- MOVED or ASK replies are now handled in cluster mode.
- Only the first slot per node is used in cluster mode.
- Mutlithreading: reduced usage of mutexes in favor of atomic vars.
read() and write() return ssize_t (signed long), not int.
For other offsets, we can use the unsigned size_t type instead
of a signed offset (since our replication offsets and buffer
positions are never negative).
This just deletes old code that didn't get removed when
logic changed. We were setting offsets that never
got read anywhere.
Since clients are now just cloned, we don't need to track
per-client buffer offsets anywhere because they are all
the same from the original client.
Before this commit redis-benchmark supported random argumetns in the
form of :rand:000000000000. In every string of that form, the zeros were
replaced with a random number of 12 digits at every command invocation.
However this was far from perfect as did not allowed to generate simply
random numbers as arguments, there was always the :rand: prefix.
Now instead every argument in the form __rand_int__ is replaced with a
12 digits number. Note that "__rand_int__" is 12 characters itself.
In order to implement the new semantic, it was needed to change a few
thigns in the internals of redis-benchmark, as new clients are created
cloning old clients, so without a stable prefix such as ":rand:" the old
way of cloning the client was no longer able to understand, from the old
command line, what was the position of the random strings to substitute.
Now instead a client structure is passed as a reference for cloning, so
that we can directly clone the offsets inside the command line.
The code of current implementation:
if (c->pending == 0) clientDone(c);
In clientDone function, the c's memory has been freed, then the loop will continue: while(c->pending). The memory of c has been freed now, so c->pending is invalid (c is an invalid pointer now), and this will cause memory dump in some platforams(eg: Solaris).
So I think the code should be modified as:
if (c->pending == 0)
{
clientDone(c);
break;
}
and this will not lead to while(c->pending).