Implementing the WAITAOF functionality which would allow the user to
block until a specified number of Redises have fsynced all previous write
commands to the AOF.
Syntax: `WAITAOF <num_local> <num_replicas> <timeout>`
Response: Array containing two elements: num_local, num_replicas
num_local is always either 0 or 1 representing the local AOF on the master.
num_replicas is the number of replicas that acknowledged the a replication
offset of the last write being fsynced to the AOF.
Returns an error when called on replicas, or when called with non-zero
num_local on a master with AOF disabled, in all other cases the response
just contains number of fsync copies.
Main changes:
* Added code to keep track of replication offsets that are confirmed to have
been fsynced to disk.
* Keep advancing master_repl_offset even when replication is disabled (and
there's no replication backlog, only if there's an AOF enabled).
This way we can use this command and it's mechanisms even when replication
is disabled.
* Extend REPLCONF ACK to `REPLCONF ACK <ofs> FACK <ofs>`, the FACK
will be appended only if there's an AOF on the replica, and already ignored on
old masters (thus backwards compatible)
* WAIT now no longer wait for the replication offset after your last command, but
rather the replication offset after your last write (or read command that caused
propagation, e.g. lazy expiry).
Unrelated changes:
* WAIT command respects CLIENT_DENY_BLOCKING (not just CLIENT_MULTI)
Implementation details:
* Add an atomic var named `fsynced_reploff_pending` that's updated
(usually by the bio thread) and later copied to the main `fsynced_reploff`
variable (only if the AOF base file exists).
I.e. during the initial AOF rewrite it will not be used as the fsynced offset
since the AOF base is still missing.
* Replace close+fsync bio job with new BIO_CLOSE_AOF (AOF specific)
job that will also update fsync offset the field.
* Handle all AOF jobs (BIO_CLOSE_AOF, BIO_AOF_FSYNC) in the same bio
worker thread, to impose ordering on their execution. This solves a
race condition where a job could set `fsynced_reploff_pending` to a higher
value than another pending fsync job, resulting in indicating an offset
for which parts of the data have not yet actually been fsynced.
Imposing an ordering on the jobs guarantees that fsync jobs are executed
in increasing order of replication offset.
* Drain bio jobs when switching `appendfsync` to "always"
This should prevent a write race between updates to `fsynced_reploff_pending`
in the main thread (`flushAppendOnlyFile` when set to ALWAYS fsync), and
those done in the bio thread.
* Drain the pending fsync when starting over a new AOF to avoid race conditions
with the previous AOF offsets overriding the new one (e.g. after switching to
replicate from a new master).
* Make sure to update the fsynced offset at the end of the initial AOF rewrite.
a must in case there are no additional writes that trigger a periodic fsync,
specifically for a replica that does a full sync.
Limitations:
It is possible to write a module and a Lua script that propagate to the AOF and doesn't
propagate to the replication stream. see REDISMODULE_ARGV_NO_REPLICAS and luaRedisSetReplCommand.
These features are incompatible with the WAITAOF command, and can result
in two bad cases. The scenario is that the user executes command that only
propagates to AOF, and then immediately
issues a WAITAOF, and there's no further writes on the replication stream after that.
1. if the the last thing that happened on the replication stream is a PING
(which increased the replication offset but won't trigger an fsync on the replica),
then the client would hang forever (will wait for an fack that the replica will never
send sine it doesn't trigger any fsyncs).
2. if the last thing that happened is a write command that got propagated properly,
then WAITAOF will be released immediately, without waiting for an fsync (since
the offset didn't change)
Refactoring:
* Plumbing to allow bio worker to handle multiple job types
This introduces infrastructure necessary to allow BIO workers to
not have a 1-1 mapping of worker to job-type. This allows in the
future to assign multiple job types to a single worker, either as
a performance/resource optimization, or as a way of enforcing
ordering between specific classes of jobs.
Co-authored-by: Oran Agra <oran@redislabs.com>
In #11666, we added a while loop and will split a big reply
node to multiple nodes. The update of tail->repl_offset may
be wrong. Like before #11666, we would have created at most
one new reply node, and now we will create multiple nodes if
it is a big reply node.
Now we are creating more than one node, and the tail->repl_offset
of all the nodes except the last one are incorrect. Because we
update master_repl_offset at the beginning, and then use it to
update the tail->repl_offset. This would have lead to an assertion
during PSYNC, a test was added to validate that case.
Besides that, the calculation of size was adjusted to fix
tests that failed due to a combination of a very low backlog size,
and some thresholds of that get violated because of the relatively
high overhead of replBufBlock. So now if the backlog size / 16 is too
small, we'll take PROTO_REPLY_CHUNK_BYTES instead.
Co-authored-by: Oran Agra <oran@redislabs.com>
This bug seems to be there forever, CLIENT REPLY OFF|SKIP will
mark the client with CLIENT_REPLY_OFF or CLIENT_REPLY_SKIP flags.
With these flags, prepareClientToWrite called by addReply* will
return C_ERR directly. So the client can't receive the Pub/Sub
messages and any other push notifications, e.g client side tracking.
In this PR, we adding a CLIENT_PUSHING flag, disables the reply
silencing flags. When adding push replies, set the flag, after the reply,
clear the flag. Then add the flag check in prepareClientToWrite.
Fixes#11874
Note, the SUBSCRIBE command response is a bit awkward,
see https://github.com/redis/redis-doc/pull/2327
Co-authored-by: Oran Agra <oran@redislabs.com>
Work in progress towards implementing a reply schema as part of COMMAND DOCS, see #9845
Since ironing the details of the reply schema of each and every command can take a long time, we
would like to merge this PR when the infrastructure is ready, and let this mature in the unstable branch.
Meanwhile the changes of this PR are internal, they are part of the repo, but do not affect the produced build.
### Background
In #9656 we add a lot of information about Redis commands, but we are missing information about the replies
### Motivation
1. Documentation. This is the primary goal.
2. It should be possible, based on the output of COMMAND, to be able to generate client code in typed
languages. In order to do that, we need Redis to tell us, in detail, what each reply looks like.
3. We would like to build a fuzzer that verifies the reply structure (for now we use the existing
testsuite, see the "Testing" section)
### Schema
The idea is to supply some sort of schema for the various replies of each command.
The schema will describe the conceptual structure of the reply (for generated clients), as defined in RESP3.
Note that the reply structure itself may change, depending on the arguments (e.g. `XINFO STREAM`, with
and without the `FULL` modifier)
We decided to use the standard json-schema (see https://json-schema.org/) as the reply-schema.
Example for `BZPOPMIN`:
```
"reply_schema": {
"oneOf": [
{
"description": "Timeout reached and no elements were popped.",
"type": "null"
},
{
"description": "The keyname, popped member, and its score.",
"type": "array",
"minItems": 3,
"maxItems": 3,
"items": [
{
"description": "Keyname",
"type": "string"
},
{
"description": "Member",
"type": "string"
},
{
"description": "Score",
"type": "number"
}
]
}
]
}
```
#### Notes
1. It is ok that some commands' reply structure depends on the arguments and it's the caller's responsibility
to know which is the relevant one. this comes after looking at other request-reply systems like OpenAPI,
where the reply schema can also be oneOf and the caller is responsible to know which schema is the relevant one.
2. The reply schemas will describe RESP3 replies only. even though RESP3 is structured, we want to use reply
schema for documentation (and possibly to create a fuzzer that validates the replies)
3. For documentation, the description field will include an explanation of the scenario in which the reply is sent,
including any relation to arguments. for example, for `ZRANGE`'s two schemas we will need to state that one
is with `WITHSCORES` and the other is without.
4. For documentation, there will be another optional field "notes" in which we will add a short description of
the representation in RESP2, in case it's not trivial (RESP3's `ZRANGE`'s nested array vs. RESP2's flat
array, for example)
Given the above:
1. We can generate the "return" section of all commands in [redis-doc](https://redis.io/commands/)
(given that "description" and "notes" are comprehensive enough)
2. We can generate a client in a strongly typed language (but the return type could be a conceptual
`union` and the caller needs to know which schema is relevant). see the section below for RESP2 support.
3. We can create a fuzzer for RESP3.
### Limitations (because we are using the standard json-schema)
The problem is that Redis' replies are more diverse than what the json format allows. This means that,
when we convert the reply to a json (in order to validate the schema against it), we lose information (see
the "Testing" section below).
The other option would have been to extend the standard json-schema (and json format) to include stuff
like sets, bulk-strings, error-string, etc. but that would mean also extending the schema-validator - and that
seemed like too much work, so we decided to compromise.
Examples:
1. We cannot tell the difference between an "array" and a "set"
2. We cannot tell the difference between simple-string and bulk-string
3. we cannot verify true uniqueness of items in commands like ZRANGE: json-schema doesn't cover the
case of two identical members with different scores (e.g. `[["m1",6],["m1",7]]`) because `uniqueItems`
compares (member,score) tuples and not just the member name.
### Testing
This commit includes some changes inside Redis in order to verify the schemas (existing and future ones)
are indeed correct (i.e. describe the actual response of Redis).
To do that, we added a debugging feature to Redis that causes it to produce a log of all the commands
it executed and their replies.
For that, Redis needs to be compiled with `-DLOG_REQ_RES` and run with
`--reg-res-logfile <file> --client-default-resp 3` (the testsuite already does that if you run it with
`--log-req-res --force-resp3`)
You should run the testsuite with the above args (and `--dont-clean`) in order to make Redis generate
`.reqres` files (same dir as the `stdout` files) which contain request-response pairs.
These files are later on processed by `./utils/req-res-log-validator.py` which does:
1. Goes over req-res files, generated by redis-servers, spawned by the testsuite (see logreqres.c)
2. For each request-response pair, it validates the response against the request's reply_schema
(obtained from the extended COMMAND DOCS)
5. In order to get good coverage of the Redis commands, and all their different replies, we chose to use
the existing redis test suite, rather than attempt to write a fuzzer.
#### Notes about RESP2
1. We will not be able to use the testing tool to verify RESP2 replies (we are ok with that, it's time to
accept RESP3 as the future RESP)
2. Since the majority of the test suite is using RESP2, and we want the server to reply with RESP3
so that we can validate it, we will need to know how to convert the actual reply to the one expected.
- number and boolean are always strings in RESP2 so the conversion is easy
- objects (maps) are always a flat array in RESP2
- others (nested array in RESP3's `ZRANGE` and others) will need some special per-command
handling (so the client will not be totally auto-generated)
Example for ZRANGE:
```
"reply_schema": {
"anyOf": [
{
"description": "A list of member elements",
"type": "array",
"uniqueItems": true,
"items": {
"type": "string"
}
},
{
"description": "Members and their scores. Returned in case `WITHSCORES` was used.",
"notes": "In RESP2 this is returned as a flat array",
"type": "array",
"uniqueItems": true,
"items": {
"type": "array",
"minItems": 2,
"maxItems": 2,
"items": [
{
"description": "Member",
"type": "string"
},
{
"description": "Score",
"type": "number"
}
]
}
}
]
}
```
### Other changes
1. Some tests that behave differently depending on the RESP are now being tested for both RESP,
regardless of the special log-req-res mode ("Pub/Sub PING" for example)
2. Update the history field of CLIENT LIST
3. Added basic tests for commands that were not covered at all by the testsuite
### TODO
- [x] (maybe a different PR) add a "condition" field to anyOf/oneOf schemas that refers to args. e.g.
when `SET` return NULL, the condition is `arguments.get||arguments.condition`, for `OK` the condition
is `!arguments.get`, and for `string` the condition is `arguments.get` - https://github.com/redis/redis/issues/11896
- [x] (maybe a different PR) also run `runtest-cluster` in the req-res logging mode
- [x] add the new tests to GH actions (i.e. compile with `-DLOG_REQ_RES`, run the tests, and run the validator)
- [x] (maybe a different PR) figure out a way to warn about (sub)schemas that are uncovered by the output
of the tests - https://github.com/redis/redis/issues/11897
- [x] (probably a separate PR) add all missing schemas
- [x] check why "SDOWN is triggered by misconfigured instance replying with errors" fails with --log-req-res
- [x] move the response transformers to their own file (run both regular, cluster, and sentinel tests - need to
fight with the tcl including mechanism a bit)
- [x] issue: module API - https://github.com/redis/redis/issues/11898
- [x] (probably a separate PR): improve schemas: add `required` to `object`s - https://github.com/redis/redis/issues/11899
Co-authored-by: Ozan Tezcan <ozantezcan@gmail.com>
Co-authored-by: Hanna Fadida <hanna.fadida@redislabs.com>
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Shaya Potter <shaya@redislabs.com>
As `sdsRemoveFreeSpace` have an impact on performance even if it is a no-op (see details at #11508).
Only call the function when there is a possibility that the string contains free space.
* For strings coming from the network, it's only if they're bigger than PROTO_MBULK_BIG_ARG
* For strings coming from scripts, it's only if they're smaller than LUA_CMD_OBJCACHE_MAX_LEN
* For strings coming from modules, it could be anything.
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: sundb <sundbcn@gmail.com>
When no-touch mode is enabled, the client will not touch LRU/LFU of the
keys it accesses, except when executing command `TOUCH`.
This allows inspecting or modifying the key-space without affecting their eviction.
Changes:
- A command `CLIENT NO-TOUCH ON|OFF` to switch on and off this mode.
- A client flag `#define CLIENT_NOTOUCH (1ULL<<45)`, which can be shown
with `CLIENT INFO`, by the letter "T" in the "flags" field.
- Clear `NO-TOUCH` flag in `clearClientConnectionState`, which is used by `RESET`
command and resetting temp clients used by modules.
- Also clear `NO-EVICT` flag in `clearClientConnectionState`, this might have been an
oversight, spotted by @madolson.
- A test using `DEBUG OBJECT` command to verify that LRU stat is not touched when
no-touch mode is on.
Co-authored-by: chentianjie <chentianjie@alibaba-inc.com>
Co-authored-by: Madelyn Olson <34459052+madolson@users.noreply.github.com>
Co-authored-by: sundb <sundbcn@gmail.com>
* Make it clear that current_client is the root client that was called by
external connection
* add executing_client which is the client that runs the current command
(can be a module or a script)
* Remove script_caller that was used for commands that have CLIENT_SCRIPT
to get the client that called the script. in most cases, that's the current_client,
and in others (when being called from a module), it could be an intermediate
client when we actually want the original one used by the external connection.
bugfixes:
* RM_Call with C flag should log ACL errors with the requested user rather than
the one used by the original client, this also solves a crash when RM_Call is used
with C flag from a detached thread safe context.
* addACLLogEntry would have logged info about the script_caller, but in case the
script was issued by a module command we actually want the current_client. the
exception is when RM_Call is called from a timer event, in which case we don't
have a current_client.
behavior changes:
* client side tracking for scripts now tracks the keys that are read by the script
instead of the keys that are declared by the caller for EVAL
other changes:
* Log both current_client and executing_client in the crash log.
* remove prepareLuaClient and resetLuaClient, being dead code that was forgotten.
* remove scriptTimeSnapshot and snapshot_time and instead add cmd_time_snapshot
that serves all commands and is reset only when execution nesting starts.
* remove code to propagate CLIENT_FORCE_REPL from the executed command
to the script caller since scripts aren't propagated anyway these days and anyway
this flag wouldn't have had an effect since CLIENT_PREVENT_PROP is added by scriptResetRun.
* fix a module GIL violation issue in afterSleep that was introduced in #10300 (unreleased)
Starting from Redis 7.0 (#9890) we started wrapping everything a command
propagates with MULTI/EXEC. The problem is that both SCAN and RANDOMKEY can
lazy-expire arbitrary keys (similar behavior to active-expire), and put DELs in a transaction.
Fix: When these commands are called without a parent exec-unit (e.g. not in EVAL or
MULTI) we avoid wrapping their DELs in a transaction (for the same reasons active-expire
and eviction avoids a transaction)
This PR adds a per-command flag that indicates that the command may touch arbitrary
keys (not the ones in the arguments), and uses that flag to avoid the MULTI-EXEC.
For now, this flag is internal, since we're considering other solutions for the future.
Note for cluster mode: if SCAN/RANDOMKEY is inside EVAL/MULTI it can still cause the
same situation (as it always did), but it won't cause a CROSSSLOT because replicas and AOF
do not perform slot checks.
The problem with the above is mainly for 3rd party ecosystem tools that propagate commands
from master to master, or feed an AOF file with redis-cli into a master.
This PR aims to fix the regression in redis 7.0, and we opened #11792 to try to handle the
bigger problem with lazy expire better for another release.
The PR adds support for the following flags on RedisModule_OpenKey:
* REDISMODULE_OPEN_KEY_NONOTIFY - Don't trigger keyspace event on key misses.
* REDISMODULE_OPEN_KEY_NOSTATS - Don't update keyspace hits/misses counters.
* REDISMODULE_OPEN_KEY_NOEXPIRE - Avoid deleting lazy expired keys.
* REDISMODULE_OPEN_KEY_NOEFFECTS - Avoid any effects from fetching the key
In addition, added `RM_GetOpenKeyModesAll`, which returns the mask of all
supported OpenKey modes. This allows the module to check, in runtime, which
OpenKey modes are supported by the current Redis instance.
Introduce .is_local method to connection, and implement for TCP/TLS/
Unix socket, also drop 'int islocalClient(client *c)'. Then we can
hide the detail into the specific connection types.
Uplayer tests a connection is local or not by abstract method only.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
*TL;DR*
---------------------------------------
Following the discussion over the issue [#7551](https://github.com/redis/redis/issues/7551)
We decided to refactor the client blocking code to eliminate some of the code duplications
and to rebuild the infrastructure better for future key blocking cases.
*In this PR*
---------------------------------------
1. reprocess the command once a client becomes unblocked on key (instead of running
custom code for the unblocked path that's different than the one that would have run if
blocking wasn't needed)
2. eliminate some (now) irrelevant code for handling unblocking lists/zsets/streams etc...
3. modify some tests to intercept the error in cases of error on reprocess after unblock (see
details in the notes section below)
4. replace '$' on the client argv with current stream id. Since once we reprocess the stream
XREAD we need to read from the last msg and not wait for new msg in order to prevent
endless block loop.
5. Added statistics to the info "Clients" section to report the:
* `total_blocking_keys` - number of blocking keys
* `total_blocking_keys_on_nokey` - number of blocking keys which have at least 1 client
which would like
to be unblocked on when the key is deleted.
6. Avoid expiring unblocked key during unblock. Previously we used to lookup the unblocked key
which might have been expired during the lookup. Now we lookup the key using NOTOUCH and
NOEXPIRE to avoid deleting it at this point, so propagating commands in blocked.c is no longer needed.
7. deprecated command flags. We decided to remove the CMD_CALL_STATS and CMD_CALL_SLOWLOG
and make an explicit verification in the call() function in order to decide if stats update should take place.
This should simplify the logic and also mitigate existing issues: for example module calls which are
triggered as part of AOF loading might still report stats even though they are called during AOF loading.
*Behavior changes*
---------------------------------------------------
1. As this implementation prevents writing dedicated code handling unblocked streams/lists/zsets,
since we now re-process the command once the client is unblocked some errors will be reported differently.
The old implementation used to issue
``UNBLOCKED the stream key no longer exists``
in the following cases:
- The stream key has been deleted (ie. calling DEL)
- The stream and group existed but the key type was changed by overriding it (ie. with set command)
- The key not longer exists after we swapdb with a db which does not contains this key
- After swapdb when the new db has this key but with different type.
In the new implementation the reported errors will be the same as if the command was processed after effect:
**NOGROUP** - in case key no longer exists, or **WRONGTYPE** in case the key was overridden with a different type.
2. Reprocessing the command means that some checks will be reevaluated once the
client is unblocked.
For example, ACL rules might change since the command originally was executed and
will fail once the client is unblocked.
Another example is OOM condition checks which might enable the command to run and
block but fail the command reprocess once the client is unblocked.
3. One of the changes in this PR is that no command stats are being updated once the
command is blocked (all stats will be updated once the client is unblocked). This implies
that when we have many clients blocked, users will no longer be able to get that information
from the command stats. However the information can still be gathered from the client list.
**Client blocking**
---------------------------------------------------
the blocking on key will still be triggered the same way as it is done today.
in order to block the current client on list of keys, the call to
blockForKeys will still need to be made which will perform the same as it is today:
* add the client to the list of blocked clients on each key
* keep the key with a matching list node (position in the global blocking clients list for that key)
in the client private blocking key dict.
* flag the client with CLIENT_BLOCKED
* update blocking statistics
* register the client on the timeout table
**Key Unblock**
---------------------------------------------------
Unblocking a specific key will be triggered (same as today) by calling signalKeyAsReady.
the implementation in that part will stay the same as today - adding the key to the global readyList.
The reason to maintain the readyList (as apposed to iterating over all clients blocked on the specific key)
is in order to keep the signal operation as short as possible, since it is called during the command processing.
The main change is that instead of going through a dedicated code path that operates the blocked command
we will just call processPendingCommandsAndResetClient.
**ClientUnblock (keys)**
---------------------------------------------------
1. Unblocking clients on keys will be triggered after command is
processed and during the beforeSleep
8. the general schema is:
9. For each key *k* in the readyList:
```
For each client *c* which is blocked on *k*:
in case either:
1. *k* exists AND the *k* type matches the current client blocking type
OR
2. *k* exists and *c* is blocked on module command
OR
3. *k* does not exists and *c* was blocked with the flag
unblock_on_deleted_key
do:
1. remove the client from the list of clients blocked on this key
2. remove the blocking list node from the client blocking key dict
3. remove the client from the timeout list
10. queue the client on the unblocked_clients list
11. *NEW*: call processCommandAndResetClient(c);
```
*NOTE:* for module blocked clients we will still call the moduleUnblockClientByHandle
which will queue the client for processing in moduleUnblockedClients list.
**Process Unblocked clients**
---------------------------------------------------
The process of all unblocked clients is done in the beforeSleep and no change is planned
in that part.
The general schema will be:
For each client *c* in server.unblocked_clients:
* remove client from the server.unblocked_clients
* set back the client readHandler
* continue processing the pending command and input buffer.
*Some notes regarding the new implementation*
---------------------------------------------------
1. Although it was proposed, it is currently difficult to remove the
read handler from the client while it is blocked.
The reason is that a blocked client should be unblocked when it is
disconnected, or we might consume data into void.
2. While this PR mainly keep the current blocking logic as-is, there
might be some future additions to the infrastructure that we would
like to have:
- allow non-preemptive blocking of client - sometimes we can think
that a new kind of blocking can be expected to not be preempt. for
example lets imagine we hold some keys on disk and when a command
needs to process them it will block until the keys are uploaded.
in this case we will want the client to not disconnect or be
unblocked until the process is completed (remove the client read
handler, prevent client timeout, disable unblock via debug command etc...).
- allow generic blocking based on command declared keys - we might
want to add a hook before command processing to check if any of the
declared keys require the command to block. this way it would be
easier to add new kinds of key-based blocking mechanisms.
Co-authored-by: Oran Agra <oran@redislabs.com>
Signed-off-by: Ran Shidlansik <ranshid@amazon.com>
1. Get rid of server.core_propagates - we can just rely on module/call nesting levels
2. Rename in_nested_call to execution_nesting and update the comment
3. Remove module_ctx_nesting (redundant, we can use execution_nesting)
4. Modify postExecutionUnitOperations according to the comment (The main purpose of this PR)
5. trackingHandlePendingKeyInvalidations: Check the nesting level inside this function
In #11290, we added listpack encoding for SET object.
But forgot to support it in zuiFind, causes ZINTER, ZINTERSTORE,
ZINTERCARD, ZIDFF, ZDIFFSTORE to crash.
And forgot to support it in RM_ScanKey, causes it hang.
This PR add support SET listpack in zuiFind, and in RM_ScanKey.
And add tests for related commands to cover this case.
Other changes:
- There is no reason for zuiFind to go into the internals of the SET.
It can simply use setTypeIsMember and don't care about encoding.
- Remove the `#include "intset.h"` from server.h reduce the chance of
accidental intset API use.
- Move setTypeAddAux, setTypeRemoveAux and setTypeIsMemberAux
interfaces to the header.
- In scanGenericCommand, use setTypeInitIterator and setTypeNext
to handle OBJ_SET scan.
- In RM_ScanKey, improve hash scan mode, use lpGetValue like zset,
they can share code and better performance.
The zuiFind part fixes#11578
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
## Issue
During the client input/output buffer processing, the memory usage is
incrementally updated to keep track of clients going beyond a certain
threshold `maxmemory-clients` to be evicted. However, this additional
tracking activity leads to unnecessary CPU cycles wasted when no
client-eviction is required. It is applicable in two cases.
* `maxmemory-clients` is set to `0` which equates to no client eviction
(applicable to all clients)
* `CLIENT NO-EVICT` flag is set to `ON` which equates to a particular
client not applicable for eviction.
## Solution
* Disable client memory usage tracking during the read/write flow when
`maxmemory-clients` is set to `0` or `client no-evict` is `on`.
The memory usage is tracked only during the `clientCron` i.e. it gets
periodically updated.
* Cleanup the clients from the memory usage bucket when client eviction
is disabled.
* When the maxmemory-clients config is enabled or disabled at runtime,
we immediately update the memory usage buckets for all clients (tested
scanning 80000 took some 20ms)
Benchmark shown that this can improve performance by about 5% in
certain situations.
Co-authored-by: Oran Agra <oran@redislabs.com>
In most cases when a listpack or intset is converted to a dict, the conversion
is trigged when adding an element. The extra element is added after conversion
to dict (in all cases except when the conversion is triggered by
set-max-intset-entries being reached).
If set-max-listpack-entries is set to a power of two, let's say 128, when
adding the 129th element, the 128 element listpack is first converted to a dict
with a hashtable presized for 128 elements. After converting to dict, the 129th
element is added to the dict which immediately triggers incremental rehashing
to size 256.
This commit instead presizes the dict to one more element, with the assumption
that conversion to dict is followed by adding another element, so the dict
doesn't immediately need rehashing.
Co-authored-by: sundb <sundbcn@gmail.com>
Co-authored-by: Oran Agra <oran@redislabs.com>
profiling EVALSHA\ we see that luaReplyToRedisReply takes 8.73% out of the
56.90% of luaCallFunction CPU cycles.
Using addReplyStatusLength instead of directly composing the protocol to avoid
sdscatprintf and addReplySds ( which imply multiple sdslen calls ).
The new approach drops
luaReplyToRedisReply CPU cycles to 3.77%
Add a new module event `RedisModule_Event_Key`, this event is fired
when a key is removed from the keyspace.
The event includes an open key that can be used for reading the key before
it is removed. Modules can also extract the key-name, and use RM_Open
or RM_Call to access key from within that event, but shouldn't modify anything
from within this event.
The following sub events are available:
- `REDISMODULE_SUBEVENT_KEY_DELETED`
- `REDISMODULE_SUBEVENT_KEY_EXPIRED`
- `REDISMODULE_SUBEVENT_KEY_EVICTED`
- `REDISMODULE_SUBEVENT_KEY_OVERWRITE`
The data pointer can be casted to a RedisModuleKeyInfo structure
with the following fields:
```
RedisModuleKey *key; // Opened Key
```
### internals
* We also add two dict functions:
`dictTwoPhaseUnlinkFind` finds an element from the table, also get the plink of the entry.
The entry is returned if the element is found. The user should later call `dictTwoPhaseUnlinkFree`
with it in order to unlink and release it. Otherwise if the key is not found, NULL is returned.
These two functions should be used in pair. `dictTwoPhaseUnlinkFind` pauses rehash and
`dictTwoPhaseUnlinkFree` resumes rehash.
* We change `dbOverwrite` to `dbReplaceValue` which just replaces the value of the key and
doesn't fire any events. The "overwrite" part (which emits events) is just when called from `setKey`,
the other places that called dbOverwrite were ones that just update the value in-place (INCR*, SPOP,
and dbUnshareStringValue). This should not have any real impact since `moduleNotifyKeyUnlink` and
`signalDeletedKeyAsReady` wouldn't have mattered in these cases anyway (i.e. module keys and
stream keys didn't have direct calls to dbOverwrite)
* since we allow doing RM_OpenKey from withing these callbacks, we temporarily disable lazy expiry.
* We also temporarily disable lazy expiry when we are in unlink/unlink2 callback and keyspace
notification callback.
* Move special definitions to the top of redismodule.h
This is needed to resolve compilation errors with RedisModuleKeyInfoV1
that carries a RedisModuleKey member.
Co-authored-by: Oran Agra <oran@redislabs.com>
As being discussed in #10981 we see a degradation in performance
between v6.2 and v7.0 of Redis on the EVAL command.
After profiling the current unstable branch we can see that we call the
expensive function evalCalcFunctionName twice.
The current "fix" is to basically avoid calling evalCalcFunctionName and
even dictFind(lua_scripts) twice for the same command.
Instead we cache the current script's dictEntry (for both Eval and Functions)
in the current client so we don't have to repeat these calls.
The exception would be when doing an EVAL on a new script that's not yet
in the script cache. in that case we will call evalCalcFunctionName (and even
evalExtractShebangFlags) twice.
Co-authored-by: Oran Agra <oran@redislabs.com>
Add an option "withscores" to ZRANK and ZREVRANK.
Add `[withscore]` option to both `zrank` and `zrevrank`, like this:
```
z[rev]rank key member [withscore]
```
It look like it will generate a warning in FreeBSD:
```
./server.h:105:9: warning: 'member2struct' macro redefined [-Wmacro-redefined]
#define member2struct(struct_name, member_name, member_addr) \
^
/usr/include/sys/param.h:365:9: note: previous definition is here
#define member2struct(s, m, x) \
^
```
Add a `redis_` prefix to it, avoid the warning, introduced in #11511
### Summary of API additions
* `RedisModule_AddPostNotificationJob` - new API to call inside a key space
notification (and on more locations in the future) and allow to add a post job as describe above.
* New module option, `REDISMODULE_OPTIONS_ALLOW_NESTED_KEYSPACE_NOTIFICATIONS`,
allows to disable Redis protection of nested key-space notifications.
* `RedisModule_GetModuleOptionsAll` - gets the mask of all supported module options so a module
will be able to check if a given option is supported by the current running Redis instance.
### Background
The following PR is a proposal of handling write operations inside module key space notifications.
After a lot of discussions we came to a conclusion that module should not perform any write
operations on key space notification.
Some examples of issues that such write operation can cause are describe on the following links:
* Bad replication oreder - https://github.com/redis/redis/pull/10969
* Used after free - https://github.com/redis/redis/pull/10969#issuecomment-1223771006
* Used after free - https://github.com/redis/redis/pull/9406#issuecomment-1221684054
There are probably more issues that are yet to be discovered. The underline problem with writing
inside key space notification is that the notification runs synchronously, this means that the notification
code will be executed in the middle on Redis logic (commands logic, eviction, expire).
Redis **do not assume** that the data might change while running the logic and such changes
can crash Redis or cause unexpected behaviour.
The solution is to state that modules **should not** perform any write command inside key space
notification (we can chose whether or not we want to force it). To still cover the use-case where
module wants to perform a write operation as a reaction to key space notifications, we introduce
a new API , `RedisModule_AddPostNotificationJob`, that allows to register a callback that will be
called by Redis when the following conditions hold:
* It is safe to perform any write operation.
* The job will be called atomically along side the operation that triggers it (in our case, key
space notification).
Module can use this new API to safely perform any write operation and still achieve atomicity
between the notification and the write.
Although currently the API is supported on key space notifications, the API is written in a generic
way so that in the future we will be able to use it on other places (server events for example).
### Technical Details
Whenever a module uses `RedisModule_AddPostNotificationJob` the callback is added to a list
of callbacks (called `modulePostExecUnitJobs`) that need to be invoke after the current execution
unit ends (whether its a command, eviction, or active expire). In order to trigger those callback
atomically with the notification effect, we call those callbacks on `postExecutionUnitOperations`
(which was `propagatePendingCommands` before this PR). The new function fires the post jobs
and then calls `propagatePendingCommands`.
If the callback perform more operations that triggers more key space notifications. Those keys
space notifications might register more callbacks. Those callbacks will be added to the end
of `modulePostExecUnitJobs` list and will be invoke atomically after the current callback ends.
This raises a concerns of entering an infinite loops, we consider infinite loops as a logical bug
that need to be fixed in the module, an attempt to protect against infinite loops by halting the
execution could result in violation of the feature correctness and so **Redis will make no attempt
to protect the module from infinite loops**
In addition, currently key space notifications are not nested. Some modules might want to allow
nesting key-space notifications. To allow that and keep backward compatibility, we introduce a
new module option called `REDISMODULE_OPTIONS_ALLOW_NESTED_KEYSPACE_NOTIFICATIONS`.
Setting this option will disable the Redis key-space notifications nesting protection and will
pass this responsibility to the module.
### Redis infrastructure
This PR promotes the existing `propagatePendingCommands` to an "Execution Unit" concept,
which is called after each atomic unit of execution,
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Yossi Gottlieb <yossigo@gmail.com>
Co-authored-by: Madelyn Olson <34459052+madolson@users.noreply.github.com>
In #11511 we introduced member_offset which has a sanitizer warning:
```
multi.c:390:26: runtime error: member access within null pointer of type 'watchedKey' (aka 'struct watchedKey')
SUMMARY: UndefinedBehaviorSanitizer: undefined-behavior multi.c:390:26
```
We can use offsetof() from stddef.h. This is part of the standard lib
just to avoid this UB :) Sanitizer should not complain after we change
this.
1. Use offsetof instead of member_offset, so we can delete this now
2. Changed (uint8_t*) cast to (char*).
This does not matter much but according to standard, we are only allowed
to cast pointers to its own type, char* and void*. Let's try to follow
the rules.
This change was suggested by tezc and the comments is also from him.
Co-authored-by: Ozan Tezcan <ozantezcan@gmail.com>
In unwatchAllKeys() function, we traverse all the keys watched by the client,
and for each key we need to remove the client from the list of clients watching that key.
This is implemented by listSearchKey which traverses the list of clients.
If we can reach the node of the list of clients from watchedKey in O(1) time,
then we do not need to call listSearchKey anymore.
Changes in this PR: put the node of the list of clients of each watched key in the
db inside the watchedKey structure. In this way, for every key watched by the client,
we can get the watchedKey structure and then reach the node in the list of clients in
db->watched_keys to remove it from that list.
From the perspective of the list of clients watching the key, the list node is inside a
watchedKey structure, so we can get to the watchedKey struct from the listnode by
struct member offset math. And because of this, node->value is not used, we can point
node->value to the list itself, so that we don't need to fetch the list of clients from the dict.
Introduce Shard IDs to logically group nodes in cluster mode.
1. Added a new "shard_id" field to "cluster nodes" output and nodes.conf after "hostname"
2. Added a new PING extension to propagate "shard_id"
3. Handled upgrade from pre-7.2 releases automatically
4. Refactored PING extension assembling/parsing logic
Behavior of Shard IDs:
Replicas will always follow the shards of their reported primaries. If a primary updates its shard ID, the replica will follow. (This need not follow for cluster v2) This is not an expected use case.
Improve memory efficiency of list keys
## Description of the feature
The new listpack encoding uses the old `list-max-listpack-size` config
to perform the conversion, which we can think it of as a node inside a
quicklist, but without 80 bytes overhead (internal fragmentation included)
of quicklist and quicklistNode structs.
For example, a list key with 5 items of 10 chars each, now takes 128 bytes
instead of 208 it used to take.
## Conversion rules
* Convert listpack to quicklist
When the listpack length or size reaches the `list-max-listpack-size` limit,
it will be converted to a quicklist.
* Convert quicklist to listpack
When a quicklist has only one node, and its length or size is reduced to half
of the `list-max-listpack-size` limit, it will be converted to a listpack.
This is done to avoid frequent conversions when we add or remove at the bounding size or length.
## Interface changes
1. add list entry param to listTypeSetIteratorDirection
When list encoding is listpack, `listTypeIterator->lpi` points to the next entry of current entry,
so when changing the direction, we need to use the current node (listTypeEntry->p) to
update `listTypeIterator->lpi` to the next node in the reverse direction.
## Benchmark
### Listpack VS Quicklist with one node
* LPUSH - roughly 0.3% improvement
* LRANGE - roughly 13% improvement
### Both are quicklist
* LRANGE - roughly 3% improvement
* LRANGE without pipeline - roughly 3% improvement
From the benchmark, as we can see from the results
1. When list is quicklist encoding, LRANGE improves performance by <5%.
2. When list is listpack encoding, LRANGE improves performance by ~13%,
the main enhancement is brought by `addListListpackRangeReply()`.
## Memory usage
1M lists(key:0~key:1000000) with 5 items of 10 chars ("hellohello") each.
shows memory usage down by 35.49%, from 214MB to 138MB.
## Note
1. Add conversion callback to support doing some work before conversion
Since the quicklist iterator decompresses the current node when it is released, we can
no longer decompress the quicklist after we convert the list.
Small sets with not only integer elements are listpack encoded, by default
up to 128 elements, max 64 bytes per element, new config `set-max-listpack-entries`
and `set-max-listpack-value`. This saves memory for small sets compared to using a hashtable.
Sets with only integers, even very small sets, are still intset encoded (up to 1G
limit, etc.). Larger sets are hashtable encoded.
This PR increments the RDB version, and has an effect on OBJECT ENCODING
Possible conversions when elements are added:
intset -> listpack
listpack -> hashtable
intset -> hashtable
Note: No conversion happens when elements are deleted. If all elements are
deleted and then added again, the set is deleted and recreated, thus implicitly
converted to a smaller encoding.
Renamed from "Pause Clients" to "Pause Actions" since the mechanism can pause
several actions in redis, not just clients (e.g. eviction, expiration).
Previously each pause purpose (which has a timeout that's tracked separately from others purposes),
also implicitly dictated what it pauses (reads, writes, eviction, etc). Now it is explicit, and
the actions that are paused (bit flags) are defined separately from the purpose.
- Previously, when using feature pause-client it also implicitly means to make the server static:
- Pause replica traffic
- Pauses eviction processing
- Pauses expire processing
Making the server static is used also for failover and shutdown. This PR internally rebrand
pause-client API to become pause-action API. It also Simplifies pauseClients structure
by replacing pointers array with static array.
The context of this PR is to add another trigger to pause-client which will activated in case
of OOM as throttling mechanism ([see here](https://github.com/redis/redis/issues/10907)).
In this case we want only to pause client, and eviction actions.
RM_Call is designed to let modules call redis commands disregarding the
OOM state (the module is responsible to declare its command flags to redis,
or perform the necessary checks).
The other (new) alternative is to pass the "M" flag to RM_Call so that redis can
OOM reject commands implicitly.
However, Currently, RM_Call enforces OOM on scripts (excluding scripts that
declared `allow-oom`) in all cases, regardless of the RM_Call "M" flag being present.
This PR fixes scripts to be consistent with other commands being executed by RM_Call.
It modifies the flow in effect treats scripts as if they if they have the ALLOW_OOM script
flag, if the "M" flag is not passed (i.e. no OOM checking is being performed by RM_Call,
so no OOM checking should be done on script).
Co-authored-by: Oran Agra <oran@redislabs.com>
The use case is a module that wants to implement a blocking command on a key that
necessarily exists and wants to unblock the client in case the key is deleted (much like
what we implemented for XREADGROUP in #10306)
New module API:
* RedisModule_BlockClientOnKeysWithFlags
Flags:
* REDISMODULE_BLOCK_UNBLOCK_NONE
* REDISMODULE_BLOCK_UNBLOCK_DELETED
### Detailed description of code changes
blocked.c:
1. Both module and stream functions are called whether the key exists or not, regardless of
its type. We do that in order to allow modules/stream to unblock the client in case the key
is no longer present or has changed type (the behavior for streams didn't change, just code
that moved into serveClientsBlockedOnStreamKey)
2. Make sure afterCommand is called in serveClientsBlockedOnKeyByModule, in order to propagate
actions from moduleTryServeClientBlockedOnKey.
3. handleClientsBlockedOnKeys: call propagatePendingCommands directly after lookupKeyReadWithFlags
to prevent a possible lazy-expire DEL from being mixed with any command propagated by the
preceding functions.
4. blockForKeys: Caller can specifiy that it wants to be awakened if key is deleted.
Minor optimizations (use dictAddRaw).
5. signalKeyAsReady became signalKeyAsReadyLogic which can take a boolean in case the key is deleted.
It will only signal if there's at least one client that awaits key deletion (to save calls to
handleClientsBlockedOnKeys).
Minor optimizations (use dictAddRaw)
db.c:
1. scanDatabaseForDeletedStreams is now scanDatabaseForDeletedKeys and will signalKeyAsReady
for any key that was removed from the database or changed type. It is the responsibility of the code
in blocked.c to ignore or act on deleted/type-changed keys.
2. Use the new signalDeletedKeyAsReady where needed
blockedonkey.c + tcl:
1. Added test of new capabilities (FSL.BPOPGT now requires the key to exist in order to work)
### Background
The issue is that when saving an RDB with module AUX data, the module AUX metadata
(moduleid, when, ...) is saved to the RDB even though the module did not saved any actual data.
This prevent loading the RDB in the absence of the module (although there is no actual data in
the RDB that requires the module to be loaded).
### Solution
The solution suggested in this PR is that module AUX will be saved on the RDB only if the module
actually saved something during `aux_save` function.
To support backward compatibility, we introduce `aux_save2` callback that acts the same as
`aux_save` with the tiny change of avoid saving the aux field if no data was actually saved by
the module. Modules can use the new API to make sure that if they have no data to save,
then it will be possible to load the created RDB even without the module.
### Concerns
A module may register for the aux load and save hooks just in order to be notified when
saving or loading starts or completed (there are better ways to do that, but it still possible
that someone used it).
However, if a module didn't save a single field in the save callback, it means it's not allowed
to read in the read callback, since it has no way to distinguish between empty and non-empty
payloads. furthermore, it means that if the module did that, it must never change it, since it'll
break compatibility with it's old RDB files, so this is really not a valid use case.
Since some modules (ones who currently save one field indicating an empty payload), need
to know if saving an empty payload is valid, and if Redis is gonna ignore an empty payload
or store it, we opted to add a new API (rather than change behavior of an existing API and
expect modules to check the redis version)
### Technical Details
To avoid saving AUX data on RDB, we change the code to first save the AUX metadata
(moduleid, when, ...) into a temporary buffer. The buffer is then flushed to the rio at the first
time the module makes a write operation inside the `aux_save` function. If the module saves
nothing (and `aux_save2` was used), the entire temporary buffer is simply dropped and no
data about this AUX field is saved to the RDB. This make it possible to load the RDB even in
the absence of the module.
Test was added to verify the fix.
Motivation: for applications that use RM ACL verification functions, they would
want to return errors back to the user, in ways that are consistent with Redis.
While investigating how we should return ACL errors to the user, we realized that
Redis isn't consistent, and currently returns ACL error strings in 3 primary ways.
[For the actual implications of this change, see the "Impact" section at the bottom]
1. how it returns an error when calling a command normally
ACL_DENIED_CMD -> "this user has no permissions to run the '%s' command"
ACL_DENIED_KEY -> "this user has no permissions to access one of the keys used as arguments"
ACL_DENIED_CHANNEL -> "this user has no permissions to access one of the channels used as arguments"
2. how it returns an error when calling via 'acl dryrun' command
ACL_DENIED_CMD -> "This user has no permissions to run the '%s' command"
ACL_DENIED_KEY -> "This user has no permissions to access the '%s' key"
ACL_DENIED_CHANNEL -> "This user has no permissions to access the '%s' channel"
3. how it returns an error via RM_Call (and scripting is similar).
ACL_DENIED_CMD -> "can't run this command or subcommand";
ACL_DENIED_KEY -> "can't access at least one of the keys mentioned in the command arguments";
ACL_DENIED_CHANNEL -> "can't publish to the channel mentioned in the command";
In addition, if one wants to use RM_Call's "dry run" capability instead of the RM ACL
functions directly, one also sees a different problem than it returns ACL errors with a -ERR,
not a -PERM, so it can't be returned directly to the caller.
This PR modifies the code to generate a base message in a common manner with the ability
to set verbose flag for acl dry run errors, and keep it unset for normal/rm_call/script cases
```c
sds getAclErrorMessage(int acl_res, user *user, struct redisCommand *cmd, sds errored_val, int verbose) {
switch (acl_res) {
case ACL_DENIED_CMD:
return sdscatfmt(sdsempty(), "User %S has no permissions to run "
"the '%S' command", user->name, cmd->fullname);
case ACL_DENIED_KEY:
if (verbose) {
return sdscatfmt(sdsempty(), "User %S has no permissions to access "
"the '%S' key", user->name, errored_val);
} else {
return sdsnew("No permissions to access a key");
}
case ACL_DENIED_CHANNEL:
if (verbose) {
return sdscatfmt(sdsempty(), "User %S has no permissions to access "
"the '%S' channel", user->name, errored_val);
} else {
return sdsnew("No permissions to access a channel");
}
}
```
The caller can append/prepend the message (adding NOPERM for normal/RM_Call or indicating it's within a script).
Impact:
- Plain commands, as well as scripts and RM_Call now include the user name.
- ACL DRYRUN remains the only one that's verbose (mentions the offending channel or key name)
- Changes RM_Call ACL errors from being a `-ERR` to being `-NOPERM` (besides for textual changes)
**This somewhat a breaking change, but it only affects the RM_Call with both `C` and `E`, or `D`**
- Changes ACL errors in scripts textually from being
`The user executing the script <old non unified text>`
to
`ACL failure in script: <new unified text>`
Freeze time during execution of scripts and all other commands.
This means that a key is either expired or not, and doesn't change
state during a script execution. resolves#10182
This PR try to add a new `commandTimeSnapshot` function.
The function logic is extracted from `keyIsExpired`, but the related
calls to `fixed_time_expire` and `mstime()` are removed, see below.
In commands, we will avoid calling `mstime()` multiple times
and just use the one that sampled in call. The background is,
e.g. using `PEXPIRE 1` with valgrind sometimes result in the key
being deleted rather than expired. The reason is that both `PEXPIRE`
command and `checkAlreadyExpired` call `mstime()` separately.
There are other more important changes in this PR:
1. Eliminate `fixed_time_expire`, it is no longer needed.
When we want to sample time we should always use a time snapshot.
We will use `in_nested_call` instead to update the cached time in `call`.
2. Move the call for `updateCachedTime` from `serverCron` to `afterSleep`.
Now `commandTimeSnapshot` will always return the sample time, the
`lookupKeyReadWithFlags` call in `getNodeByQuery` will get a outdated
cached time (because `processCommand` is out of the `call` context).
We put the call to `updateCachedTime` in `aftersleep`.
3. Cache the time each time the module lock Redis.
Call `updateCachedTime` in `moduleGILAfterLock`, affecting `RM_ThreadSafeContextLock`
and `RM_ThreadSafeContextTryLock`
Currently the commandTimeSnapshot change affects the following TTL commands:
- SET EX / SET PX
- EXPIRE / PEXPIRE
- SETEX / PSETEX
- GETEX EX / GETEX PX
- TTL / PTTL
- EXPIRETIME / PEXPIRETIME
- RESTORE key TTL
And other commands just use the cached mstime (including TIME).
This is considered to be a breaking change since it can break a script
that uses a loop to wait for a key to expire.
This PR introduces a couple of changes to improve cluster test stability:
1. Increase the cluster node timeout to 3 seconds, which is similar to the
normal cluster tests, but introduce a new mechanism to increase the ping
period so that the tests are still fast. This new config is a debug config.
2. Set `cluster-replica-no-failover yes` on a wider array of tests which are
sensitive to failovers. This was occurring on the ARM CI.
- fix `the the` typo
- `LPOPRPUSH` does not exist, should be `RPOPLPUSH`
- `CLUSTER GETKEYINSLOT` 's time complexity should be O(N)
- `there bytes` should be `three bytes`, this closes#11266
- `slave` word to `replica` in log, modified the front and missed the back
- remove useless aofReadDiffFromParent in server.h
- `trackingHandlePendingKeyInvalidations` method adds a void parameter
Mainly fix two minor bug
1. When handle BL*POP/BLMOVE commands with blocked clients, we should increment server.dirty.
2. `listPopRangeAndReplyWithKey()` in `serveClientBlockedOnList()` should not repeat calling
`signalModifiedKey()` which has been called when an element was pushed on the list.
(was skipped in all bpop commands, other than blmpop)
Other optimization
add `signal` param for `listElementsRemoved` to skip `signalModifiedKey()` to unify all pop operation.
Unifying all pop operations also prepares us for #11303, so that we can avoid having to deal with the
conversion from quicklist to listpack() in various places when the list shrinks.
Adds a number of user management/ACL validaiton/command execution functions to improve a
Redis module's ability to enforce ACLs correctly and easily.
* RM_SetContextUser - sets a RedisModuleUser on the context, which RM_Call will use to both
validate ACLs (if requested and set) as well as assign to the client so that scripts executed via
RM_Call will have proper ACL validation.
* RM_SetModuleUserACLString - Enables one to pass an entire ACL string, not just a single OP
and have it applied to the user
* RM_GetModuleUserACLString - returns a stringified version of the user's ACL (same format as dump
and list). Contains an optimization to cache the stringified version until the underlying ACL is modified.
* Slightly re-purpose the "C" flag to RM_Call from just being about ACL check before calling the
command, to actually running the command with the right user, so that it also affects commands
inside EVAL scripts. see #11231
The bug is that the the server keeps on sending newlines to the client.
As a result, the receiver might not find the EOF marker since it searches
for it only on the end of each payload it reads from the socket.
The but only affects `CLIENT_REPL_RDBONLY`.
This affects `redis-cli --rdb` (depending on timing)
The fixed consist of two steps:
1. The `CLIENT_REPL_RDBONLY` should be closed ASAP (we cannot
always call to `freeClient` so we use `freeClientAsync`)
2. Add new replication state `SLAVE_STATE_RDB_TRANSMITTED`
When RM_Call was used with `M` (reject OOM), `W` (reject writes),
as well as `S` (rejecting stale or write commands in "Script mode"),
it would have only checked the command flags, but not the declared
script flag in case it's a command that runs a script.
Refactoring: extracts out similar code in server.c's processCommand
to be usable in RM_Call as well.
Redis 7.0 has #9890 which added an assertion when the propagation queue
was not flushed and we got to beforeSleep.
But it turns out that when processCommands calls getNodeByQuery and
decides to reject the command, it can lead to a key that was lazy
expired and is deleted without later flushing the propagation queue.
This change prevents lazy expiry from deleting the key at this stage
(not as part of a command being processed in `call`)
The PR reverts the changes made on #10969.
The reason for revert was trigger because of occasional test failure
that started after the PR was merged.
The issue is that if there is a lazy expire during the command invocation,
the `del` command is added to the replication stream after the command
placeholder. So the logical order on the primary is:
* Delete the key (lazy expiration)
* Command invocation
But the replication stream gets it the other way around:
* Command invocation (because the command is written into the placeholder)
* Delete the key (lazy expiration)
So if the command write to the key that was just lazy expired we will get
inconsistency between primary and replica.
One solution we considered is to add another lazy expire replication stream
and write all the lazy expire there. Then when replicating, we will replicate the
lazy expire replication stream first. This will solve this specific test failure but
we realize that the issues does not ends here and the more we dig the more
problems we find.One of the example we thought about (that can actually
crashes Redis) is as follow:
* User perform SINTERSTORE
* When Redis tries to fetch the second input key it triggers lazy expire
* The lazy expire trigger a module logic that deletes the first input key
* Now Redis hold the robj of the first input key that was actually freed
We believe we took the wrong approach and we will come up with another
PR that solve the problem differently, for now we revert the changes so we
will not have the tests failure.
Notice that not the entire code was revert, some parts of the PR are changes
that we would like to keep. The changes that **was** reverted are:
* Saving a placeholder for replication at the beginning of the command (`call` function)
* Order of the replication stream on active expire and eviction (we will decide how
to handle it correctly on follow up PR)
* `Spop` changes are no longer needed (because we reverted the placeholder code)
Changes that **was not** reverted:
* On expire/eviction, wrap the `del` and the notification effect in a multi exec.
* `PropagateNow` function can still accept a special dbid, -1, indicating not to replicate select.
* Keep optimisation for reusing the `alsoPropagate` array instead of allocating it each time.
Tests:
* All tests was kept and only few tests was modify to work correctly with the changes
* Test was added to verify that the revert fixes the issues.
* Support BUILD_TLS=module to be loaded as a module via config file or
command line. e.g. redis-server --loadmodule redis-tls.so
* Updates to redismodule.h to allow it to be used side by side with
server.h by defining REDISMODULE_CORE_MODULE
* Changes to server.h, redismodule.h and module.c to avoid repeated
type declarations (gcc 4.8 doesn't like these)
* Add a mechanism for non-ABI neutral modules (ones who include
server.h) to refuse loading if they detect not being built together with
redis (release.c)
* Fix wrong signature of RedisModuleDefragFunc, this could break
compilation of a module, but not the ABI
* Move initialization of listeners in server.c to be after loading
the modules
* Config TLS after initialization of listeners
* Init cluster after initialization of listeners
* Add TLS module to CI
* Fix a test suite race conditions:
Now that the listeners are initialized later, it's not sufficient to
wait for the PID message in the log, we need to wait for the "Server
Initialized" message.
* Fix issues with moduleconfigs test as a result from start_server
waiting for "Server Initialized"
* Fix issues with modules/infra test as a result of an additional module
present
Notes about Sentinel:
Sentinel can't really rely on the tls module, since it uses hiredis to
initiate connections and depends on OpenSSL (won't be able to use any
other connection modules for that), so it was decided that when TLS is
built as a module, sentinel does not support TLS at all.
This means that it keeps using redis_tls_ctx and redis_tls_client_ctx directly.
Example code of config in redis-tls.so(may be use in the future):
RedisModuleString *tls_cfg = NULL;
void tlsInfo(RedisModuleInfoCtx *ctx, int for_crash_report) {
UNUSED(for_crash_report);
RedisModule_InfoAddSection(ctx, "");
RedisModule_InfoAddFieldLongLong(ctx, "var", 42);
}
int tlsCommand(RedisModuleCtx *ctx, RedisModuleString **argv, int argc)
{
if (argc != 2) return RedisModule_WrongArity(ctx);
return RedisModule_ReplyWithString(ctx, argv[1]);
}
RedisModuleString *getStringConfigCommand(const char *name, void *privdata) {
REDISMODULE_NOT_USED(name);
REDISMODULE_NOT_USED(privdata);
return tls_cfg;
}
int setStringConfigCommand(const char *name, RedisModuleString *new, void *privdata, RedisModuleString **err) {
REDISMODULE_NOT_USED(name);
REDISMODULE_NOT_USED(err);
REDISMODULE_NOT_USED(privdata);
if (tls_cfg) RedisModule_FreeString(NULL, tls_cfg);
RedisModule_RetainString(NULL, new);
tls_cfg = new;
return REDISMODULE_OK;
}
int RedisModule_OnLoad(void *ctx, RedisModuleString **argv, int argc)
{
....
if (RedisModule_CreateCommand(ctx,"tls",tlsCommand,"",0,0,0) == REDISMODULE_ERR)
return REDISMODULE_ERR;
if (RedisModule_RegisterStringConfig(ctx, "cfg", "", REDISMODULE_CONFIG_DEFAULT, getStringConfigCommand, setStringConfigCommand, NULL, NULL) == REDISMODULE_ERR)
return REDISMODULE_ERR;
if (RedisModule_LoadConfigs(ctx) == REDISMODULE_ERR) {
if (tls_cfg) {
RedisModule_FreeString(ctx, tls_cfg);
tls_cfg = NULL;
}
return REDISMODULE_ERR;
}
...
}
Co-authored-by: zhenwei pi <pizhenwei@bytedance.com>
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
Introduce listen method into connection type, this allows no hard code
of listen logic. Originally, we initialize server during startup like
this:
if (server.port)
listenToPort(server.port,&server.ipfd);
if (server.tls_port)
listenToPort(server.port,&server.tlsfd);
if (server.unixsocket)
anetUnixServer(...server.unixsocket...);
...
if (createSocketAcceptHandler(&server.ipfd, acceptTcpHandler) != C_OK)
if (createSocketAcceptHandler(&server.tlsfd, acceptTcpHandler) != C_OK)
if (createSocketAcceptHandler(&server.sofd, acceptTcpHandler) != C_OK)
...
If a new connection type gets supported, we have to add more hard code
to setup listener.
Introduce .listen and refactor listener, and Unix socket supports this.
this allows to setup listener arguments and create listener in a loop.
What's more, '.listen' is defined in connection.h, so we should include
server.h to import 'struct socketFds', but server.h has already include
'connection.h'. To avoid including loop(also to make code reasonable),
define 'struct connListener' in connection.h instead of 'struct socketFds'
in server.h. This leads this commit to get more changes.
There are more fields in 'struct connListener', hence it's possible to
simplify changeBindAddr & applyTLSPort() & updatePort() into a single
logic: update the listener config from the server.xxx, and re-create
the listener.
Because of the new field 'priv' in struct connListener, we expect to pass
this to the accept handler(even it's not used currently), this may be used
in the future.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
Unix socket uses different accept handler/create listener from TCP,
to hide these difference to avoid hard code, use a new unix socket
connection type. Also move 'acceptUnixHandler' into unix.c.
Currently, the connection framework becomes like following:
uplayer
|
connection layer
/ | \
TCP Unix TLS
It's possible to build Unix socket support as a shared library, and
load it dynamically. Because TCP and Unix socket don't require any
heavy dependencies or overheads, we build them into Redis statically.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
Abstract accept handler for socket&TLS, and add helper function
'connAcceptHandler' to get accept handler by specified type.
Also move acceptTcpHandler into socket.c, and move
acceptTLSHandler into tls.c.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
socketFds is also suitable for Unix socket, then we can use
'createSocketAcceptHandler' to create accept handler.
And then, we can abstract accept handler in the future.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
Use connTypeRegister() to register a connection type into redis, and
query connection by connectionByType() via type.
With this change, we can hide TLS specified methods into connection
type:
- void tlsInit(void);
- void tlsCleanup(void);
- int tlsConfigure(redisTLSContextConfig *ctx_config);
- int isTlsConfigured(void);
Merge isTlsConfigured & tlsConfigure, use an argument *reconfigure*
to distinguish:
tlsConfigure(&server.tls_ctx_config)
-> onnTypeConfigure(CONN_TYPE_TLS, &server.tls_ctx_config, 1)
isTlsConfigured() && tlsConfigure(&server.tls_ctx_config)
-> connTypeConfigure(CONN_TYPE_TLS, &server.tls_ctx_config, 0)
Finally, we can remove USE_OPENSSL from config.c. If redis is built
without TLS, and still run redis with TLS, then redis reports:
# Missing implement of connection type 1
# Failed to configure TLS. Check logs for more info.
The log can be optimised, let's leave it in the future. Maybe we can
use connection type as a string.
Although uninitialized fields of a static struct are zero, we still
set them as NULL explicitly in socket.c, let them clear to read & maintain:
.init = NULL,
.cleanup = NULL,
.configure = NULL,
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>