   - assertion in lookupKey crashes, because current_client has CONFIG SET, which isn't CMD_WRITE
3. minor: in eviction, call propagateDeletion after notification, like active-expire and all commands
   (we always send a notification before propagating the command)
2021-12-23 00:03:48 +02:00
Meir Shpilraien (Spielrein)
3bcf108416
Change FUNCTION CREATE, DELETE and FLUSH to be WRITE commands instead of MAY_REPLICATE. (#9953)
The issue with MAY_REPLICATE is that all automatic mechanisms to handle
write commands will not work. This require have a special treatment for:
* Not allow those commands to be executed on RO replica.
* Allow those commands to be executed on RO replica from primary connection.
* Allow those commands to be executed on the RO replica from AOF.

By setting those commands as WRITE commands we are getting all those properties from Redis.
Test was added to verify that those properties work as expected.

In addition, rearrange when and where functions are flushed. Before this PR functions were
flushed manually on `rdbLoadRio` and cleaned manually on failure. This contradicts the
assumptions that functions are data and need to be created/deleted alongside with the
data. A side effect of this, for example, `debug reload noflush` did not flush the data but
did flush the functions, `debug loadaof` flush the data but not the functions.
This PR move functions deletion into `emptyDb`. `emptyDb` (renamed to `emptyData`) will
now accept an additional flag, `NOFUNCTIONS` which specifically indicate that we do not
want to flush the functions (on all other cases, functions will be flushed). Used the new flag
on FLUSHALL and FLUSHDB only! Tests were added to `debug reload` and `debug loadaof`
to verify that functions behave the same as the data.

Notice that because now functions will be deleted along side with the data we can not allow
`CLUSTER RESET` to be called from within a function (it will cause the function to be released
while running), this PR adds `NO_SCRIPT` flag to `CLUSTER RESET`  so it will not be possible
to be called from within a function. The other cluster commands are allowed from within a
function (there are use-cases that uses `GETKEYSINSLOT` to iterate over all the keys on a
given slot). Tests was added to verify `CLUSTER RESET` is denied from within a script.

Another small change on this PR is that `RDBFLAGS_ALLOW_DUP` is also applicable on functions.
When loading functions, if this flag is set, we will replace old functions with new ones on collisions.
2021-12-21 16:13:29 +02:00
zhugezy
1b0968df46
Remove EVAL script verbatim replication, propagation, and deterministic execution logic (#9812)
# Background

The main goal of this PR is to remove relevant logics on Lua script verbatim replication,
only keeping effects replication logic, which has been set as default since Redis 5.0.
As a result, Lua in Redis 7.0 would be acting the same as Redis 6.0 with default
configuration from users' point of view.

There are lots of reasons to remove verbatim replication.
Antirez has listed some of the benefits in Issue #5292:

>1. No longer need to explain to users side effects into scripts.
    They can do whatever they want.
>2. No need for a cache about scripts that we sent or not to the slaves.
>3. No need to sort the output of certain commands inside scripts
    (SMEMBERS and others): this both simplifies and gains speed.
>4. No need to store scripts inside the RDB file in order to startup correctly.
>5. No problems about evicting keys during the script execution.

When looking back at Redis 5.0, antirez and core team decided to set the config
`lua-replicate-commands yes` by default instead of removing verbatim replication
directly, in case some bad situations happened. 3 years later now before Redis 7.0,
it's time to remove it formally.

# Changes

- configuration for lua-replicate-commands removed
  - created config file stub for backward compatibility
- Replication script cache removed
  - this is useless under script effects replication
  - relevant statistics also removed
- script persistence in RDB files is also removed
- Propagation of SCRIPT LOAD and SCRIPT FLUSH to replica / AOF removed
- Deterministic execution logic in scripts removed (i.e. don't run write commands
  after random ones, and sorting output of commands with random order)
  - the flags indicating which commands have non-deterministic results are kept as hints to clients.
- `redis.replicate_commands()` & `redis.set_repl()` changed
  - now `redis.replicate_commands()` does nothing and return an 1
  - ...and then `redis.set_repl()` can be issued before `redis.replicate_commands()` now
- Relevant TCL cases adjusted
- DEBUG lua-always-replicate-commands removed

# Other changes
- Fix a recent bug comparing CLIENT_ID_AOF to original_client->flags instead of id. (introduced in #9780)

Co-authored-by: Oran Agra <oran@redislabs.com>
2021-12-21 08:32:42 +02:00
Oran Agra
6add1b7217
Add external test that runs without debug command (#9964)
- add needs:debug flag for some tests
- disable "save" in external tests (speedup?)
- use debug_digest proc instead of debug command directly so it can be skipped
- use OBJECT ENCODING instead of DEBUG OBJECT to get encoding
- add a proc for OBJECT REFCOUNT so it can be skipped
- move a bunch of tests in latency_monitor tests to happen later so that latency monitor has some values in it
- add missing close_replication_stream calls
- make sure to close the temp client if DEBUG LOG fails
2021-12-19 17:41:51 +02:00
meir@redislabs.com
cbd463175f Redis Functions - Added redis function unit and Lua engine
Redis function unit is located inside functions.c
and contains Redis Function implementation:
1. FUNCTION commands:
  * FUNCTION CREATE
  * FCALL
  * FCALL_RO
  * FUNCTION DELETE
  * FUNCTION KILL
  * FUNCTION INFO
2. Register engine

In addition, this commit introduce the first engine
that uses the Redis Function capabilities, the
Lua engine.
2021-12-02 19:35:52 +02:00
meir@redislabs.com
fc731bc67f Redis Functions - Introduce script unit.
Script unit is a new unit located on script.c.
Its purpose is to provides an API for functions (and eval)
to interact with Redis. Interaction includes mostly
executing commands, but also functionalities like calling
Redis back on long scripts or check if the script was killed.

The interaction is done using a scriptRunCtx object that
need to be created by the user and initialized using scriptPrepareForRun.

Detailed list of functionalities expose by the unit:
1. Calling commands (including all the validation checks such as
   acl, cluster, read only run, ...)
2. Set Resp
3. Set Replication method (AOF/REPLICATION/NONE)
4. Call Redis back to on long running scripts to allow Redis reply
   to clients and perform script kill

The commit introduce the new unit and uses it on eval commands to
interact with Redis.
2021-12-01 23:54:23 +02:00
Meir Shpilraien (Spielrein)
b8e82d205b
Swap '\r\n' with spaces when returning a big number reply from Lua script. (#9870)
The issue can only happened with a bad Lua script that claims to return
a big number while actually return data which is not a big number (contains
chars that are not digits). Such thing will not cause an issue unless the big
number value contains `\r\n` and then it messes the resp3 structure. The fix
changes all the appearances of '\r\n' with spaces.

Such an issue can also happened on simple string or error replies but those
already handle it the same way this PR does (replace `\r\n` with spaces).

Other replies type are not vulnerable to this issue because they are not
counting on free text that is terminated with `\r\n` (either it contains the
bulk length like string reply or they are typed reply that can not inject free
text like boolean or number).

The issue only exists on unstable branch, big number reply on Lua script
was not yet added to any official release.
2021-11-30 12:27:05 +02:00
Meir Shpilraien (Spielrein)
6b0b04f1b2
Clean Lua stack before parsing call reply to avoid crash on a call with many arguments (#9809)
This commit 0f8b634cd (CVE-2021-32626 released in 6.2.6, 6.0.16, 5.0.14)
fixes an invalid memory write issue by using `lua_checkstack` API to make
sure the Lua stack is not overflow. This fix was added on 3 places:
1. `luaReplyToRedisReply`
2. `ldbRedis`
3. `redisProtocolToLuaType`

On the first 2 functions, `lua_checkstack` is handled gracefully while the
last is handled with an assert and a statement that this situation can
not happened (only with misbehave module):

> the Redis reply might be deep enough to explode the LUA stack (notice
that currently there is no such command in Redis that returns such a nested
reply, but modules might do it)

The issue that was discovered is that user arguments is also considered part
of the stack, and so the following script (for example) make the assertion reachable:
```
local a = {}
for i=1,7999 do
    a[i] = 1
end 
return redis.call("lpush", "l", unpack(a))
```

This is a regression because such a script would have worked before and now
its crashing Redis. The solution is to clear the function arguments from the Lua
stack which makes the original assumption true and the assertion unreachable.
2021-11-28 11:59:39 +02:00
yoav-steinberg
e968d9ac58
Connection leak in external tests. (#9777)
Two issues:
1. In many tests we simply forgot to close the connections we created, which doesn't matter for normal tests where the server is killed, but creates a leak on external server tests.
2. When calling `start_server` on external test we create a fresh connection instead of really starting a new server, but never clean it at the end.
2021-11-15 11:07:43 +02:00
Oran Agra
f1f3cceb50
fix valgrind issues with long double module test (#9709)
The module test in reply.tcl was introduced by #8521 but didn't run until recently (see #9639)
and then it started failing with valgrind.
This is because valgrind uses 64 bit long double (unlike most other platforms that have at least 80 bits)
But besides valgrind, the tests where also incompatible with ARM32, which also uses 64 bit long doubles.

We now use appropriate value to avoid issues with either valgrind or ARM32

In all the double tests, i use 3.141, which is safe since since addReplyDouble uses
`%.17Lg` which is able to represent this value without adding any digits due to precision loss. 

In the long double, since we use `%.17Lf` in ld2string, it preserves 17 significant
digits, rather than 17 digit after the decimal point (like in `%.17Lg`).
So to make these similar, i use value lower than 1 (no digits left of
the period)

Lastly, we have the same issue with TCL (no long doubles) so we read
raw protocol in that test.

Note that the only error before this fix (in both valgrind and ARM32 is this:
```
*** [err]: RM_ReplyWithLongDouble: a float reply in tests/unit/moduleapi/reply.tcl
Expected '3.141' to be equal to '3.14100000000000001' (context: type eval line 2 cmd {assert_equal 3.141 [r rw.longdouble 3.141]} proc ::test)
```
so the changes to debug.c and scripting.tcl aren't really needed, but i consider them a cleanup
(i.e. scripting.c validated a different constant than the one that's sent to it from debug.c).

Another unrelated change is to add the RESP version to the repeated tests in reply.tcl
2021-11-01 13:41:35 +02:00
Meir Shpilraien (Spielrein)
0f8b634cd5
Fix invalid memory write on lua stack overflow (CVE-2021-32626) (#9591)
When LUA call our C code, by default, the LUA stack has room for 10
elements. In most cases, this is more than enough but sometimes it's not
and the caller must verify the LUA stack size before he pushes elements.

On 3 places in the code, there was no verification of the LUA stack size.
On specific inputs this missing verification could have lead to invalid
memory write:
1. On 'luaReplyToRedisReply', one might return a nested reply that will
   explode the LUA stack.
2. On 'redisProtocolToLuaType', the Redis reply might be deep enough
   to explode the LUA stack (notice that currently there is no such
   command in Redis that returns such a nested reply, but modules might
   do it)
3. On 'ldbRedis', one might give a command with enough arguments to
   explode the LUA stack (all the arguments will be pushed to the LUA
   stack)

This commit is solving all those 3 issues by calling 'lua_checkstack' and
verify that there is enough room in the LUA stack to push elements. In
case 'lua_checkstack' returns an error (there is not enough room in the
LUA stack and it's not possible to increase the stack), we will do the
following:
1. On 'luaReplyToRedisReply', we will return an error to the user.
2. On 'redisProtocolToLuaType' we will exit with panic (we assume this
   scenario is rare because it can only happen with a module).
3. On 'ldbRedis', we return an error.
2021-10-04 15:17:50 +03:00
Oran Agra
b0ca3be2bb
Fix protocol parsing on 'ldbReplParseCommand' (CVE-2021-32672) (#9590)
The protocol parsing on 'ldbReplParseCommand' (LUA debugging)
Assumed protocol correctness. This means that if the following
is given:
*1
$100
test
The parser will try to read additional 94 unallocated bytes after
the client buffer.
This commit fixes this issue by validating that there are actually enough
bytes to read. It also limits the amount of data that can be sent by
the debugger client to 1M so the client will not be able to explode
the memory.

Co-authored-by: meir@redislabs.com <meir@redislabs.com>
2021-10-04 12:14:12 +03:00
Meir Shpilraien (Spielrein)
2237131e15
Unified Lua and modules reply parsing and added RESP3 support to RM_Call (#9202)
## Current state
1. Lua has its own parser that handles parsing `reds.call` replies and translates them
  to Lua objects that can be used by the user Lua code. The parser partially handles
  resp3 (missing big number, verbatim, attribute, ...)
2. Modules have their own parser that handles parsing `RM_Call` replies and translates
  them to RedisModuleCallReply objects. The parser does not support resp3.

In addition, in the future, we want to add Redis Function (#8693) that will probably
support more languages. At some point maintaining so many parsers will stop
scaling (bug fixes and protocol changes will need to be applied on all of them).
We will probably end up with different parsers that support different parts of the
resp protocol (like we already have today with Lua and modules)

## PR Changes
This PR attempt to unified the reply parsing of Lua and modules (and in the future
Redis Function) by introducing a new parser unit (`resp_parser.c`). The new parser
handles parsing the reply and calls different callbacks to allow the users (another
unit that uses the parser, i.e, Lua, modules, or Redis Function) to analyze the reply.

### Lua API Additions
The code that handles reply parsing on `scripting.c` was removed. Instead, it uses
the resp_parser to parse and create a Lua object out of the reply. As mentioned
above the Lua parser did not handle parsing big numbers, verbatim, and attribute.
The new parser can handle those and so Lua also gets it for free.
Those are translated to Lua objects in the following way:
1. Big Number - Lua table `{'big_number':'<str representation for big number>'}`
2. Verbatim - Lua table `{'verbatim_string':{'format':'<verbatim format>', 'string':'<verbatim string value>'}}`
3. Attribute - currently ignored and not expose to the Lua parser, another issue will be open to decide how to expose it.

Tests were added to check resp3 reply parsing on Lua

### Modules API Additions
The reply parsing code on `module.c` was also removed and the new resp_parser is used instead.
In addition, the RedisModuleCallReply was also extracted to a separate unit located on `call_reply.c`
(in the future, this unit will also be used by Redis Function). A nice side effect of unified parsing is
that modules now also support resp3. Resp3 can be enabled by giving `3` as a parameter to the
fmt argument of `RM_Call`. It is also possible to give `0`, which will indicate an auto mode. i.e, Redis
will automatically chose the reply protocol base on the current client set on the RedisModuleCtx
(this mode will mostly be used when the module want to pass the reply to the client as is).
In addition, the following RedisModuleAPI were added to allow analyzing resp3 replies:

* New RedisModuleCallReply types:
   * `REDISMODULE_REPLY_MAP`
   * `REDISMODULE_REPLY_SET`
   * `REDISMODULE_REPLY_BOOL`
   * `REDISMODULE_REPLY_DOUBLE`
   * `REDISMODULE_REPLY_BIG_NUMBER`
   * `REDISMODULE_REPLY_VERBATIM_STRING`
   * `REDISMODULE_REPLY_ATTRIBUTE`

* New RedisModuleAPI:
   * `RedisModule_CallReplyDouble` - getting double value from resp3 double reply
   * `RedisModule_CallReplyBool` - getting boolean value from resp3 boolean reply
   * `RedisModule_CallReplyBigNumber` - getting big number value from resp3 big number reply
   * `RedisModule_CallReplyVerbatim` - getting format and value from resp3 verbatim reply
   * `RedisModule_CallReplySetElement` - getting element from resp3 set reply
   * `RedisModule_CallReplyMapElement` - getting key and value from resp3 map reply
   * `RedisModule_CallReplyAttribute` - getting a reply attribute
   * `RedisModule_CallReplyAttributeElement` - getting key and value from resp3 attribute reply
   
* New context flags:
   * `REDISMODULE_CTX_FLAGS_RESP3` - indicate that the client is using resp3

Tests were added to check the new RedisModuleAPI

### Modules API Changes
* RM_ReplyWithCallReply might return REDISMODULE_ERR if the given CallReply is in resp3
  but the client expects resp2. This is not a breaking change because in order to get a resp3
  CallReply one needs to specifically specify `3` as a parameter to the fmt argument of
  `RM_Call` (as mentioned above).

Tests were added to check this change

### More small Additions
* Added `debug set-disable-deny-scripts` that allows to turn on and off the commands no-script
flag protection. This is used by the Lua resp3 tests so it will be possible to run `debug protocol`
and check the resp3 parsing code.

Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Yossi Gottlieb <yossigo@gmail.com>
2021-08-04 16:28:07 +03:00
Binbin
0bfccc55e2
Fixed some typos, add a spell check ci and others minor fix (#8890)
This PR adds a spell checker CI action that will fail future PRs if they introduce typos and spelling mistakes.
This spell checker is based on blacklist of common spelling mistakes, so it will not catch everything,
but at least it is also unlikely to cause false positives.

Besides that, the PR also fixes many spelling mistakes and types, not all are a result of the spell checker we use.

Here's a summary of other changes:
1. Scanned the entire source code and fixes all sorts of typos and spelling mistakes (including missing or extra spaces).
2. Outdated function / variable / argument names in comments
3. Fix outdated keyspace masks error log when we check `config.notify-keyspace-events` in loadServerConfigFromString.
4. Trim the white space at the end of line in `module.c`. Check: https://github.com/redis/redis/pull/7751
5. Some outdated https link URLs.
6. Fix some outdated comment. Such as:
    - In README: about the rdb, we used to said create a `thread`, change to `process`
    - dbRandomKey function coment (about the dictGetRandomKey, change to dictGetFairRandomKey)
    - notifyKeyspaceEvent fucntion comment (add type arg)
    - Some others minor fix in comment (Most of them are incorrectly quoted by variable names)
7. Modified the error log so that users can easily distinguish between TCP and TLS in `changeBindAddr`
2021-06-10 15:39:33 +03:00
Yossi Gottlieb
8a86bca5ed
Improve test suite to handle external servers better. (#9033)
This commit revives the improves the ability to run the test suite against
external servers, instead of launching and managing `redis-server` processes as
part of the test fixture.

This capability existed in the past, using the `--host` and `--port` options.
However, it was quite limited and mostly useful when running a specific tests.
Attempting to run larger chunks of the test suite experienced many issues:

* Many tests depend on being able to start and control `redis-server` themselves,
and there's no clear distinction between external server compatible and other
tests.
* Cluster mode is not supported (resulting with `CROSSSLOT` errors).

This PR cleans up many things and makes it possible to run the entire test suite
against an external server. It also provides more fine grained controls to
handle cases where the external server supports a subset of the Redis commands,
limited number of databases, cluster mode, etc.

The tests directory now contains a `README.md` file that describes how this
works.

This commit also includes additional cleanups and fixes:

* Tests can now be tagged.
* Tag-based selection is now unified across `start_server`, `tags` and `test`.
* More information is provided about skipped or ignored tests.
* Repeated patterns in tests have been extracted to common procedures, both at a
  global level and on a per-test file basis.
* Cleaned up some cases where test setup was based on a previous test executing
  (a major anti-pattern that repeats itself in many places).
* Cleaned up some cases where test teardown was not part of a test (in the
  future we should have dedicated teardown code that executes even when tests
  fail).
* Fixed some tests that were flaky running on external servers.
2021-06-09 15:13:24 +03:00
Raghav Muddur
31edc22ecc
EVALSHA_RO and EVAL_RO Commands (#8820)
* EVALSHA_RO and EVAL_RO Commands

Added new readonly versions of EVAL
and EVALSHA.
2021-05-12 21:07:34 -07:00
Meir Shpilraien (Spielrein)
036963a7da
Restore old client 'processCommandAndResetClient' to fix false dead client indicator (#8715)
'processCommandAndResetClient' returns 1 if client is dead. It does it
by checking if serve.current_client is NULL. On script timeout, Redis will re-enter
'processCommandAndResetClient' and when finish we will set server.current_client
to NULL. This will cause later to falsely return 1 and think that the client that
sent the timed-out script is dead (Redis to stop reading from the client buffer).
2021-03-29 13:34:16 +03:00
Meir Shpilraien (Spielrein)
9ae4f5c73d
Fix script kill to work also on scripts that use pcall (#8661)
pcall function runs another LUA function in protected mode, this means
that any error will be caught by this function and will not stop the LUA
execution. The script kill mechanism uses error to stop the running script.
Scripts that uses pcall can catch the error raise by the script kill mechanism,
this will cause a script like this to be unkillable:

local f = function()
        while 1 do
                redis.call('ping')
        end
end
while 1 do
        pcall(f)
end

The fix is, when we want to kill the script, we set the hook function to be invoked 
after each line. This will promise that the execution will get another
error before it is able to enter the pcall function again.
2021-03-17 18:52:11 +02:00
Oran Agra
fb3457d157
minor test suite cleanup, revive old test (#8497)
There are two tests in other.tcl that were dependant of the sha1 package
import which meant that they didn't usually run.
The reason it was like that was that prior to the creation of DEBUG
DIGEST, the test suite used to have an equivalent function, but that's
no longer the case and this dependency isn't needed.

The other change is to revert config changes done by the test before the
test suite continues. can be useful if using `--host` to run multiple
units against the same server
2021-02-15 17:20:03 +02:00