This is especially needed in diskless loading, were a short read could have
caused redis to exit. now the module can handle the error and return to the
caller gracefully.
this fixes#5326
* create module API for forking child processes.
* refactor duplicate code around creating and tracking forks by AOF and RDB.
* child processes listen to SIGUSR1 and dies exitFromChild in order to
eliminate a valgrind warning of unhandled signal.
* note that BGSAVE error reply has changed.
valgrind error is:
Process terminating with default action of signal 10 (SIGUSR1)
The implementation of the diskless replication was currently diskless only on the master side.
The slave side was still storing the received rdb file to the disk before loading it back in and parsing it.
This commit adds two modes to load rdb directly from socket:
1) when-empty
2) using "swapdb"
the third mode of using diskless slave by flushdb is risky and currently not included.
other changes:
--------------
distinguish between aof configuration and state so that we can re-enable aof only when sync eventually
succeeds (and not when exiting from readSyncBulkPayload after a failed attempt)
also a CONFIG GET and INFO during rdb loading would have lied
When loading rdb from the network, don't kill the server on short read (that can be a network error)
Fix rdb check when performed on preamble AOF
tests:
run replication tests for diskless slave too
make replication test a bit more aggressive
Add test for diskless load swapdb
jemalloc 5 doesn't immediately release memory back to the OS, instead there's a decaying
mechanism, which doesn't work when there's no traffic (no allocations).
this is most evident if there's no traffic after flushdb, the RSS will remain high.
1) enable jemalloc background purging
2) explicitly purge in flushdb
Now threads are stopped even when the connections drop immediately to
zero, not allowing the networking code to detect the condition and stop
the threads. serverCron() will handle that.
This is just an experiment for now, there are a couple of race
conditions, mostly harmless for the performance gain experiment that
this commit represents so far.
The general idea here is to take Redis single threaded and instead
fan-out on expansive kernel calls: write(2) in this case, but the same
concept could be easily implemented for read(2) and protcol parsing.
However just threading writes like in this commit, is enough to evaluate
if the approach is sounding.
Fixes#6012.
As long as "INFO is broken", this should be adequate IMO. Once we rework
`INFO`, perhaps into RESP3, this implementation should be revisited.
when redis appends the blocked client reply list to the real client, it didn't
bother to check if it is in fact the master client. so a slave executing that
module command will send replies to the master, causing the master to send the
slave error responses, which will mess up the replication offset
(slave will advance it's replication offset, and the master does not)
Adding another new filed categories at the end of
command reply, it's easy to read and distinguish
flags and categories, also compatible with old format.
In some cases processMultibulkBuffer uses sdsMakeRoomFor to
expand the querybuf, but later in some cases it uses that query
buffer as is for an argv element (see "Optimization"), which means
that the sds in argv may have a lot of wasted space, and then in case
modules keep that argv RedisString inside their data structure, this
space waste will remain for long (until restarted from rdb).
In mostly production environment, normal user's behavior should be
limited.
Now in redis ACL mechanism we can do it like that:
user default on +@all ~* -@dangerous nopass
user admin on +@all ~* >someSeriousPassword
Then the default normal user can not execute dangerous commands like
FLUSHALL/KEYS.
But some admin commands are in dangerous category too like PSYNC,
and the configurations above will forbid replica from sync with master.
Finally I think we could add a new configuration for replication,
it is masteruser option, like this:
masteruser admin
masterauth someSeriousPassword
Then replica will try AUTH admin someSeriousPassword and get privilege
to execute PSYNC. If masteruser is NULL, replica would AUTH with only
masterauth like before.
This is needed in order to model the current behavior of authenticating
the connection directly when no password is set. Now with ACLs this will
be obtained by setting the default user as "nopass" user. Moreover this
flag can be used in order to create other users that do not require any
password but will work with "AUTH username <any-password>".
Thanks to @soloestoy for discovering this issue in #5667.
This is an alternative fix in order to avoid both cycling the clients
and also disconnecting clients just having valid read-only transactions
pending.
these metrics become negative when RSS is smaller than the used_memory.
This can easily happen when the program allocated a lot of memory and haven't
written to it yet, in which case the kernel doesn't allocate any pages to the process
Note: this breaks backward compatibility with Redis 4, since now slaves
by default are exact copies of masters and do not try to evict keys
independently.
This is an optimization for processing pipeline, we discussed a
problem in issue #5229: clients may be paused if we apply `CLIENT
PAUSE` command, and then querybuf may grow too large, the cost of
memmove in sdsrange after parsing a completed command will be
horrible. The optimization is that parsing all commands in queyrbuf
, after that we can just call sdsrange only once.
Reading the PR gave me the opportunity to better specify what the code
was doing in places where I was not immediately sure about what was
going on. Moreover I documented the structure in server.h so that people
reading the header file will immediately understand what the structure
is useful for.
A) slave buffers didn't count internal fragmentation and sds unused space,
this caused them to induce eviction although we didn't mean for it.
B) slave buffers were consuming about twice the memory of what they actually needed.
- this was mainly due to sdsMakeRoomFor growing to twice as much as needed each time
but networking.c not storing more than 16k (partially fixed recently in 237a38737).
- besides it wasn't able to store half of the new string into one buffer and the
other half into the next (so the above mentioned fix helped mainly for small items).
- lastly, the sds buffers had up to 30% internal fragmentation that was wasted,
consumed but not used.
C) inefficient performance due to starting from a small string and reallocing many times.
what i changed:
- creating dedicated buffers for reply list, counting their size with zmalloc_size
- when creating a new reply node from, preallocate it to at least 16k.
- when appending a new reply to the buffer, first fill all the unused space of the
previous node before starting a new one.
other changes:
- expose mem_not_counted_for_evict info field for the benefit of the test suite
- add a test to make sure slave buffers are counted correctly and that they don't cause eviction
With such information will be able to use a private localtime()
implementation serverLog(), which does not use any locking and is both
thread and fork() safe.
RESTORE now supports:
1. Setting LRU/LFU
2. Absolute-time TTL
Other related changes:
1. RDB loading will not override LRU bits when RDB file
does not contain the LRU opcode.
2. RDB loading will not set LRU/LFU bits if the server's
maxmemory-policy does not match.
this reduces the extra 8 bytes we save before each pointer.
but more importantly maybe, it makes the valgrind runs to be more similiar
to our normal runs.
note: the change in malloc_stats struct in server.h is to eliminate an name conflict.
structs that are not typedefed are resolved from a separate name space.
Usually blocking operations make a lot of sense with multiple keys so
that we can listen to multiple queues (or whatever the app models) with
a single connection. However in the synchronous case it is more useful
to be able to ask for N elements. This is a change that I also wanted to
perform soon or later in the blocking list variant, but here it is more
natural since there is no reply type difference.
Implementation notes: as INFO is "already broken", I didn't want to break it further. Instead of computing the server.lua_script dict size on every call, I'm keeping a running sum of the body's length and dict overheads.
This implementation is naive as it **does not** take into consideration dict rehashing, but that inaccuracy pays off in speed ;)
Demo time:
```bash
$ redis-cli info memory | grep "script"
used_memory_scripts:96
used_memory_scripts_human:96B
number_of_cached_scripts:0
$ redis-cli eval "" 0 ; redis-cli info memory | grep "script"
(nil)
used_memory_scripts:120
used_memory_scripts_human:120B
number_of_cached_scripts:1
$ redis-cli script flush ; redis-cli info memory | grep "script"
OK
used_memory_scripts:96
used_memory_scripts_human:96B
number_of_cached_scripts:0
$ redis-cli eval "return('Hello, Script Cache :)')" 0 ; redis-cli info memory | grep "script"
"Hello, Script Cache :)"
used_memory_scripts:152
used_memory_scripts_human:152B
number_of_cached_scripts:1
$ redis-cli eval "return redis.sha1hex(\"return('Hello, Script Cache :)')\")" 0 ; redis-cli info memory | grep "script"
"1be72729d43da5114929c1260a749073732dc822"
used_memory_scripts:232
used_memory_scripts_human:232B
number_of_cached_scripts:2
✔ 19:03:54 redis [lua_scripts-in-info-memory L ✚…⚑] $ redis-cli evalsha 1be72729d43da5114929c1260a749073732dc822 0
"Hello, Script Cache :)"
```
There are too many advantages in doing this, RDB is faster to persist,
more compact, much faster to load back. The main issues here are that
the code is less tested because this was not the old default (so we are
enabling it for the new 5.0 release), and that the AOF is no longer a
trivially parsable format from now on. However the non-preamble mode
will be supported in the future as well, if new data types will be
added.
This commit, in some parts derived from PR #3041 which is no longer
possible to merge (because the user deleted the original branch),
implements the ability of slaves to have a special configuration
preventing that they try to start a failover when the master is failing.
There are multiple reasons for wanting this, and the feautre was
requested in issue #3021 time ago.
The differences between this patch and the original PR are the
following:
1. The flag is saved/loaded on the nodes configuration.
2. The 'myself' node is now flag-aware, the flag is updated as needed
when the configuration is changed via CONFIG SET.
3. The flag name uses NOFAILOVER instead of NO_FAILOVER to be consistent
with existing NOADDR.
4. The redis.conf documentation was rewritten.
Thanks to @deep011 for the original patch.
other fixes / improvements:
- LUA script memory isn't taken from zmalloc (taken from libc malloc)
so it can cause high fragmentation ratio to be displayed (which is false)
- there was a problem with "fragmentation" info being calculated from
RSS and used_memory sampled at different times (now sampling them together)
other details:
- adding a few more allocator info fields to INFO and MEMORY commands
- improve defrag test to measure defrag latency of big keys
- increasing the accuracy of the defrag test (by looking at real grag info)
this way we can use an even lower threshold and still avoid false positives
- keep the old (total) "fragmentation" field unchanged, but add new ones for spcific things
- add these the MEMORY DOCTOR command
- deduct LUA memory from the rss in case of non jemalloc allocator (one for which we don't "allocator active/used")
- reduce sampling rate of the rss and allocator info
- big keys are not defragged in one go from within the dict scan
instead they are scanned in parts after the main dict hash bucket is done.
- add latency monitor sample for defrag
- change default active-defrag-cycle-min to induce lower latency
- make active defrag start a new scan right away if needed, so it's easier
(for the test suite) to detect when it's done
- make active defrag quick the current cycle after each db / big key
- defrag some non key long term global allocations
- some refactoring for smaller functions and more reusable code
- during dict rehashing, one scan iteration of the dict, can end up scanning
one bucket in the smaller dict and many many buckets in the larger dict.
so waiting for 16 scan iterations before checking the time, may be much too long.
If lots of clients PSUBSCRIBE to same patterns, multiple pattens matching will take place. This commit change it into just one single pattern matching by using a `dict *` to store the unique pattern and which clients subscribe to it.
This commit adds two new fields in the INFO output, stats section:
expired_stale_perc:0.34
expired_time_cap_reached_count:58
The first field is an estimate of the number of keys that are yet in
memory but are already logically expired. They reason why those keys are
yet not reclaimed is because the active expire cycle can't spend more
time on the process of reclaiming the keys, and at the same time nobody
is accessing such keys. However as the active expire cycle runs, while
it will eventually have to return to the caller, because of time limit
or because there are less than 25% of keys logically expired in each
given database, it collects the stats in order to populate this INFO
field.
Note that expired_stale_perc is a running average, where the current
sample accounts for 5% and the history for 95%, so you'll see it
changing smoothly over time.
The other field, expired_time_cap_reached_count, counts the number
of times the expire cycle had to stop, even if still it was finding a
sizeable number of keys yet to expire, because of the time limit.
This allows people handling operations to understand if the Redis
server, during mass-expiration events, is able to collect keys fast
enough usually. It is normal for this field to increment during mass
expires, but normally it should very rarely increment. When instead it
constantly increments, it means that the current workloads is using
a very important percentage of CPU time to expire keys.
This feature was created thanks to the hints of Rashmi Ramesh and
Bart Robinson from Twitter. In private email exchanges, they noted how
it was important to improve the observability of this parameter in the
Redis server. Actually in big deployments, the amount of keys that are
yet to expire in each server, even if they are logically expired, may
account for a very big amount of wasted memory.
We have this operation in two places: when caching the master and
when linking a new client after the client creation. By having an API
for this we avoid incurring in errors when modifying one of the two
places forgetting the other. The function is also a good place where to
document why we cache the linked list node.
Related to #4497 and #4210.
The function in its initial form, and after the fixes for the PSYNC2
bugs, required code duplication in multiple spots. This commit modifies
it in order to always compute the script name independently, and to
return the SDS of the SHA of the body: this way it can be used in all
the places, including for SCRIPT LOAD, without duplicating the code to
create the Lua function name. Note that this requires to re-compute the
body SHA1 in the case of EVAL seeing a script for the first time, but
this should not change scripting performance in any way because new
scripts definition is a rare event happening the first time a script is
seen, and the SHA1 computation is anyway not a very slow process against
the typical Redis script and compared to the actua Lua byte compiling of
the body.
Note that the function used to assert() if a duplicated script was
loaded, however actually now two times over three, we want the function
to handle duplicated scripts just fine: this happens in SCRIPT LOAD and
in RDB AUX "lua" loading. Moreover the assert was not defending against
some obvious failure mode, so now the function always tests against
already defined functions at start.
In the case of slaves loading the RDB from master, or in other similar
cases, the script is already defined, and the function registering the
script should not fail in the assert() call.
XADD was suboptimal in the first incarnation of the command, not being
able to accept an ID (very useufl for replication), nor options for
having capped streams.
The keyspace notification for streams was not implemented.
With lists we need to signal only on key creation, but streams can
provide data to clients listening at every new item added.
To make this slightly more efficient we now track different classes of
blocked clients to avoid signaling keys when there is nobody listening.
A typical case is when the stream is used as a time series DB and
accessed only by range with XRANGE.
This is currently needed in order to fix#4483, but this can be
useful in other contexts, so maybe later we may want to remove the
conditionals and always save/load scripts.
Note that we are using the "lua" AUX field here, in order to guarantee
backward compatibility of the RDB file. The unknown AUX fields must be
discarded by past versions of Redis.
This adds a new `addReplyHelp` helper that's used by commands
when returning a help text. The following commands have been
touched: DEBUG, OBJECT, COMMAND, PUBSUB, SCRIPT and SLOWLOG.
WIP
Fix entry command table entry for OBJECT for HELP option.
After #4472 the command may have just 2 arguments.
Improve OBJECT HELP descriptions.
See #4472.
WIP 2
WIP 3
Firstly, use access time to replace the decreas time of LFU.
For function LFUDecrAndReturn,
it should only try to get decremented counter,
not update LFU fields, we will update it in an explicit way.
And we will times halve the counter according to the times of
elapsed time than server.lfu_decay_time.
Everytime a key is accessed, we should update the LFU
including update access time, and increment the counter after
call function LFUDecrAndReturn.
If a key is overwritten, the LFU should be also updated.
Then we can use `OBJECT freq` command to get a key's frequence,
and LFUDecrAndReturn should be called in `OBJECT freq` command
in case of the key has not been accessed for a long time,
because we update the access time only when the key is read or
overwritten.
In Redis 4.0 replication, with the introduction of PSYNC2, masters and
slaves replicate commands to cascading slaves and to the replication
backlog itself in a different way compared to the past.
Masters actually replicate the effects of client commands.
Slaves just propagate what they receive from masters.
This mechanism can cause problems when the configuration of an instance
is changed from master to slave inside a transaction. For instance
we could send to a master instance the following sequence:
MULTI
SLAVEOF 127.0.0.1 0
EXEC
SLAVEOF NO ONE
Before the fixes in this commit, the MULTI command used to be propagated
into the replication backlog, however after the SLAVEOF command the
instance is a slave, so the EXEC implementation failed to also propagate
the EXEC command. When the slaves of the above instance reconnected,
they were incrementally synchronized just sending a "MULTI". This put
the master client (in the slaves) into MULTI state, breaking the
replication.
Notably even Redis Sentinel uses the above approach in order to guarantee
that configuration changes are always performed together with rewrites
of the configuration and with clients disconnection. Sentiel does:
MULTI
SLAVEOF ...
CONFIG REWRITE
CLIENT KILL TYPE normal
EXEC
So this was a really problematic issue. However even with the fix in
this commit, that will add the final EXEC to the replication stream in
case the instance was switched from master to slave during the
transaction, the result would be to increment the slave replication
offset, so a successive reconnection with the new master, will not
permit a successful partial resynchronization: no way the new master can
provide us with the backlog needed, we incremented our offset to a value
that the new master cannot have.
However the EXEC implementation waits to emit the MULTI, so that if the
commands inside the transaction actually do not need to be replicated,
no commands propagation happens at all. From multi.c:
if (!must_propagate && !(c->cmd->flags & (CMD_READONLY|CMD_ADMIN))) {
execCommandPropagateMulti(c);
must_propagate = 1;
}
The above code is already modified by this commit you are reading.
Now also ADMIN commands do not trigger the emission of MULTI. It is actually
not clear why we do not just check for CMD_WRITE... Probably I wrote it this
way in order to make the code more reliable: better to over-emit MULTI
than not emitting it in time.
So this commit should indeed fix issue #3836 (verified), however it looks
like some reconsideration of this code path is needed in the long term.
BONUS POINT: The reverse bug.
Even in a read only slave "B", in a replication setup like:
A -> B -> C
There are commands without the READONLY nor the ADMIN flag, that are also
not flagged as WRITE commands. An example is just the PING command.
So if we send B the following sequence:
MULTI
PING
SLAVEOF NO ONE
EXEC
The result will be the reverse bug, where only EXEC is emitted, but not the
previous MULTI. However this apparently does not create problems in practice
but it is yet another acknowledge of the fact some work is needed here
in order to make this code path less surprising.
Note that there are many different approaches we could follow. For instance
MULTI/EXEC blocks containing administrative commands may be allowed ONLY
if all the commands are administrative ones, otherwise they could be
denined. When allowed, the commands could simply never be replicated at all.
Issue #4084 shows how for a design error, GEORADIUS is a write command
because of the STORE option. Because of this it does not work
on readonly slaves, gets redirected to masters in Redis Cluster even
when the connection is in READONLY mode and so forth.
To break backward compatibility at this stage, with Redis 4.0 to be in
advanced RC state, is problematic for the user base. The API can be
fixed into the unstable branch soon if we'll decide to do so in order to
be more consistent, and reease Redis 5.0 with this incompatibility in
the future. This is still unclear.
However, the ability to scale GEO queries in slaves easily is too
important so this commit adds two read-only variants to the GEORADIUS
and GEORADIUSBYMEMBER command: GEORADIUS_RO and GEORADIUSBYMEMBER_RO.
The commands are exactly as the original commands, but they do not
accept the STORE and STOREDIST options.
The original RDB serialization format was not parsable without the
module loaded, becuase the structure was managed only by the module
itself. Moreover RDB is a streaming protocol in the sense that it is
both produce di an append-only fashion, and is also sometimes directly
sent to the socket (in the case of diskless replication).
The fact that modules values cannot be parsed without the relevant
module loaded is a problem in many ways: RDB checking tools must have
loaded modules even for doing things not involving the value at all,
like splitting an RDB into N RDBs by key or alike, or just checking the
RDB for sanity.
In theory module values could be just a blob of data with a prefixed
length in order for us to be able to skip it. However prefixing the values
with a length would mean one of the following:
1. To be able to write some data at a previous offset. This breaks
stremaing.
2. To bufferize values before outputting them. This breaks performances.
3. To have some chunked RDB output format. This breaks simplicity.
Moreover, the above solution, still makes module values a totally opaque
matter, with the fowllowing problems:
1. The RDB check tool can just skip the value without being able to at
least check the general structure. For datasets composed mostly of
modules values this means to just check the outer level of the RDB not
actually doing any checko on most of the data itself.
2. It is not possible to do any recovering or processing of data for which a
module no longer exists in the future, or is unknown.
So this commit implements a different solution. The modules RDB
serialization API is composed if well defined calls to store integers,
floats, doubles or strings. After this commit, the parts generated by
the module API have a one-byte prefix for each of the above emitted
parts, and there is a final EOF byte as well. So even if we don't know
exactly how to interpret a module value, we can always parse it at an
high level, check the overall structure, understand the types used to
store the information, and easily skip the whole value.
The change is backward compatible: older RDB files can be still loaded
since the new encoding has a new RDB type: MODULE_2 (of value 7).
The commit also implements the ability to check RDB files for sanity
taking advantage of the new feature.
This avoids Helgrind complaining, but we are actually not using
atomicGet() to get the unixtime value for now: too many places where it
is used and given tha time_t is word-sized it should be safe in all the
archs we support as it is.
On the other hand, Helgrind, when Redis is compiled with "make helgrind"
in order to force the __sync macros, will detect the write in
updateCachedTime() as a read (because atomic functions are used) and
will not complain about races.
This commit also includes minor refactoring of mutex initializations and
a "helgrind" target in the Makefile.
Instead of giving the module background operations just a small time to
run in the beforeSleep() function, we can have the lock released for all
the time we are blocked in the multiplexing syscall.
This bug was discovered by @kevinmcgehee and constituted a major hidden
bug in the PSYNC2 implementation, caused by the propagation from the
master of incomplete commands to slaves.
The bug had several results:
1. Borrowing from Kevin text in the issue: "Given that slaves blindly
copy over their master's input into their own replication backlog over
successive read syscalls, it's possible that with large commands or
small TCP buffers, partial commands are present in this buffer. If the
master were to fail before successfully propagating the entire command
to a slave, the slaves will never execute the partial command (since the
client is invalidated) but will copy it to replication backlog which may
relay those invalid bytes to its slaves on PSYNC2, corrupting the
backlog and possibly other valid commands that follow the failover.
Simple command boundaries aren't sufficient to capture this, either,
because in the case of a MULTI/EXEC block, if the master successfully
propagates a subset of the commands but not the EXEC, then the
transaction in the backlog becomes corrupt and could corrupt other
slaves that consume this data."
2. As identified by @yangsiran later, there is another effect of the
bug. For the same mechanism of the first problem, a slave having another
slave, could receive a full resynchronization request with an already
half-applied command in the backlog. Once the RDB is ready, it will be
sent to the slave, and the replication will continue sending to the
sub-slave the other half of the command, which is not valid.
The fix, designed by @yangsiran and @antirez, and implemented by
@antirez, uses a secondary buffer in order to feed the sub-masters and
update the replication backlog and offsets, only when a given part of
the query buffer is actually *applied* to the state of the instance,
that is, when the command gets processed and the command is not pending
in the Redis transaction buffer because of CLIENT_MULTI state.
Given that now the backlog and offsets representation are in agreement
with the actual processed commands, both issue 1 and 2 should no longer
be possible.
Thanks to @kevinmcgehee, @yangsiran and @oranagra for their work in
identifying and designing a fix for this problem.
If a thread unblocks a client blocked in a module command, by using the
RedisMdoule_UnblockClient() API, the event loop may not be awaken until
the next timeout of the multiplexing API or the next unrelated I/O
operation on other clients. We actually want the client to be served
ASAP, so a mechanism is needed in order for the unblocking API to inform
Redis that there is a client to serve ASAP.
This commit fixes the issue using the old trick of the pipe: when a
client needs to be unblocked, a byte is written in a pipe. When we run
the list of clients blocked in modules, we consume all the bytes
written in the pipe. Writes and reads are performed inside the context
of the mutex, so no race is possible in which we consume the bytes that
are actually related to an awake request for a client that should still
be put into the list of clients to unblock.
It was verified that after the fix the server handles the blocked
clients with the expected short delay.
Thanks to @dvirsky for understanding there was such a problem and
reporting it.
This change attempts to switch to an hash function which mitigates
the effects of the HashDoS attack (denial of service attack trying
to force data structures to worst case behavior) while at the same time
providing Redis with an hash function that does not expect the input
data to be word aligned, a condition no longer true now that sds.c
strings have a varialbe length header.
Note that it is possible sometimes that even using an hash function
for which collisions cannot be generated without knowing the seed,
special implementation details or the exposure of the seed in an
indirect way (for example the ability to add elements to a Set and
check the return in which Redis returns them with SMEMBERS) may
make the attacker's life simpler in the process of trying to guess
the correct seed, however the next step would be to switch to a
log(N) data structure when too many items in a single bucket are
detected: this seems like an overkill in the case of Redis.
SPEED REGRESION TESTS:
In order to verify that switching from MurmurHash to SipHash had
no impact on speed, a set of benchmarks involving fast insertion
of 5 million of keys were performed.
The result shows Redis with SipHash in high pipelining conditions
to be about 4% slower compared to using the previous hash function.
However this could partially be related to the fact that the current
implementation does not attempt to hash whole words at a time but
reads single bytes, in order to have an output which is endian-netural
and at the same time working on systems where unaligned memory accesses
are a problem.
Further X86 specific optimizations should be tested, the function
may easily get at the same level of MurMurHash2 if a few optimizations
are performed.
This is of great interest because allows us to print debugging
informations that could be of useful when debugging, like in the
following example:
serverPanic("Unexpected encoding for object %d, %d",
obj->type, obj->encoding);
You can still force the logo in the normal logs.
For motivations, check issue #3112. For me the reason is that actually
the logo is nice to have in interactive sessions, but inside the logs
kinda loses its usefulness, but for the ability of users to recognize
restarts easily: for this reason the new startup sequence shows a one
liner ASCII "wave" so that there is still a bit of visual clue.
Startup logging was modified in order to log events in more obvious
ways, and to log more events. Also certain important informations are
now more easy to parse/grep since they are printed in field=value style.
The option --always-show-logo in redis.conf was added, defaulting to no.
The new algorithm provides the same speed with a smaller error for
cardinalities in the range 0-100k. Before switching, the new and old
algorithm behavior was studied in details in the context of
issue #3677. You can find a few graphs and motivations there.
The commit improves ziplistRepr() and adds a new debugging subcommand so
that we can trigger the dump directly from the Redis API.
This command capability was used while investigating issue #3684.
BACKGROUND AND USE CASEj
Redis slaves are normally write only, however the supprot a "writable"
mode which is very handy when scaling reads on slaves, that actually
need write operations in order to access data. For instance imagine
having slaves replicating certain Sets keys from the master. When
accessing the data on the slave, we want to peform intersections between
such Sets values. However we don't want to intersect each time: to cache
the intersection for some time often is a good idea.
To do so, it is possible to setup a slave as a writable slave, and
perform the intersection on the slave side, perhaps setting a TTL on the
resulting key so that it will expire after some time.
THE BUG
Problem: in order to have a consistent replication, expiring of keys in
Redis replication is up to the master, that synthesize DEL operations to
send in the replication stream. However slaves logically expire keys
by hiding them from read attempts from clients so that if the master did
not promptly sent a DEL, the client still see logically expired keys
as non existing.
Because slaves don't actively expire keys by actually evicting them but
just masking from the POV of read operations, if a key is created in a
writable slave, and an expire is set, the key will be leaked forever:
1. No DEL will be received from the master, which does not know about
such a key at all.
2. No eviction will be performed by the slave, since it needs to disable
eviction because it's up to masters, otherwise consistency of data is
lost.
THE FIX
In order to fix the problem, the slave should be able to tag keys that
were created in the slave side and have an expire set in some way.
My solution involved using an unique additional dictionary created by
the writable slave only if needed. The dictionary is obviously keyed by
the key name that we need to track: all the keys that are set with an
expire directly by a client writing to the slave are tracked.
The value in the dictionary is a bitmap of all the DBs where such a key
name need to be tracked, so that we can use a single dictionary to track
keys in all the DBs used by the slave (actually this limits the solution
to the first 64 DBs, but the default with Redis is to use 16 DBs).
This solution allows to pay both a small complexity and CPU penalty,
which is zero when the feature is not used, actually. The slave-side
eviction is encapsulated in code which is not coupled with the rest of
the Redis core, if not for the hook to track the keys.
TODO
I'm doing the first smoke tests to see if the feature works as expected:
so far so good. Unit tests should be added before merging into the
4.0 branch.
This means that stopping a slave and restarting it will still make it
able to PSYNC with the master. Moreover the master itself will retain
its ID/offset, in case it gets turned into a slave, or if a slave will
try to PSYNC with it with an exactly updated offset (otherwise there is
no backlog).
This change was possible thanks to PSYNC v2 that makes saving the current
replication state much simpler.
The gist of the changes is that now, partial resynchronizations between
slaves and masters (without the need of a full resync with RDB transfer
and so forth), work in a number of cases when it was impossible
in the past. For instance:
1. When a slave is promoted to mastrer, the slaves of the old master can
partially resynchronize with the new master.
2. Chained slalves (slaves of slaves) can be moved to replicate to other
slaves or the master itsef, without requiring a full resync.
3. The master itself, after being turned into a slave, is able to
partially resynchronize with the new master, when it joins replication
again.
In order to obtain this, the following main changes were operated:
* Slaves also take a replication backlog, not just masters.
* Same stream replication for all the slaves and sub slaves. The
replication stream is identical from the top level master to its slaves
and is also the same from the slaves to their sub-slaves and so forth.
This means that if a slave is later promoted to master, it has the
same replication backlong, and can partially resynchronize with its
slaves (that were previously slaves of the old master).
* A given replication history is no longer identified by the `runid` of
a Redis node. There is instead a `replication ID` which changes every
time the instance has a new history no longer coherent with the past
one. So, for example, slaves publish the same replication history of
their master, however when they are turned into masters, they publish
a new replication ID, but still remember the old ID, so that they are
able to partially resynchronize with slaves of the old master (up to a
given offset).
* The replication protocol was slightly modified so that a new extended
+CONTINUE reply from the master is able to inform the slave of a
replication ID change.
* REPLCONF CAPA is used in order to notify masters that a slave is able
to understand the new +CONTINUE reply.
* The RDB file was extended with an auxiliary field that is able to
select a given DB after loading in the slave, so that the slave can
continue receiving the replication stream from the point it was
disconnected without requiring the master to insert "SELECT" statements.
This is useful in order to guarantee the "same stream" property, because
the slave must be able to accumulate an identical backlog.
* Slave pings to sub-slaves are now sent in a special form, when the
top-level master is disconnected, in order to don't interfer with the
replication stream. We just use out of band "\n" bytes as in other parts
of the Redis protocol.
An old design document is available here:
https://gist.github.com/antirez/ae068f95c0d084891305
However the implementation is not identical to the description because
during the work to implement it, different changes were needed in order
to make things working well.
This new command swaps two Redis databases, so that immediately all the
clients connected to a given DB will see the data of the other DB, and
the other way around. Example:
SWAPDB 0 1
This will swap DB 0 with DB 1. All the clients connected with DB 0 will
immediately see the new data, exactly like all the clients connected
with DB 1 will see the data that was formerly of DB 0.
MOTIVATION AND HISTORY
---
The command was recently demanded by Pedro Melo, but was suggested in
the past multiple times, and always refused by me.
The reason why it was asked: Imagine you have clients operating in DB 0.
At the same time, you create a new version of the dataset in DB 1.
When the new version of the dataset is available, you immediately want
to swap the two views, so that the clients will transparently use the
new version of the data. At the same time you'll likely destroy the
DB 1 dataset (that contains the old data) and start to build a new
version, to repeat the process.
This is an interesting pattern, but the reason why I always opposed to
implement this, was that FLUSHDB was a blocking command in Redis before
Redis 4.0 improvements. Now we have FLUSHDB ASYNC that releases the
old data in O(1) from the point of view of the client, to reclaim memory
incrementally in a different thread.
At this point, the pattern can really be supported without latency
spikes, so I'm providing this implementation for the users to comment.
In case a very compelling argument will be made against this new command
it may be removed.
BEHAVIOR WITH BLOCKING OPERATIONS
---
If a client is blocking for a list in a given DB, after the swap it will
still be blocked in the same DB ID, since this is the most logical thing
to do: if I was blocked for a list push to list "foo", even after the
swap I want still a LPUSH to reach the key "foo" in the same DB in order
to unblock.
However an interesting thing happens when a client is, for instance,
blocked waiting for new elements in list "foo" of DB 0. Then the DB
0 and 1 are swapped with SWAPDB. However the DB 1 happened to have
a list called "foo" containing elements. When this happens, this
implementation can correctly unblock the client.
It is possible that there are subtle corner cases that are not covered
in the implementation, but since the command is self-contained from the
POV of the implementation and the Redis core, it cannot cause anything
bad if not used.
Tests and documentation are yet to be provided.
It was noted by @dvirsky that it is not possible to use string functions
when writing the AOF file. This sometimes is critical since the command
rewriting may need to be built in the context of the AOF callback, and
without access to the context, and the limited types that the AOF
production functions will accept, this can be an issue.
Moreover there are other needs that we can't anticipate regarding the
ability to use Redis Modules APIs using the context in order to build
representations to emit AOF / RDB.
Because of this a new API was added that allows the user to get a
temporary context from the IO context. The context is auto released
if obtained when the RDB / AOF callback returns.
Calling multiple time the function to get the context, always returns
the same one, since it is invalid to have more than a single context.
This code was extracted from @oranagra PR #3223 and modified in order
to provide only certain amounts of information compared to the original
code. It was also moved from DEBUG to the newly introduced MEMORY
command. Thanks to Oran for the implementation and the PR.
It implements detailed memory usage stats that can be useful in both
provisioning and troubleshooting memory usage in Redis.
For most tasks, we need the memory estimation to be O(1) by default.
This commit also implements an initial MEMORY command.
Note that objectComputeSize() takes the number of samples to check as
argument, so MEMORY should be able to get the sample size as option
to make precision VS CPU tradeoff tunable.
Related to: PR #3223.
This is an attempt at mitigating problems due to cross protocol
scripting, an attack targeting services using line oriented protocols
like Redis that can accept HTTP requests as valid protocol, by
discarding the invalid parts and accepting the payloads sent, for
example, via a POST request.
For this to be effective, when we detect POST and Host: and terminate
the connection asynchronously, the networking code was modified in order
to never process further input. It was later verified that in a
pipelined request containing a POST command, the successive commands are
not executed.
This feature is useful, especially in deployments using Sentinel in
order to setup Redis HA, where the slave is executed with NAT or port
forwarding, so that the auto-detected port/ip addresses, as listed in
the "INFO replication" output of the master, or as provided by the
"ROLE" command, don't match the real addresses at which the slave is
reachable for connections.
This patch, written in collaboration with Oran Agra (@oranagra) is a companion
to 780a8b1. Together the two patches should avoid that the AOF and RDB saving
processes can be spawned at the same time. Previously conditions that
could lead to two saving processes at the same time were:
1. When AOF is enabled via CONFIG SET and an RDB saving process is
already active.
2. When the SYNC command decides to start an RDB saving process ASAP in
order to serve a new slave that cannot partially resynchronize (but
only if we have a disk target for replication, for diskless
replication there is not such a problem).
Condition "1" is not very severe but "2" can happen often and is
definitely good at degrading Redis performances in an unexpected way.
The two commits have the effect of always spawning RDB savings for
replication in replicationCron() instead of attempting to start an RDB
save synchronously. Moreover when a BGSAVE or AOF rewrite must be
performed, they are instead just postponed using flags that will try to
perform such operations ASAP.
Finally the BGSAVE command was modified in order to accept a SCHEDULE
option so that if an AOF rewrite is in progress, when this option is
given, the command no longer returns an error, but instead schedules an
RDB rewrite operation for when it will be possible to start it.
The LRU eviction code used to make local choices: for each DB visited it
selected the best key to evict. This was repeated for each DB. However
this means that there could be DBs with very frequently accessed keys
that are targeted by the LRU algorithm while there were other DBs with
many better candidates to expire.
This commit attempts to fix this problem for the LRU policy. However the
TTL policy is still not fixed by this commit. The TTL policy will be
fixed in a successive commit.
This is an initial (partial because of TTL policy) fix for issue #2647.