Redis uses a function called serverCron() that is very similar to the
timer interrupt of an operating system. This function is used to handle
a number of asynchronous things, like active expired keys collection,
clients timeouts, update of statistics, things related to the cluster
and replication, triggering of BGSAVE and AOF rewrite process, and so
forth.
In the past the timer was called 1 time per second. At some point it was
raised to 10 times per second, but it still was fixed and could not be
changed even at compile time, because different functions called from
serverCron() assumed a given fixed frequency.
This commmit makes the frequency configurable, so that it is simpler to
pick a good tradeoff between overhead of this function (that is usually
very small) and the responsiveness of Redis during a few critical
circumstances where a lot of work is done inside the timer.
An example of such a critical condition is mass-expire of a lot of keys
in the same second. Up to a given percentage of CPU time is used to
perform expired keys collection per expire cylce. Now changing the
REDIS_HZ macro it is possible to do less work but more times per second
in order to block the server for less time.
If this patch will work well in our tests it will enter Redis 2.6-final.
If a large amonut of keys are all expiring about at the same time, the
"active" expired keys collection cycle used to block as far as the
percentage of already expired keys was >= 25% of the total population of
keys with an expire set.
This could block the server even for many seconds in order to reclaim
memory ASAP. The new algorithm uses at max a small amount of
milliseconds per cycle, even if this means reclaiming the memory less
promptly it also means a more responsive server.
We used to reply -ERR ... message ..., now the reply is
instead -MASTERDOWN ... message ... so that it can be distinguished
easily by the other error conditions.
This commit reverts most of c575766202, in
order to use back main stack for signal handling.
The main reason is that otherwise it is completely pointless that we do
a lot of efforts to print the stack trace on crash, and the content of
the stack and registers as well. Using an alternate stack broken this
feature completely.
This new field counts all the times Redis is configured with AOF enabled and
fsync policy 'everysec', but the previous fsync performed by the
background thread was not able to complete within two seconds, forcing
Redis to perform a write against the AOF file while the fsync is still
in progress (likely a blocking operation).
This commit introduces support for read only slaves via redis.conf and CONFIG GET/SET commands. Also various semantical fixes are implemented here:
1) MULTI/EXEC with only read commands now work where the server is into a state where writes (or commands increasing memory usage) are not allowed. Before this patch everything inside a transaction would fail in this conditions.
2) Scripts just calling read-only commands will work against read only
slaves, when the server is out of memory, or when persistence is into an
error condition. Before the patch EVAL always failed in this condition.
Use a simple protocol between clientsCron() and helper functions to
understand if the client is still valind and clientsCron() should
continue processing or if the client was freed and we should continue
with the next one.
The Run ID is a field that identifies a single execution of the Redis
server. It can be useful for many purposes as it makes easy to detect if
the instance we are talking about is the same, or if it is a different
one or was rebooted. An application of run_id will be in the partial
synchronization of replication, where a slave may request a partial sync
from a given offset only if it is talking with the same master. Another
application is in failover and monitoring scripts.
Redis now refuses accepting write queries if RDB persistence is
configured, but RDB snapshots can't be generated for some reason.
The status of the latest background save operation is now exposed
in the INFO output as well. This fixes issue #90.
The new code uses a more generic data structure to describe redis operations.
The new design allows for multiple alsoPropagate() calls within the scope of a
single command, that is useful in different contexts. For instance there
when there are multiple clients doing BRPOPLPUSH against the same list,
and a variadic LPUSH is performed against this list, the blocked clients
will both be served, and we should correctly replicate multiple LPUSH
commands after the replication of the current command.