Commit Graph

23 Commits

Author SHA1 Message Date
filipe oliveira
5dd15443ac
Added INFO LATENCYSTATS section: latency by percentile distribution/latency by cumulative distribution of latencies (#9462)
# Short description

The Redis extended latency stats track per command latencies and enables:
- exporting the per-command percentile distribution via the `INFO LATENCYSTATS` command.
  **( percentile distribution is not mergeable between cluster nodes ).**
- exporting the per-command cumulative latency distributions via the `LATENCY HISTOGRAM` command.
  Using the cumulative distribution of latencies we can merge several stats from different cluster nodes
  to calculate aggregate metrics .

By default, the extended latency monitoring is enabled since the overhead of keeping track of the
command latency is very small.
 
If you don't want to track extended latency metrics, you can easily disable it at runtime using the command:
 - `CONFIG SET latency-tracking no`

By default, the exported latency percentiles are the p50, p99, and p999.
You can alter them at runtime using the command:
- `CONFIG SET latency-tracking-info-percentiles "0.0 50.0 100.0"`


## Some details:
- The total size per histogram should sit around 40 KiB. We only allocate those 40KiB when a command
  was called for the first time.
- With regards to the WRITE overhead As seen below, there is no measurable overhead on the achievable
  ops/sec or full latency spectrum on the client. Including also the measured redis-benchmark for unstable
  vs this branch. 
- We track from 1 nanosecond to 1 second ( everything above 1 second is considered +Inf )

## `INFO LATENCYSTATS` exposition format

   - Format: `latency_percentiles_usec_<CMDNAME>:p0=XX,p50....` 

## `LATENCY HISTOGRAM [command ...]` exposition format

Return a cumulative distribution of latencies in the format of a histogram for the specified command names.

The histogram is composed of a map of time buckets:
- Each representing a latency range, between 1 nanosecond and roughly 1 second.
- Each bucket covers twice the previous bucket's range.
- Empty buckets are not printed.
- Everything above 1 sec is considered +Inf.
- At max there will be log2(1000000000)=30 buckets

We reply a map for each command in the format:
`<command name> : { `calls`: <total command calls> , `histogram` : { <bucket 1> : latency , < bucket 2> : latency, ...  } }`

Co-authored-by: Oran Agra <oran@redislabs.com>
2022-01-05 14:01:05 +02:00
guybe7
7ac213079c
Sort out mess around propagation and MULTI/EXEC (#9890)
The mess:
Some parts use alsoPropagate for late propagation, others using an immediate one (propagate()),
causing edge cases, ugly/hacky code, and the tendency for bugs

The basic idea is that all commands are propagated via alsoPropagate (i.e. added to a list) and the
top-most call() is responsible for going over that list and actually propagating them (and wrapping
them in MULTI/EXEC if there's more than one command). This is done in the new function,
propagatePendingCommands.

Callers to propagatePendingCommands:
1. top-most call() (we want all nested call()s to add to the also_propagate array and just the top-most
   one to propagate them) - via `afterCommand`
2. handleClientsBlockedOnKeys: it is out of call() context and it may propagate stuff - via `afterCommand`. 
3. handleClientsBlockedOnKeys edge case: if the looked-up key is already expired, we will propagate the
   expire but will not unblock any client so `afterCommand` isn't called. in that case, we have to propagate
   the deletion explicitly.
4. cron stuff: active-expire and eviction may also propagate stuff
5. modules: the module API allows to propagate stuff from just about anywhere (timers, keyspace notifications,
   threads). I could have tried to catch all the out-of-call-context places but it seemed easier to handle it in one
   place: when we free the context. in the spirit of what was done in call(), only the top-most freeing of a module
   context may cause propagation.
6. modules: when using a thread-safe ctx it's not clear when/if the ctx will be freed. we do know that the module
   must lock the GIL before calling RM_Replicate/RM_Call so we propagate the pending commands when
   releasing the GIL.

A "known limitation", which were actually a bug, was fixed because of this commit (see propagate.tcl):
   When using a mix of RM_Call with `!` and RM_Replicate, the command would propagate out-of-order:
   first all the commands from RM_Call, and then the ones from RM_Replicate

Another thing worth mentioning is that if, in the past, a client would issue a MULTI/EXEC with just one
write command the server would blindly propagate the MULTI/EXEC too, even though it's redundant.
not anymore.

This commit renames propagate() to propagateNow() in order to cause conflicts in pending PRs.
propagatePendingCommands is the only caller of propagateNow, which is now a static, internal helper function.

Optimizations:
1. alsoPropagate will not add stuff to also_propagate if there's no AOF and replicas
2. alsoPropagate reallocs also_propagagte exponentially, to save calls to memmove

Bugfixes:
1. CONFIG SET can create evictions, sending notifications which can cause to dirty++ with modules.
   we need to prevent it from propagating to AOF/replicas
2. We need to set current_client in RM_Call. buggy scenario:
   - CONFIG SET maxmemory, eviction notifications, module hook calls RM_Call
   - assertion in lookupKey crashes, because current_client has CONFIG SET, which isn't CMD_WRITE
3. minor: in eviction, call propagateDeletion after notification, like active-expire and all commands
   (we always send a notification before propagating the command)
2021-12-23 00:03:48 +02:00
Wang Yuan
c1718f9d86
Replication backlog and replicas use one global shared replication buffer (#9166)
## Background
For redis master, one replica uses one copy of replication buffer, that is a big waste of memory,
more replicas more waste, and allocate/free memory for every reply list also cost much.
If we set client-output-buffer-limit small and write traffic is heavy, master may disconnect with
replicas and can't finish synchronization with replica. If we set  client-output-buffer-limit big,
master may be OOM when there are many replicas that separately keep much memory.
Because replication buffers of different replica client are the same, one simple idea is that
all replicas only use one replication buffer, that will effectively save memory.

Since replication backlog content is the same as replicas' output buffer, now we
can discard replication backlog memory and use global shared replication buffer
to implement replication backlog mechanism.

## Implementation
I create one global "replication buffer" which contains content of replication stream.
The structure of "replication buffer" is similar to the reply list that exists in every client.
But the node of list is `replBufBlock`, which has `id, repl_offset, refcount` fields.
```c
/* Replication buffer blocks is the list of replBufBlock.
 *
 * +--------------+       +--------------+       +--------------+
 * | refcount = 1 |  ...  | refcount = 0 |  ...  | refcount = 2 |
 * +--------------+       +--------------+       +--------------+
 *      |                                            /       \
 *      |                                           /         \
 *      |                                          /           \
 *  Repl Backlog                               Replia_A      Replia_B
 * 
 * Each replica or replication backlog increments only the refcount of the
 * 'ref_repl_buf_node' which it points to. So when replica walks to the next
 * node, it should first increase the next node's refcount, and when we trim
 * the replication buffer nodes, we remove node always from the head node which
 * refcount is 0. If the refcount of the head node is not 0, we must stop
 * trimming and never iterate the next node. */

/* Similar with 'clientReplyBlock', it is used for shared buffers between
 * all replica clients and replication backlog. */
typedef struct replBufBlock {
    int refcount;           /* Number of replicas or repl backlog using. */
    long long id;           /* The unique incremental number. */
    long long repl_offset;  /* Start replication offset of the block. */
    size_t size, used;
    char buf[];
} replBufBlock;
```
So now when we feed replication stream into replication backlog and all replicas, we only need
to feed stream into replication buffer `feedReplicationBuffer`. In this function, we set some fields of
replication backlog and replicas to references of the global replication buffer blocks. And we also
need to check replicas' output buffer limit to free if exceeding `client-output-buffer-limit`, and trim
replication backlog if exceeding `repl-backlog-size`.

When sending reply to replicas, we also need to iterate replication buffer blocks and send its
content, when totally sending one block for replica, we decrease current node count and
increase the next current node count, and then free the block which reference is 0 from the
head of replication buffer blocks.

Since now we use linked list to manage replication backlog, it may cost much time for iterating
all linked list nodes to find corresponding replication buffer node. So we create a rax tree to
store some nodes  for index, but to avoid rax tree occupying too much memory, i record
one per 64 nodes for index.

Currently, to make partial resynchronization as possible as much, we always let replication
backlog as the last reference of replication buffer blocks, backlog size may exceeds our setting
if slow replicas that reference vast replication buffer blocks, and this method doesn't increase
memory usage since they share replication buffer. To avoid freezing server for freeing unreferenced
replication buffer blocks when we need to trim backlog for exceeding backlog size setting,
we trim backlog incrementally (free 64 blocks per call now), and make it faster in
`beforeSleep` (free 640 blocks).

### Other changes
- `mem_total_replication_buffers`: we add this field in INFO command, it means the total
  memory of replication buffers used.
- `mem_clients_slaves`:  now even replica is slow to replicate, and its output buffer memory
  is not 0, but it still may be 0, since replication backlog and replicas share one global replication
  buffer, only if replication buffer memory is more than the repl backlog setting size, we consider
  the excess as replicas' memory. Otherwise, we think replication buffer memory is the consumption
  of repl backlog.
- Key eviction
  Since all replicas and replication backlog share global replication buffer, we think only the
  part of exceeding backlog size the extra separate consumption of replicas.
  Because we trim backlog incrementally in the background, backlog size may exceeds our
  setting if slow replicas that reference vast replication buffer blocks disconnect.
  To avoid massive eviction loop, we don't count the delayed freed replication backlog into
  used memory even if there are no replicas, i.e. we also regard this memory as replicas's memory.
- `client-output-buffer-limit` check for replica clients
  It doesn't make sense to set the replica clients output buffer limit lower than the repl-backlog-size
  config (partial sync will succeed and then replica will get disconnected). Such a configuration is
  ignored (the size of repl-backlog-size will be used). This doesn't have memory consumption
  implications since the replica client will share the backlog buffers memory.
- Drop replication backlog after loading data if needed
  We always create replication backlog if server is a master, we need it because we put DELs in
  it when loading expired keys in RDB, but if RDB doesn't have replication info or there is no rdb,
  it is not possible to support partial resynchronization, to avoid extra memory of replication backlog,
  we drop it.
- Multi IO threads
 Since all replicas and replication backlog use global replication buffer,  if I/O threads are enabled,
  to guarantee data accessing thread safe, we must let main thread handle sending the output buffer
  to all replicas. But before, other IO threads could handle sending output buffer of all replicas.

## Other optimizations
This solution resolve some other problem:
- When replicas disconnect with master since of out of output buffer limit, releasing the output
  buffer of replicas may freeze server if we set big `client-output-buffer-limit` for replicas, but now,
  it doesn't cause freezing.
- This implementation may mitigate reply list copy cost time(also freezes server) when one replication
  has huge reply buffer and another replica can copy buffer for full synchronization. now, we just copy
  reference info, it is very light.
- If we set replication backlog size big, it also may cost much time to copy replication backlog into
  replica's output buffer. But this commit eliminates this problem.
- Resizing replication backlog size doesn't empty current replication backlog content.
2021-10-25 09:24:31 +03:00
yoav-steinberg
834e8843de
obuf based eviction tests run until eviction occurs (#9611)
obuf based eviction tests run until eviction occurs instead of assuming a certain
amount of writes will fill the obuf enough for eviction to occur.
This handles the kernel buffering written data and emptying the obuf even though
no one actualy reads from it.

The tests have a new timeout of 20sec: if the test doesn't pass after 20 sec it'll fail.
Hopefully this enough for our slow CI targets.

This also eliminates the need to skip some tests in TLS.
2021-10-07 15:43:48 +03:00
yoav-steinberg
897c7bddf5
Attempt to fix rare pubsub oubuf maxmemory eviction test failure (#9603)
* Reduce delay between publishes to allow less time to write the obufs.
* More subscribed clients to buffer more data per publish.
* Make sure main connection isn't evicted (it has a large qbuf).
2021-10-05 18:00:19 +03:00
yoav-steinberg
d715655f16
verbose debug print in test to debug rare CI failure. (#9563) 2021-09-29 17:10:05 +03:00
yoav-steinberg
6600253046
Client eviction ci issues (#9549)
Fixing CI test issues introduced in #8687
- valgrind warnings in readQueryFromClient when client was freed by processInputBuffer
- adding DEBUG pause-cron for tests not to be time dependent.
- skipping a test that depends on socket buffers / events not compatible with TLS
- making sure client got subscribed by not using deferring client
2021-09-26 17:45:02 +03:00
yoav-steinberg
2753429c99
Client eviction (#8687)
### Description
A mechanism for disconnecting clients when the sum of all connected clients is above a
configured limit. This prevents eviction or OOM caused by accumulated used memory
between all clients. It's a complimentary mechanism to the `client-output-buffer-limit`
mechanism which takes into account not only a single client and not only output buffers
but rather all memory used by all clients.

#### Design
The general design is as following:
* We track memory usage of each client, taking into account all memory used by the
  client (query buffer, output buffer, parsed arguments, etc...). This is kept up to date
  after reading from the socket, after processing commands and after writing to the socket.
* Based on the used memory we sort all clients into buckets. Each bucket contains all
  clients using up up to x2 memory of the clients in the bucket below it. For example up
  to 1m clients, up to 2m clients, up to 4m clients, ...
* Before processing a command and before sleep we check if we're over the configured
  limit. If we are we start disconnecting clients from larger buckets downwards until we're
  under the limit.

#### Config
`maxmemory-clients` max memory all clients are allowed to consume, above this threshold
we disconnect clients.
This config can either be set to 0 (meaning no limit), a size in bytes (possibly with MB/GB
suffix), or as a percentage of `maxmemory` by using the `%` suffix (e.g. setting it to `10%`
would mean 10% of `maxmemory`).

#### Important code changes
* During the development I encountered yet more situations where our io-threads access
  global vars. And needed to fix them. I also had to handle keeps the clients sorted into the
  memory buckets (which are global) while their memory usage changes in the io-thread.
  To achieve this I decided to simplify how we check if we're in an io-thread and make it
  much more explicit. I removed the `CLIENT_PENDING_READ` flag used for checking
  if the client is in an io-thread (it wasn't used for anything else) and just used the global
  `io_threads_op` variable the same way to check during writes.
* I optimized the cleanup of the client from the `clients_pending_read` list on client freeing.
  We now store a pointer in the `client` struct to this list so we don't need to search in it
  (`pending_read_list_node`).
* Added `evicted_clients` stat to `INFO` command.
* Added `CLIENT NO-EVICT ON|OFF` sub command to exclude a specific client from the
  client eviction mechanism. Added corrosponding 'e' flag in the client info string.
* Added `multi-mem` field in the client info string to show how much memory is used up
  by buffered multi commands.
* Client `tot-mem` now accounts for buffered multi-commands, pubsub patterns and
  channels (partially), tracking prefixes (partially).
* CLIENT_CLOSE_ASAP flag is now handled in a new `beforeNextClient()` function so
  clients will be disconnected between processing different clients and not only before sleep.
  This new function can be used in the future for work we want to do outside the command
  processing loop but don't want to wait for all clients to be processed before we get to it.
  Specifically I wanted to handle output-buffer-limit related closing before we process client
  eviction in case the two race with each other.
* Added a `DEBUG CLIENT-EVICTION` command to print out info about the client eviction
  buckets.
* Each client now holds a pointer to the client eviction memory usage bucket it belongs to
  and listNode to itself in that bucket for quick removal.
* Global `io_threads_op` variable now can contain a `IO_THREADS_OP_IDLE` value
  indicating no io-threading is currently being executed.
* In order to track memory used by each clients in real-time we can't rely on updating
  these stats in `clientsCron()` alone anymore. So now I call `updateClientMemUsage()`
  (used to be `clientsCronTrackClientsMemUsage()`) after command processing, after
  writing data to pubsub clients, after writing the output buffer and after reading from the
  socket (and maybe other places too). The function is written to be fast.
* Clients are evicted if needed (with appropriate log line) in `beforeSleep()` and before
  processing a command (before performing oom-checks and key-eviction).
* All clients memory usage buckets are grouped as follows:
  * All clients using less than 64k.
  * 64K..128K
  * 128K..256K
  * ...
  * 2G..4G
  * All clients using 4g and up.
* Added client-eviction.tcl with a bunch of tests for the new mechanism.
* Extended maxmemory.tcl to test the interaction between maxmemory and
  maxmemory-clients settings.
* Added an option to flag a numeric configuration variable as a "percent", this means that
  if we encounter a '%' after the number in the config file (or config set command) we
  consider it as valid. Such a number is store internally as a negative value. This way an
  integer value can be interpreted as either a percent (negative) or absolute value (positive).
  This is useful for example if some numeric configuration can optionally be set to a percentage
  of something else.

Co-authored-by: Oran Agra <oran@redislabs.com>
2021-09-23 14:02:16 +03:00
sundb
e5d8a5eb85
Fix the wrong reisze of querybuf (#9003)
The initialize memory of `querybuf` is `PROTO_IOBUF_LEN(1024*16) * 2` (due to sdsMakeRoomFor being greedy), under `jemalloc`, the allocated memory will be 40k.
This will most likely result in the `querybuf` being resized when call `clientsCronResizeQueryBuffer` unless the client requests it fast enough.

Note that this bug existed even before #7875, since the condition for resizing includes the sds headers (32k+6).

## Changes
1. Use non-greedy sdsMakeRoomFor when allocating the initial query buffer (of 16k).
1. Also use non-greedy allocation when working with BIG_ARG (we won't use that extra space anyway)
2. in case we did use a greedy allocation, read as much as we can into the buffer we got (including internal frag), to reduce system calls.
3. introduce a dedicated constant for the shrinking (same value as before)
3. Add test for querybuf.
4. improve a maxmemory test by ignoring the effect of replica query buffers (can accumulate many ACKs on slow env)
5. improve a maxmemory by disabling slowlog (it will cause slight memory growth on slow env).
2021-06-15 14:46:19 +03:00
Yossi Gottlieb
8a86bca5ed
Improve test suite to handle external servers better. (#9033)
This commit revives the improves the ability to run the test suite against
external servers, instead of launching and managing `redis-server` processes as
part of the test fixture.

This capability existed in the past, using the `--host` and `--port` options.
However, it was quite limited and mostly useful when running a specific tests.
Attempting to run larger chunks of the test suite experienced many issues:

* Many tests depend on being able to start and control `redis-server` themselves,
and there's no clear distinction between external server compatible and other
tests.
* Cluster mode is not supported (resulting with `CROSSSLOT` errors).

This PR cleans up many things and makes it possible to run the entire test suite
against an external server. It also provides more fine grained controls to
handle cases where the external server supports a subset of the Redis commands,
limited number of databases, cluster mode, etc.

The tests directory now contains a `README.md` file that describes how this
works.

This commit also includes additional cleanups and fixes:

* Tests can now be tagged.
* Tag-based selection is now unified across `start_server`, `tags` and `test`.
* More information is provided about skipped or ignored tests.
* Repeated patterns in tests have been extracted to common procedures, both at a
  global level and on a per-test file basis.
* Cleaned up some cases where test setup was based on a previous test executing
  (a major anti-pattern that repeats itself in many places).
* Cleaned up some cases where test teardown was not part of a test (in the
  future we should have dedicated teardown code that executes even when tests
  fail).
* Fixed some tests that were flaky running on external servers.
2021-06-09 15:13:24 +03:00
Yossi Gottlieb
7d81f39222
Fix flaky unit/maxmemory test on MacOS/BSD. (#8619)
It seems like non-Linux sockets may be less greedy, resulting with more
transient client output buffers.

Haven't proven this but empirically when stressing this test on
non-Linux tends to exhibit increased mem_clients_normal values.
2021-03-08 20:53:53 +02:00
Oran Agra
a102b21d17
Improve stability of new CSC eviction test (#8160)
c4fdf09c0 added a test that now fails with valgrind
it fails for two resons:
1) the test samples the used memory and then limits the maxmemory to
   that value, but it turns out this is not atomic and on slow machines
   the background cron process that clean out old query buffers reduces
   the memory so that the setting doesn't cause eviction.
2) the dbsize was tested late, after reading some invalidation messages
   by that time more and more keys got evicted, partially draining the
   db. this is not the focus of this fix (still a known limitation)
2020-12-08 16:33:09 +02:00
Oran Agra
c4fdf09c05
prevent client tracking from causing feedback loop in performEvictions (#8100)
When client tracking is enabled signalModifiedKey can increase memory usage,
this can cause the loop in performEvictions to keep running since it was measuring
the memory usage impact of signalModifiedKey.

The section that measures the memory impact of the eviction should be just on dbDelete,
excluding keyspace notification, client tracking, and propagation to AOF and replicas.

This resolves part of the problem described in #8069
p.s. fix took 1 minute, test took about 3 hours to write.
2020-12-06 14:51:22 +02:00
Wang Yuan
75f9dec644
Limit the main db and expires dictionaries to expand (#7954)
As we know, redis may reject user's requests or evict some keys if
used memory is over maxmemory. Dictionaries expanding may make
things worse, some big dictionaries, such as main db and expires dict,
may eat huge memory at once for allocating a new big hash table and be
far more than maxmemory after expanding.
There are related issues: #4213 #4583

More details, when expand dict in redis, we will allocate a new big
ht[1] that generally is double of ht[0], The size of ht[1] will be
very big if ht[0] already is big. For db dict, if we have more than
64 million keys, we need to cost 1GB for ht[1] when dict expands.

If the sum of used memory and new hash table of dict needed exceeds
maxmemory, we shouldn't allow the dict to expand. Because, if we
enable keys eviction, we still couldn't add much more keys after
eviction and rehashing, what's worse, redis will keep less keys when
redis only remains a little memory for storing new hash table instead
of users' data. Moreover users can't write data in redis if disable
keys eviction.

What this commit changed ?

Add a new member function expandAllowed for dict type, it provide a way
for caller to allow expand or not. We expose two parameters for this
function: more memory needed for expanding and dict current load factor,
users can implement a function to make a decision by them.
For main db dict and expires dict type, these dictionaries may be very
big and cost huge memory for expanding, so we implement a judgement
function: we can stop dict to expand provisionally if used memory will
be over maxmemory after dict expands, but to guarantee the performance
of redis, we still allow dict to expand if dict load factor exceeds the
safe load factor.
Add test cases to verify we don't allow main db to expand when left
memory is not enough, so that avoid keys eviction.

Other changes:

For new hash table size when expand. Before this commit, the size is
that double used of dict and later _dictNextPower. Actually we aim to
control a dict load factor between 0.5 and 1.0. Now we replace *2 with
+1, since the first check is that used >= size, the outcome of before
will usually be the same as _dictNextPower(used+1). The only case where
it'll differ is when dict_can_resize is false during fork, so that later
the _dictNextPower(used*2) will cause the dict to jump to *4 (i.e.
_dictNextPower(1025*2) will return 4096).
Fix rehash test cases due to changing algorithm of new hash table size
when expand.
2020-12-06 11:53:04 +02:00
Oran Agra
ba809f26d4 make replication tests more stable on slow machines
solving few replication related tests race conditions which fail on slow machines

bugfix in slave buffers test: since the test is executed twice, each time with
a different commands count, the threshold for the delta can't be a constant.
2019-05-05 08:25:01 +03:00
antirez
52e7192e4a Slave removal: remove slave from top-level tests descriptions. 2018-09-11 15:32:28 +02:00
Oran Agra
c8452ab005 Fix unstable tests on slow machines.
Few tests had borderline thresholds that were adjusted.

The slave buffers test had two issues, preventing the slave buffer from growing:
1) the slave didn't necessarily go to sleep on time, or woke up too early,
   now using SIGSTOP to make sure it goes to sleep exactly when we want.
2) the master disconnected the slave on timeout
2018-08-21 11:46:07 +03:00
Oran Agra
d4ae76d1a6 fix slave buffer test suite false positives
it looks like on slow machines we're getting:
[err]: slave buffer are counted correctly in tests/unit/maxmemory.tcl
Expected condition '$slave_buf > 2*1024*1024' to be true (16914 > 2*1024*1024)

this is a result of the slave waking up too early and eating the
slave buffer before the traffic and the test ends.
2018-07-24 11:24:27 +03:00
Oran Agra
bf680b6f8c slave buffers were wasteful and incorrectly counted causing eviction
A) slave buffers didn't count internal fragmentation and sds unused space,
   this caused them to induce eviction although we didn't mean for it.

B) slave buffers were consuming about twice the memory of what they actually needed.
- this was mainly due to sdsMakeRoomFor growing to twice as much as needed each time
  but networking.c not storing more than 16k (partially fixed recently in 237a38737).
- besides it wasn't able to store half of the new string into one buffer and the
  other half into the next (so the above mentioned fix helped mainly for small items).
- lastly, the sds buffers had up to 30% internal fragmentation that was wasted,
  consumed but not used.

C) inefficient performance due to starting from a small string and reallocing many times.

what i changed:
- creating dedicated buffers for reply list, counting their size with zmalloc_size
- when creating a new reply node from, preallocate it to at least 16k.
- when appending a new reply to the buffer, first fill all the unused space of the
  previous node before starting a new one.

other changes:
- expose mem_not_counted_for_evict info field for the benefit of the test suite
- add a test to make sure slave buffers are counted correctly and that they don't cause eviction
2018-07-16 16:43:42 +03:00
Oran Agra
4acb4da1d1 add LFU policies to the test suite, just for coverage 2017-03-15 01:05:15 -07:00
Matt Stancliff
1cedebb799 Remove trailing spaces from tests 2014-09-29 06:49:08 -04:00
antirez
420584a46d Test: small integer sharing depends on maxmemory policy. 2014-07-18 10:55:08 +02:00
antirez
243b783fdc Maxmemory test 2011-07-28 12:32:52 +02:00