STRALGO should be a container for mostly read-only string
algorithms in Redis. The algorithms should have two main
characteristics:
1. They should be non trivial to compute, and often not part of
programming language standard libraries.
2. They should be fast enough that it is a good idea to have optimized C
implementations.
Next thing I would love to see? A small strings compression algorithm.
this test is time sensitive and it sometimes fail to pass below the
latency threshold, even on strong machines.
this test was the reson we're running just 2 parallel tests in the
github actions CI, revering this.
There is an inherent race between the deferring client and the
"main" client of the test: While the deferring client issues a blocking
command, we can't know for sure that by the time the "main" client
tries to issue another command (Usually one that unblocks the deferring
client) the deferring client is even blocked...
For lack of a better choice this commit uses TCL's 'after' in order
to give some time for the deferring client to issues its blocking
command before the "main" client does its thing.
This problem probably exists in many other tests but this commit
tries to fix blockonkeys.tcl
By using a "circular BRPOPLPUSH"-like scenario it was
possible the get the same client on db->blocking_keys
twice (See comment in moduleTryServeClientBlockedOnKey)
The fix was actually already implememnted in
moduleTryServeClientBlockedOnKey but it had a bug:
the funxction should return 0 or 1 (not OK or ERR)
Other changes:
1. Added two commands to blockonkeys.c test module (To
reproduce the case described above)
2. Simplify blockonkeys.c in order to make testing easier
3. cast raxSize() to avoid warning with format spec
Makse sure call() doesn't wrap replicated commands with
a redundant MULTI/EXEC
Other, unrelated changes:
1. Formatting compiler warning in INFO CLIENTS
2. Use CLIENT_ID_AOF instead of UINT64_MAX
First, we must parse the IDs, so that we abort ASAP.
The return value of this command cannot be an error if
the client successfully acknowledged some messages,
so it should be executed in a "all or nothing" fashion.
the AOF will be loaded successfully, but the stream will be missing,
i.e inconsistencies with the original db.
this was because XADD with id of 0-0 would error.
add a test to reproduce.
Redis refusing to run MULTI or EXEC during script timeout may cause partial
transactions to run.
1) if the client sends MULTI+commands+EXEC in pipeline without waiting for
response, but these arrive to the shards partially while there's a busy script,
and partially after it eventually finishes: we'll end up running only part of
the transaction (since multi was ignored, and exec would fail).
2) similar to the above if EXEC arrives during busy script, it'll be ignored and
the client state remains in a transaction.
the 3rd test which i added for a case where MULTI and EXEC are ok, and
only the body arrives during busy script was already handled correctly
since processCommand calls flagTransaction
it seems that running two clients at a time is ok too, resuces action
time from 20 minutes to 10. we'll use this for now, and if one day it
won't be enough we'll have to run just the sensitive tests one by one
separately from the others.
this commit also fixes an issue with the defrag test that appears to be
very rare.
seems that github actions are slow, using just one client to reduce
false positives.
also adding verbose, testing only on latest ubuntu, and building on
older one.
when doing that, i can reduce the test threshold back to something saner
I saw that the new defag test for list was failing in CI recently, so i
reduce it's threshold from 12 to 60.
besides that, i add / improve the latency test for that other two defrag
tests (add a sensitive latency and digest / save checks)
and fix bad usage of debug populate (can't overrides existing keys).
this was the original intention, which creates higher fragmentation.
When active defrag kicks in and finds a big list, it will create a bookmark to
a node so that it is able to resume iteration from that node later.
The quicklist manages that bookmark, and updates it in case that node is deleted.
This will increase memory usage only on lists of over 1000 (see
active-defrag-max-scan-fields) quicklist nodes (1000 ziplists, not 1000 items)
by 16 bytes.
In 32 bit build, this change reduces the maximum effective config of
list-compress-depth and list-max-ziplist-size (from 32767 to 8191)
This bug affected RM_StringToLongDouble and HINCRBYFLOAT.
I added tests for both cases.
Main changes:
1. Fixed string2ld to fail if string contains \0 in the middle
2. Use string2ld in getLongDoubleFromObject - No point of
having duplicated code here
The two changes above broke RM_SaveLongDouble/RM_LoadLongDouble
because the long double string was saved with length+1 (An innocent
mistake, but it's actually a bug - The length passed to
RM_SaveLongDouble should not include the last \0).
If a blocked module client times-out (or disconnects, unblocked
by CLIENT command, etc.) we need to call moduleUnblockClient
in order to free memory allocated by the module sub-system
and blocked-client private data
Other changes:
Made blockedonkeys.tcl tests a bit more aggressive in order
to smoke-out potential memory leaks
This commit solves the following bug:
127.0.0.1:6379> XGROUP CREATE x grp $ MKSTREAM
OK
127.0.0.1:6379> XADD x 666 f v
"666-0"
127.0.0.1:6379> XREADGROUP GROUP grp Alice BLOCK 0 STREAMS x >
1) 1) "x"
2) 1) 1) "666-0"
2) 1) "f"
2) "v"
127.0.0.1:6379> XADD x 667 f v
"667-0"
127.0.0.1:6379> XDEL x 667
(integer) 1
127.0.0.1:6379> XREADGROUP GROUP grp Alice BLOCK 0 STREAMS x >
1) 1) "x"
2) (empty array)
The root cause is that we use s->last_id in streamCompareID
while we should use the last *valid* ID
- make lua-replicate-commands mutable (it never was, but i don't see why)
- make tcp-backlog immutable (fix a recent refactory mistake)
- increase the max limit of a few configs to match what they were before
the recent refactory