Similarly to EXPIREAT with TTL in the past, which implicitly deletes the
key and return success, RESTORE should not store key that are already
expired into the db.
When used together with REPLACE it should emit a DEL to keyspace
notification and replication stream.
In order to support the use of multi-exec in pipeline, it is important that
MULTI and EXEC are never rejected and it is easy for the client to know if the
connection is still in multi state.
It was easy to make sure MULTI and DISCARD never fail (done by previous
commits) since these only change the client state and don't do any actual
change in the server, but EXEC is a different story.
Since in the past, it was possible for clients to handle some EXEC errors and
retry the EXEC, we now can't affort to return any error on EXEC other than
EXECABORT, which now carries with it the real reason for the abort too.
Other fixes in this commit:
- Some checks that where performed at the time of queuing need to be re-
validated when EXEC runs, for instance if the transaction contains writes
commands, it needs to be aborted. there was one check that was already done
in execCommand (-READONLY), but other checks where missing: -OOM, -MISCONF,
-NOREPLICAS, -MASTERDOWN
- When a command is rejected by processCommand it was rejected with addReply,
which was not recognized as an error in case the bad command came from the
master. this will enable to count or MONITOR these errors in the future.
- make it easier for tests to create additional (non deferred) clients.
- add tests for the fixes of this commit.
The `LRANK` command returns the index (position) of a given element
within a list. Using the `direction` argument it is possible to specify
going from head to tail (acending, 1) or from tail to head (decending,
-1). Only the first found index is returend. The complexity is O(N).
When using lists as a queue it can be of interest at what position a
given element is, for instance to monitor a job processing through a
work queue. This came up within the Python `rq` project which is based
on Redis[0].
[0]: https://github.com/rq/rq/issues/1197
Signed-off-by: Paul Spooren <mail@aparcar.org>
After a closer look, the Redis core devleopers all believe that this was
too fragile, caused many bugs that we didn't expect and that were very
hard to track. Better to find an alternative solution that is simpler.
Otherwise we run into that:
Backtrace:
src/redis-server 127.0.0.1:21322(logStackTrace+0x45)[0x479035]
src/redis-server 127.0.0.1:21322(sigsegvHandler+0xb9)[0x4797f9]
/lib/x86_64-linux-gnu/libpthread.so.0(+0x11390)[0x7fd373c5e390]
src/redis-server 127.0.0.1:21322(_serverAssert+0x6a)[0x47660a]
src/redis-server 127.0.0.1:21322(freeReplicationBacklog+0x42)[0x451282]
src/redis-server 127.0.0.1:21322[0x4552d4]
src/redis-server 127.0.0.1:21322[0x4c5593]
src/redis-server 127.0.0.1:21322(aeProcessEvents+0x2e6)[0x42e786]
src/redis-server 127.0.0.1:21322(aeMain+0x1d)[0x42eb0d]
src/redis-server 127.0.0.1:21322(main+0x4c5)[0x42b145]
/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0)[0x7fd3738a3830]
src/redis-server 127.0.0.1:21322(_start+0x29)[0x42b409]
Since we disconnect all the replicas and free the replication backlog in
certain replication paths, and the code that will free the replication
backlog expects that no replica is connected.
However we still need to free the replicas asynchronously in certain
cases, as documented in the top comment of disconnectSlaves().
The context is issue #7205: since the introduction of threaded I/O we close
clients asynchronously by default from readQueryFromClient(). So we
should no longer prevent the caching of the master client, to later
PSYNC incrementally, if such flags are set. However we also don't want
the master client to be cached with such flags (would be closed
immediately after being restored). And yet we want a way to understand
if a master was closed because of a protocol error, and in that case
prevent the caching.
This works because this struct is never referenced by its name,
but always by its type.
This prevents a conflict with struct user from <sys/user.h>
when compiling against uclibc.
Signed-off-by: Titouan Christophe <titouan.christophe@railnova.eu>
Currently, there are several types of threads/child processes of a
redis server. Sometimes we need deeply optimise the performance of
redis, so we would like to isolate threads/processes.
There were some discussion about cpu affinity cases in the issue:
https://github.com/antirez/redis/issues/2863
So implement cpu affinity setting by redis.conf in this patch, then
we can config server_cpulist/bio_cpulist/aof_rewrite_cpulist/
bgsave_cpulist by cpu list.
Examples of cpulist in redis.conf:
server_cpulist 0-7:2 means cpu affinity 0,2,4,6
bio_cpulist 1,3 means cpu affinity 1,3
aof_rewrite_cpulist 8-11 means cpu affinity 8,9,10,11
bgsave_cpulist 1,10-11 means cpu affinity 1,10,11
Test on linux/freebsd, both work fine.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
Now both master and replicas keep track of the last replication offset
that contains meaningful data (ignoring the tailing pings), and both
trim that tail from the replication backlog, and the offset with which
they try to use for psync.
the implication is that if someone missed some pings, or even have
excessive pings that the promoted replica has, it'll still be able to
psync (avoid full sync).
the downside (which was already committed) is that replicas running old
code may fail to psync, since the promoted replica trims pings form it's
backlog.
This commit adds a test that reproduces several cases of promotions and
demotions with stale and non-stale pings
Background:
The mearningful offset on the master was added recently to solve a problem were
the master is left all alone, injecting PINGs into it's backlog when no one is
listening and then gets demoted and tries to replicate from a replica that didn't
have any of the PINGs (or at least not the last ones).
however, consider this case:
master A has two replicas (B and C) replicating directly from it.
there's no traffic at all, and also no network issues, just many pings in the
tail of the backlog. now B gets promoted, A becomes a replica of B, and C
remains a replica of A. when A gets demoted, it trims the pings from its
backlog, and successfully replicate from B. however, C is still aware of
these PINGs, when it'll disconnect and re-connect to A, it'll ask for something
that's not in the backlog anymore (since A trimmed the tail of it's backlog),
and be forced to do a full sync (something it didn't have to do before the
meaningful offset fix).
Besides that, the psync2 test was always failing randomly here and there, it
turns out the reason were PINGs. Investigating it shows the following scenario:
cycle 1: redis #1 is master, and all the rest are direct replicas of #1
cycle 2: redis #2 is promoted to master, #1 is a replica of #2 and #3 is replica of #1
now we see that when #1 is demoted it prints:
17339:S 21 Apr 2020 11:16:38.523 * Using the meaningful offset 3929963 instead of 3929977 to exclude the final PINGs (14 bytes difference)
17339:S 21 Apr 2020 11:16:39.391 * Trying a partial resynchronization (request e2b3f8817735fdfe5fa4626766daa938b61419e5:3929964).
17339:S 21 Apr 2020 11:16:39.392 * Successful partial resynchronization with master.
and when #3 connects to the demoted #2, #2 says:
17339:S 21 Apr 2020 11:16:40.084 * Partial resynchronization not accepted: Requested offset for secondary ID was 3929978, but I can reply up to 3929964
so the issue here is that the meaningful offset feature saved the day for the
demoted master (since it needs to sync from a replica that didn't get the last
ping), but it didn't help one of the other replicas which did get the last ping.
STRALGO should be a container for mostly read-only string
algorithms in Redis. The algorithms should have two main
characteristics:
1. They should be non trivial to compute, and often not part of
programming language standard libraries.
2. They should be fast enough that it is a good idea to have optimized C
implementations.
Next thing I would love to see? A small strings compression algorithm.
Reloading of the RDB generated by
DEBUG POPULATE 5000000
SAVE
is now 25% faster.
This commit also prepares the ability to have more flexibility when
loading stuff from the RDB, since we no longer use dbAdd() but can
control exactly how things are added in the database.
Related to #5145.
Design note: clients may change type when they turn into replicas or are
moved into the Pub/Sub category and so forth. Moreover the recomputation
of the bytes used is problematic for obvious reasons: it changes
continuously, so as a conservative way to avoid accumulating errors,
each client remembers the contribution it gave to the sum, and removes
it when it is freed or before updating it with the new memory usage.
Makse sure call() doesn't wrap replicated commands with
a redundant MULTI/EXEC
Other, unrelated changes:
1. Formatting compiler warning in INFO CLIENTS
2. Use CLIENT_ID_AOF instead of UINT64_MAX
37a10cef introduced automatic wrapping of MULTI/EXEC for the
alsoPropagate API. However this collides with the built-in mechanism
already present in module.c. To avoid complex changes near Redis 6 GA
this commit introduces the ability to exclude call() MUTLI/EXEC wrapping
for also propagate in order to continue to use the old code paths in
module.c.
Now that this mechanism is the sole one used for blocked clients
timeouts, it is more wise to cleanup the table when the client unblocks
for any reason. We use a flag: CLIENT_IN_TO_TABLE, in order to avoid a
radix tree lookup when the client was already removed from the table
because we processed it by scanning the radix tree.
A very commonly signaled operational problem with Redis master-replicas
sets is that, once the master becomes unavailable for some reason,
especially because of network problems, many times it wont be able to
perform a partial resynchronization with the new master, once it rejoins
the partition, for the following reason:
1. The master becomes isolated, however it keeps sending PINGs to the
replicas. Such PINGs will never be received since the link connection is
actually already severed.
2. On the other side, one of the replicas will turn into the new master,
setting its secondary replication ID offset to the one of the last
command received from the old master: this offset will not include the
PINGs sent by the master once the link was already disconnected.
3. When the master rejoins the partion and is turned into a replica, its
offset will be too advanced because of the PINGs, so a PSYNC will fail,
and a full synchronization will be required.
Related to issue #7002 and other discussion we had in the past around
this problem.
Before this commit, when upgrading a replica, expired keys will not
be loaded, thus causing replica having less keys in db. To this point,
master and replica's keys is logically consistent. However, before
the keys in master and replica are physically consistent, that is,
they have the same dbsize, if master got a problem and the replica
got promoted and becomes new master of that partition, and master
updates a key which does not exist on master, but physically exists
on the old master(new replica), the old master would refuse to update
the key, thus causing master and replica data inconsistent.
How could this happen?
That's all because of the wrong judgement of roles while starting up
the server. We can not use server.masterhost to judge if the server
is master or replica, since it fails in cluster mode.
When we start the server, we load rdb and do want to load expired keys,
and do not want to have the ability to active expire keys, if it is
a replica.
1. Call emptyDb even in case of diskless-load: We want modules
to get the same FLUSHDB event as disk-based replication.
2. Do not fire any module events when flushing the backups array.
3. Delete redundant call to signalFlushedDb (Called from emptyDb).
Because "keymiss" is "special" compared to the rest of
the notifications (Trying not to break existing apps
using the 'A' format for notifications)
Also updated redis.conf and module.c docs
Checking OOM by `getMaxMemoryState` inside script might get different result
with `freeMemoryIfNeededAndSafe` at script start, because lua stack and
arguments also consume memory.
This leads to memory `borderline` when memory grows near server.maxmemory:
- `freeMemoryIfNeededAndSafe` at script start detects no OOM, no memory freed
- `getMaxMemoryState` inside script detects OOM, script aborted
We solve this 'borderline' issue by saving OOM state at script start to get
stable lua OOM state.
related to issue #6565 and #5250.
the code in:
c->flags &= ~(CLIENT_TRACKING|CLIENT_TRACKING_BROKEN_REDIR);
will do sign extension and turn on all the high 31 bits
no damage so far since we don't have any yet
Changes in behavior:
- Change server.stream_node_max_entries from int64_t to long long, so that it can be used by the generic infra
- standard error reply instead of "repl-backlog-size must be 1 or greater" and such
- tls-port and a few TLS booleans were readable (config get) even when USE_OPENSSL was off (now they aren't)
- syslog-enabled, syslog-ident, cluster-enabled, appendfilename, and supervised didn't have a get (now they do)
- pidfile was initialized to NULL in InitServerConfig but had CONFIG_DEFAULT_PID_FILE in rewriteConfig (so the real default was "", but rewrite would cause it to be set), fixed the rewrite.
- TLS config in server.h was uninitialized (if no tls config args were provided)
Adding test for sanity and coverage
- add capability for each config to have a callback to check if value is valid and return error string
will enable converting many of the remaining custom configs into generic ones (reducing the x4 repetition for set,get,config,rewrite)
- add capability for each config to to run some update code after config is changed (only for CONFIG SET)
will also enable converting many of the remaining custom configs into generic ones
- add capability to move default values from server.h and server.c to config.c
will reduce many excess lines in server.h and server.c (plus, no need to rebuild the entire code base when a default change 8-))
other behavior changes:
- fix bug in bool config get (always returning 'yes')
- fix a bug in modifying jemalloc-bg-thread at runtime (didn't call set_jemalloc_bg_thread, due to bad merge conflict resolution (my fault))
- side effect when a failed attempt to enable activedefrag at runtime, we now respond with -ERR and not with -DISABLED
Random command like SPOP with count is replicated as
some SREM operations, and store them in also_propagate
array to propagate after the call, but this would break
atomicity.
To keep the command's atomicity, wrap also_propagate
array with MULTI/EXEC.
This adds Makefile/build-system support for USE_SYSTEMD=(yes|no|*). This
variable's value determines whether or not libsystemd will be linked at
build-time.
If USE_SYSTEMD is set to "yes", make will use PKG_CONFIG to check for
libsystemd's presence, and fail the build early if it isn't
installed/detected properly.
If USE_SYSTEM is set to "no", libsystemd will *not* be linked, even if
support for it is available on the system redis is being built on.
For any other value that USE_SYSTEM might assume (e.g. "auto"),
PKG_CONFIG will try to determine libsystemd's presence, and set up the
build process to link against it, if it was indicated as being
installed/available.
This approach has a number of repercussions of its own, most importantly
the following: If you build redis on a system that actually has systemd
support, but no libsystemd-dev package(s) installed, you'll end up
*without* support for systemd notification/status reporting support in
redis-server. This changes established runtime behaviour.
I'm not sure if the build system and/or the server binary should
indicate this. I'm also wondering if not actually having
systemd-notify-support, but requesting it via the server's config,
should result in a fatal error now.
Instead of replicating a subset of libsystemd's sd_notify(3) internally,
use the dynamic library provided by systemd to communicate with the
service manager.
When systemd supervision was auto-detected or configured, communicate
the actual server status (i.e. "Loading dataset", "Waiting for
master<->replica sync") to systemd, instead of declaring readiness right
after initializing the server process.
Reduce default minimum effort, so that when fragmentation is just detected,
the impact on the latency will be minor.
Reduce the default maximum effort, mainly to prevent a case were a sudden
massive deletions, won't trigger an aggressive defrag that will cause latency.
When activedefrag is disabled mid-run, reset the 'running' info field, and
clear the scan cursor, so that when it'll be re-enabled, a new fresh scan will
start.
Clearing the 'running' variable is important since lowering the defragger
tunables mid-scan won't help, the defragger only considers new threshold when
a new scan starts, and during a scan it can only become more aggressive,
(when more severe fragmentation is detected), it'll never go less aggressive.
So by temporarily disabling activedefrag, one can lower th the tunables.
Removing the experimantal warning.
- the API name was odd, separated to two apis one for LRU and one for LFU
- the LRU idle time was in 1 second resolution, which might be ok for RDB
and RESTORE, but i think modules may need higher resolution
- adding tests for LFU and for handling maxmemory policy mismatch
One problem with the solution proposed so far in #6537 is that key
lookups outside a command execution via call(), still used a cached
time. The cached time needed to be refreshed in multiple places,
especially because of modules callbacks from timers, cluster bus, and
thread safe contexts, that may use RM_Open().
In order to avoid this problem, this commit introduces the ability to
detect if we are inside call(): this way we can use the reference fixed
time only when we are in the context of a command execution or Lua
script, but for the asynchronous lookups, we can still use mstime() to
get a fresh time reference.
After the thread in #6537 and thanks to the suggestions received, this
commit updates the original patch in order to:
1. Solve the problem of updating the time in multiple places by updating
it in call().
2. Avoid introducing a new field but use our cached time.
This required some minor refactoring to the function updating the time,
and the introduction of a new cached time in microseconds in order to
use less gettimeofday() calls.
Calling lookupKey*() many times to search a key in one command
may get different result.
That's because lookupKey*() calls expireIfNeeded(), and delete
the key when reach the expire time. So we can get an robj before
the expire time, but a NULL after the expire time.
The worst is that may lead to Redis crash, for example
`RPOPLPUSH foo foo` the first time we get a list form `foo` and
hold the pointer, but when we get `foo` again it's expired and
deleted. Now we hold a freed memory, when execute rpoplpushHandlePush()
redis crash.
To fix it, we can refactor the judgment about whether a key is expired,
using the same basetime `server.cmd_start_mstime` instead of calling
mstime() everytime.