Now that EMBSTR encoding exists we calculate the amount of memory used
by the SDS part of a Redis String object in two different ways:
1) For raw string object, the size of the allocation is considered.
2) For embstr objects, the length of the string itself is used.
The new function takes care of this logic.
This function missed proper handling of reply_bytes when gluing to the
previous object was used. The issue was introduced with the EMBSTR new
string object encoding.
This fixes issue #1208.
Previously two string encodings were used for string objects:
1) REDIS_ENCODING_RAW: a string object with obj->ptr pointing to an sds
stirng.
2) REDIS_ENCODING_INT: a string object where the obj->ptr void pointer
is casted to a long.
This commit introduces a experimental new encoding called
REDIS_ENCODING_EMBSTR that implements an object represented by an sds
string that is not modifiable but allocated in the same memory chunk as
the robj structure itself.
The chunk looks like the following:
+--------------+-----------+------------+--------+----+
| robj data... | robj->ptr | sds header | string | \0 |
+--------------+-----+-----+------------+--------+----+
| ^
+-----------------------+
The robj->ptr points to the contiguous sds string data, so the object
can be manipulated with the same functions used to manipulate plan
string objects, however we need just on malloc and one free in order to
allocate or release this kind of objects. Moreover it has better cache
locality.
This new allocation strategy should benefit both the memory usage and
the performances. A performance gain between 60 and 70% was observed
during micro-benchmarks, however there is more work to do to evaluate
the performance impact and the memory usage behavior.
There are systems that when printing +/- infinte with printf-family
functions will not use the usual "inf" "-inf", but different strings.
Handle that explicitly.
Fixes issue #930.
The function returns an unique identifier for the client, as ip:port for
IPv4 and IPv6 clients, or as path:0 for Unix socket clients.
See the top comment in the function for more info.
Any places which I feel might want to be updated to work differently
with IPv6 have been marked with a comment starting "IPV6:".
Currently the only comments address places where an IP address is
combined with a port using the standard : separated form. These may want
to be changed when printing IPv6 addresses to wrap the address in []
such as
[2001:db8::c0:ffee]:6379
instead of
2001:db8::c0:ffee:6379
as the latter format is a technically valid IPv6 address and it is hard
to distinguish the IPv6 address component from the port unless you know
the port is supposed to be there.
In two places buffers have been created with a size of 128 bytes which
could be reduced to INET6_ADDRSTRLEN to still hold a full IP address.
These places have been marked as they are presently big enough to handle
the needs of storing a printable IPv6 address.
This feature allows the user to specify the minimum number of
connected replicas having a lag less or equal than the specified
amount of seconds for writes to be accepted.
This special command is used by the slave to inform the master the
amount of replication stream it currently consumed.
it does not return anything so that we not need to consume additional
bandwidth needed by the master to reply something.
The master can do a number of things knowing the amount of stream
processed, such as understanding the "lag" in bytes of the slave, verify
if a given command was already processed by the slave, and so forth.
When master send commands, there is no need for the slave to reply.
Redis used to queue the reply in the output buffer and discard the reply
later, this is a waste of work and it is not clear why it was this way
(I sincerely don't remember).
This commit changes it in order to don't queue the reply at all.
All tests passing.
A new server.orig_commands table was added to the server structure, this
contains a copy of the commant table unaffected by rename-command
statements in redis.conf.
A new API lookupCommandOrOriginal() was added that checks both tables,
new first, old later, so that rewriteClientCommandVector() and friends
can lookup commands with their new or original name in order to fix the
client->cmd pointer when the argument vector is renamed.
This fixes the segfault of issue #986, but does not fix a wider range of
problems resulting from renaming commands that actually operate on data
and are registered into the AOF file or propagated to slaves... That is
command renaming should be handled with care.
decrRefCount used to get its argument as a void* pointer in order to be
used as destructor where a 'void free_object(void*)' prototype is
expected. However this made simpler to introduce bugs by freeing the
wrong pointer. This commit fixes the argument type and introduces a new
wrapper called decrRefCountVoid() that can be used when the void*
argument is needed.
Sometimes it is much simpler to debug complex Redis installations if it
is possible to assign clients a name that is displayed in the CLIENT
LIST output.
This is the case, for example, for "leaked" connections. The ability to
provide a name to the client makes it quite trivial to understand what
is the part of the code implementing the client not releasing the
resources appropriately.
Behavior:
CLIENT SETNAME: set a name for the client, or remove the current
name if an empty name is set.
CLIENT GETNAME: get the current name, or a nil.
CLIENT LIST: now displays the client name if any.
Thanks to Mark Gravell for pushing this idea forward.
Refactoring performed after issue #801 resolution (see commit
2f87cf8b01) introduced a memory leak that
is fixed by this commit.
I simply forgot to free the new allocated dictionary in the client
structure trusting the output of "make test" on OSX.
However due to changes in the "leaks" utility the test was no longer
testing memory leaks. This problem was also fixed.
Fortunately the CI test running at ci.redis.io spotted the bug in the
valgrind run.
The leak never ended into a stable release.
To store the keys we block for during a blocking pop operation, in the
case the client is blocked for more data to arrive, we used a simple
linear array of redis objects, in the blockingState structure:
robj **keys;
int count;
However in order to fix issue #801 we also use a dictionary in order to
avoid to end in the blocked clients queue for the same key multiple
times with the same client.
The dictionary was only temporary, just to avoid duplicates, but since
we create / destroy it there is no point in doing this duplicated work,
so this commit simply use a dictionary as the main structure to store
the keys we are blocked for. So instead of the previous fields we now
just have:
dict *keys;
This simplifies the code and reduces the work done by the server during
a blocking POP operation.
The REPLCONF command is an internal command (not designed to be directly
used by normal clients) that allows a slave to set some replication
related state in the master before issuing SYNC to start the
replication.
The initial motivation for this command, and the only reason currently
it is used by the implementation, is to let the slave instance
communicate its listening port to the slave, so that the master can
show all the slaves with their listening ports in the "replication"
section of the INFO output.
This allows clients to auto discover and query all the slaves attached
into a master.
Currently only a single option of the REPLCONF command is supported, and
it is called "listening-port", so the slave now starts the replication
process with something like the following chat:
REPLCONF listening-prot 6380
SYNC
Note that this works even if the master is an older version of Redis and
does not understand REPLCONF, because the slave ignores the REPLCONF
error.
In the future REPLCONF can be used for partial replication and other
replication related features where there is the need to exchange
information between master and slave.
NOTE: This commit also fixes a bug: the INFO outout already carried
information about slaves, but the port was broken, and was obtained
with getpeername(2), so it was actually just the ephemeral port used
by the slave to connect to the master as a client.
In order to implement reply buffer limits introduced in 2.6 and useful
to close the connection under user-selected circumastances of big output
buffers (for instance slow consumers in pub/sub, a blocked slave, and so
forth) Redis takes a counter with the amount of used memory in objects
inside the output list stored into c->reply.
The computation was broken in the function setDeferredMultiBulkLength(),
in the case the object was glued with the next one. This caused the
c->reply_bytes field to go out of sync, be subtracted more than needed,
and wrap back near to ULONG_MAX values.
This commit fixes this bug and adds an assertion that is able to trap
this class of problems.
This problem was discovered looking at the INFO output of an unrelated
issue (issue #547).