This just deletes old code that didn't get removed when
logic changed. We were setting offsets that never
got read anywhere.
Since clients are now just cloned, we don't need to track
per-client buffer offsets anywhere because they are all
the same from the original client.
This commit adds a size check after initial config
line parsing to make sure we have *at least* 8 arguments
per line.
Also, instead of asserting for cluster->myself, we just test
and error out normally (since the error does a hard exit anyway).
Closes#1597
For some Solaris flavours, the inet_aton in in resolv library.
Not linking this library will introduce link error.
Improves compatability with older Solaris and still
works on new Solaris.
Closes#1092
The funciton was also modified in order to be more standalone and
produce an output without trailing spaces, making the reuse simpler.
The global variable was renamed in cammel case as most other Redis
globals, except the main ones we refer too many times, like 'server'.
Found by The Mayhem Team (Alexandre Rebert, Thanassis Avgerinos,
Sang Kil Cha, David Brumley, Manuel Egele) Cylab, Carnegie Mellon
University. See http://bugs.debian.org/716259 for more.
Signed-off-by: Chris Lamb <lamby@debian.org>
Fixes#1191
Previously, "MOVE key somestring" would move the key to
DB 0 which is just unexpected and wrong.
String as DB == error.
Test added too.
Modified by @antirez in order to use the getLongLongFromObject() API
instead of strtol().
Fixes#1428
Also adds test for numsub — due to tcl being tcl,
it doesn't capture the "numberness" of the fix,
but now we at least have one test case for numsub.
Closes#1561
Modified by @antirez since the original fix to genInfoString() looked
weak. Probably the clang analyzer complained about `section` being
possibly NULL, and strcasecmp() called with a NULL pointer. In the
practice this can never happen, still for the sake of correctness
the right fix is not to modify only the first call, but to set `section`
to the value of "default" if it happens to be NULL.
Closes#1660
We only want to use the last STORE key, but we have to record
we actually found a STORE key so we can increment the final return
key count.
Test added to prevent further regression.
Closes#1883, #1645, #1647
Previously the end was casted to a smaller type
which resulted in a wrong check and failed
with values larger than handled by unsigned.
Closes#1847, #1844
Cluster leaks memory while connecting due to missing freeaddrinfo()
(Commit modified by @antirez. The freeaddrinfo() call was misplaced so
in case of no address was bound, the memory leak was still there).
Closes#1801
Previously redis-cli would happily show "-1" or "99999"
as valid DB choices.
Now, if the SELECT call returned an error, we don't update
the DB number in the CLI.
Inspired by @anupshendkar in #1313Fixes#566, #1313
Previously, if you did SELECT then AUTH, redis-cli
would show your SELECT'd db even though it didn't
happen.
Note: running into this situation is a (hopefully) very limited
used case of people using multiple DBs and AUTH all at the same
time.
Fixes antirez#1639
Replica migration algorithm modified so that slaves never try to migrate
to masters that were never configured to have slaves in the past.
We want the algorithm to take care of masters that remained without
*working* slaves, but that used to have slaves according to the cluster
configuration.
Based on ideas documented in this blog post:
https://www.facebook.com/notes/facebook-engineering/three-optimization-tips-for-c/10151361643253920
The original code was modified to handle signed integers, reformetted to
fit inside the Redis code base, and was stress-tested with a program
in order to validate the implementation against snprintf().
Redis was measured to be measurably faster from the point of view of
clients in real-world operations because of this change, since sometimes
number to string conversion is used extensively (for example every time
a GET results into an integer encoded object to be returned to the
user).
This is just a quickfix, for the nature of the test the right way to fix
it is to average the error of N runs, since otherwise it is always
possible to get a false positive with a bad run, or to minimize too much
this possibility we may end testing with too much "large" error ranges.
The user @kjmph provided excellent ideas to improve speed of ZUNIONSTORE
(in certain cases by many order of magnitude), together with an
implementation of the ideas.
While the ideas were sounding, the implementation could be improved both
in terms of speed and clearness, so that's my attempt at reimplementing
the speedup proposed, trying to improve by directly using just a
dictionary with an embedded score inside, and reusing the single-pass
aggregate + order-later approach.
Note that you can't apply this commit without applying the previous
commit in this branch that adds a double in the dictEntry value union.
Issue #1786.
For non-empty masters, CLUSTER RESET is denied, and the user requires to
start to reset a node by explicitly clearing it with FLUSHALL.
However CLUSTER RESET when executed with slaves don't have this
restrictions since data is just a replica of the master, and with
read-only slaves it is also not possible to remove the data set. However
the node was turned from slave to master after a reset, without touching
the old slave data. This is 99.99% of times not appropriate and forces
full resets to follow this path to work with both slave and master
nodes:
FLUSHALL
CLUSTER RESET HARD
FLUSHALL
Since we need the first flushall for masters, and the second for slaves.
This commit changes the behavior so that CLUSTER RESET removes the data set
of a slave node during a reset, in the moment it gets turned into a master,
so the new pattern is simply:
FLUSHALL (that may fail for slaves)
CLUSTER RESET
The introduction of --from --to --slots --yes options allow to reshard
from cli in an automated way from scripts. The code is ugly and needs
refactoring as soon as we get it in RC / stable release.
In order to make sure every object has its own private LRU counter, when
maxmemory is enabled tryObjectEncoding() does not use the pool of shared
integers. However when the policy is not LRU-based, it does not make
sense to do so, and it is much better to save memory using shared
integers.
PING can now be called with an additional arugment, behaving exactly
like the ECHO command. PING can now also be called in Pub/Sub mode (with
one more more subscriptions to channels / patterns) in order to trigger
the delivery of an asynchronous pong message with the optional payload.
This fixes issue #420.
The code tested many times if a client had active Pub/Sub subscriptions
by checking the length of a list and dictionary where the patterns and
channels are stored. This was substituted with a client flag called
REDIS_PUBSUB that is simpler to test for. Moreover in order to manage
this flag some code was refactored.
This commit is believed to have no effects in the behavior of the
server.
Previously, the command definition for the OBJECT command specified
a minimum of two args (and that it was variadic), which meant that
if you sent this:
OBJECT foo
When cluster was enabled, it would result in an assertion/SEGFAULT
when Redis was attempting to extract keys.
It appears that OBJECT is not variadic, and only ever takes 3 args.
https://gist.github.com/michael-grunder/25960ce1508396d0d36a
We now wait up to 1 second for diff data to come from the parent,
however we use poll(2) to wait for more data, and use a counter of
contiguous failures to get data for N times (set to 20 experimentally
after different tests) as an early stop condition to avoid wasting 1
second when the write traffic is too low.
We introduce the distinction between slow and fast commands since those
are two different sources of latency. An O(1) or O(log N) command without
side effects (can't trigger deletion of large objects as a side effect of
its execution) if delayed is a symptom of inherent latency of the system.
A non-fast command (commands that may run large O(N) computations) if
delayed may just mean that the user is executing slow operations.
The advices LATENCY should provide in this two different cases are
different, so we log the two classes of commands in a separated way.
This fixes detection of wrong subcommand (that resulted in the default
all-commands output instead) and allows COMMAND INFO to be called
without arguments (resulting into an empty array) which is useful in
programmtically generated calls like the following (in Ruby):
redis.commands("command","info",*mycommands)
Note: mycommands may be empty.
Static was removed since it is needed in order to get symbols in stack
traces. Minor changes in the source code were operated to make it more
similar to the existing Redis code base.
COMMANDS returns a nested multibulk reply for each
command in the command table. The reply for each
command contains:
- command name
- arity
- array of command flags
- start key position
- end key position
- key offset step
- optional: if the keys are not deterministic and
Redis uses an internal key evaluation function,
the 6th field appears and is defined as a status
reply of: REQUIRES ARGUMENT PARSING
Cluster clients need to know where the keys are in each
command to implement proper routing to cluster nodes.
Redis commands can have multiple keys, keys at offset steps, or other
issues where you can't always assume the first element after
the command name is the cluster routing key.
Using the information exposed by COMMANDS, client implementations
can have live, accurate key extraction details for all commands.
Also implements COMMANDS INFO [commands...] to return only a
specific set of commands instead of all 160+ commands live in Redis.
Technically the problem is due to the client type API that does not
return a special value for the master, however fixing it locally in the
CLIENT KILL command is better currently because otherwise we would
introduce a new output buffer limit class as a side effect.
From mailing list post https://groups.google.com/forum/#!topic/redis-db/D3k7KmJmYgM
In the file “config.h”, the definition HAVE_ATOMIC is used to indicate
if an architecture on which redis is implemented supports atomic
synchronization primitives. Powerpc supports atomic synchronization
primitives, however, it is not listed as one of the architectures
supported in config.h. This patch adds the __powerpc__ to the list of
architectures supporting these primitives. The improvement of redis
due to the atomic synchronization on powerpc is significant,
around 30% to 40%, over the default implementation using pthreads.
This proposal adds __powerpc__ to the list of architectures designated
to support atomic builtins.
From mailing list post https://groups.google.com/forum/#!topic/redis-db/QLjiQe4D7LA
In zmalloc.c the following primitives are currently used
to synchronize access to single global variable:
__sync_add_and_fetch
__sync_sub_and_fetch
In some architectures such as powerpc these primitives are overhead
intensive. More efficient C11 __atomic builtins are available with
newer GCC versions, see
http://gcc.gnu.org/onlinedocs/gcc-4.8.2/gcc/_005f_005fatomic-Builtins.html#_005f_005fatomic-Builtins
By substituting the following __atomic… builtins:
__atomic_add_fetch
__atomic_sub_fetch
the performance improvement on certain architectures such as powerpc can be significant,
around 10% to 15%, over the implementation using __sync builtins while there is only slight uptick on
Intel architectures because it was already enforcing Intel Strongly ordered memory semantics.
The selection of __atomic built-ins can be predicated on the definition of ATOMIC_RELAXED
which Is available on in gcc 4.8.2 and later versions.
While we have to output failing masters in order to provide an accurate
map (that may be the one of a Redis Cluster in down state because not
all slots are served by a working master), to provide slaves in FAIL
state is not a good idea since those are not necesarely needed, and the
client will likely incur into a latency penalty trying to connect with a
slave which is down.
Note that this means that CLUSTER SLOTS does not provide a *complete*
map of slaves, however this would not be of any help since slaves may be
added later, and a client that needs to scale reads and requires to
stay updated with the list of slaves, need to do a refresh of the map
from time to time, anyway.
CLUSTER SLOTS returns a Redis-formatted mapping from
slot ranges to IP/Port pairs serving that slot range.
The outer return elements group return values by slot ranges.
The first two entires in each result are the min and max slots for the range.
The third entry in each result is guaranteed to be either
an IP/Port of the master for that slot range - OR - null
if that slot range, for some reason, has no master
The 4th and higher entries in each result are replica instances
for the slot range.
Output comparison:
127.0.0.1:7001> cluster nodes
f853501ec8ae1618df0e0f0e86fd7abcfca36207 127.0.0.1:7001 myself,master - 0 0 2 connected 4096-8191
5a2caa782042187277647661ffc5da739b3e0805 127.0.0.1:7005 slave f853501ec8ae1618df0e0f0e86fd7abcfca36207 0 1402622415859 6 connected
6c70b49813e2ffc9dd4b8ec1e108276566fcf59f 127.0.0.1:7007 slave 26f4729ca0a5a992822667fc16b5220b13368f32 0 1402622415357 8 connected
2bd5a0e3bb7afb2b56a2120d3fef2f2e4333de1d 127.0.0.1:7006 slave 32adf4b8474fdc938189dba00dc8ed60ce635b0f 0 1402622419373 7 connected
5a9450e8279df36ff8e6bb1c139ce4d5268d1390 127.0.0.1:7000 master - 0 1402622418872 1 connected 0-4095
32adf4b8474fdc938189dba00dc8ed60ce635b0f 127.0.0.1:7002 master - 0 1402622419874 3 connected 8192-12287
5db7d05c245267afdfe48c83e7de899348d2bdb6 127.0.0.1:7004 slave 5a9450e8279df36ff8e6bb1c139ce4d5268d1390 0 1402622417867 5 connected
26f4729ca0a5a992822667fc16b5220b13368f32 127.0.0.1:7003 master - 0 1402622420877 4 connected 12288-16383
127.0.0.1:7001> cluster slots
1) 1) (integer) 0
2) (integer) 4095
3) 1) "127.0.0.1"
2) (integer) 7000
4) 1) "127.0.0.1"
2) (integer) 7004
2) 1) (integer) 12288
2) (integer) 16383
3) 1) "127.0.0.1"
2) (integer) 7003
4) 1) "127.0.0.1"
2) (integer) 7007
3) 1) (integer) 4096
2) (integer) 8191
3) 1) "127.0.0.1"
2) (integer) 7001
4) 1) "127.0.0.1"
2) (integer) 7005
4) 1) (integer) 8192
2) (integer) 12287
3) 1) "127.0.0.1"
2) (integer) 7002
4) 1) "127.0.0.1"
2) (integer) 7006
Instead of having an hardcoded IP address in the node configuration, we
autodiscover it via MEET messages for automatic update when the node is
restarted with a different IP address.
This mechanism was discussed in the context of PR #1782.
Some deployments need traffic sent from a specific address. This
change uses the same policy as Cluster where the first listed bindaddr
becomes the source address for outgoing Sentinel communication.
Fixes#1667
Eventual configuration convergence is guaranteed by our periodic hello
messages to all the instances, however when there are important notices
to share, better make a phone call. With this commit we force an hello
message to other Sentinal and Redis instances within the next 100
milliseconds of a config update, which is practically better than
waiting a few seconds.
Lack of check of the SRI_PROMOTED flag caused Sentienl to act with the
promoted slave turned into a master during failover like if it was a
normal instance.
Normally this problem was not apparent because during real failovers the
old master is down so the bugged code path was not entered, however with
manual failovers via the SENTINEL FAILOVER command, the problem was
easily triggered.
This commit prevents promoted slaves from getting reconfigured, moreover
we now explicitly check that during a failover the slave turning into a
master is the one we selected for promotion and not a different one.
This implements the new Sentinel-Client protocol for the Sentinel part:
now instances are reconfigured using a transaction that ensures that the
config is rewritten in the target instance, and that clients lose the
connection with the instance, in order to be forced to: ask Sentinel,
reconnect to the instance, and verify the instance role with the new
ROLE command.
This will be used by CLIENT KILL and is also a good way to ensure a
given client is still the same across CLIENT LIST calls.
The output of CLIENT LIST was modified to include the new ID, but this
change is considered to be backward compatible as the API does not imply
you can do positional parsing, since each filed as a different name.
Because of output buffer limits Redis internals had this idea of type of
clients: normal, pubsub, slave. It is possible to set different output
buffer limits for the three kinds of clients.
However all the macros and API were named after output buffer limit
classes, while the idea of a client type is a generic one that can be
reused.
This commit does two things:
1) Rename the API and defines with more general names.
2) Change the class of clients executing the MONITOR command from "slave"
to "normal".
"2" is a good idea because you want to have very special settings for
slaves, that are not a good idea for MONITOR clients that are instead
normal clients even if they are conceptually slave-alike (since it is a
push protocol).
The backward-compatibility breakage resulting from "2" is considered to
be minimal to care, since MONITOR is a debugging command, and because
anyway this change is not going to break the format or the behavior, but
just when a connection is closed on big output buffer issues.
Lua scripts are executed in the context of the currently selected
database (as selected by the caller of the script).
However Lua scripts are also free to use the SELECT command in order to
affect other DBs. When SELECT is called frm Lua, the old behavior, before
this commit, was to automatically set the Lua caller selected DB to the
last DB selected by Lua. See for example the following sequence of
commands:
SELECT 0
SET x 10
EVAL "redis.call('select','1')" 0
SET x 20
Before this commit after the execution of this sequence of commands,
we'll have x=10 in DB 0, and x=20 in DB 1.
Because of the problem above, there was a bug affecting replication of
Lua scripts, because of the actual implementation of replication. It was
possible to fix the implementation of Lua scripts in order to fix the
issue, but looking closely, the bug is the consequence of the behavior
of Lua ability to set the caller's DB.
Under the old semantics, a script selecting a different DB, has no simple
ways to restore the state and select back the previously selected DB.
Moreover the script auhtor must remember that the restore is needed,
otherwise the new commands executed by the caller, will be executed in
the context of a different DB.
So this commit fixes both the replication issue, and this hard-to-use
semantics, by removing the ability of Lua, after the script execution,
to force the caller to switch to the DB selected by the Lua script.
The new behavior of the previous sequence of commadns is to just set
X=20 in DB 0. However Lua scripts are still capable of writing / reading
from different DBs if needed.
WARNING: This is a semantical change that will break programs that are
conceived to select the client selected DB via Lua scripts.
This fixes issue #1811.
It is more straightforward to just test for a numerical type avoiding
Lua's automatic conversion. The code is technically more correct now,
however Lua should automatically convert to number only if the original
type is a string that "looks like a number", and not from other types,
so practically speaking the fix is identical AFAIK.
The new check-for-number behavior of Lua arguments broke
users who use large strings of just integers.
The Lua number check would convert the string to a number, but
that breaks user data because
Lua numbers have limited precision compared to an arbitrarily
precise number wrapped in a string.
Regression fixed and new test added.
Fixes#1118 again.
The new ROLE command is designed in order to provide a client with
informations about the replication in a fast and easy to use way
compared to the INFO command where the same information is also
available.
Since there are ways to alter the configEpoch outside of the failover
procedure (for exampel CLUSTER SET-CONFIG-EPOCH and via the configEpoch
collision resolution algorithm), make always sure, before replacing our
configEpoch with a new one, that it is greater than the current one.
SET-CONFIG-EPOCH, used by redis-trib at cluster creation time, failed to
update the currentEpoch, making it possible after a failover for a
server to set its configEpoch to a value smaller than the current one
(since configEpochs are obtained using currentEpoch).
The bug totally break the Redis Cluster algorithms and protocols
allowing for permanent split brain conditions about the slots
configuration as shown in issue #1799.
I'm not sure if while the visibility is the inner block, the fact we
point to 'dbuf' is a problem or not, probably the stack var isx
guaranteed to live until the function returns. However obvious code is
better anyway.
The lua_to*string() family of functions use a non optimal format
specifier when converting integers to strings. This has both the problem
of the number being converted in exponential notation, which we don't
use as a Redis return value when floating point numbers are involed,
and, moreover, there is a loss of precision since the default format
specifier is not able to represent numbers that must be represented
exactly in the IEEE 754 number mantissa.
The new code handles it as a special case using a saner conversion.
This fixes issue #1118.
If we are in the signal handler, we don't want to handle
the signal again. In extreme cases, this can cause a stack overflow
and segfault Redis.
Fixes#1771
There is a time defined by REDIS_CLUSTER_WRITABLE_DELAY where fail -> ok
switch is not possible after startup as a master for some time, however
the contrary (ok -> fail) should always be possible.
Every log contains, just after the pid, a single character that provides
information about the role of an instance:
S - Slave
M - Master
C - Writing child
X - Sentinel
Behrad Zari discovered [1] and Josiah reported [2]: if you block
and wait for a list to exist, but the list creates from
a non-push command, the blocked client never gets notified.
This commit adds notification of blocked clients into
the DB layer and away from individual commands.
Lists can be created by [LR]PUSH, SORT..STORE, RENAME, MOVE,
and RESTORE. Previously, blocked client notifications were
only triggered by [LR]PUSH. Your client would never get
notified if a list were created by SORT..STORE or RENAME or
a RESTORE, etc.
Blocked client notification now happens in one unified place:
- dbAdd() triggers notification when adding a list to the DB
Two new tests are added that fail prior to this commit.
All test pass.
Fixes#1668
[1]: https://groups.google.com/forum/#!topic/redis-db/k4oWfMkN1NU
[2]: #1668
When scanning the argument list inside of a redis.call() invocation
for pre-cached values, there was no check being done that the
argument we were on was in fact within the bounds of the cache size.
So if a redis.call() command was ever executed with more than 32
arguments (current cache size #define setting) redis-server could
segfault.
Thanks to this change, when there is some code like:
clusterDoBeforeSleep(CLUSTER_TODO_UPDATE_STATE|...);
... and later before returning to the event loop ...
clusterUpdateState();
The clusterUpdateState() function will clar the flag and will not be
repeated in the clusterBeforeSleep() function. This especially important
for config save/fsync flags which are slow to execute and not a good
idea to repeat without a good reason.
This is implemented for all the CLUSTER_TODO flags.
The new command is able to reset a cluster node so that it starts again
as a fresh node. By default the command performs a soft reset (the same
as calling it as CLUSTER RESET SOFT), and the following steps are
performed:
1) All slots are set as unassigned.
2) The list of known nodes is flushed.
3) Node is set as master if it is a slave.
When an hard reset is performed with CLUSTER RESET HARD the following
additional operations are performed:
4) A new Node ID is created at random.
5) Epochs are set to 0.
CLUSTER RESET is useful both when the sysadmin wants to reconfigure a
node with a different role (for example turning a slave into a master)
and for testing purposes.
It also may play a role in automatically provisioned Redis Clusters,
since it allows to reset a node back to the initial state in order to be
reconfigured.
The previous code handling a lost slot (by another master with an higher
configuration for the slot) was defensive, considering it an error and
putting the cluster in an odd state requiring redis-cli fix.
This was changed, because actually this only happens either in a
legitimate way, with failovers, or when the admin messed with the config
in order to reconfigure the cluster. So the new code instead will try to
make sure that the keys stored match the new slots map, by removing all
the keys in the slots we lost ownership from.
The function that deletes the keys from the lost slots is called only
if the node does not lose all its slots (resulting in a reconfiguration
as a slave of the node that got ownership). This is an optimization
since the replication code will anyway flush all the instance data in
a faster way.