If the server gets MULTI command followed by only read
commands, and right before it gets the EXEC it reaches OOM,
the client will get OOM response.
So, from now on, it will get OOM response only if there was
at least one command that was tagged with `use-memory` flag
When calling to LPOS command when RANK is higher than matches,
the return value is non valid response. For example:
```
LPUSH l a
:1
LPOS l b RANK 5 COUNT 10
*-4
```
It may break client-side parser.
Now, we count how many replies were replied in the array.
```
LPUSH l a
:1
LPOS l b RANK 5 COUNT 10
*0
```
Add Linux kernel OOM killer control option.
This adds the ability to control the Linux OOM killer oom_score_adj
parameter for all Redis processes, depending on the process role (i.e.
master, replica, background child).
A oom-score-adj global boolean flag control this feature. In addition,
specific values can be configured using oom-score-adj-values if
additional tuning is required.
This is a rebased version of #3078 originally by shaharmor
with the following patches by TysonAndre made after rebasing
to work with the updated C API:
1. Add 2 more unit tests
(wrong argument count error message, integer over 64 bits)
2. Use addReplyArrayLen instead of addReplyMultiBulkLen.
3. Undo changes to src/help.h - for the ZMSCORE PR,
I heard those should instead be automatically
generated from the redis-doc repo if it gets updated
Motivations:
- Example use case: Client code to efficiently check if each element of a set
of 1000 items is a member of a set of 10 million items.
(Similar to reasons for working on #7593)
- HMGET and ZMSCORE already exist. This may lead to developers deciding
to implement functionality that's best suited to a regular set with a
data type of sorted set or hash map instead, for the multi-get support.
Currently, multi commands or lua scripting to call sismember multiple times
would almost definitely be less efficient than a native smismember
for the following reasons:
- Need to fetch the set from the string every time
instead of reusing the C pointer.
- Using pipelining or multi-commands would result in more bytes sent
and received by the client for the repeated SISMEMBER KEY sections.
- Need to specially encode the data and decode it from the client
for lua-based solutions.
- Proposed solutions using Lua or SADD/SDIFF could trigger writes to
memory, which is undesirable on a redis replica server
or when commands get replicated to replicas.
Co-Authored-By: Shahar Mor <shahar@peer5.com>
Co-Authored-By: Tyson Andre <tysonandre775@hotmail.com>
Added RedisModule_HoldString that either returns a
shallow copy of the given String (by increasing
the String ref count) or a new deep copy of String
in case its not possible to get a shallow copy.
Co-authored-by: Itamar Haber <itamar@redislabs.com>
Diskless master has some inherent latencies.
1) fork starts with delay from cron rather than immediately
2) replica is put online only after an ACK. but the ACK
was sent only once a second.
3) but even if it would arrive immediately, it will not
register in case cron didn't yet detect that the fork is done.
Besides that, when a replica disconnects, it doesn't immediately
attempts to re-connect, it waits for replication cron (one per second).
in case it was already online, it may be important to try to re-connect
as soon as possible, so that the backlog at the master doesn't vanish.
In case it disconnected during rdb transfer, one can argue that it's
not very important to re-connect immediately, but this is needed for the
"diskless loading short read" test to be able to run 100 iterations in 5
seconds, rather than 3 (waiting for replication cron re-connection)
changes in this commit:
1) sync command starts a fork immediately if no sync_delay is configured
2) replica sends REPLCONF ACK when done reading the rdb (rather than on 1s cron)
3) when a replica unexpectedly disconnets, it immediately tries to
re-connect rather than waiting 1s
4) when when a child exits, if there is another replica waiting, we spawn a new
one right away, instead of waiting for 1s replicationCron.
5) added a call to connectWithMaster from replicationSetMaster. which is called
from the REPLICAOF command but also in 3 places in cluster.c, in all of
these the connection attempt will now be immediate instead of delayed by 1
second.
side note:
we can add a call to rdbPipeReadHandler in replconfCommand when getting
a REPLCONF ACK from the replica to solve a race where the replica got
the entire rdb and EOF marker before we detected that the pipe was
closed.
in the test i did see this race happens in one about of some 300 runs,
but i concluded that this race is unlikely in real life (where the
replica is on another host and we're more likely to first detect the
pipe was closed.
the test runs 100 iterations in 3 seconds, so in some cases it'll take 4
seconds instead (waiting for another REPLCONF ACK).
Removing unneeded startBgsaveForReplication from updateSlavesWaitingForBgsave
Now that CheckChildrenDone is calling the new replicationStartPendingFork
(extracted from serverCron) there's actually no need to call
startBgsaveForReplication from updateSlavesWaitingForBgsave anymore,
since as soon as updateSlavesWaitingForBgsave returns, CheckChildrenDone is
calling replicationStartPendingFork that handles that anyway.
The code in updateSlavesWaitingForBgsave had a bug in which it ignored
repl-diskless-sync-delay, but removing that code shows that this bug was
hiding another bug, which is that the max_idle should have used >= and
not >, this one second delay has a big impact on my new test.
Syntax: `ZMSCORE KEY MEMBER [MEMBER ...]`
This is an extension of #2359
amended by Tyson Andre to work with the changed unstable API,
add more tests, and consistently return an array.
- It seemed as if it would be more likely to get reviewed
after updating the implementation.
Currently, multi commands or lua scripting to call zscore multiple times
would almost definitely be less efficient than a native ZMSCORE
for the following reasons:
- Need to fetch the set from the string every time instead of reusing the C
pointer.
- Using pipelining or multi-commands would result in more bytes sent by
the client for the repeated `ZMSCORE KEY` sections.
- Need to specially encode the data and decode it from the client
for lua-based solutions.
- The fastest solution I've seen for large sets(thousands or millions)
involves lua and a variadic ZADD, then a ZINTERSECT, then a ZRANGE 0 -1,
then UNLINK of a temporary set (or lua). This is still inefficient.
Co-authored-by: Tyson Andre <tysonandre775@hotmail.com>
- the test now waits for specific set of log messages rather than wait for
timeout looking for just one message.
- we don't wanna sample the current length of the log after an action, due
to a race, we need to start the search from the line number of the last
message we where waiting for.
- when attempting to trigger a full sync, use multi-exec to avoid a race
where the replica manages to re-connect before we completed the set of
actions that should force a full sync.
- fix verify_log_message which was broken and unused
interestingly the latency monitor test fails because valgrind is slow
enough so that the time inside PEXPIREAT command from the moment of
the first mstime() call to get the basetime until checkAlreadyExpired
calls mstime() again is more than 1ms, and that test was too sensitive.
using this opportunity to speed up the test (unrelated to the failure)
the fix is just the longer time passed to PEXPIRE.
Similarly to EXPIREAT with TTL in the past, which implicitly deletes the
key and return success, RESTORE should not store key that are already
expired into the db.
When used together with REPLACE it should emit a DEL to keyspace
notification and replication stream.
On some platforms strtold("+inf") with valgrind returns a non-inf result
[err]: INCRBYFLOAT does not allow NaN or Infinity in tests/unit/type/incr.tcl
Expected 'ERR*would produce*' to equal or match '1189731495357231765085759.....'
tests were sensitive to additional log lines appearing in the log
causing the search to come empty handed.
instead of just looking for the n last log lines, capture the log lines
before performing the action, and then search from that offset.
In order to support the use of multi-exec in pipeline, it is important that
MULTI and EXEC are never rejected and it is easy for the client to know if the
connection is still in multi state.
It was easy to make sure MULTI and DISCARD never fail (done by previous
commits) since these only change the client state and don't do any actual
change in the server, but EXEC is a different story.
Since in the past, it was possible for clients to handle some EXEC errors and
retry the EXEC, we now can't affort to return any error on EXEC other than
EXECABORT, which now carries with it the real reason for the abort too.
Other fixes in this commit:
- Some checks that where performed at the time of queuing need to be re-
validated when EXEC runs, for instance if the transaction contains writes
commands, it needs to be aborted. there was one check that was already done
in execCommand (-READONLY), but other checks where missing: -OOM, -MISCONF,
-NOREPLICAS, -MASTERDOWN
- When a command is rejected by processCommand it was rejected with addReply,
which was not recognized as an error in case the bad command came from the
master. this will enable to count or MONITOR these errors in the future.
- make it easier for tests to create additional (non deferred) clients.
- add tests for the fixes of this commit.
The scan key module API provides the scan callback with the current
field name and value (if it exists). Those arguments are RedisModuleString*
which means it supposes to point to robj which is encoded as a string.
Using createStringObjectFromLongLong function might return robj that
points to an integer and so break a module that tries for example to
use RedisModule_StringPtrLen on the given field/value.
The PR introduces a fix that uses the createObject function and sdsfromlonglong function.
Using those function promise that the field and value pass to the to the
scan callback will be Strings.
The PR also changes the Scan test module to use RedisModule_StringPtrLen
to catch the issue. without this, the issue is hidden because
RedisModule_ReplyWithString knows to handle integer encoding of the
given robj (RedisModuleString).
The PR also introduces a new test to verify the issue is solved.
apparently when running tests in parallel (the default of --clients 16),
there's a chance for two tests to use the same port.
specifically, one test might shutdown a master and still have the
replica up, and then another test will re-use the port number of master
for another master, and then that replica will connect to the master of
the other test.
this can cause a master to count too many full syncs and fail a test if
we run the tests with --single integration/psync2 --loop --stop
see Probmem 2 in #7314
There's a rare case which leads to stagnation in the defragger, causing
it to keep scanning the keyspace and do nothing (not moving any
allocation), this happens when all the allocator slabs of a certain bin
have the same % utilization, but the slab from which new allocations are
made have a lower utilization.
this commit fixes it by removing the current slab from the overall
average utilization of the bin, and also eliminate any precision loss in
the utilization calculation and move the decision about the defrag to
reside inside jemalloc.
and also add a test that consistently reproduce this issue.
Seems like on some systems choosing specific TLS v1/v1.1 versions no
longer works as expected. Test is reduced for v1.2 now which is still
good enough to test the mechansim, and matters most anyway.
Currently, there are several types of threads/child processes of a
redis server. Sometimes we need deeply optimise the performance of
redis, so we would like to isolate threads/processes.
There were some discussion about cpu affinity cases in the issue:
https://github.com/antirez/redis/issues/2863
So implement cpu affinity setting by redis.conf in this patch, then
we can config server_cpulist/bio_cpulist/aof_rewrite_cpulist/
bgsave_cpulist by cpu list.
Examples of cpulist in redis.conf:
server_cpulist 0-7:2 means cpu affinity 0,2,4,6
bio_cpulist 1,3 means cpu affinity 1,3
aof_rewrite_cpulist 8-11 means cpu affinity 8,9,10,11
bgsave_cpulist 1,10-11 means cpu affinity 1,10,11
Test on linux/freebsd, both work fine.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
STRALGO should be a container for mostly read-only string
algorithms in Redis. The algorithms should have two main
characteristics:
1. They should be non trivial to compute, and often not part of
programming language standard libraries.
2. They should be fast enough that it is a good idea to have optimized C
implementations.
Next thing I would love to see? A small strings compression algorithm.
this test is time sensitive and it sometimes fail to pass below the
latency threshold, even on strong machines.
this test was the reson we're running just 2 parallel tests in the
github actions CI, revering this.
There is an inherent race between the deferring client and the
"main" client of the test: While the deferring client issues a blocking
command, we can't know for sure that by the time the "main" client
tries to issue another command (Usually one that unblocks the deferring
client) the deferring client is even blocked...
For lack of a better choice this commit uses TCL's 'after' in order
to give some time for the deferring client to issues its blocking
command before the "main" client does its thing.
This problem probably exists in many other tests but this commit
tries to fix blockonkeys.tcl
By using a "circular BRPOPLPUSH"-like scenario it was
possible the get the same client on db->blocking_keys
twice (See comment in moduleTryServeClientBlockedOnKey)
The fix was actually already implememnted in
moduleTryServeClientBlockedOnKey but it had a bug:
the funxction should return 0 or 1 (not OK or ERR)
Other changes:
1. Added two commands to blockonkeys.c test module (To
reproduce the case described above)
2. Simplify blockonkeys.c in order to make testing easier
3. cast raxSize() to avoid warning with format spec
Makse sure call() doesn't wrap replicated commands with
a redundant MULTI/EXEC
Other, unrelated changes:
1. Formatting compiler warning in INFO CLIENTS
2. Use CLIENT_ID_AOF instead of UINT64_MAX
First, we must parse the IDs, so that we abort ASAP.
The return value of this command cannot be an error if
the client successfully acknowledged some messages,
so it should be executed in a "all or nothing" fashion.
the AOF will be loaded successfully, but the stream will be missing,
i.e inconsistencies with the original db.
this was because XADD with id of 0-0 would error.
add a test to reproduce.
Redis refusing to run MULTI or EXEC during script timeout may cause partial
transactions to run.
1) if the client sends MULTI+commands+EXEC in pipeline without waiting for
response, but these arrive to the shards partially while there's a busy script,
and partially after it eventually finishes: we'll end up running only part of
the transaction (since multi was ignored, and exec would fail).
2) similar to the above if EXEC arrives during busy script, it'll be ignored and
the client state remains in a transaction.
the 3rd test which i added for a case where MULTI and EXEC are ok, and
only the body arrives during busy script was already handled correctly
since processCommand calls flagTransaction
it seems that running two clients at a time is ok too, resuces action
time from 20 minutes to 10. we'll use this for now, and if one day it
won't be enough we'll have to run just the sensitive tests one by one
separately from the others.
this commit also fixes an issue with the defrag test that appears to be
very rare.
seems that github actions are slow, using just one client to reduce
false positives.
also adding verbose, testing only on latest ubuntu, and building on
older one.
when doing that, i can reduce the test threshold back to something saner
I saw that the new defag test for list was failing in CI recently, so i
reduce it's threshold from 12 to 60.
besides that, i add / improve the latency test for that other two defrag
tests (add a sensitive latency and digest / save checks)
and fix bad usage of debug populate (can't overrides existing keys).
this was the original intention, which creates higher fragmentation.
When active defrag kicks in and finds a big list, it will create a bookmark to
a node so that it is able to resume iteration from that node later.
The quicklist manages that bookmark, and updates it in case that node is deleted.
This will increase memory usage only on lists of over 1000 (see
active-defrag-max-scan-fields) quicklist nodes (1000 ziplists, not 1000 items)
by 16 bytes.
In 32 bit build, this change reduces the maximum effective config of
list-compress-depth and list-max-ziplist-size (from 32767 to 8191)
This bug affected RM_StringToLongDouble and HINCRBYFLOAT.
I added tests for both cases.
Main changes:
1. Fixed string2ld to fail if string contains \0 in the middle
2. Use string2ld in getLongDoubleFromObject - No point of
having duplicated code here
The two changes above broke RM_SaveLongDouble/RM_LoadLongDouble
because the long double string was saved with length+1 (An innocent
mistake, but it's actually a bug - The length passed to
RM_SaveLongDouble should not include the last \0).
If a blocked module client times-out (or disconnects, unblocked
by CLIENT command, etc.) we need to call moduleUnblockClient
in order to free memory allocated by the module sub-system
and blocked-client private data
Other changes:
Made blockedonkeys.tcl tests a bit more aggressive in order
to smoke-out potential memory leaks
This commit solves the following bug:
127.0.0.1:6379> XGROUP CREATE x grp $ MKSTREAM
OK
127.0.0.1:6379> XADD x 666 f v
"666-0"
127.0.0.1:6379> XREADGROUP GROUP grp Alice BLOCK 0 STREAMS x >
1) 1) "x"
2) 1) 1) "666-0"
2) 1) "f"
2) "v"
127.0.0.1:6379> XADD x 667 f v
"667-0"
127.0.0.1:6379> XDEL x 667
(integer) 1
127.0.0.1:6379> XREADGROUP GROUP grp Alice BLOCK 0 STREAMS x >
1) 1) "x"
2) (empty array)
The root cause is that we use s->last_id in streamCompareID
while we should use the last *valid* ID
- make lua-replicate-commands mutable (it never was, but i don't see why)
- make tcp-backlog immutable (fix a recent refactory mistake)
- increase the max limit of a few configs to match what they were before
the recent refactory
This commit solves several edge cases that are related to
exhausting the streamID limits: We should correctly calculate
the succeeding streamID instead of blindly incrementing 'seq'
This affects both XREAD and XADD.
Other (unrelated) changes:
Reply with a better error message when trying to add an entry
to a stream that has exhausted last_id
With the previous API, a NULL return value was ambiguous and could
represent either an old value of NULL or an error condition. The new API
returns a status code and allows the old value to be returned
by-reference.
This commit also includes test coverage based on
tests/modules/datatype.c which did not exist at the time of the original
commit.
Changes in behavior:
- Change server.stream_node_max_entries from int64_t to long long, so that it can be used by the generic infra
- standard error reply instead of "repl-backlog-size must be 1 or greater" and such
- tls-port and a few TLS booleans were readable (config get) even when USE_OPENSSL was off (now they aren't)
- syslog-enabled, syslog-ident, cluster-enabled, appendfilename, and supervised didn't have a get (now they do)
- pidfile was initialized to NULL in InitServerConfig but had CONFIG_DEFAULT_PID_FILE in rewriteConfig (so the real default was "", but rewrite would cause it to be set), fixed the rewrite.
- TLS config in server.h was uninitialized (if no tls config args were provided)
Adding test for sanity and coverage
there were two lssues, one is taht BGREWRITEAOF failed since the initial one was still in progress
the solution for this one is to enable appendonly from the server startup so there's no initial aofrw.
the other problem was 0 loading progress events, theory is that on some
platforms a sleep of 1 will cause a much greater delay due to the context
switch, but on other platform it doesn't. in theory a sleep of 100 micro
for 1k keys whould take 100ms, and with hz of 500 we should be gettering
50 events (one every 2ms). in practise it doesn't work like that, so trying
to find a sleep that would be long enough but still not cause the test to take
too long.
Calling XADD with 0-0 or 0 would result in creating an
empty key and storing it in the database.
Even worse, because XADD will reply with error the action
will not be replicated, creating a master-replica
inconsistency
- Adding RM_ScanKey
- Adding tests for RM_ScanKey
- Refactoring RM_Scan API
Changes in RM_Scan
- cleanup in docs and coding convention
- Moving out of experimantal Api
- Adding ctx to scan callback
- Dont use cursor of -1 as an indication of done (can be a valid cursor)
- Set errno when returning 0 for various reasons
- Rename Cursor to ScanCursor
- Test filters key that are not strings, and opens a key if NULL
The implementation expose the following new functions:
1. RedisModule_CursorCreate - allow to create a new cursor object for
keys scanning
2. RedisModule_CursorRestart - restart an existing cursor to restart the
scan
3. RedisModule_CursorDestroy - destroy an existing cursor
4. RedisModule_Scan - scan keys
The RedisModule_Scan function gets a cursor object, a callback and void*
(used as user private data).
The callback will be called for each key in the database proving the key
name and the value as RedisModuleKey.
- the API name was odd, separated to two apis one for LRU and one for LFU
- the LRU idle time was in 1 second resolution, which might be ok for RDB
and RESTORE, but i think modules may need higher resolution
- adding tests for LFU and for handling maxmemory policy mismatch
Add two new functions that leverage the RedisModuleDataType mechanism
for RDB serialization/deserialization and make it possible to use it
to/from arbitrary strings:
* RM_SaveDataTypeToString()
* RM_LoadDataTypeFromString()
rename RM_ServerInfoGetFieldNumerical RM_ServerInfoGetFieldSigned
move string2ull to util.c
fix leak in RM_GetServerInfo when duplicate info fields exist
- Add RM_GetServerInfo and friends
- Add auto memory for new opaque struct
- Add tests for new APIs
other minor fixes:
- add const in various char pointers
- requested_section in modulesCollectInfo was actually not sds but char*
- extract new string2d out of getDoubleFromObject for code reuse
Add module API for
* replication hooks: role change, master link status, replica online/offline
* persistence hooks: saving, loading, loading progress
* misc hooks: cron loop, shutdown, module loaded/unloaded
* change the way hooks test work, and add tests for all of the above
startLoading() now gets flag indicating what is loaded.
stopLoading() now gets an indication of success or failure.
adding startSaving() and stopSaving() with similar args and role.
Adding a test for coverage for RM_Call in a new "misc" unit
to be used for various short simple tests
also solves compilation warnings in redismodule.h and fork.c
* Introduce a connection abstraction layer for all socket operations and
integrate it across the code base.
* Provide an optional TLS connections implementation based on OpenSSL.
* Pull a newer version of hiredis with TLS support.
* Tests, redis-cli updates for TLS support.
* create module API for forking child processes.
* refactor duplicate code around creating and tracking forks by AOF and RDB.
* child processes listen to SIGUSR1 and dies exitFromChild in order to
eliminate a valgrind warning of unhandled signal.
* note that BGSAVE error reply has changed.
valgrind error is:
Process terminating with default action of signal 10 (SIGUSR1)
Add tests to check basic functionality of this optional keyword, and also tested with
a module (redisgraph). Checked quickly with valgrind, no issues.
Copies name the type name canonicalisation code from `typeCommand`, perhaps this would
be better factored out to prevent the two diverging and both needing to be edited to
add new `OBJ_*` types, but this is a little fiddly with C strings.
The [redis-doc](https://github.com/antirez/redis-doc/blob/master/commands.json) repo
will need to be updated with this new arg if accepted.
A quirk to be aware of here is that the GEO commands are backed by zsets not their own
type, so they're not distinguishable from other zsets.
Additionally, for sparse types this has the same behaviour as `MATCH` in that it may
return many empty results before giving something, even for large `COUNT`s.
In fast systems "SLOWLOG RESET" is fast enough to don't be logged even
when the time limit is "1" sometimes. Leading to false positives such
as:
[err]: SLOWLOG - can be disabled in tests/unit/slowlog.tcl
Expected '1' to be equal to '0'
Now clients that are ready to be terminated asynchronously are processed
more often in beforeSleep() instead of being processed in serverCron().
This means that the test will not be able to catch the moment the client
was terminated, also note that the 'omem' figure now changes in big
steps, because of the new client output buffers layout.
So we have to change the test range in order to accomodate for that.
Yet the test is useful enough to be worth taking, even if its precision
is reduced by this commit. Probably if we get more problems, a thing
that makes sense is just to check that the limit is < 200k. That's more
than enough actually.
solving few replication related tests race conditions which fail on slow machines
bugfix in slave buffers test: since the test is executed twice, each time with
a different commands count, the threshold for the delta can't be a constant.
The XCLAIM docs state the XCLAIM increments the delivery counter for
messages. This PR makes the code match the documentation - which seems
like the desired behaviour - whilst still allowing RETRYCOUNT to be
specified manually.
My understanding of the way streamPropagateXCLAIM() works is that this
change will safely propagate to replicas since retry count is pulled
directly from the streamNACK struct.
Fixes#5194
This way the behavior is very similar to the past one.
This is useful in order to remember the user she probably failed to
configure a password correctly.
Few tests had borderline thresholds that were adjusted.
The slave buffers test had two issues, preventing the slave buffer from growing:
1) the slave didn't necessarily go to sleep on time, or woke up too early,
now using SIGSTOP to make sure it goes to sleep exactly when we want.
2) the master disconnected the slave on timeout
This should be able to find new bugs and regressions about the new
sorted set update function when ZADD is used to update an element
already existing.
The test is able to find the bug fixed at 2f282aee immediately.
it looks like on slow machines we're getting:
[err]: slave buffer are counted correctly in tests/unit/maxmemory.tcl
Expected condition '$slave_buf > 2*1024*1024' to be true (16914 > 2*1024*1024)
this is a result of the slave waking up too early and eating the
slave buffer before the traffic and the test ends.
on slower machines, the active defrag test tended to fail.
although the fragmentation ratio was below the treshold, the defragger was
still in the middle of a scan cycle.
this commit changes:
- the defragger uses the current fragmentation state, rather than the cache one
that is updated by server cron every 100ms. this actually fixes a bug of
starting one excess scan cycle
- the test lets the defragger use more CPU cycles, in hope that the defrag
will be faster, but also give it more time before we give up.
A) slave buffers didn't count internal fragmentation and sds unused space,
this caused them to induce eviction although we didn't mean for it.
B) slave buffers were consuming about twice the memory of what they actually needed.
- this was mainly due to sdsMakeRoomFor growing to twice as much as needed each time
but networking.c not storing more than 16k (partially fixed recently in 237a38737).
- besides it wasn't able to store half of the new string into one buffer and the
other half into the next (so the above mentioned fix helped mainly for small items).
- lastly, the sds buffers had up to 30% internal fragmentation that was wasted,
consumed but not used.
C) inefficient performance due to starting from a small string and reallocing many times.
what i changed:
- creating dedicated buffers for reply list, counting their size with zmalloc_size
- when creating a new reply node from, preallocate it to at least 16k.
- when appending a new reply to the buffer, first fill all the unused space of the
previous node before starting a new one.
other changes:
- expose mem_not_counted_for_evict info field for the benefit of the test suite
- add a test to make sure slave buffers are counted correctly and that they don't cause eviction
RESTORE now supports:
1. Setting LRU/LFU
2. Absolute-time TTL
Other related changes:
1. RDB loading will not override LRU bits when RDB file
does not contain the LRU opcode.
2. RDB loading will not set LRU/LFU bits if the server's
maxmemory-policy does not match.
Removing the fix about 50% of the times the test will not be able to
pass cleanly. It's very hard to write a test that will always fail, or
actually, it is possible but then it's likely that it will consistently
pass if we change some random bit, so better to use randomization here.
problems fixed:
* failing to read fragmentation information from jemalloc
* overflow in jemalloc fragmentation hint to the defragger
* test suite not triggering eviction after population
other fixes / improvements:
- LUA script memory isn't taken from zmalloc (taken from libc malloc)
so it can cause high fragmentation ratio to be displayed (which is false)
- there was a problem with "fragmentation" info being calculated from
RSS and used_memory sampled at different times (now sampling them together)
other details:
- adding a few more allocator info fields to INFO and MEMORY commands
- improve defrag test to measure defrag latency of big keys
- increasing the accuracy of the defrag test (by looking at real grag info)
this way we can use an even lower threshold and still avoid false positives
- keep the old (total) "fragmentation" field unchanged, but add new ones for spcific things
- add these the MEMORY DOCTOR command
- deduct LUA memory from the rss in case of non jemalloc allocator (one for which we don't "allocator active/used")
- reduce sampling rate of the rss and allocator info
After checking with the community via Twitter (here:
https://twitter.com/antirez/status/915130876861788161) the verdict was to
use ":". However I later realized, after users lamented the fact that
it's hard to copy IDs just with double click, that this was the reason
why I moved to "." in the first instance. Fortunately "-", that was the
other option with most votes, also gets selected with double click on
most terminal applications on Linux and MacOS.
So my reasoning was:
1) We can't retain "." because it's actually confusing to newcomers, it
looks like a floating number, people may be tricked into thinking they
can order IDs numerically as floats.
2) Moving to a double-click-to-select format is much better. People will
work with such IDs for long time when coding / debugging. Why making now
a choice that will impact this for the next years?
The only other viable option was "-", and that's what I did. Thanks.
getLongLongFromObject calls string2ll which has this line:
/* Return if not all bytes were used. */
so if you pass an sds with 3 characters "1\01" it will fail.
but getLongDoubleFromObject calls strtold, and considers it ok if eptr[0]==`\0`
i.e. if the end of the string found by strtold ends with null terminator
127.0.0.1:6379> set a 1
OK
127.0.0.1:6379> setrange a 2 2
(integer) 3
127.0.0.1:6379> get a
"1\x002"
127.0.0.1:6379> incrbyfloat a 2
"3"
127.0.0.1:6379> get a
"3"
This commit closes issue #3698, at least for now, since the root cause
was not fixed: the bounding box function, for huge radiuses, does not
return a correct bounding box, there are points still within the radius
that are left outside.
So when using GEORADIUS queries with radiuses in the order of 5000 km or
more, it was possible to see, at the edge of the area, certain points
not correctly reported.
Because the bounding box for now was used just as an optimization, and
such huge radiuses are not common, for now the optimization is just
switched off when the radius is near such magnitude.
Three test cases found by the Continuous Integration test were added, so
that we can easily trigger the bug again, both for regression testing
and in order to properly fix it as some point in the future.
Apparently 1.4 is too low compared to what you get in certain setups
(including mine). I raised it to 1.55 that hopefully is still enough to
test that the fragmentation went down from 1.7 but without incurring in
issues, however the test setup may be still fragile so certain times this
may lead to false positives again, it's hard to test for these things
in a determinsitic way.
Related to #3786.