The functionality was moved to script_lua.c under
callFunction function. Its purpose is to call the Lua
function already located on the top of the Lua stack.
Used the new function on eval.c to invoke Lua code.
The function will also be used to invoke Lua
code on the Lua engine.
Script unit is a new unit located on script.c.
Its purpose is to provides an API for functions (and eval)
to interact with Redis. Interaction includes mostly
executing commands, but also functionalities like calling
Redis back on long scripts or check if the script was killed.
The interaction is done using a scriptRunCtx object that
need to be created by the user and initialized using scriptPrepareForRun.
Detailed list of functionalities expose by the unit:
1. Calling commands (including all the validation checks such as
acl, cluster, read only run, ...)
2. Set Resp
3. Set Replication method (AOF/REPLICATION/NONE)
4. Call Redis back to on long running scripts to allow Redis reply
to clients and perform script kill
The commit introduce the new unit and uses it on eval commands to
interact with Redis.
The following variable was renamed:
1. lua_caller -> script_caller
2. lua_time_limit -> script_time_limit
3. lua_timedout -> script_timedout
4. lua_oom -> script_oom
5. lua_disable_deny_script -> script_disable_deny_script
6. in_eval -> in_script
The following variables was moved to lctx under eval.c
1. lua
2. lua_client
3. lua_cur_script
4. lua_scripts
5. lua_scripts_mem
6. lua_replicate_commands
7. lua_write_dirty
8. lua_random_dirty
9. lua_multi_emitted
10. lua_repl
11. lua_kill
12. lua_time_start
13. lua_time_snapshot
This commit is in a low risk of introducing any issues and it
is just moving varibales around and not changing any logic.
This commit is only move code around without changing it.
The reason behind this is to make review process easier
by allowing the reviewer to simply ignore all code movements.
changes:
1. rename scripting.c to eval.c
2. introduce and new file, script_lua.c, and move parts of Lua
functionality to this new file. script_lua.c will eventually
contains the shared code between legacy lua and lua engine.
This commit does not compiled on purpose. Its only purpose is to move
code and rename files.
We can now do: `config set maxmemory 10m repl-backlog-size 5m`
## Basic algorithm to support "transaction like" config sets:
1. Backup all relevant current values (via get).
2. Run "verify" and "set" on everything, if we fail run "restore".
3. Run "apply" on everything (optional optimization: skip functions already run). If we fail run "restore".
4. Return success.
### restore
1. Run set on everything in backup. If we fail log it and continue (this puts us in an undefined
state but we decided it's better than the alternative of panicking). This indicates either a bug
or some unsupported external state.
2. Run apply on everything in backup (optimization: skip functions already run). If we fail log
it (see comment above).
3. Return error.
## Implementation/design changes:
* Apply function are idempotent (have no effect if they are run more than once for the same config).
* No indication in set functions if we're reading the config or running from the `CONFIG SET` command
(removed `update` argument).
* Set function should set some config variable and assume an (optional) apply function will use that
later to apply. If we know this setting can be safely applied immediately and can always be reverted
and doesn't depend on any other configuration we can apply immediately from within the set function
(and not store the setting anywhere). This is the case of this `dir` config, for example, which has no
apply function. No apply function is need also in the case that setting the variable in the `server` struct
is all that needs to be done to make the configuration take effect. Note that the original concept of `update_fn`,
which received the old and new values was removed and replaced by the optional apply function.
* Apply functions use settings written to the `server` struct and don't receive any inputs.
* I take care that for the generic (non-special) configs if there's no change I avoid calling the setter (possible
optimization: avoid calling the apply function as well).
* Passing the same config parameter more than once to `config set` will fail. You can't do `config set my-setting
value1 my-setting value2`.
Note that getting `save` in the context of the conf file parsing to work here as before was a pain.
The conf file supports an aggregate `save` definition, where each `save` line is added to the server's
save params. This is unlike any other line in the config file where each line overwrites any previous
configuration. Since we now support passing multiple save params in a single line (see top comments
about `save` in https://github.com/redis/redis/pull/9644) we should deprecate the aggregate nature of
this config line and perhaps reduce this ugly code in the future.
Adds the ability to autogenerate the sequence part of the millisecond-only explicit ID specified for `XADD`. This is useful in case added entries have an externally-provided timestamp without sub-millisecond resolution.
Add master-reboot-down-after-period as a configurable parameter, to make it possible to trigger a failover from a master that is responding with `-LOADING` for a long time after being restarted.
The issue can only happened with a bad Lua script that claims to return
a big number while actually return data which is not a big number (contains
chars that are not digits). Such thing will not cause an issue unless the big
number value contains `\r\n` and then it messes the resp3 structure. The fix
changes all the appearances of '\r\n' with spaces.
Such an issue can also happened on simple string or error replies but those
already handle it the same way this PR does (replace `\r\n` with spaces).
Other replies type are not vulnerable to this issue because they are not
counting on free text that is terminated with `\r\n` (either it contains the
bulk length like string reply or they are typed reply that can not inject free
text like boolean or number).
The issue only exists on unstable branch, big number reply on Lua script
was not yet added to any official release.
* Fix CLIENT KILL kill all clients with id 0 or with skipme
CLIENT KILL with ID argument should only kill the client with the provided ID. In old code,
CLIENT KILL with id 0 will kill all the connected clients.
Co-authored-by: Ofir Luzon <ofirluzon@gmail.com>
Update CI so that warnings cause build failures.
Also fix a warning in `test-sanitizer-address`:
```
In function ‘strncpy’,
inlined from ‘clusterUpdateMyselfIp’ at cluster.c:545:13:
/usr/include/x86_64-linux-gnu/bits/string_fortified.h:106:10:
error: ‘__builtin_strncpy’ specified bound 46 equals destination size [-Werror=stringop-truncation]
106 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest));
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
cc1: all warnings being treated as errors
```
This pr is following #9779 .
## Describe of feature
Now when we turn on the `list-compress-depth` configuration, the list will compress
the ziplist between `[list-compress-depth, -list-compress-depth]`.
When we need to use the compressed data, we will first decompress it, then use it,
and finally compress it again.
It's controlled by `quicklistNode->recompress`, which is designed to avoid the need to
re-traverse the entire quicklist for compression after each decompression, we only need
to recompress the quicklsitNode being used.
In order to ensure the correctness of recompressing, we should normally let
quicklistDecompressNodeForUse and quicklistCompress appear in pairs, otherwise,
it may lead to the head and tail being compressed or the middle ziplist not being
compressed correctly, which is exactly the problem this pr needs to solve.
## Solution
1. Reset `quicklistIter` after insert and replace.
The quicklist node will be compressed in `quicklistInsertAfter`, `quicklistInsertBefore`,
`quicklistReplaceAtIndex`, so we can safely reset the quicklistIter to avoid it being used again
2. `quicklistIndex` will return an iterator that can be used to recompress the current node after use.
## Test
1. In the `Stress Tester for #3343-Similar Errors` test, when the server crashes or when
`valgrind` or `asan` error is detected, print violating commands.
2. Add a crash test due to wrongly recompressing after `lrem`.
3. Remove `insert before with 0 elements` and `insert after with 0 elements`,
Now we forbid any operation on an NULL quicklistIter.
This commit 0f8b634cd (CVE-2021-32626 released in 6.2.6, 6.0.16, 5.0.14)
fixes an invalid memory write issue by using `lua_checkstack` API to make
sure the Lua stack is not overflow. This fix was added on 3 places:
1. `luaReplyToRedisReply`
2. `ldbRedis`
3. `redisProtocolToLuaType`
On the first 2 functions, `lua_checkstack` is handled gracefully while the
last is handled with an assert and a statement that this situation can
not happened (only with misbehave module):
> the Redis reply might be deep enough to explode the LUA stack (notice
that currently there is no such command in Redis that returns such a nested
reply, but modules might do it)
The issue that was discovered is that user arguments is also considered part
of the stack, and so the following script (for example) make the assertion reachable:
```
local a = {}
for i=1,7999 do
a[i] = 1
end
return redis.call("lpush", "l", unpack(a))
```
This is a regression because such a script would have worked before and now
its crashing Redis. The solution is to clear the function arguments from the Lua
stack which makes the original assumption true and the assertion unreachable.
Writable replicas now no longer use the values of expired keys. Expired keys are
deleted when lookupKeyWrite() is used, even on a writable replica. Previously,
writable replicas could use the value of an expired key in write commands such
as INCR, SUNIONSTORE, etc..
This commit also sorts out the mess around the functions lookupKeyRead() and
lookupKeyWrite() so they now indicate what we intend to do with the key and
are not affected by the command calling them.
Multi-key commands like SUNIONSTORE, ZUNIONSTORE, COPY and SORT with the
store option now use lookupKeyRead() for the keys they're reading from (which will
not allow reading from logically expired keys).
This commit also fixes a bug where PFCOUNT could return a value of an
expired key.
Test modules commands have their readonly and write flags updated to correctly
reflect their lookups for reading or writing. Modules are not required to
correctly reflect this in their command flags, but this change is made for
consistency since the tests serve as usage examples.
Fixes#6842. Fixes#7475.
Remove lcsGetKeys to clean up the remaining STRALGO after #9733.
i.e. it still used a getkeys_proc which was still looking for the KEYS or STRINGS arguments
Currently, the watching clients are marked as dirty when a watched
key is touched, but we continue watching the keys for no reason.
Then, when the same key is touched again, we iterate again on the
watching clients list and mark all clients as dirty again.
Only when the exec/unwatch command is issued will the client be
removed from the key->watching_clients list. The same applies when
a dirty client calls the WATCH command. The key will be added to be
watched by the client even if it has no effect.
In the field, no performance degradation was observed as a result of the
current implementation; it is merely a cleanup with possible memory and
performance gains in some situations.
Co-authored-by: Oran Agra <oran@redislabs.com>
logs message prints wrong file is failed to open temporary file
logs have error occurred in getcwd (uses same errno to report error)
Co-authored-by: Pavel Melkozerov <pavel.melkozerov@nokia.com>
Part three of implementing #8702, following #8887 and #9366 .
## Description of the feature
1. Replace the ziplist container of quicklist with listpack.
2. Convert existing quicklist ziplists on RDB loading time. an O(n) operation.
## Interface changes
1. New `list-max-listpack-size` config is an alias for `list-max-ziplist-size`.
2. Replace `debug ziplist` command with `debug listpack`.
## Internal changes
1. Add `lpMerge` to merge two listpacks . (same as `ziplistMerge`)
2. Add `lpRepr` to print info of listpack which is used in debugCommand and `quicklistRepr`. (same as `ziplistRepr`)
3. Replace `QUICKLIST_NODE_CONTAINER_ZIPLIST` with `QUICKLIST_NODE_CONTAINER_PACKED`(following #9357 ).
It represent that a quicklistNode is a packed node, as opposed to a plain node.
4. Remove `createZiplistObject` method, which is never used.
5. Calculate listpack entry size using overhead overestimation in `quicklistAllowInsert`.
We prefer an overestimation, which would at worse lead to a few bytes below the lowest limit of 4k.
## Improvements
1. Calling `lpShrinkToFit` after converting Ziplist to listpack, which was missed at #9366.
2. Optimize `quicklistAppendPlainNode` to avoid memcpy data.
## Bugfix
1. Fix crash in `quicklistRepr` when ziplist is compressed, introduced from #9366.
## Test
1. Add unittest for `lpMerge`.
2. Modify the old quicklist ziplist corrupt dump test.
Co-authored-by: Oran Agra <oran@redislabs.com>
Some people complain that QUIT is missing from help/command table.
Not appearing in COMMAND command, command stats, ACL, etc.
and instead, there's a hack in processCommand with a comment that looks outdated.
Note that it is [documented](https://redis.io/commands/quit)
At the same time, HOST: and POST are there in the command table although these are not real commands.
They would appear in the COMMAND command, and even in commandstats.
Other changes:
1. Initialize the static logged_time static var in securityWarningCommand
2. add `no-auth` flag to RESET so it can always be executed.
Issue found by corrupt-dump-fuzzer test with ASAN.
The problem was that lpSkip and lpGetWithSize could read the next listpack entry without validating that it's in range.
Similarly even the memcmp in lpFind could do that and possibly crash on segfault and now they'll crash on assert first.
The naive fix of using lpAssertValidEntry every time, resulted in 30% degradation in the lpFind benchmark of the unit test.
The final fix with the condition at the bottom has no performance implications.
Leak found by the corrupt-dump-fuzzer when using GCC ASAN, which seems
to falsely report leaks on pointers kept only on the stack when calling exit.
Instead we now use _exit on panic / assert to skip these leak checks.
Additionally, check for sanitizer warnings in the corrupt-dump-fuzzer between iterations,
so that when something is found we know which test to relate it too (and it prints reproduction command list)
With dynamically growing argc (#9528), it is necessary to initialize
argv_len. Normally createClient() handles that, but in the case of a
module shared_client, this needs to be done explicitly.
This also addresses an issue with rewriteClientCommandArgument() which
doesn't properly handle the case where the new element extends beyond
argc but not beyond argv_len.
LCS can allocate immense amount of memory (sizes of two inputs multiplied by each other).
In the past this caused some possible security issues due to overflows, which we solved
and also added use of `trymalloc` to return "Insufficient memory" instead of OOM panic zmalloc.
But in case overcommit is enabled, it could be that we won't get the OOM panic, and zmalloc
will succeed, and then we can get OOM killed by the kernel.
The solution here is to prevent LCS from allocating transient memory that's bigger than
`proto-max-bulk-len` config.
This config is not directly related to transient memory, but using a hard coded value ad well as
introducing a specific config seems wrong.
This comes to solve an error in the corrupt-dump-fuzzer test that started in the daily CI see #9799
Recently we started using list-compress-depth in tests (was completely untested till now).
Turns this triggered test failures with the external mode, since the tests left the setting enabled
and then it was used in other tests (specifically the fuzzer named "Stress tester for #3343-alike bugs").
This PR fixes the issue of the `recompress` flag being left set by mistake, which caused the code to
later to compress the head or tail nodes (which should never be compressed)
The solution is to reset the recompress flag when it should have been (when it was decided not to compress).
Additionally we're adding some assertions and improve the tests so in order to catch other similar bugs.
Currently PING returns different status when server is not serving data,
for example when `LOADING` or `BUSY`.
But same was not true for `MASTERDOWN`
This commit makes PING reply with `MASTERDOWN` when
replica-serve-stale-data=no and link is MASTER is down.
Drop the STRALGO command, now LCS is a command of its own and it only works on keys (not input strings).
The motivation is that STRALGO's syntax was really messed-up...
- assumes all (future) string algorithms will take similar arguments
- mixes command that takes keys and one that doesn't in the same command.
- make it nearly impossible to expose the right key spec in COMMAND INFO (issues cluster clients)
- hard for cluster clients to determine the key names (firstkey, lastkey, etc)
- hard for ACL / flags (is it a read command?)
This is a breaking change.
Moves ZPOP ... 0 fast exit path after type check to reply with
WRONGTYPE. In the past it will return an empty array.
Also now count is not allowed to be negative.
see #9680
before:
```
127.0.0.1:6379> set zset str
OK
127.0.0.1:6379> zpopmin zset 0
(empty array)
127.0.0.1:6379> zpopmin zset -1
(empty array)
```
after:
```
127.0.0.1:6379> set zset str
OK
127.0.0.1:6379> zpopmin zset 0
(error) WRONGTYPE Operation against a key holding the wrong kind of value
127.0.0.1:6379> zpopmin zset -1
(error) ERR value is out of range, must be positive
```
in `scan 0 match ""` case, pat is empty sds(patlen is 0), I don't think should access the
first character directly in this case(even though the first character is ' \0 '), for the
code readability, I switch the two positions of judgment logic.
Redis supports inserting data over 4GB into string (and recently for lists too, see #9357),
But LZF compression used in RDB files (see `rdbcompression` config), and in quicklist
(see `list-compress-depth` config) does not support compress/decompress data over
UINT32_MAX, which will result in corrupting the rdb after compression.
Internal changes:
1. Modify the `unsigned int` parameter of `lzf_compress/lzf_decompress` to `size_t`.
2. Modify the variable types in `lzf_compress` involving offsets and lengths to `size_t`.
3. Set LZF_USE_OFFSETS to 0.
When LZF_USE_OFFSETS is 1, lzf store offset into `LZF_HSLOT`(32bit).
Even in 64-bit, `LZF_USE_OFFSETS` defaults to 1, because lzf assumes that it only
compresses and decompresses data smaller than UINT32_MAX.
But now we need to make lzf support 64-bit, turning on `LZF_USE_OFFSETS` will make
it impossible to store 64-bit offsets or pointers.
BTW, disable LZF_USE_OFFSETS also brings a few performance improvements.
Tests:
1. Add test for compress/decompress string large than UINT32_MAX.
2. Add unittest for compress/decompress quicklistNode.
The client flags is a 64 bit integer, but the temporary cached value on the stack of call() is 32 bit.
luckily this doesn't lead to any bugs since the only flags used against this variables are below 32 bit.
- Added sanitizer support. `address`, `undefined` and `thread` sanitizers are available.
- To build Redis with desired sanitizer : `make SANITIZER=undefined`
- There were some sanitizer findings, cleaned up codebase
- Added tests with address and undefined behavior sanitizers to daily CI.
- Added tests with address sanitizer to the per-PR CI (smoke out mem leaks sooner).
Basically, there are three types of issues :
**1- Unaligned load/store** : Most probably, this issue may cause a crash on a platform that
does not support unaligned access. Redis does unaligned access only on supported platforms.
**2- Signed integer overflow.** Although, signed overflow issue can be problematic time to time
and change how compiler generates code, current findings mostly about signed shift or simple
addition overflow. For most platforms Redis can be compiled for, this wouldn't cause any issue
as far as I can tell (checked generated code on godbolt.org).
**3 -Minor leak** (redis-cli), **use-after-free**(just before calling exit());
UB means nothing guaranteed and risky to reason about program behavior but I don't think any
of the fixes here worth backporting. As sanitizers are now part of the CI, preventing new issues
will be the real benefit.
During diskless replication, the check for broken EOF mark is misplaced
and should be earlier. Now we do not swap db, we do proper cleanup and
correctly raise module events on this kind of failure.
This issue existed prior to #9323, but before, the side effect was not restoring
backup and not raising the correct module events on this failure.
* Clean up EINTR handling so EINTR will not change connection state to begin with.
* On TLS, catch EINTR and return it as-is before going through OpenSSL error handling (which seems to not distinguish it from EAGAIN).
This refactors all `CONFIG SET`s and conf file loading arguments go through
the generic config handling interface.
Refactoring changes:
- All config params go through the `standardConfig` interface (some stuff which
is only related to the config file and not the `CONFIG` command still has special
handling for rewrite/config file parsing, `loadmodule`, for example.) .
- Added `MULTI_ARG_CONFIG` flag for configs to signify they receive a variable
number of arguments instead of a single argument. This is used to break up space
separated arguments to `CONFIG SET` so the generic setter interface can pass
multiple arguments to the setter function. When parsing the config file we also break
up anything after the config name into multiple arguments to the setter function.
Interface changes:
- A side effect of the above interface is that the `bind` argument in the config file can
be empty (no argument at all) this is treated the same as passing an single empty
string argument (same as `save` already used to work).
- Support rewrite and setting `watchdog-period` from config file (was only supported
by the CONFIG command till now).
- Another side effect is that the `save T X` config argument now supports multiple
Time-Changes pairs in a single line like its `CONFIG SET` counterpart. So in the
config file you can either do:
```
save 3600 1
save 600 10
```
or do
```
save 3600 1 600 10
```
Co-authored-by: Bjorn Svensson <bjorn.a.svensson@est.tech>
For diskless replication in swapdb mode, considering we already spend replica memory
having a backup of current db to restore in case of failure, we can have the following benefits
by instead swapping database only in case we succeeded in transferring db from master:
- Avoid `LOADING` response during failed and successful synchronization for cases where the
replica is already up and running with data.
- Faster total time of diskless replication, because now we're moving from Transfer + Flush + Load
time to Transfer + Load only. Flushing the tempDb is done asynchronously after swapping.
- This could be implemented also for disk replication with similar benefits if consumers are willing
to spend the extra memory usage.
General notes:
- The concept of `backupDb` becomes `tempDb` for clarity.
- Async loading mode will only kick in if the replica is syncing from a master that has the same
repl-id the one it had before. i.e. the data it's getting belongs to a different time of the same timeline.
- New property in INFO: `async_loading` to differentiate from the blocking loading
- Slot to Key mapping is now a field of `redisDb` as it's more natural to access it from both server.db
and the tempDb that is passed around.
- Because this is affecting replicas only, we assume that if they are not readonly and write commands
during replication, they are lost after SYNC same way as before, but we're still denying CONFIG SET
here anyways to avoid complications.
Considerations for review:
- We have many cases where server.loading flag is used and even though I tried my best, there may
be cases where async_loading should be checked as well and cases where it shouldn't (would require
very good understanding of whole code)
- Several places that had different behavior depending on the loading flag where actually meant to just
handle commands coming from the AOF client differently than ones coming from real clients, changed
to check CLIENT_ID_AOF instead.
**Additional for Release Notes**
- Bugfix - server.dirty was not incremented for any kind of diskless replication, as effect it wouldn't
contribute on triggering next database SAVE
- New flag for RM_GetContextFlags module API: REDISMODULE_CTX_FLAGS_ASYNC_LOADING
- Deprecated RedisModuleEvent_ReplBackup. Starting from Redis 7.0, we don't fire this event.
Instead, we have the new RedisModuleEvent_ReplAsyncLoad holding 3 sub-events: STARTED,
ABORTED and COMPLETED.
- New module flag REDISMODULE_OPTIONS_HANDLE_REPL_ASYNC_LOAD for RedisModule_SetModuleOptions
to allow modules to declare they support the diskless replication with async loading (when absent, we fall
back to disk-based loading).
Co-authored-by: Eduardo Semprebon <edus@saxobank.com>
Co-authored-by: Oran Agra <oran@redislabs.com>
Introduced in #8179, this fixes the command's replies in the 0 count edge case.
[BREAKING] changes the reply type when count is 0 to an empty array (instead of nil)
Moves LPOP ... 0 fast exit path after type check to reply with WRONGTYPE
When repl-diskless-load is enabled, the connection is set to the blocking state.
The connection may be interrupted by a signal during a system call.
This would have resulted in a disconnection and possibly a reconnection loop.
Co-authored-by: Oran Agra <oran@redislabs.com>
Redis lists are stored in quicklist, which is currently a linked list of ziplists.
Ziplists are limited to storing elements no larger than 4GB, so when bigger
items are added they're getting truncated.
This PR changes quicklists so that they're capable of storing large items
in quicklist nodes that are plain string buffers rather than ziplist.
As part of the PR there were few other changes in redis:
1. new DEBUG sub-commands:
- QUICKLIST-PACKED-THRESHOLD - set the threshold of for the node type to
be plan or ziplist. default (1GB)
- QUICKLIST <key> - Shows low level info about the quicklist encoding of <key>
2. rdb format change:
- A new type was added - RDB_TYPE_LIST_QUICKLIST_2 .
- container type (packed / plain) was added to the beginning of the rdb object
(before the actual node list).
3. testing:
- Tests that requires over 100MB will be by default skipped. a new flag was
added to 'runtest' to run the large memory tests (not used by default)
Co-authored-by: sundb <sundbcn@gmail.com>
Co-authored-by: Oran Agra <oran@redislabs.com>
Add new no-mandatory-keys flag to support COMMAND GETKEYS of commands
which have no mandatory keys.
In the past we would have got this error:
```
127.0.0.1:6379> command getkeys eval "return 1" 0
(error) ERR Invalid arguments specified for command
```
When using SETNX and SETXX we could end up doing key lookup twice.
This presents a small inefficiency price.
Also once we have statistics of write hit and miss they'll be wrong (recording the same key hit twice)
Since the loop in incrementalTrimReplicationBacklog checks the size of histlen,
we cannot afford to update it only when the loop exits, this may cause deleting
much more replication blocks, and replication backlog may be less than setting size.
introduce in #9166
Co-authored-by: sundb <sundbcn@gmail.com>
After PR #9166 , replication backlog is not a real block of memory, just contains a
reference points to replication buffer's block and the blocks index (to accelerate
search offset when partial sync), so we need update both replication buffer's block's
offset and replication backlog blocks index's offset when master restart from RDB,
since the `server.master_repl_offset` is changed.
The implications of this bug was just a slow search, but not a replication failure.
The module test in reply.tcl was introduced by #8521 but didn't run until recently (see #9639)
and then it started failing with valgrind.
This is because valgrind uses 64 bit long double (unlike most other platforms that have at least 80 bits)
But besides valgrind, the tests where also incompatible with ARM32, which also uses 64 bit long doubles.
We now use appropriate value to avoid issues with either valgrind or ARM32
In all the double tests, i use 3.141, which is safe since since addReplyDouble uses
`%.17Lg` which is able to represent this value without adding any digits due to precision loss.
In the long double, since we use `%.17Lf` in ld2string, it preserves 17 significant
digits, rather than 17 digit after the decimal point (like in `%.17Lg`).
So to make these similar, i use value lower than 1 (no digits left of
the period)
Lastly, we have the same issue with TCL (no long doubles) so we read
raw protocol in that test.
Note that the only error before this fix (in both valgrind and ARM32 is this:
```
*** [err]: RM_ReplyWithLongDouble: a float reply in tests/unit/moduleapi/reply.tcl
Expected '3.141' to be equal to '3.14100000000000001' (context: type eval line 2 cmd {assert_equal 3.141 [r rw.longdouble 3.141]} proc ::test)
```
so the changes to debug.c and scripting.tcl aren't really needed, but i consider them a cleanup
(i.e. scripting.c validated a different constant than the one that's sent to it from debug.c).
Another unrelated change is to add the RESP version to the repeated tests in reply.tcl
The previous code did not check whether COUNT is set.
So we can use `lmpop 2 key1 key2 left count 1 count 2`.
This situation can occur in LMPOP/BLMPOP/ZMPOP/BZMPOP commands.
LMPOP/BLMPOP introduced in #9373, ZMPOP/BZMPOP introduced in #9484.
Add timestamp annotation in AOF, one part of #9325.
Enabled with the new `aof-timestamp-enabled` config option.
Timestamp annotation format is "#TS:${timestamp}\r\n"."
TS" is short of timestamp and this method could save extra bytes in AOF.
We can use timestamp annotation for some special functions.
- know the executing time of commands
- restore data to a specific point-in-time (by using redis-check-rdb to truncate the file)
Improve code doc for allowed_firstargs (used to be allowed_commands before #9504.
I don't think the text in the code needs to refer to the history (it's not there just for backwards compatibility).
instead it should just describe what it does.
Let modules use additional type of RESP3 response (unused by redis so far)
Also fix tests that where introduced in #8521 but didn't actually run.
Co-authored-by: Oran Agra <oran@redislabs.com>
## Background
For redis master, one replica uses one copy of replication buffer, that is a big waste of memory,
more replicas more waste, and allocate/free memory for every reply list also cost much.
If we set client-output-buffer-limit small and write traffic is heavy, master may disconnect with
replicas and can't finish synchronization with replica. If we set client-output-buffer-limit big,
master may be OOM when there are many replicas that separately keep much memory.
Because replication buffers of different replica client are the same, one simple idea is that
all replicas only use one replication buffer, that will effectively save memory.
Since replication backlog content is the same as replicas' output buffer, now we
can discard replication backlog memory and use global shared replication buffer
to implement replication backlog mechanism.
## Implementation
I create one global "replication buffer" which contains content of replication stream.
The structure of "replication buffer" is similar to the reply list that exists in every client.
But the node of list is `replBufBlock`, which has `id, repl_offset, refcount` fields.
```c
/* Replication buffer blocks is the list of replBufBlock.
*
* +--------------+ +--------------+ +--------------+
* | refcount = 1 | ... | refcount = 0 | ... | refcount = 2 |
* +--------------+ +--------------+ +--------------+
* | / \
* | / \
* | / \
* Repl Backlog Replia_A Replia_B
*
* Each replica or replication backlog increments only the refcount of the
* 'ref_repl_buf_node' which it points to. So when replica walks to the next
* node, it should first increase the next node's refcount, and when we trim
* the replication buffer nodes, we remove node always from the head node which
* refcount is 0. If the refcount of the head node is not 0, we must stop
* trimming and never iterate the next node. */
/* Similar with 'clientReplyBlock', it is used for shared buffers between
* all replica clients and replication backlog. */
typedef struct replBufBlock {
int refcount; /* Number of replicas or repl backlog using. */
long long id; /* The unique incremental number. */
long long repl_offset; /* Start replication offset of the block. */
size_t size, used;
char buf[];
} replBufBlock;
```
So now when we feed replication stream into replication backlog and all replicas, we only need
to feed stream into replication buffer `feedReplicationBuffer`. In this function, we set some fields of
replication backlog and replicas to references of the global replication buffer blocks. And we also
need to check replicas' output buffer limit to free if exceeding `client-output-buffer-limit`, and trim
replication backlog if exceeding `repl-backlog-size`.
When sending reply to replicas, we also need to iterate replication buffer blocks and send its
content, when totally sending one block for replica, we decrease current node count and
increase the next current node count, and then free the block which reference is 0 from the
head of replication buffer blocks.
Since now we use linked list to manage replication backlog, it may cost much time for iterating
all linked list nodes to find corresponding replication buffer node. So we create a rax tree to
store some nodes for index, but to avoid rax tree occupying too much memory, i record
one per 64 nodes for index.
Currently, to make partial resynchronization as possible as much, we always let replication
backlog as the last reference of replication buffer blocks, backlog size may exceeds our setting
if slow replicas that reference vast replication buffer blocks, and this method doesn't increase
memory usage since they share replication buffer. To avoid freezing server for freeing unreferenced
replication buffer blocks when we need to trim backlog for exceeding backlog size setting,
we trim backlog incrementally (free 64 blocks per call now), and make it faster in
`beforeSleep` (free 640 blocks).
### Other changes
- `mem_total_replication_buffers`: we add this field in INFO command, it means the total
memory of replication buffers used.
- `mem_clients_slaves`: now even replica is slow to replicate, and its output buffer memory
is not 0, but it still may be 0, since replication backlog and replicas share one global replication
buffer, only if replication buffer memory is more than the repl backlog setting size, we consider
the excess as replicas' memory. Otherwise, we think replication buffer memory is the consumption
of repl backlog.
- Key eviction
Since all replicas and replication backlog share global replication buffer, we think only the
part of exceeding backlog size the extra separate consumption of replicas.
Because we trim backlog incrementally in the background, backlog size may exceeds our
setting if slow replicas that reference vast replication buffer blocks disconnect.
To avoid massive eviction loop, we don't count the delayed freed replication backlog into
used memory even if there are no replicas, i.e. we also regard this memory as replicas's memory.
- `client-output-buffer-limit` check for replica clients
It doesn't make sense to set the replica clients output buffer limit lower than the repl-backlog-size
config (partial sync will succeed and then replica will get disconnected). Such a configuration is
ignored (the size of repl-backlog-size will be used). This doesn't have memory consumption
implications since the replica client will share the backlog buffers memory.
- Drop replication backlog after loading data if needed
We always create replication backlog if server is a master, we need it because we put DELs in
it when loading expired keys in RDB, but if RDB doesn't have replication info or there is no rdb,
it is not possible to support partial resynchronization, to avoid extra memory of replication backlog,
we drop it.
- Multi IO threads
Since all replicas and replication backlog use global replication buffer, if I/O threads are enabled,
to guarantee data accessing thread safe, we must let main thread handle sending the output buffer
to all replicas. But before, other IO threads could handle sending output buffer of all replicas.
## Other optimizations
This solution resolve some other problem:
- When replicas disconnect with master since of out of output buffer limit, releasing the output
buffer of replicas may freeze server if we set big `client-output-buffer-limit` for replicas, but now,
it doesn't cause freezing.
- This implementation may mitigate reply list copy cost time(also freezes server) when one replication
has huge reply buffer and another replica can copy buffer for full synchronization. now, we just copy
reference info, it is very light.
- If we set replication backlog size big, it also may cost much time to copy replication backlog into
replica's output buffer. But this commit eliminates this problem.
- Resizing replication backlog size doesn't empty current replication backlog content.
I moved a bunch of stats in redisFork to be executed only on successful
fork, since they seem wrong to be done when it failed.
I guess when fork fails it does that immediately, no latency spike.
Before this commit, module blocked clients did not carry through the original RESP version, resulting with RESP3 clients receiving unexpected RESP2 replies.
Following #9483 the daily CI exposed a few problems.
* The cluster creation code (uses redis-cli) is complicated to test with TLS enabled.
for now i'm just skipping them since the tests we run there don't really need that kind of coverage
* cluster port binding failures
note that `find_available_port` already looks for a free cluster port
but the code in `wait_server_started` couldn't detect the failure of binding
(the text it greps for wasn't found in the log)
## Intro
The purpose is to allow having different flags/ACL categories for
subcommands (Example: CONFIG GET is ok-loading but CONFIG SET isn't)
We create a small command table for every command that has subcommands
and each subcommand has its own flags, etc. (same as a "regular" command)
This commit also unites the Redis and the Sentinel command tables
## Affected commands
CONFIG
Used to have "admin ok-loading ok-stale no-script"
Changes:
1. Dropped "ok-loading" in all except GET (this doesn't change behavior since
there were checks in the code doing that)
XINFO
Used to have "read-only random"
Changes:
1. Dropped "random" in all except CONSUMERS
XGROUP
Used to have "write use-memory"
Changes:
1. Dropped "use-memory" in all except CREATE and CREATECONSUMER
COMMAND
No changes.
MEMORY
Used to have "random read-only"
Changes:
1. Dropped "random" in PURGE and USAGE
ACL
Used to have "admin no-script ok-loading ok-stale"
Changes:
1. Dropped "admin" in WHOAMI, GENPASS, and CAT
LATENCY
No changes.
MODULE
No changes.
SLOWLOG
Used to have "admin random ok-loading ok-stale"
Changes:
1. Dropped "random" in RESET
OBJECT
Used to have "read-only random"
Changes:
1. Dropped "random" in ENCODING and REFCOUNT
SCRIPT
Used to have "may-replicate no-script"
Changes:
1. Dropped "may-replicate" in all except FLUSH and LOAD
CLIENT
Used to have "admin no-script random ok-loading ok-stale"
Changes:
1. Dropped "random" in all except INFO and LIST
2. Dropped "admin" in ID, TRACKING, CACHING, GETREDIR, INFO, SETNAME, GETNAME, and REPLY
STRALGO
No changes.
PUBSUB
No changes.
CLUSTER
Changes:
1. Dropped "admin in countkeysinslots, getkeysinslot, info, nodes, keyslot, myid, and slots
SENTINEL
No changes.
(note that DEBUG also fits, but we decided not to convert it since it's for
debugging and anyway undocumented)
## New sub-command
This commit adds another element to the per-command output of COMMAND,
describing the list of subcommands, if any (in the same structure as "regular" commands)
Also, it adds a new subcommand:
```
COMMAND LIST [FILTERBY (MODULE <module-name>|ACLCAT <cat>|PATTERN <pattern>)]
```
which returns a set of all commands (unless filters), but excluding subcommands.
## Module API
A new module API, RM_CreateSubcommand, was added, in order to allow
module writer to define subcommands
## ACL changes:
1. Now, that each subcommand is actually a command, each has its own ACL id.
2. The old mechanism of allowed_subcommands is redundant
(blocking/allowing a subcommand is the same as blocking/allowing a regular command),
but we had to keep it, to support the widespread usage of allowed_subcommands
to block commands with certain args, that aren't subcommands (e.g. "-select +select|0").
3. I have renamed allowed_subcommands to allowed_firstargs to emphasize the difference.
4. Because subcommands are commands in ACL too, you can now use "-" to block subcommands
(e.g. "+client -client|kill"), which wasn't possible in the past.
5. It is also possible to use the allowed_firstargs mechanism with subcommand.
For example: `+config -config|set +config|set|loglevel` will block all CONFIG SET except
for setting the log level.
6. All of the ACL changes above required some amount of refactoring.
## Misc
1. There are two approaches: Either each subcommand has its own function or all
subcommands use the same function, determining what to do according to argv[0].
For now, I took the former approaches only with CONFIG and COMMAND,
while other commands use the latter approach (for smaller blamelog diff).
2. Deleted memoryGetKeys: It is no longer needed because MEMORY USAGE now uses the "range" key spec.
4. Bugfix: GETNAME was missing from CLIENT's help message.
5. Sentinel and Redis now use the same table, with the same function pointer.
Some commands have a different implementation in Sentinel, so we redirect
them (these are ROLE, PUBLISH, and INFO).
6. Command stats now show the stats per subcommand (e.g. instead of stats just
for "config" you will have stats for "config|set", "config|get", etc.)
7. It is now possible to use COMMAND directly on subcommands:
COMMAND INFO CONFIG|GET (The pipeline syntax was inspired from ACL, and
can be used in functions lookupCommandBySds and lookupCommandByCString)
8. STRALGO is now a container command (has "help")
## Breaking changes:
1. Command stats now show the stats per subcommand (see (5) above)
Prevent clients from being blocked forever in cluster when they block with their own module command
and the hash slot is migrated to another master at the same time.
These will get a redirection message when unblocked.
Also, release clients blocked on module commands when cluster is down (same as other blocked clients)
This commit adds basic tests for the main (non-cluster) redis test infra that test the cluster.
This was done because the cluster test infra can't handle some common test features,
but most importantly we only build the test modules with the non-cluster test suite.
note that rather than really supporting cluster operations by the test infra, it was added (as dup code)
in two files, one for module tests and one for non-modules tests, maybe in the future we'll refactor that.
Co-authored-by: Oran Agra <oran@redislabs.com>
Since the size of mode_t is platform dependant we handle the
`unixsocketperm` configuration as a generic int type.
mode_t is either an unsigned int or unsigned short (macOS) and
the range-limits allows for a simple cast to a mode_t.
there is no need to compare the value of ep and sp
```
sp = start = s;
// the only way that make ep > sp is sdslen(s) == 0
// so when ep > sp,must exist ep-sp == -1
ep = end = s+sdslen(s)-1;
while(sp <= end && strchr(cset, *sp)) sp++;
while(ep > sp && strchr(cset, *ep)) ep--;
// -1 + 1 already equals 0
len = (sp > ep) ? 0 : ((ep-sp)+1);
```
Signed-off-by: Bo Cai <charpty@gmail.com>
[src/bitops.c:512] -> [src/bitops.c:507]: (warning) Either the condition 'if(o&&o->encoding==1)' is redundant or there is possible null pointer dereference: o.
This function has checks for `o` to be null or non-null, so it is odd that it accesses it first..
This is useful for approximating size computation of complex module types.
Note that the mem_usage2 callback is new and has not been released yet, which is why we can modify it.
Adding -i option (sleep interval) of repeat and bigkeys to redis-cli --scan.
When the keyspace contains many already expired keys scanning the
dataset with redis-cli --scan can impact the performance
Co-authored-by: Oran Agra <oran@redislabs.com>
bigkeys sleep is defined each 100 scanned keys, and it is checked it only between scan cycles.
In cases that scan does not return exactly 10 keys it will never sleep.
In addition the comment was sleep each 100 SCANs but it was 100 scanned keys.
When calling `XADD` with a predefined id (instead of `*`) there's no need to run
the code which replaces the supplied id with itself. Only when we pass a wildcard
id we need to do this.
For apps which always supply their own id this is a slight optimization.
Tracking invalidation messages were sometimes sent in inconsistent order,
before the command's reply rather than after.
In addition to that, they were sometimes embedded inside other commands
responses, like MULTI-EXEC and MGET.
Implement createPipe() to combine creating pipe and setting flags, also reduce
system calls by prioritizing pipe2() over pipe().
Without createPipe(), we have to call pipe() to create a pipe and then call some
functions (like anetCloexec() and anetNonBlock()) of anet.c to set flags respectively,
which leads to some extra system calls, now we can leverage pipe2() to combine
them and make the process of creating pipe more convergent in createPipe().
Co-authored-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
Co-authored-by: Oran Agra <oran@redislabs.com>
When queuing a multi command we duplicated the argv (meaning an alloc
and a memcpy). This isn't needed since we can use the previously allocated
argv and just reset the client objects argv to NULL. This should saves some
memory and is a minor optimization in heavy MULTI/EXEC traffic, especially
if there are lots of arguments.