# Background
The main goal of this PR is to remove relevant logics on Lua script verbatim replication,
only keeping effects replication logic, which has been set as default since Redis 5.0.
As a result, Lua in Redis 7.0 would be acting the same as Redis 6.0 with default
configuration from users' point of view.
There are lots of reasons to remove verbatim replication.
Antirez has listed some of the benefits in Issue #5292:
>1. No longer need to explain to users side effects into scripts.
They can do whatever they want.
>2. No need for a cache about scripts that we sent or not to the slaves.
>3. No need to sort the output of certain commands inside scripts
(SMEMBERS and others): this both simplifies and gains speed.
>4. No need to store scripts inside the RDB file in order to startup correctly.
>5. No problems about evicting keys during the script execution.
When looking back at Redis 5.0, antirez and core team decided to set the config
`lua-replicate-commands yes` by default instead of removing verbatim replication
directly, in case some bad situations happened. 3 years later now before Redis 7.0,
it's time to remove it formally.
# Changes
- configuration for lua-replicate-commands removed
- created config file stub for backward compatibility
- Replication script cache removed
- this is useless under script effects replication
- relevant statistics also removed
- script persistence in RDB files is also removed
- Propagation of SCRIPT LOAD and SCRIPT FLUSH to replica / AOF removed
- Deterministic execution logic in scripts removed (i.e. don't run write commands
after random ones, and sorting output of commands with random order)
- the flags indicating which commands have non-deterministic results are kept as hints to clients.
- `redis.replicate_commands()` & `redis.set_repl()` changed
- now `redis.replicate_commands()` does nothing and return an 1
- ...and then `redis.set_repl()` can be issued before `redis.replicate_commands()` now
- Relevant TCL cases adjusted
- DEBUG lua-always-replicate-commands removed
# Other changes
- Fix a recent bug comparing CLIENT_ID_AOF to original_client->flags instead of id. (introduced in #9780)
Co-authored-by: Oran Agra <oran@redislabs.com>
Recent PRs have introduced some failures, this commit
try to fix these CI failures. Here are the changes:
1. Enable debug-command in sentinel test.
```
Master reboot in very short time: ERR DEBUG command not allowed. If the
enable-debug-command option is set to "local", you can run it from a
local connection, otherwise you need to set this option in the
configuration file, and then restart the server.
```
2. Enable protected-config in sentinel test.
```
SDOWN is triggered by misconfigured instance replying with errors: ERR
CONFIG SET failed (possibly related to argument 'dir') - can't set
protected config
```
3. Enable debug-command in cluster test.
```
Verify slaves consistency: ERR DEBUG command not allowed. If the
enable-debug-command option is set to "local", you can run it from a
local connection, otherwise you need to set this option in the
configuration file, and then restart the server.
```
4. quicklist fill should be signed int.
The reason for the modification is to eliminate the warning.
Modify `int fill: QL_FILL_BITS` to `signed int fill: QL_FILL_BITS`
The first three were introduced at #9920 (same issue).
And the last one was introduced at #9962.
Block sensitive configs and commands by default.
* `enable-protected-configs` - block modification of configs with the new `PROTECTED_CONFIG` flag.
Currently we add this flag to `dbfilename`, and `dir` configs,
all of which are non-mutable configs that can set a file redis will write to.
* `enable-debug-command` - block the `DEBUG` command
* `enable-module-command` - block the `MODULE` command
These have a default value set to `no`, so that these features are not
exposed by default to client connections, and can only be set by modifying the config file.
Users can change each of these to either `yes` (allow all access), or `local` (allow access from
local TCP connections and unix domain connections)
Note that this is a **breaking change** (specifically the part about MODULE command being disabled by default).
I.e. we don't consider DEBUG command being blocked as an issue (people shouldn't have been using it),
and the few configs we protected are unlikely to have been set at runtime anyway.
On the other hand, it's likely to assume some users who use modules, load them from the config file anyway.
Note that's the whole point of this PR, for redis to be more secure by default and reduce the attack surface on
innocent users, so secure defaults will necessarily mean a breaking change.
some languages can build a json-like object by parsing a textual json,
but it works poorly when attributes contain hyphens
example in JS:
```
let j = JSON.parse(json)
j['key-name'] <- works
j.key-name <= illegal syntax
```
Introduce memory management on cluster link buffers:
* Introduce a new `cluster-link-sendbuf-limit` config that caps memory usage of cluster bus link send buffers.
* Introduce a new `CLUSTER LINKS` command that displays current TCP links to/from peers.
* Introduce a new `mem_cluster_links` field under `INFO` command output, which displays the overall memory usage by all current cluster links.
* Introduce a new `total_cluster_links_buffer_limit_exceeded` field under `CLUSTER INFO` command output, which displays the accumulated count of cluster links freed due to `cluster-link-sendbuf-limit`.
Delete the hardcoded command table and replace it with an auto-generated table, based
on a JSON file that describes the commands (each command must have a JSON file).
These JSON files are the SSOT of everything there is to know about Redis commands,
and it is reflected fully in COMMAND INFO.
These JSON files are used to generate commands.c (using a python script), which is then
committed to the repo and compiled.
The purpose is:
* Clients and proxies will be able to get much more info from redis, instead of relying on hard coded logic.
* drop the dependency between Redis-user and the commands.json in redis-doc.
* delete help.h and have redis-cli learn everything it needs to know just by issuing COMMAND (will be
done in a separate PR)
* redis.io should stop using commands.json and learn everything from Redis (ultimately one of the release
artifacts should be a large JSON, containing all the information about all of the commands, which will be
generated from COMMAND's reply)
* the byproduct of this is:
* module commands will be able to provide that info and possibly be more of a first-class citizens
* in theory, one may be able to generate a redis client library for a strictly typed language, by using this info.
### Interface changes
#### COMMAND INFO's reply change (and arg-less COMMAND)
Before this commit the reply at index 7 contained the key-specs list
and reply at index 8 contained the sub-commands list (Both unreleased).
Now, reply at index 7 is a map of:
- summary - short command description
- since - debut version
- group - command group
- complexity - complexity string
- doc-flags - flags used for documentation (e.g. "deprecated")
- deprecated-since - if deprecated, from which version?
- replaced-by - if deprecated, which command replaced it?
- history - a list of (version, what-changed) tuples
- hints - a list of strings, meant to provide hints for clients/proxies. see https://github.com/redis/redis/issues/9876
- arguments - an array of arguments. each element is a map, with the possibility of nesting (sub-arguments)
- key-specs - an array of keys specs (already in unstable, just changed location)
- subcommands - a list of sub-commands (already in unstable, just changed location)
- reply-schema - will be added in the future (see https://github.com/redis/redis/issues/9845)
more details on these can be found in https://github.com/redis/redis-doc/pull/1697
only the first three fields are mandatory
#### API changes (unreleased API obviously)
now they take RedisModuleCommand opaque pointer instead of looking up the command by name
- RM_CreateSubcommand
- RM_AddCommandKeySpec
- RM_SetCommandKeySpecBeginSearchIndex
- RM_SetCommandKeySpecBeginSearchKeyword
- RM_SetCommandKeySpecFindKeysRange
- RM_SetCommandKeySpecFindKeysKeynum
Currently, we did not add module API to provide additional information about their commands because
we couldn't agree on how the API should look like, see https://github.com/redis/redis/issues/9944.
### Somehow related changes
1. Literals should be in uppercase while placeholder in lowercase. Now all the GEO* command
will be documented with M|KM|FT|MI and can take both lowercase and uppercase
### Unrelated changes
1. Bugfix: no_madaory_keys was absent in COMMAND's reply
2. expose CMD_MODULE as "module" via COMMAND
3. have a dedicated uint64 for ACL categories (instead of having them in the same uint64 as command flags)
Co-authored-by: Itamar Haber <itamar@garantiadata.com>
For `SENTINEL SET`, we can use in these ways:
1. SENTINEL SET mymaster quorum 3
2. SENTINEL SET mymaster quorum 5 parallel-syncs 1
For `SENTINEL SIMULATE-FAILURE`, although it is only used for testing:
1. SENTINEL SIMULATE-FAILURE CRASH-AFTER-ELECTION
2. SENTINEL SIMULATE-FAILURE CRASH-AFTER-ELECTION CRASH-AFTER-PROMOTION
When disabling redis oom-score-adj managment we restore the
base value read before enabling oom-score-adj management.
This fixes an issue introduced in #9748 where updating
`oom-score-adj-values` while `oom-score-adj` was set to `no`
would write the base oom score adj value read on startup to `/proc`.
This is a bug since while `oom-score-adj` is disabled we should
never write to proc and let external processes manage it.
Added appropriate tests.
Redis function unit is located inside functions.c
and contains Redis Function implementation:
1. FUNCTION commands:
* FUNCTION CREATE
* FCALL
* FCALL_RO
* FUNCTION DELETE
* FUNCTION KILL
* FUNCTION INFO
2. Register engine
In addition, this commit introduce the first engine
that uses the Redis Function capabilities, the
Lua engine.
Script unit is a new unit located on script.c.
Its purpose is to provides an API for functions (and eval)
to interact with Redis. Interaction includes mostly
executing commands, but also functionalities like calling
Redis back on long scripts or check if the script was killed.
The interaction is done using a scriptRunCtx object that
need to be created by the user and initialized using scriptPrepareForRun.
Detailed list of functionalities expose by the unit:
1. Calling commands (including all the validation checks such as
acl, cluster, read only run, ...)
2. Set Resp
3. Set Replication method (AOF/REPLICATION/NONE)
4. Call Redis back to on long running scripts to allow Redis reply
to clients and perform script kill
The commit introduce the new unit and uses it on eval commands to
interact with Redis.
The following variable was renamed:
1. lua_caller -> script_caller
2. lua_time_limit -> script_time_limit
3. lua_timedout -> script_timedout
4. lua_oom -> script_oom
5. lua_disable_deny_script -> script_disable_deny_script
6. in_eval -> in_script
The following variables was moved to lctx under eval.c
1. lua
2. lua_client
3. lua_cur_script
4. lua_scripts
5. lua_scripts_mem
6. lua_replicate_commands
7. lua_write_dirty
8. lua_random_dirty
9. lua_multi_emitted
10. lua_repl
11. lua_kill
12. lua_time_start
13. lua_time_snapshot
This commit is in a low risk of introducing any issues and it
is just moving varibales around and not changing any logic.
We can now do: `config set maxmemory 10m repl-backlog-size 5m`
## Basic algorithm to support "transaction like" config sets:
1. Backup all relevant current values (via get).
2. Run "verify" and "set" on everything, if we fail run "restore".
3. Run "apply" on everything (optional optimization: skip functions already run). If we fail run "restore".
4. Return success.
### restore
1. Run set on everything in backup. If we fail log it and continue (this puts us in an undefined
state but we decided it's better than the alternative of panicking). This indicates either a bug
or some unsupported external state.
2. Run apply on everything in backup (optimization: skip functions already run). If we fail log
it (see comment above).
3. Return error.
## Implementation/design changes:
* Apply function are idempotent (have no effect if they are run more than once for the same config).
* No indication in set functions if we're reading the config or running from the `CONFIG SET` command
(removed `update` argument).
* Set function should set some config variable and assume an (optional) apply function will use that
later to apply. If we know this setting can be safely applied immediately and can always be reverted
and doesn't depend on any other configuration we can apply immediately from within the set function
(and not store the setting anywhere). This is the case of this `dir` config, for example, which has no
apply function. No apply function is need also in the case that setting the variable in the `server` struct
is all that needs to be done to make the configuration take effect. Note that the original concept of `update_fn`,
which received the old and new values was removed and replaced by the optional apply function.
* Apply functions use settings written to the `server` struct and don't receive any inputs.
* I take care that for the generic (non-special) configs if there's no change I avoid calling the setter (possible
optimization: avoid calling the apply function as well).
* Passing the same config parameter more than once to `config set` will fail. You can't do `config set my-setting
value1 my-setting value2`.
Note that getting `save` in the context of the conf file parsing to work here as before was a pain.
The conf file supports an aggregate `save` definition, where each `save` line is added to the server's
save params. This is unlike any other line in the config file where each line overwrites any previous
configuration. Since we now support passing multiple save params in a single line (see top comments
about `save` in https://github.com/redis/redis/pull/9644) we should deprecate the aggregate nature of
this config line and perhaps reduce this ugly code in the future.
Remove lcsGetKeys to clean up the remaining STRALGO after #9733.
i.e. it still used a getkeys_proc which was still looking for the KEYS or STRINGS arguments
Part three of implementing #8702, following #8887 and #9366 .
## Description of the feature
1. Replace the ziplist container of quicklist with listpack.
2. Convert existing quicklist ziplists on RDB loading time. an O(n) operation.
## Interface changes
1. New `list-max-listpack-size` config is an alias for `list-max-ziplist-size`.
2. Replace `debug ziplist` command with `debug listpack`.
## Internal changes
1. Add `lpMerge` to merge two listpacks . (same as `ziplistMerge`)
2. Add `lpRepr` to print info of listpack which is used in debugCommand and `quicklistRepr`. (same as `ziplistRepr`)
3. Replace `QUICKLIST_NODE_CONTAINER_ZIPLIST` with `QUICKLIST_NODE_CONTAINER_PACKED`(following #9357 ).
It represent that a quicklistNode is a packed node, as opposed to a plain node.
4. Remove `createZiplistObject` method, which is never used.
5. Calculate listpack entry size using overhead overestimation in `quicklistAllowInsert`.
We prefer an overestimation, which would at worse lead to a few bytes below the lowest limit of 4k.
## Improvements
1. Calling `lpShrinkToFit` after converting Ziplist to listpack, which was missed at #9366.
2. Optimize `quicklistAppendPlainNode` to avoid memcpy data.
## Bugfix
1. Fix crash in `quicklistRepr` when ziplist is compressed, introduced from #9366.
## Test
1. Add unittest for `lpMerge`.
2. Modify the old quicklist ziplist corrupt dump test.
Co-authored-by: Oran Agra <oran@redislabs.com>
Some people complain that QUIT is missing from help/command table.
Not appearing in COMMAND command, command stats, ACL, etc.
and instead, there's a hack in processCommand with a comment that looks outdated.
Note that it is [documented](https://redis.io/commands/quit)
At the same time, HOST: and POST are there in the command table although these are not real commands.
They would appear in the COMMAND command, and even in commandstats.
Other changes:
1. Initialize the static logged_time static var in securityWarningCommand
2. add `no-auth` flag to RESET so it can always be executed.
Currently PING returns different status when server is not serving data,
for example when `LOADING` or `BUSY`.
But same was not true for `MASTERDOWN`
This commit makes PING reply with `MASTERDOWN` when
replica-serve-stale-data=no and link is MASTER is down.
Drop the STRALGO command, now LCS is a command of its own and it only works on keys (not input strings).
The motivation is that STRALGO's syntax was really messed-up...
- assumes all (future) string algorithms will take similar arguments
- mixes command that takes keys and one that doesn't in the same command.
- make it nearly impossible to expose the right key spec in COMMAND INFO (issues cluster clients)
- hard for cluster clients to determine the key names (firstkey, lastkey, etc)
- hard for ACL / flags (is it a read command?)
This is a breaking change.
The client flags is a 64 bit integer, but the temporary cached value on the stack of call() is 32 bit.
luckily this doesn't lead to any bugs since the only flags used against this variables are below 32 bit.
This refactors all `CONFIG SET`s and conf file loading arguments go through
the generic config handling interface.
Refactoring changes:
- All config params go through the `standardConfig` interface (some stuff which
is only related to the config file and not the `CONFIG` command still has special
handling for rewrite/config file parsing, `loadmodule`, for example.) .
- Added `MULTI_ARG_CONFIG` flag for configs to signify they receive a variable
number of arguments instead of a single argument. This is used to break up space
separated arguments to `CONFIG SET` so the generic setter interface can pass
multiple arguments to the setter function. When parsing the config file we also break
up anything after the config name into multiple arguments to the setter function.
Interface changes:
- A side effect of the above interface is that the `bind` argument in the config file can
be empty (no argument at all) this is treated the same as passing an single empty
string argument (same as `save` already used to work).
- Support rewrite and setting `watchdog-period` from config file (was only supported
by the CONFIG command till now).
- Another side effect is that the `save T X` config argument now supports multiple
Time-Changes pairs in a single line like its `CONFIG SET` counterpart. So in the
config file you can either do:
```
save 3600 1
save 600 10
```
or do
```
save 3600 1 600 10
```
Co-authored-by: Bjorn Svensson <bjorn.a.svensson@est.tech>
For diskless replication in swapdb mode, considering we already spend replica memory
having a backup of current db to restore in case of failure, we can have the following benefits
by instead swapping database only in case we succeeded in transferring db from master:
- Avoid `LOADING` response during failed and successful synchronization for cases where the
replica is already up and running with data.
- Faster total time of diskless replication, because now we're moving from Transfer + Flush + Load
time to Transfer + Load only. Flushing the tempDb is done asynchronously after swapping.
- This could be implemented also for disk replication with similar benefits if consumers are willing
to spend the extra memory usage.
General notes:
- The concept of `backupDb` becomes `tempDb` for clarity.
- Async loading mode will only kick in if the replica is syncing from a master that has the same
repl-id the one it had before. i.e. the data it's getting belongs to a different time of the same timeline.
- New property in INFO: `async_loading` to differentiate from the blocking loading
- Slot to Key mapping is now a field of `redisDb` as it's more natural to access it from both server.db
and the tempDb that is passed around.
- Because this is affecting replicas only, we assume that if they are not readonly and write commands
during replication, they are lost after SYNC same way as before, but we're still denying CONFIG SET
here anyways to avoid complications.
Considerations for review:
- We have many cases where server.loading flag is used and even though I tried my best, there may
be cases where async_loading should be checked as well and cases where it shouldn't (would require
very good understanding of whole code)
- Several places that had different behavior depending on the loading flag where actually meant to just
handle commands coming from the AOF client differently than ones coming from real clients, changed
to check CLIENT_ID_AOF instead.
**Additional for Release Notes**
- Bugfix - server.dirty was not incremented for any kind of diskless replication, as effect it wouldn't
contribute on triggering next database SAVE
- New flag for RM_GetContextFlags module API: REDISMODULE_CTX_FLAGS_ASYNC_LOADING
- Deprecated RedisModuleEvent_ReplBackup. Starting from Redis 7.0, we don't fire this event.
Instead, we have the new RedisModuleEvent_ReplAsyncLoad holding 3 sub-events: STARTED,
ABORTED and COMPLETED.
- New module flag REDISMODULE_OPTIONS_HANDLE_REPL_ASYNC_LOAD for RedisModule_SetModuleOptions
to allow modules to declare they support the diskless replication with async loading (when absent, we fall
back to disk-based loading).
Co-authored-by: Eduardo Semprebon <edus@saxobank.com>
Co-authored-by: Oran Agra <oran@redislabs.com>
Add new no-mandatory-keys flag to support COMMAND GETKEYS of commands
which have no mandatory keys.
In the past we would have got this error:
```
127.0.0.1:6379> command getkeys eval "return 1" 0
(error) ERR Invalid arguments specified for command
```
After PR #9166 , replication backlog is not a real block of memory, just contains a
reference points to replication buffer's block and the blocks index (to accelerate
search offset when partial sync), so we need update both replication buffer's block's
offset and replication backlog blocks index's offset when master restart from RDB,
since the `server.master_repl_offset` is changed.
The implications of this bug was just a slow search, but not a replication failure.
Add timestamp annotation in AOF, one part of #9325.
Enabled with the new `aof-timestamp-enabled` config option.
Timestamp annotation format is "#TS:${timestamp}\r\n"."
TS" is short of timestamp and this method could save extra bytes in AOF.
We can use timestamp annotation for some special functions.
- know the executing time of commands
- restore data to a specific point-in-time (by using redis-check-rdb to truncate the file)
## Background
For redis master, one replica uses one copy of replication buffer, that is a big waste of memory,
more replicas more waste, and allocate/free memory for every reply list also cost much.
If we set client-output-buffer-limit small and write traffic is heavy, master may disconnect with
replicas and can't finish synchronization with replica. If we set client-output-buffer-limit big,
master may be OOM when there are many replicas that separately keep much memory.
Because replication buffers of different replica client are the same, one simple idea is that
all replicas only use one replication buffer, that will effectively save memory.
Since replication backlog content is the same as replicas' output buffer, now we
can discard replication backlog memory and use global shared replication buffer
to implement replication backlog mechanism.
## Implementation
I create one global "replication buffer" which contains content of replication stream.
The structure of "replication buffer" is similar to the reply list that exists in every client.
But the node of list is `replBufBlock`, which has `id, repl_offset, refcount` fields.
```c
/* Replication buffer blocks is the list of replBufBlock.
*
* +--------------+ +--------------+ +--------------+
* | refcount = 1 | ... | refcount = 0 | ... | refcount = 2 |
* +--------------+ +--------------+ +--------------+
* | / \
* | / \
* | / \
* Repl Backlog Replia_A Replia_B
*
* Each replica or replication backlog increments only the refcount of the
* 'ref_repl_buf_node' which it points to. So when replica walks to the next
* node, it should first increase the next node's refcount, and when we trim
* the replication buffer nodes, we remove node always from the head node which
* refcount is 0. If the refcount of the head node is not 0, we must stop
* trimming and never iterate the next node. */
/* Similar with 'clientReplyBlock', it is used for shared buffers between
* all replica clients and replication backlog. */
typedef struct replBufBlock {
int refcount; /* Number of replicas or repl backlog using. */
long long id; /* The unique incremental number. */
long long repl_offset; /* Start replication offset of the block. */
size_t size, used;
char buf[];
} replBufBlock;
```
So now when we feed replication stream into replication backlog and all replicas, we only need
to feed stream into replication buffer `feedReplicationBuffer`. In this function, we set some fields of
replication backlog and replicas to references of the global replication buffer blocks. And we also
need to check replicas' output buffer limit to free if exceeding `client-output-buffer-limit`, and trim
replication backlog if exceeding `repl-backlog-size`.
When sending reply to replicas, we also need to iterate replication buffer blocks and send its
content, when totally sending one block for replica, we decrease current node count and
increase the next current node count, and then free the block which reference is 0 from the
head of replication buffer blocks.
Since now we use linked list to manage replication backlog, it may cost much time for iterating
all linked list nodes to find corresponding replication buffer node. So we create a rax tree to
store some nodes for index, but to avoid rax tree occupying too much memory, i record
one per 64 nodes for index.
Currently, to make partial resynchronization as possible as much, we always let replication
backlog as the last reference of replication buffer blocks, backlog size may exceeds our setting
if slow replicas that reference vast replication buffer blocks, and this method doesn't increase
memory usage since they share replication buffer. To avoid freezing server for freeing unreferenced
replication buffer blocks when we need to trim backlog for exceeding backlog size setting,
we trim backlog incrementally (free 64 blocks per call now), and make it faster in
`beforeSleep` (free 640 blocks).
### Other changes
- `mem_total_replication_buffers`: we add this field in INFO command, it means the total
memory of replication buffers used.
- `mem_clients_slaves`: now even replica is slow to replicate, and its output buffer memory
is not 0, but it still may be 0, since replication backlog and replicas share one global replication
buffer, only if replication buffer memory is more than the repl backlog setting size, we consider
the excess as replicas' memory. Otherwise, we think replication buffer memory is the consumption
of repl backlog.
- Key eviction
Since all replicas and replication backlog share global replication buffer, we think only the
part of exceeding backlog size the extra separate consumption of replicas.
Because we trim backlog incrementally in the background, backlog size may exceeds our
setting if slow replicas that reference vast replication buffer blocks disconnect.
To avoid massive eviction loop, we don't count the delayed freed replication backlog into
used memory even if there are no replicas, i.e. we also regard this memory as replicas's memory.
- `client-output-buffer-limit` check for replica clients
It doesn't make sense to set the replica clients output buffer limit lower than the repl-backlog-size
config (partial sync will succeed and then replica will get disconnected). Such a configuration is
ignored (the size of repl-backlog-size will be used). This doesn't have memory consumption
implications since the replica client will share the backlog buffers memory.
- Drop replication backlog after loading data if needed
We always create replication backlog if server is a master, we need it because we put DELs in
it when loading expired keys in RDB, but if RDB doesn't have replication info or there is no rdb,
it is not possible to support partial resynchronization, to avoid extra memory of replication backlog,
we drop it.
- Multi IO threads
Since all replicas and replication backlog use global replication buffer, if I/O threads are enabled,
to guarantee data accessing thread safe, we must let main thread handle sending the output buffer
to all replicas. But before, other IO threads could handle sending output buffer of all replicas.
## Other optimizations
This solution resolve some other problem:
- When replicas disconnect with master since of out of output buffer limit, releasing the output
buffer of replicas may freeze server if we set big `client-output-buffer-limit` for replicas, but now,
it doesn't cause freezing.
- This implementation may mitigate reply list copy cost time(also freezes server) when one replication
has huge reply buffer and another replica can copy buffer for full synchronization. now, we just copy
reference info, it is very light.
- If we set replication backlog size big, it also may cost much time to copy replication backlog into
replica's output buffer. But this commit eliminates this problem.
- Resizing replication backlog size doesn't empty current replication backlog content.
I moved a bunch of stats in redisFork to be executed only on successful
fork, since they seem wrong to be done when it failed.
I guess when fork fails it does that immediately, no latency spike.
Following #9483 the daily CI exposed a few problems.
* The cluster creation code (uses redis-cli) is complicated to test with TLS enabled.
for now i'm just skipping them since the tests we run there don't really need that kind of coverage
* cluster port binding failures
note that `find_available_port` already looks for a free cluster port
but the code in `wait_server_started` couldn't detect the failure of binding
(the text it greps for wasn't found in the log)
## Intro
The purpose is to allow having different flags/ACL categories for
subcommands (Example: CONFIG GET is ok-loading but CONFIG SET isn't)
We create a small command table for every command that has subcommands
and each subcommand has its own flags, etc. (same as a "regular" command)
This commit also unites the Redis and the Sentinel command tables
## Affected commands
CONFIG
Used to have "admin ok-loading ok-stale no-script"
Changes:
1. Dropped "ok-loading" in all except GET (this doesn't change behavior since
there were checks in the code doing that)
XINFO
Used to have "read-only random"
Changes:
1. Dropped "random" in all except CONSUMERS
XGROUP
Used to have "write use-memory"
Changes:
1. Dropped "use-memory" in all except CREATE and CREATECONSUMER
COMMAND
No changes.
MEMORY
Used to have "random read-only"
Changes:
1. Dropped "random" in PURGE and USAGE
ACL
Used to have "admin no-script ok-loading ok-stale"
Changes:
1. Dropped "admin" in WHOAMI, GENPASS, and CAT
LATENCY
No changes.
MODULE
No changes.
SLOWLOG
Used to have "admin random ok-loading ok-stale"
Changes:
1. Dropped "random" in RESET
OBJECT
Used to have "read-only random"
Changes:
1. Dropped "random" in ENCODING and REFCOUNT
SCRIPT
Used to have "may-replicate no-script"
Changes:
1. Dropped "may-replicate" in all except FLUSH and LOAD
CLIENT
Used to have "admin no-script random ok-loading ok-stale"
Changes:
1. Dropped "random" in all except INFO and LIST
2. Dropped "admin" in ID, TRACKING, CACHING, GETREDIR, INFO, SETNAME, GETNAME, and REPLY
STRALGO
No changes.
PUBSUB
No changes.
CLUSTER
Changes:
1. Dropped "admin in countkeysinslots, getkeysinslot, info, nodes, keyslot, myid, and slots
SENTINEL
No changes.
(note that DEBUG also fits, but we decided not to convert it since it's for
debugging and anyway undocumented)
## New sub-command
This commit adds another element to the per-command output of COMMAND,
describing the list of subcommands, if any (in the same structure as "regular" commands)
Also, it adds a new subcommand:
```
COMMAND LIST [FILTERBY (MODULE <module-name>|ACLCAT <cat>|PATTERN <pattern>)]
```
which returns a set of all commands (unless filters), but excluding subcommands.
## Module API
A new module API, RM_CreateSubcommand, was added, in order to allow
module writer to define subcommands
## ACL changes:
1. Now, that each subcommand is actually a command, each has its own ACL id.
2. The old mechanism of allowed_subcommands is redundant
(blocking/allowing a subcommand is the same as blocking/allowing a regular command),
but we had to keep it, to support the widespread usage of allowed_subcommands
to block commands with certain args, that aren't subcommands (e.g. "-select +select|0").
3. I have renamed allowed_subcommands to allowed_firstargs to emphasize the difference.
4. Because subcommands are commands in ACL too, you can now use "-" to block subcommands
(e.g. "+client -client|kill"), which wasn't possible in the past.
5. It is also possible to use the allowed_firstargs mechanism with subcommand.
For example: `+config -config|set +config|set|loglevel` will block all CONFIG SET except
for setting the log level.
6. All of the ACL changes above required some amount of refactoring.
## Misc
1. There are two approaches: Either each subcommand has its own function or all
subcommands use the same function, determining what to do according to argv[0].
For now, I took the former approaches only with CONFIG and COMMAND,
while other commands use the latter approach (for smaller blamelog diff).
2. Deleted memoryGetKeys: It is no longer needed because MEMORY USAGE now uses the "range" key spec.
4. Bugfix: GETNAME was missing from CLIENT's help message.
5. Sentinel and Redis now use the same table, with the same function pointer.
Some commands have a different implementation in Sentinel, so we redirect
them (these are ROLE, PUBLISH, and INFO).
6. Command stats now show the stats per subcommand (e.g. instead of stats just
for "config" you will have stats for "config|set", "config|get", etc.)
7. It is now possible to use COMMAND directly on subcommands:
COMMAND INFO CONFIG|GET (The pipeline syntax was inspired from ACL, and
can be used in functions lookupCommandBySds and lookupCommandByCString)
8. STRALGO is now a container command (has "help")
## Breaking changes:
1. Command stats now show the stats per subcommand (see (5) above)
Since the size of mode_t is platform dependant we handle the
`unixsocketperm` configuration as a generic int type.
mode_t is either an unsigned int or unsigned short (macOS) and
the range-limits allows for a simple cast to a mode_t.
Tracking invalidation messages were sometimes sent in inconsistent order,
before the command's reply rather than after.
In addition to that, they were sometimes embedded inside other commands
responses, like MULTI-EXEC and MGET.
Implement createPipe() to combine creating pipe and setting flags, also reduce
system calls by prioritizing pipe2() over pipe().
Without createPipe(), we have to call pipe() to create a pipe and then call some
functions (like anetCloexec() and anetNonBlock()) of anet.c to set flags respectively,
which leads to some extra system calls, now we can leverage pipe2() to combine
them and make the process of creating pipe more convergent in createPipe().
Co-authored-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
Co-authored-by: Oran Agra <oran@redislabs.com>
The new value indicates how long Redis wait to
acquire the GIL after sleep. This can help identify
problems where a module perform some background
operation for a long time (with the GIL held) and
blocks the Redis main thread.
Scenario:
1. client block on command `XREAD BLOCK 0 STREAMS mystream $`
2. in a module, calling `XADD mystream * field value` via lua from a timer callback
3. client will receive response after some latency up to 100ms
Reason:
When `XADD` signal the key `mystream` as ready, `beforeSleep` in next eventloop will call
`handleClientsBlockedOnKeys` to unblock the client and add pending data to write but not
actually install a write handler, so next redis will block in `aeApiPoll` up to 100ms given `hz`
config as default 10, pending data will be sent in another next eventloop by
`handleClientsWithPendingWritesUsingThreads`.
Calling `handleClientsBlockedOnKeys` before `handleClientsWithPendingWritesUsingThreads`
in `beforeSleep` solves the problem.
This change sets a low limit for multibulk and bulk length in the
protocol for unauthenticated connections, so that they can't easily
cause redis to allocate massive amounts of memory by sending just a few
characters on the network.
The new limits are 10 arguments of 16kb each (instead of 1m of 512mb)
Fixing CI test issues introduced in #8687
- valgrind warnings in readQueryFromClient when client was freed by processInputBuffer
- adding DEBUG pause-cron for tests not to be time dependent.
- skipping a test that depends on socket buffers / events not compatible with TLS
- making sure client got subscribed by not using deferring client
### Description
A mechanism for disconnecting clients when the sum of all connected clients is above a
configured limit. This prevents eviction or OOM caused by accumulated used memory
between all clients. It's a complimentary mechanism to the `client-output-buffer-limit`
mechanism which takes into account not only a single client and not only output buffers
but rather all memory used by all clients.
#### Design
The general design is as following:
* We track memory usage of each client, taking into account all memory used by the
client (query buffer, output buffer, parsed arguments, etc...). This is kept up to date
after reading from the socket, after processing commands and after writing to the socket.
* Based on the used memory we sort all clients into buckets. Each bucket contains all
clients using up up to x2 memory of the clients in the bucket below it. For example up
to 1m clients, up to 2m clients, up to 4m clients, ...
* Before processing a command and before sleep we check if we're over the configured
limit. If we are we start disconnecting clients from larger buckets downwards until we're
under the limit.
#### Config
`maxmemory-clients` max memory all clients are allowed to consume, above this threshold
we disconnect clients.
This config can either be set to 0 (meaning no limit), a size in bytes (possibly with MB/GB
suffix), or as a percentage of `maxmemory` by using the `%` suffix (e.g. setting it to `10%`
would mean 10% of `maxmemory`).
#### Important code changes
* During the development I encountered yet more situations where our io-threads access
global vars. And needed to fix them. I also had to handle keeps the clients sorted into the
memory buckets (which are global) while their memory usage changes in the io-thread.
To achieve this I decided to simplify how we check if we're in an io-thread and make it
much more explicit. I removed the `CLIENT_PENDING_READ` flag used for checking
if the client is in an io-thread (it wasn't used for anything else) and just used the global
`io_threads_op` variable the same way to check during writes.
* I optimized the cleanup of the client from the `clients_pending_read` list on client freeing.
We now store a pointer in the `client` struct to this list so we don't need to search in it
(`pending_read_list_node`).
* Added `evicted_clients` stat to `INFO` command.
* Added `CLIENT NO-EVICT ON|OFF` sub command to exclude a specific client from the
client eviction mechanism. Added corrosponding 'e' flag in the client info string.
* Added `multi-mem` field in the client info string to show how much memory is used up
by buffered multi commands.
* Client `tot-mem` now accounts for buffered multi-commands, pubsub patterns and
channels (partially), tracking prefixes (partially).
* CLIENT_CLOSE_ASAP flag is now handled in a new `beforeNextClient()` function so
clients will be disconnected between processing different clients and not only before sleep.
This new function can be used in the future for work we want to do outside the command
processing loop but don't want to wait for all clients to be processed before we get to it.
Specifically I wanted to handle output-buffer-limit related closing before we process client
eviction in case the two race with each other.
* Added a `DEBUG CLIENT-EVICTION` command to print out info about the client eviction
buckets.
* Each client now holds a pointer to the client eviction memory usage bucket it belongs to
and listNode to itself in that bucket for quick removal.
* Global `io_threads_op` variable now can contain a `IO_THREADS_OP_IDLE` value
indicating no io-threading is currently being executed.
* In order to track memory used by each clients in real-time we can't rely on updating
these stats in `clientsCron()` alone anymore. So now I call `updateClientMemUsage()`
(used to be `clientsCronTrackClientsMemUsage()`) after command processing, after
writing data to pubsub clients, after writing the output buffer and after reading from the
socket (and maybe other places too). The function is written to be fast.
* Clients are evicted if needed (with appropriate log line) in `beforeSleep()` and before
processing a command (before performing oom-checks and key-eviction).
* All clients memory usage buckets are grouped as follows:
* All clients using less than 64k.
* 64K..128K
* 128K..256K
* ...
* 2G..4G
* All clients using 4g and up.
* Added client-eviction.tcl with a bunch of tests for the new mechanism.
* Extended maxmemory.tcl to test the interaction between maxmemory and
maxmemory-clients settings.
* Added an option to flag a numeric configuration variable as a "percent", this means that
if we encounter a '%' after the number in the config file (or config set command) we
consider it as valid. Such a number is store internally as a negative value. This way an
integer value can be interpreted as either a percent (negative) or absolute value (positive).
This is useful for example if some numeric configuration can optionally be set to a percentage
of something else.
Co-authored-by: Oran Agra <oran@redislabs.com>
This commit introduced a new flag to the RM_Call:
'C' - Check if the command can be executed according to the ACLs associated with it.
Also, three new API's added to check if a command, key, or channel can be executed or accessed
by a user, according to the ACLs associated with it.
- RM_ACLCheckCommandPerm
- RM_ACLCheckKeyPerm
- RM_ACLCheckChannelPerm
The user for these API's is a RedisModuleUser object, that for a Module user returned by the RM_CreateModuleUser API, or for a general ACL user can be retrieved by these two new API's:
- RM_GetCurrentUserName - Retrieve the user name of the client connection behind the current context.
- RM_GetModuleUserFromUserName - Get a RedisModuleUser from a user name
As a result of getting a RedisModuleUser from name, it can now also access the general ACL users (not just ones created by the module).
This mean the already existing API RM_SetModuleUserACL(), can be used to change the ACL rules for such users.
This is similar to the recent addition of LMPOP/BLMPOP (#9373), but zset.
Syntax for the new ZMPOP command:
`ZMPOP numkeys [<key> ...] MIN|MAX [COUNT count]`
Syntax for the new BZMPOP command:
`BZMPOP timeout numkeys [<key> ...] MIN|MAX [COUNT count]`
Some background:
- ZPOPMIN/ZPOPMAX take only one key, and can return multiple elements.
- BZPOPMIN/BZPOPMAX take multiple keys, but return only one element from just one key.
- ZMPOP/BZMPOP can take multiple keys, and can return multiple elements from just one key.
Note that ZMPOP/BZMPOP can take multiple keys, it eventually operates on just on key.
And it will propagate as ZPOPMIN or ZPOPMAX with the COUNT option.
As new commands, if we can not pop any elements, the response like:
- ZMPOP: Return a NIL in both RESP2 and RESP3, unlike ZPOPMIN/ZPOPMAX return emptyarray.
- BZMPOP: Return a NIL in both RESP2 and RESP3 when timeout is reached, like BZPOPMIN/BZPOPMAX.
For the normal response is nested arrays in RESP2 and RESP3:
```
ZMPOP/BZMPOP
1) keyname
2) 1) 1) member1
2) score1
2) 1) member2
2) score2
In RESP2:
1) "myzset"
2) 1) 1) "three"
2) "3"
2) 1) "two"
2) "2"
In RESP3:
1) "myzset"
2) 1) 1) "three"
2) (double) 3
2) 1) "two"
2) (double) 2
```
Implements the [LIMIT limit] variant of SINTERCARD/ZINTERCARD.
Now with the LIMIT, we can stop the searching when cardinality
reaching the limit, and return the cardinality ASAP.
Note that in SINTERCARD, the old synatx was: `SINTERCARD key [key ...]`
In order to add a optional parameter, we must break the old synatx.
So the new syntax of SINTERCARD will be consistent with ZINTERCARD.
New syntax: `SINTERCARD numkeys key [key ...] [LIMIT limit]`.
Note that this means that SINTERCARD has a different syntax than
SINTER and SINTERSTORE (taking numkeys argument)
As for ZINTERCARD, we can easily add a optional parameter to it.
New syntax: `ZINTERCARD numkeys key [key ...] [LIMIT limit]`
The `cmd` argument was completely unused, and all the code that bothered to pass it was unnecessary.
This is a prepartion for a future commit that treats subcommands as commands