Merge pull request #7018 from yossigo/fix-accept-issues

Fix issues with failed/rejected accepts.
This commit is contained in:
Salvatore Sanfilippo 2020-03-23 11:10:59 +01:00 committed by GitHub
commit 89f46f0fa1
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5 changed files with 58 additions and 40 deletions

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@ -681,9 +681,10 @@ void clusterAcceptHandler(aeEventLoop *el, int fd, void *privdata, int mask) {
* or schedule it for later depending on connection implementation.
*/
if (connAccept(conn, clusterConnAcceptHandler) == C_ERR) {
serverLog(LL_VERBOSE,
"Error accepting cluster node connection: %s",
connGetLastError(conn));
if (connGetState(conn) == CONN_STATE_ERROR)
serverLog(LL_VERBOSE,
"Error accepting cluster node connection: %s",
connGetLastError(conn));
connClose(conn);
return;
}

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@ -152,7 +152,7 @@ static void connSocketClose(connection *conn) {
/* If called from within a handler, schedule the close but
* keep the connection until the handler returns.
*/
if (conn->flags & CONN_FLAG_IN_HANDLER) {
if (connHasRefs(conn)) {
conn->flags |= CONN_FLAG_CLOSE_SCHEDULED;
return;
}
@ -183,10 +183,16 @@ static int connSocketRead(connection *conn, void *buf, size_t buf_len) {
}
static int connSocketAccept(connection *conn, ConnectionCallbackFunc accept_handler) {
int ret = C_OK;
if (conn->state != CONN_STATE_ACCEPTING) return C_ERR;
conn->state = CONN_STATE_CONNECTED;
if (!callHandler(conn, accept_handler)) return C_ERR;
return C_OK;
connIncrRefs(conn);
if (!callHandler(conn, accept_handler)) ret = C_ERR;
connDecrRefs(conn);
return ret;
}
/* Register a write handler, to be called when the connection is writable.

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@ -45,9 +45,8 @@ typedef enum {
CONN_STATE_ERROR
} ConnectionState;
#define CONN_FLAG_IN_HANDLER (1<<0) /* A handler execution is in progress */
#define CONN_FLAG_CLOSE_SCHEDULED (1<<1) /* Closed scheduled by a handler */
#define CONN_FLAG_WRITE_BARRIER (1<<2) /* Write barrier requested */
#define CONN_FLAG_CLOSE_SCHEDULED (1<<0) /* Closed scheduled by a handler */
#define CONN_FLAG_WRITE_BARRIER (1<<1) /* Write barrier requested */
typedef void (*ConnectionCallbackFunc)(struct connection *conn);
@ -70,7 +69,8 @@ typedef struct ConnectionType {
struct connection {
ConnectionType *type;
ConnectionState state;
int flags;
short int flags;
short int refs;
int last_errno;
void *private_data;
ConnectionCallbackFunc conn_handler;
@ -88,6 +88,13 @@ struct connection {
* connAccept() may directly call accept_handler(), or return and call it
* at a later time. This behavior is a bit awkward but aims to reduce the need
* to wait for the next event loop, if no additional handshake is required.
*
* IMPORTANT: accept_handler may decide to close the connection, calling connClose().
* To make this safe, the connection is only marked with CONN_FLAG_CLOSE_SCHEDULED
* in this case, and connAccept() returns with an error.
*
* connAccept() callers must always check the return value and on error (C_ERR)
* a connClose() must be called.
*/
static inline int connAccept(connection *conn, ConnectionCallbackFunc accept_handler) {

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@ -37,46 +37,49 @@
* implementations (currently sockets in connection.c and TLS in tls.c).
*
* Currently helpers implement the mechanisms for invoking connection
* handlers, tracking in-handler states and dealing with deferred
* destruction (if invoked by a handler).
* handlers and tracking connection references, to allow safe destruction
* of connections from within a handler.
*/
/* Called whenever a handler is invoked on a connection and sets the
* CONN_FLAG_IN_HANDLER flag to indicate we're in a handler context.
/* Incremenet connection references.
*
* An attempt to close a connection while CONN_FLAG_IN_HANDLER is
* set will result with deferred close, i.e. setting the CONN_FLAG_CLOSE_SCHEDULED
* instead of destructing it.
* Inside a connection handler, we guarantee refs >= 1 so it is always
* safe to connClose().
*
* In other cases where we don't want to prematurely lose the connection,
* it can go beyond 1 as well; currently it is only done by connAccept().
*/
static inline void enterHandler(connection *conn) {
conn->flags |= CONN_FLAG_IN_HANDLER;
static inline void connIncrRefs(connection *conn) {
conn->refs++;
}
/* Called whenever a handler returns. This unsets the CONN_FLAG_IN_HANDLER
* flag and performs actual close/destruction if a deferred close was
* scheduled by the handler.
/* Decrement connection references.
*
* Note that this is not intended to provide any automatic free logic!
* callHandler() takes care of that for the common flows, and anywhere an
* explicit connIncrRefs() is used, the caller is expected to take care of
* that.
*/
static inline int exitHandler(connection *conn) {
conn->flags &= ~CONN_FLAG_IN_HANDLER;
if (conn->flags & CONN_FLAG_CLOSE_SCHEDULED) {
connClose(conn);
return 0;
}
return 1;
static inline void connDecrRefs(connection *conn) {
conn->refs--;
}
static inline int connHasRefs(connection *conn) {
return conn->refs;
}
/* Helper for connection implementations to call handlers:
* 1. Mark the handler in use.
* 1. Increment refs to protect the connection.
* 2. Execute the handler (if set).
* 3. Mark the handler as NOT in use and perform deferred close if was
* requested by the handler at any time.
* 3. Decrement refs and perform deferred close, if refs==0.
*/
static inline int callHandler(connection *conn, ConnectionCallbackFunc handler) {
conn->flags |= CONN_FLAG_IN_HANDLER;
connIncrRefs(conn);
if (handler) handler(conn);
conn->flags &= ~CONN_FLAG_IN_HANDLER;
connDecrRefs(conn);
if (conn->flags & CONN_FLAG_CLOSE_SCHEDULED) {
connClose(conn);
if (!connHasRefs(conn)) connClose(conn);
return 0;
}
return 1;

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@ -786,7 +786,7 @@ void clientAcceptHandler(connection *conn) {
serverLog(LL_WARNING,
"Error accepting a client connection: %s",
connGetLastError(conn));
freeClient(c);
freeClientAsync(c);
return;
}
@ -828,7 +828,7 @@ void clientAcceptHandler(connection *conn) {
/* Nothing to do, Just to avoid the warning... */
}
server.stat_rejected_conn++;
freeClient(c);
freeClientAsync(c);
return;
}
}
@ -887,9 +887,10 @@ static void acceptCommonHandler(connection *conn, int flags, char *ip) {
*/
if (connAccept(conn, clientAcceptHandler) == C_ERR) {
char conninfo[100];
serverLog(LL_WARNING,
"Error accepting a client connection: %s (conn: %s)",
connGetLastError(conn), connGetInfo(conn, conninfo, sizeof(conninfo)));
if (connGetState(conn) == CONN_STATE_ERROR)
serverLog(LL_WARNING,
"Error accepting a client connection: %s (conn: %s)",
connGetLastError(conn), connGetInfo(conn, conninfo, sizeof(conninfo)));
freeClient(connGetPrivateData(conn));
return;
}