To avoid data loss, this commit adds a grace period for lagging replicas to
catch up the replication offset.
Done:
* Wait for replicas when shutdown is triggered by SIGTERM and SIGINT.
* Wait for replicas when shutdown is triggered by the SHUTDOWN command. A new
blocked client type BLOCKED_SHUTDOWN is introduced, allowing multiple clients
to call SHUTDOWN in parallel.
Note that they don't expect a response unless an error happens and shutdown is aborted.
* Log warning for each replica lagging behind when finishing shutdown.
* CLIENT_PAUSE_WRITE while waiting for replicas.
* Configurable grace period 'shutdown-timeout' in seconds (default 10).
* New flags for the SHUTDOWN command:
- NOW disables the grace period for lagging replicas.
- FORCE ignores errors writing the RDB or AOF files which would normally
prevent a shutdown.
- ABORT cancels ongoing shutdown. Can't be combined with other flags.
* New field in the output of the INFO command: 'shutdown_in_milliseconds'. The
value is the remaining maximum time to wait for lagging replicas before
finishing the shutdown. This field is present in the Server section **only**
during shutdown.
Not directly related:
* When shutting down, if there is an AOF saving child, it is killed **even** if AOF
is disabled. This can happen if BGREWRITEAOF is used when AOF is off.
* Client pause now has end time and type (WRITE or ALL) per purpose. The
different pause purposes are *CLIENT PAUSE command*, *failover* and
*shutdown*. If clients are unpaused for one purpose, it doesn't affect client
pause for other purposes. For example, the CLIENT UNPAUSE command doesn't
affect client pause initiated by the failover or shutdown procedures. A completed
failover or a failed shutdown doesn't unpause clients paused by the CLIENT
PAUSE command.
Notes:
* DEBUG RESTART doesn't wait for replicas.
* We already have a warning logged when a replica disconnects. This means that
if any replica connection is lost during the shutdown, it is either logged as
disconnected or as lagging at the time of exit.
Co-authored-by: Oran Agra <oran@redislabs.com>
Preventing COFIG SET maxmemory from propagating is just the tip of the iceberg.
Module that performs a write operation in a notification can cause any
command to be propagated, based on server.dirty
We need to come up with a better solution.
It turns out that libc malloc can return an allocation of a different size on requests of the same size.
this means that matching MEMORY USAGE of one key to another copy of the same data can fail.
Solution:
Keep running the test that calls MEMORY USAGE, but ignore the response.
We do that by introducing a new utility function to get the memory usage, which always returns 1
when the allocator is not jemalloc.
Other changes:
Some formatting for datatype2.tcl
Co-authored-by: Oran Agra <oran@redislabs.com>
Following #9656, this script generates a "commands.json" file from the output
of the new COMMAND. The output of this script is used in redis/redis-doc#1714
and by redis/redis-io#259. This also converts a couple of rogue dashes (in
'key-specs' and 'multiple-token' flags) to underscores (continues #9959).
PR #9890 may have introduced a problem.
There are tests that use MULTI-EXEC to make sure two BGSAVE / BGREWRITEAOF are executed together.
But now it's not valid to run run commands that create a snapshot inside a transaction (gonna be blocked soon)
This PR modifies the test not to rely on MULTI-EXEC.
Co-authored-by: Oran Agra <oran@redislabs.com>
There's a race between testing DBSIZE and the thread starting.
If the thread hadn't started by the time we checked DBISZE, no
keys will have been evicted.
The correct way is to check the evicted_keys stat.
Follow the conclusions to support Functions in redis cluster (#9899)
Added 2 new FUNCTION sub-commands:
1. `FUNCTION DUMP` - dump a binary payload representation of all the functions.
2. `FUNCTION RESTORE <PAYLOAD> [FLUSH|APPEND|REPLACE]` - give the binary payload extracted
using `FUNCTION DUMP`, restore all the functions on the given payload. Restore policy can be given to
control how to handle existing functions (default is APPEND):
* FLUSH: delete all existing functions.
* APPEND: appends the restored functions to the existing functions. On collision, abort.
* REPLACE: appends the restored functions to the existing functions. On collision,
replace the old function with the new function.
Modify `redis-cli --cluster add-node` to use `FUNCTION DUMP` to get existing functions from
one of the nodes in the cluster, and `FUNCTION RESTORE` to load the same set of functions
to the new node. `redis-cli` will execute this step before sending the `CLUSTER MEET` command
to the new node. If `FUNCTION DUMP` returns an error, assume the current Redis version do not
support functions and skip `FUNCTION RESTORE`. If `FUNCTION RESTORE` fails, abort and do not send
the `CLUSTER MEET` command. If the new node already contains functions (before the `FUNCTION RESTORE`
is sent), abort and do not add the node to the cluster. Test was added to verify
`redis-cli --cluster add-node` works as expected.
Use case insensitive string comparison for function names (like we do for commands and configs)
In addition, add verification that the functions only use the following characters: [a-zA-Z0-9_]
The mess:
Some parts use alsoPropagate for late propagation, others using an immediate one (propagate()),
causing edge cases, ugly/hacky code, and the tendency for bugs
The basic idea is that all commands are propagated via alsoPropagate (i.e. added to a list) and the
top-most call() is responsible for going over that list and actually propagating them (and wrapping
them in MULTI/EXEC if there's more than one command). This is done in the new function,
propagatePendingCommands.
Callers to propagatePendingCommands:
1. top-most call() (we want all nested call()s to add to the also_propagate array and just the top-most
one to propagate them) - via `afterCommand`
2. handleClientsBlockedOnKeys: it is out of call() context and it may propagate stuff - via `afterCommand`.
3. handleClientsBlockedOnKeys edge case: if the looked-up key is already expired, we will propagate the
expire but will not unblock any client so `afterCommand` isn't called. in that case, we have to propagate
the deletion explicitly.
4. cron stuff: active-expire and eviction may also propagate stuff
5. modules: the module API allows to propagate stuff from just about anywhere (timers, keyspace notifications,
threads). I could have tried to catch all the out-of-call-context places but it seemed easier to handle it in one
place: when we free the context. in the spirit of what was done in call(), only the top-most freeing of a module
context may cause propagation.
6. modules: when using a thread-safe ctx it's not clear when/if the ctx will be freed. we do know that the module
must lock the GIL before calling RM_Replicate/RM_Call so we propagate the pending commands when
releasing the GIL.
A "known limitation", which were actually a bug, was fixed because of this commit (see propagate.tcl):
When using a mix of RM_Call with `!` and RM_Replicate, the command would propagate out-of-order:
first all the commands from RM_Call, and then the ones from RM_Replicate
Another thing worth mentioning is that if, in the past, a client would issue a MULTI/EXEC with just one
write command the server would blindly propagate the MULTI/EXEC too, even though it's redundant.
not anymore.
This commit renames propagate() to propagateNow() in order to cause conflicts in pending PRs.
propagatePendingCommands is the only caller of propagateNow, which is now a static, internal helper function.
Optimizations:
1. alsoPropagate will not add stuff to also_propagate if there's no AOF and replicas
2. alsoPropagate reallocs also_propagagte exponentially, to save calls to memmove
Bugfixes:
1. CONFIG SET can create evictions, sending notifications which can cause to dirty++ with modules.
we need to prevent it from propagating to AOF/replicas
2. We need to set current_client in RM_Call. buggy scenario:
- CONFIG SET maxmemory, eviction notifications, module hook calls RM_Call
- assertion in lookupKey crashes, because current_client has CONFIG SET, which isn't CMD_WRITE
3. minor: in eviction, call propagateDeletion after notification, like active-expire and all commands
(we always send a notification before propagating the command)
## background
Till now CONFIG SET was blocked during loading.
(In the not so distant past, GET was disallowed too)
We recently (not released yet) added an async-loading mode, see #9323,
and during that time it'll serve CONFIG SET and any other command.
And now we realized (#9770) that some configs, and commands are dangerous
during async-loading.
## changes
* Allow most CONFIG SET during loading (both on async-loading and normal loading)
* Allow CONFIG REWRITE and CONFIG RESETSTAT during loading
* Block a few config during loading (`appendonly`, `repl-diskless-load`, and `dir`)
* Block a few commands during loading (list below)
## the blocked commands:
* SAVE - obviously we don't wanna start a foregreound save during loading 8-)
* BGSAVE - we don't mind to schedule one, but we don't wanna fork now
* BGREWRITEAOF - we don't mind to schedule one, but we don't wanna fork now
* MODULE - we obviously don't wanna unload a module during replication / rdb loading
(MODULE HELP and MODULE LIST are not blocked)
* SYNC / PSYNC - we're in the middle of RDB loading from master, must not allow sync
requests now.
* REPLICAOF / SLAVEOF - we're in the middle of replicating, maybe it makes sense to let
the user abort it, but he couldn't do that so far, i don't wanna take any risk of bugs due to odd state.
* CLUSTER - only allow [HELP, SLOTS, NODES, INFO, MYID, LINKS, KEYSLOT, COUNTKEYSINSLOT,
GETKEYSINSLOT, RESET, REPLICAS, COUNT_FAILURE_REPORTS], for others, preserve the status quo
## other fixes
* processEventsWhileBlocked had an issue when being nested, this could happen with a busy script
during async loading (new), but also in a busy script during AOF loading (old). this lead to a crash in
the scenario described in #6988
If a test fails at `wait_for_blocked_clients_count` after the `PAUSE` command,
It won't send `UNPAUSE` to server, leading to the server hanging until timeout,
which is bad and hard to debug sometimes when developing.
This PR tries to fix this.
Timeout in `CLIENT PAUSE` shortened from 1e5 seconds(extremely long) to 50~100 seconds.
The issue with MAY_REPLICATE is that all automatic mechanisms to handle
write commands will not work. This require have a special treatment for:
* Not allow those commands to be executed on RO replica.
* Allow those commands to be executed on RO replica from primary connection.
* Allow those commands to be executed on the RO replica from AOF.
By setting those commands as WRITE commands we are getting all those properties from Redis.
Test was added to verify that those properties work as expected.
In addition, rearrange when and where functions are flushed. Before this PR functions were
flushed manually on `rdbLoadRio` and cleaned manually on failure. This contradicts the
assumptions that functions are data and need to be created/deleted alongside with the
data. A side effect of this, for example, `debug reload noflush` did not flush the data but
did flush the functions, `debug loadaof` flush the data but not the functions.
This PR move functions deletion into `emptyDb`. `emptyDb` (renamed to `emptyData`) will
now accept an additional flag, `NOFUNCTIONS` which specifically indicate that we do not
want to flush the functions (on all other cases, functions will be flushed). Used the new flag
on FLUSHALL and FLUSHDB only! Tests were added to `debug reload` and `debug loadaof`
to verify that functions behave the same as the data.
Notice that because now functions will be deleted along side with the data we can not allow
`CLUSTER RESET` to be called from within a function (it will cause the function to be released
while running), this PR adds `NO_SCRIPT` flag to `CLUSTER RESET` so it will not be possible
to be called from within a function. The other cluster commands are allowed from within a
function (there are use-cases that uses `GETKEYSINSLOT` to iterate over all the keys on a
given slot). Tests was added to verify `CLUSTER RESET` is denied from within a script.
Another small change on this PR is that `RDBFLAGS_ALLOW_DUP` is also applicable on functions.
When loading functions, if this flag is set, we will replace old functions with new ones on collisions.
# Background
The main goal of this PR is to remove relevant logics on Lua script verbatim replication,
only keeping effects replication logic, which has been set as default since Redis 5.0.
As a result, Lua in Redis 7.0 would be acting the same as Redis 6.0 with default
configuration from users' point of view.
There are lots of reasons to remove verbatim replication.
Antirez has listed some of the benefits in Issue #5292:
>1. No longer need to explain to users side effects into scripts.
They can do whatever they want.
>2. No need for a cache about scripts that we sent or not to the slaves.
>3. No need to sort the output of certain commands inside scripts
(SMEMBERS and others): this both simplifies and gains speed.
>4. No need to store scripts inside the RDB file in order to startup correctly.
>5. No problems about evicting keys during the script execution.
When looking back at Redis 5.0, antirez and core team decided to set the config
`lua-replicate-commands yes` by default instead of removing verbatim replication
directly, in case some bad situations happened. 3 years later now before Redis 7.0,
it's time to remove it formally.
# Changes
- configuration for lua-replicate-commands removed
- created config file stub for backward compatibility
- Replication script cache removed
- this is useless under script effects replication
- relevant statistics also removed
- script persistence in RDB files is also removed
- Propagation of SCRIPT LOAD and SCRIPT FLUSH to replica / AOF removed
- Deterministic execution logic in scripts removed (i.e. don't run write commands
after random ones, and sorting output of commands with random order)
- the flags indicating which commands have non-deterministic results are kept as hints to clients.
- `redis.replicate_commands()` & `redis.set_repl()` changed
- now `redis.replicate_commands()` does nothing and return an 1
- ...and then `redis.set_repl()` can be issued before `redis.replicate_commands()` now
- Relevant TCL cases adjusted
- DEBUG lua-always-replicate-commands removed
# Other changes
- Fix a recent bug comparing CLIENT_ID_AOF to original_client->flags instead of id. (introduced in #9780)
Co-authored-by: Oran Agra <oran@redislabs.com>
- add needs:debug flag for some tests
- disable "save" in external tests (speedup?)
- use debug_digest proc instead of debug command directly so it can be skipped
- use OBJECT ENCODING instead of DEBUG OBJECT to get encoding
- add a proc for OBJECT REFCOUNT so it can be skipped
- move a bunch of tests in latency_monitor tests to happen later so that latency monitor has some values in it
- add missing close_replication_stream calls
- make sure to close the temp client if DEBUG LOG fails
Block sensitive configs and commands by default.
* `enable-protected-configs` - block modification of configs with the new `PROTECTED_CONFIG` flag.
Currently we add this flag to `dbfilename`, and `dir` configs,
all of which are non-mutable configs that can set a file redis will write to.
* `enable-debug-command` - block the `DEBUG` command
* `enable-module-command` - block the `MODULE` command
These have a default value set to `no`, so that these features are not
exposed by default to client connections, and can only be set by modifying the config file.
Users can change each of these to either `yes` (allow all access), or `local` (allow access from
local TCP connections and unix domain connections)
Note that this is a **breaking change** (specifically the part about MODULE command being disabled by default).
I.e. we don't consider DEBUG command being blocked as an issue (people shouldn't have been using it),
and the few configs we protected are unlikely to have been set at runtime anyway.
On the other hand, it's likely to assume some users who use modules, load them from the config file anyway.
Note that's the whole point of this PR, for redis to be more secure by default and reduce the attack surface on
innocent users, so secure defaults will necessarily mean a breaking change.
some languages can build a json-like object by parsing a textual json,
but it works poorly when attributes contain hyphens
example in JS:
```
let j = JSON.parse(json)
j['key-name'] <- works
j.key-name <= illegal syntax
```
Introduce memory management on cluster link buffers:
* Introduce a new `cluster-link-sendbuf-limit` config that caps memory usage of cluster bus link send buffers.
* Introduce a new `CLUSTER LINKS` command that displays current TCP links to/from peers.
* Introduce a new `mem_cluster_links` field under `INFO` command output, which displays the overall memory usage by all current cluster links.
* Introduce a new `total_cluster_links_buffer_limit_exceeded` field under `CLUSTER INFO` command output, which displays the accumulated count of cluster links freed due to `cluster-link-sendbuf-limit`.
Added `FUNCTION FLUSH` command. The new sub-command allows delete all the functions.
An optional `[SYNC|ASYNC]` argument can be given to control whether or not to flush the
functions synchronously or asynchronously. if not given the default flush mode is chosen by
`lazyfree-lazy-user-flush` configuration values.
Add the missing `functions.tcl` test to the list of tests that are executed in test_helper.tcl,
and call FUNCTION FLUSH in between servers in external mode
Support doing `CONFIG GET <x> <y> <z>`, each of them can also be
a pattern with wildcards.
This avoids duplicates in the result by looping over the configs and for
each once checking all the patterns, once a match is found for a pattern
we move on to the next config.
Delete the hardcoded command table and replace it with an auto-generated table, based
on a JSON file that describes the commands (each command must have a JSON file).
These JSON files are the SSOT of everything there is to know about Redis commands,
and it is reflected fully in COMMAND INFO.
These JSON files are used to generate commands.c (using a python script), which is then
committed to the repo and compiled.
The purpose is:
* Clients and proxies will be able to get much more info from redis, instead of relying on hard coded logic.
* drop the dependency between Redis-user and the commands.json in redis-doc.
* delete help.h and have redis-cli learn everything it needs to know just by issuing COMMAND (will be
done in a separate PR)
* redis.io should stop using commands.json and learn everything from Redis (ultimately one of the release
artifacts should be a large JSON, containing all the information about all of the commands, which will be
generated from COMMAND's reply)
* the byproduct of this is:
* module commands will be able to provide that info and possibly be more of a first-class citizens
* in theory, one may be able to generate a redis client library for a strictly typed language, by using this info.
### Interface changes
#### COMMAND INFO's reply change (and arg-less COMMAND)
Before this commit the reply at index 7 contained the key-specs list
and reply at index 8 contained the sub-commands list (Both unreleased).
Now, reply at index 7 is a map of:
- summary - short command description
- since - debut version
- group - command group
- complexity - complexity string
- doc-flags - flags used for documentation (e.g. "deprecated")
- deprecated-since - if deprecated, from which version?
- replaced-by - if deprecated, which command replaced it?
- history - a list of (version, what-changed) tuples
- hints - a list of strings, meant to provide hints for clients/proxies. see https://github.com/redis/redis/issues/9876
- arguments - an array of arguments. each element is a map, with the possibility of nesting (sub-arguments)
- key-specs - an array of keys specs (already in unstable, just changed location)
- subcommands - a list of sub-commands (already in unstable, just changed location)
- reply-schema - will be added in the future (see https://github.com/redis/redis/issues/9845)
more details on these can be found in https://github.com/redis/redis-doc/pull/1697
only the first three fields are mandatory
#### API changes (unreleased API obviously)
now they take RedisModuleCommand opaque pointer instead of looking up the command by name
- RM_CreateSubcommand
- RM_AddCommandKeySpec
- RM_SetCommandKeySpecBeginSearchIndex
- RM_SetCommandKeySpecBeginSearchKeyword
- RM_SetCommandKeySpecFindKeysRange
- RM_SetCommandKeySpecFindKeysKeynum
Currently, we did not add module API to provide additional information about their commands because
we couldn't agree on how the API should look like, see https://github.com/redis/redis/issues/9944.
### Somehow related changes
1. Literals should be in uppercase while placeholder in lowercase. Now all the GEO* command
will be documented with M|KM|FT|MI and can take both lowercase and uppercase
### Unrelated changes
1. Bugfix: no_madaory_keys was absent in COMMAND's reply
2. expose CMD_MODULE as "module" via COMMAND
3. have a dedicated uint64 for ACL categories (instead of having them in the same uint64 as command flags)
Co-authored-by: Itamar Haber <itamar@garantiadata.com>
When CONFIG SET fails, print the name of the config that failed.
This is helpful since config set is now variadic.
however, there are cases where several configs have the same apply
function, and we can't be sure which one of them caused the failure.
This caused a crash when adding elements larger than 2GB to a set (same goes for hash keys). See #8455.
Details:
* The fix makes the dict hash functions receive a `size_t` instead of an `int`. In practice the dict hash functions
call siphash which receives a `size_t` and the callers to the hash function pass a `size_t` to it so the fix is trivial.
* The issue was recreated by attempting to add a >2gb value to a set. Appropriate tests were added where I create
a set with large elements and check basic functionality on it (SADD, SCARD, SPOP, etc...).
* When I added the tests I also refactored a bit all the tests code which is run under the `--large-memory` flag.
This removed code duplication for the test framework's `write_big_bulk` and `write_big_bulk` code and also takes
care of not allocating the test frameworks helper huge string used by these tests when not run under `--large-memory`.
* I also added the _violoations.tcl_ unit tests to be part of the entire test suite and leaned up non relevant list related
tests that were in there. This was done in this PR because most of the _violations_ tests are "large memory" tests.
A test failure was reported in Daily CI (FreeBSD).
`XREAD: XADD + DEL should not awake client`
```
*** [err]: XREAD: XADD + DEL should not awake client in tests/unit/type/stream.tcl
Expected [lindex 0 0] eq {s1} (context: type eval line 11 cmd {assert {[lindex $res 0 0] eq {s1}}} proc ::test)
```
It seems that `r` is executed before `rd` enters the blocking
state. And ended up getting a empty reply by timeout.
We use `wait_for_blocked_clients_count` to wait for the
blocking client to be ready and avoid this situation.
Also fixed other test cases that may have the same issue.
Added `HIDDEN_CONFIG` to hide debug / dev / testing configs from CONFIG GET
when it is used with a wildcard.
These are not documented in redis.conf so now CONFIG GET only works when they
are explicitly specified.
The current configs are:
```
key-load-delay
loading-process-events-interval-bytes
rdb-key-save-delay
use-exit-on-panic
watchdog-period
```
When disabling redis oom-score-adj managment we restore the
base value read before enabling oom-score-adj management.
This fixes an issue introduced in #9748 where updating
`oom-score-adj-values` while `oom-score-adj` was set to `no`
would write the base oom score adj value read on startup to `/proc`.
This is a bug since while `oom-score-adj` is disabled we should
never write to proc and let external processes manage it.
Added appropriate tests.
# Redis Function
This PR added the Redis Functions capabilities that were suggested on #8693.
The PR also introduce a big refactoring to the current Lua implementation
(i.e `scripting.c`). The main purpose of the refactoring is to have better
code sharing between the Lua implementation that exists today on Redis
(`scripting.c`) and the new Lua engine that is introduced on this PR.
The refactoring includes code movements and file name changes as well as some
logic changes that need to be carefully reviewed. To make the review easier,
the PR was split into multiple commits. Each commit is deeply described later on
but the main concept is that some commits are just moving code around without
making any logical changes, those commits are less likely to cause any issues
or regressions and can be reviewed fast. Other commits, which perform code and
logic changes, need to be reviewed carefully, but those commits were created
after the code movements so it's pretty easy to see what was changed. To sum up,
it is highly recommended to review this PR commit by commit as it will be easier
to see the changes, it is also recommended to read each commit description
(written below) to understand what was changed on the commit and whether or not
it's just a huge code movement or a logic changes.
## Terminology
Currently, the terminology in Redis is not clearly defined. Scripts refer to Lua
scripts and eval also refers only to Lua. Introducing Redis Function requires
redefining those terms to be able to clearly understand what is been discussed
on each context.
* eval - legacy Lua script implementation.
* Function - new scripting implementation (currently implemented in Lua but in
the future, it might be other languages like javascript).
* Engine - the component that is responsible for executing functions.
* Script - Function or legacy Lua (executed with `eval` or `evalsha`)
## Refactoring New Structure
Today, the entire scripting logic is located on `scripting.c`. This logic can
be split into 3 main groups:
1. Script management - responsible for storing the scripts that were sent to
Redis and retrieving them when they need to be run (base on the script sha
on the current implementation).
2. Script invocation - invoke the script given on `eval` or `evalsha` command
(this part includes finding the relevant script, preparing the arguments, ..)
3. Interact back with Redis (command invocation)
Those 3 groups are tightly coupled on `scripting.c`. Redis Functions also need
to use those groups logics, for example, to interact back with Redis or to
execute Lua code. The refactoring attempts to split those 3 groups and define
APIs so that we can reuse the code both on legacy Lua scripts and Redis Functions.
In order to do so we define the following units:
1. script.c: responsible for interaction with Redis from within a script.
2. script_lua.c: responsible to execute Lua code, uses `script.c` to interact
with Redis from within the Lua code.
3. function_lua.c: contains the Lua engine implementation, uses `script_lua.c`
to execute the Lua code.
4. functions.c: Contains Redis Functions implementation (`FUNCTION` command,),
uses `functions_lua.c` if the function it wants to invoke needs the Lua
engine.
4. eval.c: the original `scripting.c` contains the Lua legacy implementation and
was refactored to use `script_lua.c` to invoke the Lua code.
## Commits breakdown
Notice: Some small commits are omitted from this list as they are small and
insignificant (for example build fixes)
### First commit - code movements
This commit rename `scripting.c` -> `eval.c` and introduce the new `script_lua.c`
unit. The commit moves relevant code from `eval.c` (`scripting.c`) to
`script_lua.c`, the purpose of moving the code is so that later we will be able
to re-use the code on the Lua engine (`function_lua.c`). The commit only moves
the code without modifying even a single line, so there is a very low risk of
breaking anything and it also makes it much easier to see the changes on the
following commits.
Because the commit does not change the code (only moves it), it does not compile.
But we do not care about it as the only purpose here is to make the review
processes simpler.
### Second commit - move legacy Lua variables into `eval.c`
Today, all Lua-related variables are located on the server struct. The commit
attempt to identify those variable and take them out from the server struct,
leaving only script related variables (variables that later need to be used
also by engines)
The following variable where renamed and left on the server struct:
* lua_caller -> script_caller
* lua_time_limit -> script_time_limit
* lua_timedout -> script_timedout
* lua_oom -> script_oom
* lua_disable_deny_script -> script_disable_deny_script
* in_eval -> in_script
The following variables where moved to lctx under eval.c
* lua
* lua_client
* lua_cur_script
* lua_scripts
* lua_scripts_mem
* lua_replicate_commands
* lua_write_dirty
* lua_random_dirty
* lua_multi_emitted
* lua_repl
* lua_kill
* lua_time_start
* lua_time_snapshot
This commit is in a low risk of introducing any issues and it is just moving
variables around and not changing any logic.
### Third commit - introducing script unit
This commit introduces the `script.c` unit. Its purpose (as described above) is
to provide an API for scripts to interact with Redis. Interaction includes
mostly executing commands, but also other functionalities. The interaction is
done using a `ScriptRunCtx` object that needs to be created by the user and
initialized using `scriptPrepareForRun`. A detailed list of functionalities
expose by the unit:
1. Calling commands (including all the validation checks such as
acl, cluster, read only run, ...)
2. Set Resp
3. Set Replication method (AOF/REPLICATION/NONE)
4. Call Redis back on long-running scripts to allow Redis to reply to clients
and perform script kill
The commit introduces the new unit and uses it on eval commands to interact with
Redis.
### Fourth commit - Moved functionality of invoke Lua code to `script_lua.c`
This commit moves the logic of invoking the Lua code into `script_lua.c` so
later it can be used also by Lua engine (`function_lua.c`). The code is located
on `callFunction` function and assumes the Lua function already located on the
top of the Lua stack. This commit also change `eval.c` to use the new
functionality to invoke Lua code.
### Fith commit - Added Redis Functions unit (`functions.c`) and Lua engine
(`function_lua.c`)
Added Redis Functions unit under `functions.c`, included:
1. FUNCTION command:
* FUNCTION CREATE
* FUNCTION CALL
* FUNCTION DELETE
* FUNCTION KILL
* FUNCTION INFO
* FUNCTION STATS
2. Register engines
In addition, this commit introduces the first engine that uses the Redis
Functions capabilities, the Lua engine (`function_lua.c`)
## API Changes
### `lua-time-limit`
configuration was renamed to `script-time-limit` (keep `lua-time-limit` as alias
for backward compatibility).
### Error log changes
When integrating with Redis from within a Lua script, the `Lua` term was removed
from all the error messages and instead we write only `script`. For example:
`Wrong number of args calling Redis command From Lua script` -> `Wrong number
of args calling Redis command From script`
### `info memory` changes:
Before stating all the changes made to memory stats we will try to explain the
reason behind them and what we want to see on those metrics:
* memory metrics should show both totals (for all scripting frameworks), as well
as a breakdown per framework / vm.
* The totals metrics should have "human" metrics while the breakdown shouldn't.
* We did try to maintain backward compatibility in some way, that said we did
make some repurpose to existing metrics where it looks reasonable.
* We separate between memory used by the script framework (part of redis's
used_memory), and memory used by the VM (not part of redis's used_memory)
A full breakdown of `info memory` changes:
* `used_memory_lua` and `used_memory_lua_human` was deprecated,
`used_memory_vm_eval` has the same meaning as `used_memory_lua`
* `used_memory_scripts` was renamed to `used_memory_scripts_eval`
* `used_memory_scripts` and `used_memory_scripts_human` were repurposed and now
return the total memory used by functions and eval (not including vm memory,
only code cache, and structs).
* `used_memory_vm_function` was added and represents the total memory used by
functions vm's
* `used_memory_functions` was added and represents the total memory by functions
(not including vm memory, only code cache, and structs)
* `used_memory_vm_total` and `used_memory_vm_total_human` was added and
represents the total memory used by vm's (functions and eval combined)
### `functions.caches`
`functions.caches` field was added to `memory stats`, representing the memory
used by engines that are not functions (this memory includes data structures
like dictionaries, arrays, ...)
## New API
### FUNCTION CREATE
Usage: FUNCTION CREATE `ENGINE` `NAME` `[REPLACE]` `[DESC <DESCRIPTION>]` `<CODE>`
* `ENGINE` - The name of the engine to use to create the script.
* `NAME` - the name of the function that can be used later to call the function
using `FUNCTION CALL` command.
* `REPLACE` - if given, replace the given function with the existing function
(if exists).
* `DESCRIPTION` - optional argument describing the function and what it does
* `CODE` - function code.
The command will return `OK` if created successfully or error in the following
cases:
* The given engine name does not exist
* The function name is already taken and `REPLACE` was not used.
* The given function failed on the compilation.
### FCALL and FCALL_RO
Usage: FCALL/FCALL_RO `NAME` `NUM_KEYS key1 key2` … ` arg1 arg2`
Call and execute the function specified by `NAME`. The function will receive
all arguments given after `NUM_KEYS`. The return value from the function will
be returned to the user as a result.
* `NAME` - Name of the function to run.
* The rest is as today with EVALSHA command.
The command will return an error in the following cases:
* `NAME` does not exist
* The function itself returned an error.
The `FCALL_RO` is equivalent to `EVAL_RO` and allows only read-only commands to
be invoked from the script.
### FUNCTION DELETE
Usage: FUNCTION DELETE `NAME`
Delete a function identified by `NAME`. Return `OK` on success or error on one
of the following:
* The given function does not exist
### FUNCTION INFO
Usage: FUNCTION INFO `NAME` [WITHCODE]
Return information about a function by function name:
* Function name
* Engine name
* Description
* Raw code (only if WITHCODE argument is given)
### FUNCTION LIST
Usage: FUNCTION LIST
Return general information about all the functions:
* Function name
* Engine name
* Description
### FUNCTION STATS
Usage: FUNCTION STATS
Return information about the current running function:
* Function name
* Command that was used to invoke the function
* Duration in MS that the function is already running
If no function is currently running, this section is just a RESP nil.
Additionally, return a list of all the available engines.
### FUNCTION KILL
Usage: `FUNCTION KILL`
Kill the currently executing function. The command will fail if the function
already initiated a write command.
## Notes
Note: Function creation/deletion is replicated to AOF but AOFRW is not
implemented sense its going to be removed: #9794
Redis function unit is located inside functions.c
and contains Redis Function implementation:
1. FUNCTION commands:
* FUNCTION CREATE
* FCALL
* FCALL_RO
* FUNCTION DELETE
* FUNCTION KILL
* FUNCTION INFO
2. Register engine
In addition, this commit introduce the first engine
that uses the Redis Function capabilities, the
Lua engine.
After the introduction of `Multiparam config set` in #9748,
there are two tests cases failed.
```
[exception]: Executing test client: ERR Config set failed - Failed to set current oom_score_adj. Check server logs..
ERR Config set failed - Failed to set current oom_score_adj. Check server logs.
```
`CONFIG sanity` test failed on the `config set oom-score-adj-values`
which is a "special" config that does not catch no-op changes.
And then it will update `oom-score-adj` which not supported in
MacOs. We solve it by adding `oom-score*` to the `skip_configs` list.
```
*** [err]: CONFIG SET rollback on apply error in tests/unit/introspection.tcl
Expected an error but nothing was caught
```
`CONFIG SET rollback on apply error` test failed on the
`config set port $used_port`. In theory, it should throw the
error `Unable to listen on this port*`. But it failed on MacOs.
We solve it by adding `-myaddr 127.0.0.1` to the socket call.
Script unit is a new unit located on script.c.
Its purpose is to provides an API for functions (and eval)
to interact with Redis. Interaction includes mostly
executing commands, but also functionalities like calling
Redis back on long scripts or check if the script was killed.
The interaction is done using a scriptRunCtx object that
need to be created by the user and initialized using scriptPrepareForRun.
Detailed list of functionalities expose by the unit:
1. Calling commands (including all the validation checks such as
acl, cluster, read only run, ...)
2. Set Resp
3. Set Replication method (AOF/REPLICATION/NONE)
4. Call Redis back to on long running scripts to allow Redis reply
to clients and perform script kill
The commit introduce the new unit and uses it on eval commands to
interact with Redis.
We can now do: `config set maxmemory 10m repl-backlog-size 5m`
## Basic algorithm to support "transaction like" config sets:
1. Backup all relevant current values (via get).
2. Run "verify" and "set" on everything, if we fail run "restore".
3. Run "apply" on everything (optional optimization: skip functions already run). If we fail run "restore".
4. Return success.
### restore
1. Run set on everything in backup. If we fail log it and continue (this puts us in an undefined
state but we decided it's better than the alternative of panicking). This indicates either a bug
or some unsupported external state.
2. Run apply on everything in backup (optimization: skip functions already run). If we fail log
it (see comment above).
3. Return error.
## Implementation/design changes:
* Apply function are idempotent (have no effect if they are run more than once for the same config).
* No indication in set functions if we're reading the config or running from the `CONFIG SET` command
(removed `update` argument).
* Set function should set some config variable and assume an (optional) apply function will use that
later to apply. If we know this setting can be safely applied immediately and can always be reverted
and doesn't depend on any other configuration we can apply immediately from within the set function
(and not store the setting anywhere). This is the case of this `dir` config, for example, which has no
apply function. No apply function is need also in the case that setting the variable in the `server` struct
is all that needs to be done to make the configuration take effect. Note that the original concept of `update_fn`,
which received the old and new values was removed and replaced by the optional apply function.
* Apply functions use settings written to the `server` struct and don't receive any inputs.
* I take care that for the generic (non-special) configs if there's no change I avoid calling the setter (possible
optimization: avoid calling the apply function as well).
* Passing the same config parameter more than once to `config set` will fail. You can't do `config set my-setting
value1 my-setting value2`.
Note that getting `save` in the context of the conf file parsing to work here as before was a pain.
The conf file supports an aggregate `save` definition, where each `save` line is added to the server's
save params. This is unlike any other line in the config file where each line overwrites any previous
configuration. Since we now support passing multiple save params in a single line (see top comments
about `save` in https://github.com/redis/redis/pull/9644) we should deprecate the aggregate nature of
this config line and perhaps reduce this ugly code in the future.
Adds the ability to autogenerate the sequence part of the millisecond-only explicit ID specified for `XADD`. This is useful in case added entries have an externally-provided timestamp without sub-millisecond resolution.
The issue can only happened with a bad Lua script that claims to return
a big number while actually return data which is not a big number (contains
chars that are not digits). Such thing will not cause an issue unless the big
number value contains `\r\n` and then it messes the resp3 structure. The fix
changes all the appearances of '\r\n' with spaces.
Such an issue can also happened on simple string or error replies but those
already handle it the same way this PR does (replace `\r\n` with spaces).
Other replies type are not vulnerable to this issue because they are not
counting on free text that is terminated with `\r\n` (either it contains the
bulk length like string reply or they are typed reply that can not inject free
text like boolean or number).
The issue only exists on unstable branch, big number reply on Lua script
was not yet added to any official release.
* Fix CLIENT KILL kill all clients with id 0 or with skipme
CLIENT KILL with ID argument should only kill the client with the provided ID. In old code,
CLIENT KILL with id 0 will kill all the connected clients.
Co-authored-by: Ofir Luzon <ofirluzon@gmail.com>
This test relies on that `XREAD BLOCK 20000 STREAMS s1{t} s2{t} s3{t} $ $ $`
is executed by redis before `XADD s2{t} * new abcd1234`. A ` wait_for_blocked_client`
is needed between the two to ensure the order, otherwise `XADD s2{t} * new abcd1234`
might be executed first due to network delay causing a test failure.
Co-authored-by: xiaolei <xiaolei@91jkys.com>
This pr is following #9779 .
## Describe of feature
Now when we turn on the `list-compress-depth` configuration, the list will compress
the ziplist between `[list-compress-depth, -list-compress-depth]`.
When we need to use the compressed data, we will first decompress it, then use it,
and finally compress it again.
It's controlled by `quicklistNode->recompress`, which is designed to avoid the need to
re-traverse the entire quicklist for compression after each decompression, we only need
to recompress the quicklsitNode being used.
In order to ensure the correctness of recompressing, we should normally let
quicklistDecompressNodeForUse and quicklistCompress appear in pairs, otherwise,
it may lead to the head and tail being compressed or the middle ziplist not being
compressed correctly, which is exactly the problem this pr needs to solve.
## Solution
1. Reset `quicklistIter` after insert and replace.
The quicklist node will be compressed in `quicklistInsertAfter`, `quicklistInsertBefore`,
`quicklistReplaceAtIndex`, so we can safely reset the quicklistIter to avoid it being used again
2. `quicklistIndex` will return an iterator that can be used to recompress the current node after use.
## Test
1. In the `Stress Tester for #3343-Similar Errors` test, when the server crashes or when
`valgrind` or `asan` error is detected, print violating commands.
2. Add a crash test due to wrongly recompressing after `lrem`.
3. Remove `insert before with 0 elements` and `insert after with 0 elements`,
Now we forbid any operation on an NULL quicklistIter.
In order to test the situation where multiple clients are
blocked, we set up multiple clients to execute some blocking
commands. These tests depend on the order of command processing.
Those tests are based on the wrong assumption that the command
send first will be executed by the server first, which is obviously
wrong in some network delyas.
This commit ensures orderly execution of commands by waiting
and judging the number of blocked clients each time.
Fix#9850
This commit 0f8b634cd (CVE-2021-32626 released in 6.2.6, 6.0.16, 5.0.14)
fixes an invalid memory write issue by using `lua_checkstack` API to make
sure the Lua stack is not overflow. This fix was added on 3 places:
1. `luaReplyToRedisReply`
2. `ldbRedis`
3. `redisProtocolToLuaType`
On the first 2 functions, `lua_checkstack` is handled gracefully while the
last is handled with an assert and a statement that this situation can
not happened (only with misbehave module):
> the Redis reply might be deep enough to explode the LUA stack (notice
that currently there is no such command in Redis that returns such a nested
reply, but modules might do it)
The issue that was discovered is that user arguments is also considered part
of the stack, and so the following script (for example) make the assertion reachable:
```
local a = {}
for i=1,7999 do
a[i] = 1
end
return redis.call("lpush", "l", unpack(a))
```
This is a regression because such a script would have worked before and now
its crashing Redis. The solution is to clear the function arguments from the Lua
stack which makes the original assumption true and the assertion unreachable.
Writable replicas now no longer use the values of expired keys. Expired keys are
deleted when lookupKeyWrite() is used, even on a writable replica. Previously,
writable replicas could use the value of an expired key in write commands such
as INCR, SUNIONSTORE, etc..
This commit also sorts out the mess around the functions lookupKeyRead() and
lookupKeyWrite() so they now indicate what we intend to do with the key and
are not affected by the command calling them.
Multi-key commands like SUNIONSTORE, ZUNIONSTORE, COPY and SORT with the
store option now use lookupKeyRead() for the keys they're reading from (which will
not allow reading from logically expired keys).
This commit also fixes a bug where PFCOUNT could return a value of an
expired key.
Test modules commands have their readonly and write flags updated to correctly
reflect their lookups for reading or writing. Modules are not required to
correctly reflect this in their command flags, but this change is made for
consistency since the tests serve as usage examples.
Fixes#6842. Fixes#7475.
Remove lcsGetKeys to clean up the remaining STRALGO after #9733.
i.e. it still used a getkeys_proc which was still looking for the KEYS or STRINGS arguments
In #9323, when `repl-diskless-load` is enabled and set to `swapdb`,
if the master replication ID hasn't changed, we can load data-set
asynchronously, and serving read commands during the full resync.
In `diskless loading short read` test, after a loading successfully,
we will wait for the loading to stop and continue the for loop.
After the introduction of `async_loading`, we also need to check it.
Otherwise the next loop will start too soon, may trigger a timing issue.
In #8287, some overflow checks have been added. But when
`when *= 1000` overflows, it will become a positive number.
And the check not able to catch it. The key will be added with
a short expiration time and will deleted a few seconds later.
In #9601, will check the overflow after `*=` and return an
error first, and avoiding this situation.
In this commit, added some tests to cover those code paths.
Found it in #9825, and close it.
Some people complain that QUIT is missing from help/command table.
Not appearing in COMMAND command, command stats, ACL, etc.
and instead, there's a hack in processCommand with a comment that looks outdated.
Note that it is [documented](https://redis.io/commands/quit)
At the same time, HOST: and POST are there in the command table although these are not real commands.
They would appear in the COMMAND command, and even in commandstats.
Other changes:
1. Initialize the static logged_time static var in securityWarningCommand
2. add `no-auth` flag to RESET so it can always be executed.
The `PEXPIRE/PSETEX/PEXPIREAT can set sub-second expires` test is
a very time sensitive test, it used to occasionally fail on MacOS.
It will perform there internal tests in a loop, as long as one
fails, it will try to excute again in the next loop.
oranagra suggested that we can split it into three individual tests,
so that if one fails, we do not need to retry the others. And maybe
it will increase the chances of success dramatically.
Each is executed 500 times, and the number of retries is collected:
```
PSETEX, total: 500, sum: 745, min: 0, max: 13, avg: 1.49
PEXPIRE, total: 500, sum: 575, min: 0, max: 16, avg: 1.15
PEXPIREAT, total: 500, sum: 0, min: 0, max: 0, avg: 0.0
ALL(old_way), total: 500, sum: 8090, min: 0, max: 138, avg: 16.18
```
And we can see the threshold is very low.
Splitting the test also makes the code better to maintain.
Co-authored-by: Oran Agra <oran@redislabs.com>
Background:
Following the upgrade to jemalloc 5.2, there was a test that used to be flaky and
started failing consistently (on 32bit), so we disabled it (see #9645).
This is a test that i introduced in #7289 when i attempted to solve a rare stagnation
problem, and it later turned out i failed to solve it, ans what's more i added a test that
caused it to be not so rare, and as i mentioned, now in jemalloc 5.2 it became consistent on 32bit.
Stagnation can happen when all the slabs of the bin are equally utilized, so the decision
to move an allocation from a relatively empty slab to a relatively full one, will never
happen, and in that test all the slabs are at 50% utilization, so the defragger could just
keep scanning the keyspace and not move anything.
What this PR changes:
* First, finally in jemalloc 5.2 we have the count of non-full slabs, so when we compare
the utilization of the current slab, we can compare it to the average utilization of the non-full
slabs in our bin, instead of the total average of our bin. this takes the full slabs out of the game,
since they're not candidates for migration (neither source nor target).
* Secondly, We add some 12% (100/8) to the decision to defrag an allocation, this is the part
that aims to avoid stagnation, and it's especially important since the above mentioned change
can get us closer to stagnation.
* Thirdly, since jemalloc 5.2 adds sharded bins, we take into account all shards (something
that's missing from the original PR that merged it), this isn't expected to make any difference
since anyway there should be just one shard.
How this was benchmarked.
What i did was run the memefficiency test unit with `--verbose` and compare the defragger hits
and misses the tests reported.
At first, when i took into consideration only the non-full slabs, it got a lot worse (i got into
stagnation, or just got a lot of misses and a lot of hits), but when i added the 10% i got back
to results that were slightly better than the ones of the jemalloc 5.1 branch. i.e. full defragmentation
was achieved with fewer hits (relocations), and fewer misses (keyspace scans).
Recently we started using list-compress-depth in tests (was completely untested till now).
Turns this triggered test failures with the external mode, since the tests left the setting enabled
and then it was used in other tests (specifically the fuzzer named "Stress tester for #3343-alike bugs").
This PR fixes the issue of the `recompress` flag being left set by mistake, which caused the code to
later to compress the head or tail nodes (which should never be compressed)
The solution is to reset the recompress flag when it should have been (when it was decided not to compress).
Additionally we're adding some assertions and improve the tests so in order to catch other similar bugs.
Currently PING returns different status when server is not serving data,
for example when `LOADING` or `BUSY`.
But same was not true for `MASTERDOWN`
This commit makes PING reply with `MASTERDOWN` when
replica-serve-stale-data=no and link is MASTER is down.